MSDeploy error: library not found DbSqlPackage - msbuild

Heads up: I'm a total MSDeploy noob. In fact, this is my first attempt at creating a msbuild script and I'm only recently started looking into msdeploy.
Now that that's out of the way, I'm writing a build script to compile and package my ASP.Net webforms application. The script can compile the solution, however, I'm getting the following error when attempting to package:
Microsoft.Web.Deployment.DeploymentException: The library 'Microsoft.Data.Tools.Schema.DbSqlPackage, Version=10.3.0.0, ...' could not be loaded.
I've searched the web but I can't seem to find any instances of this issue (specific to the missing DbSqlPackage.dll). I assume this has something to do with the ability to package and deploy databases referenced in the solution.
I am using MSDeploy V3 and MSBuild v4.0.30319. The Package target of the .build file is as follows:
<Target Name="Package" DependsOnTargets="Compile">
<PropertyGroup>
<PackageDir>%(PackageFile.RootDir)%(PackageFile.Directory)</PackageDir>
<Source>%(Website.FullPath)</Source>
<Destination>%(PackageFile.FullPath)</Destination>
</PropertyGroup>
<MakeDir Directories="$(PackageDir)" />
<Exec Command='"#(MsDeploy)" -verb:sync -source:iisApp="$(Source)" -dest:package="$(Destination)"' />
I am not trying to include any databases and I would be happy if there is a switch that I can set to bypass the error all together. However, if anyone knows how to FIX and not just avoid the issue, that would be preferred.
Thanks in advance.
Vinney

I tried to repair the installation of MS Web Deploy but no dice. Except, my filter terms "web deploy" turned up another item in my installed programs: "Web Deploy dbSqlPackage Provider" (or something along those lines... it's late). The build/package completes after removing this program.
It only took me half a day to find this solution... oh well!

Related

How to kill VBCSCompiler.exe on Ubuntu agent?

I created an Azure Devops Build pipeline and i am trying to build my ASP.NET MVC and Angular hybrid site project on bitbucket (git).
The project first gets checked out, and nuget restores the necessary packages, and then the .NET builds. I used windows 2019 as azure pipeline agent for the build to succeed. however, Its taking about 7 minutes to complete, whilst running the tasks (besides .Net) on a ubuntu agent is much faster! takes around 2 mins instead!
Therefore, I'd like to use ubuntu, but im running into an issue with the MSBuild task...
"/home/vsts/work/1/s/Bobby.ProjectA/Bobby.ProjectA.csproj" (default target) (1) ->
(KillVBCSCompilerAndRetryCopy target) ->
/home/vsts/work/1/s/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.1.0.8/build/net45/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props(23,5):
error MSB4044: The "KillProcess" task was not given a value for the required parameter "ImagePath". [/home/vsts/work/1/s/Bobby.ProjectA/Bobby.ProjectA.csproj]
According to this post, VBCSCompiler.exe continues running from the Compiler Nuget package (nuget restore task?) so it locks the src folders and prevented future builds from running, e.g. causing error like this:
/home/vsts/work/1/s/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.1.0.8/build/net45/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props(17,5):
warning MSB3021: Unable to copy file "/home/vsts/work/1/s/packages/Microsoft.Net.Compilers.2.4.0/build/../tools/csc.exe" to "/bin/roslyn/csc.exe". Access to the path '/bin/roslyn' is denied. [/home/vsts/work/1/s/Bobby.ProjectA/Bobby.ProjectA.csproj]
So the solution would be to kill the VBCSCompiler.exe but since i cant actually access the hosted machine during the build, im not sure how to do that.
screenshot of my pipeline so far:
Am i facing a dead-end path here with this approach? The build runs fine on windows 2019 but it just takes too long, so thats why if i can make it run on ubuntu successfully that would be great!
You can have a try with below workarounds:
1,Set MSBUILD arguements /p:UseSharedCompilation=false.
You can add above arguement to the msbuild arguements field of the msbuild task. See here.
2,Upgrade Microsoft.CodeDom.Providers.DotNetCompilerPlatform nupkg to the latest and remove Microsoft.Net.Compilers nupkg from your project. See here for more information.
3, Try Specifing the TTL of Roslyn compiler server.
You can define a pipeline variable VBCSCOMPILER_TTL on the Variable tab to specify a shorter idle time for VBCSCompiler.exe
Or you can add <providerOption name="CompilerServerTimeToLive" value="[num of seconds]" /> under system.codedom/compilers/compiler in the config file. See here for more information.
4, Use CheckIfShouldKillVBCSCompiler target:
You can try add below to your csproj file:
<Target Name="CheckIfShouldKillVBCSCompiler">
<PropertyGroup>
<ShouldKillVBCSCompiler>true</ShouldKillVBCSCompiler>
</PropertyGroup>
</Target>
See here.
The build on Ubuntu 20 finally worked! I don't know why removing these lines resolved the VBCSCompiler issue, but by doing so, the msbuild completed successfully on Ubunutu 20 agent!!
Remove the following lines from the .csproj file:
<Import Project="..\packages\Microsoft.Net.Compilers.2.4.0\build\Microsoft.Net.Compilers.props" Condition="Exists('..\packages\Microsoft.Net.Compilers.2.4.0\build\Microsoft.Net.Compilers.props')" />
<Error Condition="!Exists('..\packages\Microsoft.Net.Compilers.2.4.0\build\Microsoft.Net.Compilers.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Net.Compilers.2.4.0\build\Microsoft.Net.Compilers.props'))" />
<Error Condition="!Exists('..\packages\Microsoft.CodeDom.Providers.DotNetCompilerPlatform.1.0.8\build\net45\Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.CodeDom.Providers.DotNetCompilerPlatform.1.0.8\build\net45\Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props'))" />
To give some context to the answer, this post here indicated that converting from MSBuild-Integrated Package Restore to Automatic Package Restore (nuget restore task) implied that the Microsoft.Net.Compilers <Import> and <Error Condition> snippets are no longer relevant/needed in the .csproj file.

