I am developing a desktop application using Adobe AIR 2.2 on windows 7 OS. By default the style of the window is similar to the windows OS theme. I want to create stylish title bar similar to iTunes. Any suggestions?
Check out these:
http://www.graviti.tv/blog/?p=45
http://tv.adobe.com/watch/adc-presents/creating-custom-chrome-in-adobe-air-using-flex/
Good luck,
Rob
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I want to know how to find out which version of Flex is installed with Flash CS6 or do I have to install the SDK separately?
I know Adobe AIR 3.2 is installed on in the Flash CS6 program folder as I found the Adobe AIR 3.2 folder in the Flash CS6 program folder.
In Flash CS Preferences, if I click on the Actionscript 3 settings button it shows the Flex SDK path as:
$(AppConfig)/ActionScript 3.0/flex_sdk/4.0.0/
Does this mean that Flex 4 is installed on the computer? I ask this because I couldn't find a folder for Flex 4 SDK.
Also, if AIR 3.2 is installed, do I need Flex?
Can I achieve the same results with AIR 3.2 as I can with Flex?
I want to develop Flash applications that will allow the user to save and load data locally as a text file, create a line chart of that data and then save a screenshot of that chart from within Flash without using any other tool such as the Snipping Tool in Windows.
I did a lot of research on these subjects on different forums, including Stack Overflow, but just ended up more confused than I already was.
Flash is now Animate. It's like photoshop. Photoshop creates images in many forms. Flash/Animate is software that makes .swf, html5 canvas, AIR, Android apps, iOS apps, and more.
Flex is a Flash framework.
The reason you have to mess with the SDK is because you're using an old non-working version of Flash. If you use a working version of Animate, you don't have to install SDKs manually.
AIR is what you want to use. .swf was Flash applications for browsers/web pages. AIR is Flash applications for OSs. AIR creates .exe for desktop and native apps for phones.
With AIR you can make a word processor and image processor.
I just created an Adobe AIR app but I found that it automatically docks to the four edges in Win 7. I don't want this feature in my AIR so I can't just disable it in my system. Is there any settings I can adjust to disable it particularly in my AIR app?
Thanks,
I want port my libGDX game to Windows Phone.
Can I compile my libGDX game for Windows Phone 8?
No, not directly. Currently, libGDX "only" works for Mac, Windows, Android, HTML5 (via Google Web Toolkit), and (beta) iOS.
You may be able to make the HTML5 output run on a Windows Phone (depends on how spiffy the JavaScript engine in the browser is). Then you'd need some way to package this for Windows Phone (on Android or iOS you could use PhoneGap, there may be some equivalent for WP8).
The iOS support for libGDX is actually done via a C# cross-compiler (!!?), so you may be able to use that step to build something that might run on the WP CLR. However, it looks like that won't be easy. It should be possible to use (and probably improve) other tools to translate/convert a libGDX application to WP, but doing so would probably be a lot of work.
Is a WinJS/Javascript + Html5 app written in javascript for Windows 8 compatible with Windows phone 8? From today's presentation, the recommended way is C#/XAML. It makes me wonder if my js app for windows 8 becomes compatible with WP8 (ofcourse with minor changes)?
Based on the information released at the June 2012 Windows Phone Summit, it appears that the development choices for Windows Phone 8 are:
XAML with C#/VB code
Native C++/C code
HTML 5 Browser Control
Based on their choice of wording, I infer that both C++/XAML and WinRT/HTML5 development models will not be available.
We'll know more once a preview of the WP8 SDK is released "later this summer".
WinJS/Javascript + Html5 app written in javascript for Windows 8 compatible with Windows phone 8?
No. Apps (not games) are still written in C#/VB.NET and XAML.
If your app runs in the browser, IE10 is able to render HTML5, but you'll not get any platform interop features.
What exactly is Adobe Air? I've seen a lot of people talking about it and I've even seen applications for it but I'm still not entirely sure what makes it unique or how it is different from other languages. Can someone please give me the concise version from a programmer's point of view?
Edit:
I wasn't familiar with Flex so I found this nice explanation: http://www.onflex.org/ted/2008/01/what-is-flex.php
In a nutshell.
Start with the assumption that you know what Flex and Actionscript are. Then take the fact that they both run exclusively in your browser and to all intents and purposes are for building web apps.
Now assume you want to develop the same app, with the same language and user interface resources, but run it as a desktop app on a workstion (PC, Mac, or Linux interchangeably).
AIR is what you add (as a link library) to Flex and Actionscript to accomplish that.
http://en.wikipedia.org/wiki/Adobe_Integrated_Runtime
Write cross-platform desktop apps in Flash, Flex, HTML, Ajax.
Adobe Air is a framework which allows to build desktop applications and it is based on HTML/JS and Flash.
Adobe Air its Flash Runtime that can run Flash inside it and provide access to your operation system.
Adobe Air can be used for gaming and software as usual Flash. Its stand alone flash player with extended and reach functionality. For example you can develop flash app that will interact with filesystem or hardware.
Also its support native extensions so you can extend Air using native C/Java libraries.
air can be produced as exe for windows, app for mac, ipa for ios, apk for android, linux with limitations and blackberry.
Adobe Air is cross platform language/tool for mobile, window and OSX application.