Extract method can be used to extract a method to the same file, but if I want to move the method to another class, how would I go about doing that?
Updating this for anyone finding this through a search engine...
As of PhpStorm 7, moving static members is supported.
You can utilise this feature by right-clicking a static member and choosing Refactor > Move....
See also: https://blog.jetbrains.com/phpstorm/2013/09/move-static-member-refactoring-for-php-in-phpstorm/
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i'm facing one problem about attaching movieclip from loaded movie, so basically we have a Map
Map.loadMovie("SimpleMap.swf");
in this map there's a npc dialogue with its name "Dialogue1" I want to attach it to the client. It should be basically something like
_root.attachMovie("Map.Dialogue1", "dialogue", _root.getNextHighestDepth());
but it seems I can't get it to work. Anyone can help?
Note: Also I want to attach the movieclip to the client instead of the map, else I would use Map.attachMovie
it's been a while since I wrote any Actionscript 2 stuff, but have you tried removing the quotes around Map.Dialogue1 ? - If I remember correctly passing a string would make Flash look for the symbol in the library, not from the global or current scope...
_root.attachMovie(Map.Dialogue1, "dialogue", _root.getNextHighestDepth());
If you want you can import mx.core.UIObject and then use the method _root.createObject() (or if it is O-O use createClassObject()).
It is going to attach the "npc dialog" as an object... you need to specify the linkage name and give the instance a name. So for example if you called the dialog "npc_dialog" in the library then use:
_root.createObject("npc_dialog", "my_npc", _root.getNextHighestDepth());
Here is something else you can try... go to the library and drag a instance of the movie onto the stage somewhere where it will not be seen, like for instance on the next key frame or off the stage then try to run attachMovie().
What happens is flash will compile the clip in the most efficient way possible so if it sees you imported a package but did not use it then it will ignore this class in the compiled clip... so when you go to run and it tries to attach the movie it can't find it.
Please take a look at the 2 photos i attached, i wish to call the methods from one project to another. Both projects are in the same solution. I have already made the reference to the project containing the method in the project i want to call the method.
http://postimg.org/image/m42dlc28r/
http://postimg.org/image/w03gkz80r/
In your main project, go to
Project -> Add Reference
In that window, click browse and find the compiled version of your other project (Probably in the Release or Debug folder)
In your main projects window add this to the very top of your code (even above your class declaration)
Imports SecondProjectRootNamespace
That should give you enough information on how to do what your trying to do, but if anything was unclear, I am going to need all the details to provide a more precise answer.
Also, make sure your methods/functions are NOT declared as private.
Private = Method is only visible from within the same class
Friend = Method is only visible from any class within the same assembly (same .exe or .dll or etc)
Public = Method has no access restrictions
There are a few others but those are the basics
Try to find the dll file of the method that you want, then add it as reference in the properties of your application
I'm developing plugin for IDEA. It need to select public abstract methods with no parameters, and allow user to choose subset of them. I found MemberChooser dialog, but cannot see similar thing for methods.
So if I have List<PsiMethod> how to show dialog for choosing subset of them?
You can use MemberChooser.selectElements with your list.
That is, if you create a PsiMethodMember from each PsiMethod.
When I work with certain types of files, such as: Java file, HTML file or Jasmine Test file I can generate some useful code snippets using Code > Generate option, for example:
if I am working with Java file Code > Generate allows me to insert getter, setter, constructor etc
if I am working with HTML file Code > Generate allows me to insert an XML tag
if I am working with Jasmine Text file Code > Generate allows me to insert a scaffolding of a test suit or a singe test case
I was wondering if (and how) I can add my own 'generator'. I know I can use Live Templates, but I like the fact that Code > Generate gives me a quick list of all available generators.
Yes, you can do it by writing an IntelliJ plugin and extending this class:
com.intellij.openapi.actionSystem.Action
If you create an intelliJ plugin project (just google intellij plugin developmentfor information on how to get started), hit alt-enter somewhere in your project source tree and select Action, you will get a dialog which allows you to configure where your action should appear.
You want to place it in relation to another action which already exists, for example right below it. In your case - have a look at the menu group named GenerateGroup (Generate).
Once your action is defined in this manner in your plugin.xml, build and run your plugin in the sandbox.
Now, when your action is triggered, the AnActionEvent will be fired which contains references to all the necessary information you need (current project, file, position of cursor within file, psi tree, etc).
Try to get this working so far and come back with any specific questions.
Good luck!
Let's say I want to see how "copy" is implemented in the Dictionary class. Currently I use the system browser and manually traverse the inheritance hierarchy (bottom up) until I find the class that implements the given message. Is there a one-liner for the workspace, that would open the system browser at the right location?
( SomeClass whichClassIncludesSelector: #initialize ) browse
That will browse the class that implements the message #initialize.
Personally, I just type the #selector in a workspace, highlight it, and hit alt+m to pull up all implementors of the message. Much faster than typing all that code.
(SomeClass>>#someSelector) browse
works as well in my Pharo image.
works as well in my Pharo image.
And since you want to find a class first, you can combine it with previous example..
((SomeSubclass whichClassIncludesSelector: #someSelector)>>#someSelector) browse
to directly go to given method.
If you are using OmniBrowser, you can use the contextual menu Implementors in Hierarchy... to only browse the implementors of a selector in the hierarchy of the Dictionary.
OmniBrowser also provides an Inheritance Browser. Select any implementation of #copy and click on the Inheritance button in the toolbar. It will show you a hierarchical view of all implementors of #copy.