An assembly specified in the application dependencies manifest (...) was not found

I upgraded Microsoft.AspNetCore from 2.0.3 to 2.0.5 and my WebAPI project, although running successfully locally, fails to start in production (IIS). Everything was fine in production until this upgrade. The error message produced in the log directory is as follows:
Error:
An assembly specified in the application dependencies manifest (MyProject.WebAPI.deps.json) was not found:
package: 'Microsoft.AspNetCore.Mvc.Abstractions', version: '2.0.2'
path: 'lib/netstandard2.0/Microsoft.AspNetCore.Mvc.Abstractions.dll'
This assembly was expected to be in the local runtime store as the application was published using the following target manifest files:
aspnetcore-store-2.0.5.xml
Could someone explain to me the details of exactly what this means? I assume it's a version mismatch of sorts, but why is this occurring? I thought the latest stable releases of NuGet packages weren't supposed to have such issues.
I was able to resolve the issue by downgrading Microsoft.AspNetCore.All from 2.0.5 to 2.0.3, but would like to find a better solution to the issue so I can use the most up-to-date version of this package.
Development machines usually have the SDK installed but on production the runtime only.
Add the following to your .csproj file and publish again.
<PropertyGroup>
<PublishWithAspNetCoreTargetManifest>false</PublishWithAspNetCoreTargetManifest>
</PropertyGroup>
Sometimes this is related to the Startup Project, For example if the migration is a class library in Azure Functions project. You have to make sure when you run Add-Migration while the EF Library project is selected as Startup Project.
For me, the marked answer didn't solve the issue. My issue was when trying to Add-Migration
Add-Migration -Name initial-migration -Context Mysln.Data.MyDbContext -StartupProject Mysln -Project Mysln.Core
And the error was like this:
I solved it by downgrading all my Entityframework packages to 2.0.0 instead of the latest 2.2.0-preview one.
If you have more than one project in your solution like me:
and if you want to scaffold dbcontext in your "non startup" project (InstantOrder.Functions.Data in my case)
then you should add the -StartupProject parameter of the Scaffold-DbContext command like this -
Scaffold-DbContext "Server=..." -Project InstantOrder.Functions.Data -StartupProject InstantOrder.Functions.Data
I know this may be old, but just in case it can help some one else, this one worked for me:
Adding:
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
To the PropertyGroup in the .csproj file.
To solve the first half of the error message, An assembly specified in the application dependencies manifest (…) was not found be sure to always use the publish output when deploying to a target sever.
For a self-contained application it can be found in
bin\Release\netcoreapp2.0\win81-x64\publish
or for framework-dependent deployments in
bin\Release\netcoreapp2.0\publish
The output in the directories above are meant to be used in development only, since they are specific to machine and user configuration built with.
Taken from a related answer.
2 cents: If you just take from the build folder, the dlls for the dependency aren't provided. If you publish the folder, they are. This was the fix for me.
I had this error however my solution was somewhat different from what was posted above. My problem was that I was deploying via a zip file and while building the zip file I wasn't including sub directories therefore required files were not being included.
So if you are publishing via a zip file make sure to include all sub folders while building the zip.
I got this error while running Scaffold-DbContext command on the Library project.
Solution:
Remove the Azure Function project from the solution, and then run this command.
After that, use add an existing project feature to add the Azure Function project again in the solution.
The correct .NET Core runtime was not installed on my PC. I had NETCore.App 2.1 and 2.2, but the project was targeted to 2.0.
dotnet --list-runtimes
I installed the correct runtime from the dot.net site and it resolved the issue.
In most case you get that error because there's misalignment of versions.
I changed the Microsoft.VisualStudio.Web.CodeGeneration.Design version, an it worked.
Before
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="3.1.0" />
After
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="2.2.4" />
This happened to me when I published my Lambda to AWS after renaming the project. I deleted both the obj and bin folders, rebuilt, republished and that fixed it.
I changed filters in Yaml.
Had projects called TestHelper etc...
Testrunner tried to run projects without tests, and the build was flagged as failed.
Added:
!**\*Helper*.*
To:
- task: DotNetCoreCLI#2
inputs:
command: 'test'
projects: |
**\*test*.dll
!**\*TestAdapter.dll
!**\obj\**
!**\*TestPlatform*.dll
!**\*Testing*.*
!**\*TestHost*.*
!**\*Helper*.*

Include additional files in build using MSBuild

In the past we have used a combination of TeamCity and MsDeploy to deploy our projects. We've recently moved into using Octopus deploy, and TeamCity purely for the Build. This meant changing the build process in TeamCity and removing any references to MsDeploy.
In the past we've used confiiguration such as the below in our project file which included additional files and directories:
<PropertyGroup>
<CopyAllFilesToSingleFolderForPackageDependsOn>
CustomCollectFiles;
$(CopyAllFilesToSingleFolderForPackageDependsOn);
</CopyAllFilesToSingleFolderForPackageDependsOn>
<Target Name="CustomCollectFiles" BeforeTargets="BeforeBuild">
<ItemGroup>
<UCommerceAssemblies Include="$(MSBuildThisFileDirectory)..\..\Resources\UCommerce\ucommerce\*" />
<FilesForPackagingFromProject Include="%(UCommerceAssemblies.Identity)">
<DestinationRelativePath>bin\uCommerce\%(Filename)%(Extension)</DestinationRelativePath>
</FilesForPackagingFromProject>
</ItemGroup>
However this now doesnt seem to get invoked whatsoever. It appears (to me anyhow) that these pipelines were created for use with Publishing from Visual Studio, or using MSDeploy, however we need to just include these files in the directory either before or after the build has taken place. There seems to be tons of references across the web about doing this, however they all refer to using MSDeploy.
Can anyone shed any light on how I can include additional files/directories in the build without using MSDeploy?
Thanks for your time in advance
dotdev
As you are using Octopus for deployment you only need to include additional files (reference assemblies, etc.) into code package sent to Octopus.
To do this one needs to use OctoPack for project packaging. Then add .nuspec file into the project, for example this line in .nuspec will add all files from some different location into the .nupkg package under "bin\additional" and will be deployed correctly by octopus.
 
Nuspec docs
Similar solution is discuses here.

Running custom MSBuild tasks as part of the git deployment to Azure WebSites

Problem
As part of my csproj I have a custom MSBuild task that executes the YUICompressor and generates a compiled css and js file.
<PropertyGroup>
<CssOutputFile>$(OutDir)..\Styles\compiled.css</CssOutputFile>
<JavaScriptOutputFile>$(OutDir)..\Scripts\compiled.js</JavaScriptOutputFile>
<BuildDependsOn Condition="'$(Configuration)' != 'Debug'">
$(BuildDependsOn);
CompressorTarget;
</BuildDependsOn>
</PropertyGroup>
This runs fine as part of the git deployment and the file is being generated, however the Azure Web Sites deployment engine will then copy all the output files to another folder. In that process it seems it takes whatever you have in your csproj instead of whatever you have in the folder. That menas that the generated compiled.css and compiled.js won't be copied (because they are not in my csproj)
What Azure does to deploy your project should be exactly the same as if you do the following:
Right click on the project and choose Publish
Change the Publish Method to 'File System'
Enter a path and click Publish
So generally, you'll want to make sure that your build process works such that you get the right file when you do this local publish. If it does, then chances are you'll get the same results when git pushing to Azure.
The workaround I used for now is adding an empty compiled.css and .js file to the csproj and I wanted to write this question in case someone goes through the same thing.
It would be great if someone from MS can comment if there are plans on doing something different for this scenario.
Depending on where you place the compiled scripts, you can use star-includes in your project file:
<ItemGroup>
<Content Include="assets\**\*" />
</ItemGroup>
If Azure uses your project file to determine what gets deployed (which seems somewhat strange to start with), then that should work.

MSBuild doesn't pick up references of the referenced project

I bumped into a strange situation with MSBuild just now. There's a solution which has three projects: LibX, LibY and Exe. Exe references LibX. LibX in its turn references LibY, has some content files, and also references to a third-party library (several pre-built assemblies installed in both GAC and local lib folder). The third-party library is marked as "Copy Local" ("private") and appears in the output of the LibX project, as the LibY's output and LibX's content files do. Now, Exe project's output has LibX project output, content files of the LibX project, LibY project output (coming from LibX), but NO third-party library's assemblies.
Now I worked this around by referencing the third-party library directly in Exe project, but I don't feel this is a "right" solution.
Anyone had this problem before?
There is a difference in behavior when building with MSBuild (i.e. command line, TFS Build and other tools) compared to building with Visual Studio. The secondary references are not included in the references variable sent into MSBuild compile tasks.
There are several extension points provided by MSBuild to change how references are to be resolved. I have successfully used AfterResolveReference to fix this issue for some of my projects - I have posted more info about the background on my blog.
The workaround is to add the following code into you vbproj or csproj files
<Target Name="AfterResolveReferences">
<!-- Redefine referencepath to add dependencyies-->
<ItemGroup>
<ReferencePath Include="#(ReferenceDependencyPaths)">
</ReferencePath>
</ItemGroup>
</Target>
Microsoft has stated that this is a won't fix on Connect
You can actually go into the Microsoft.CSharp.targets or Microsoft.VisualBasic.targets file (located in the framework directory, usually C:\Windows\Microsoft.NET\Framework\v3.5) and modify the csc or vbc task parameters to include additional reference dependencies. In the file (VB targets, line 166; C# targets, line 164) change:\
References="#(ReferencePath)"
to
References="#(ReferencePath);#(ReferenceDependencyPaths)"
This might cause other issues depending on how complicated things are and it may play tricks with the Visual Studio inproc compiler, but it's the only way to do it in MSBuild that I've found.
josant's answer almost worked for me; I kept getting an error in Visual Studio when I tried that:
A problem occurred while trying to set the "References" parameter for the IDE's in-process compiler. Error HRESULT E_FAIL has been returned from a call to a COM component
The solution to my problem was to put a condition on the ItemGroup, like this:
<Target Name="AfterResolveReferences">
<!-- Redefine referencepath to add dependencies-->
<ItemGroup Condition=" '$(BuildingInsideVisualStudio)' != 'true' ">
<ReferencePath Include="#(ReferenceDependencyPaths)"></ReferencePath>
</ItemGroup>
</Target>
That caused Visual Studio to ignore the reference change completely, and the build works fine locally and on the build server.
Yes, I've had that problem, too. Though I'd love to say otherwise, I believe you must include all transitive dependencies as references in your build file.
I've combined Alex Yakunin's solution with one that will also copy native dll's.
The AfterResolveReferences method fails if you've got a directed graph not a tree with a "trying to deploy different copies of the dll" error. (cf. How to configure msbuild/MSVC to deploy dependent files of dependent assemblies)