CMake executable location - cmake

I have a very simple directory structure:
Project
Project/src
Project/build
Source files are in Project/src, and I do the out-of-src build in Project/build. After running cmake ../ ; make, I can run the executable thusly: Project/build$ src/Executable - that is, the Executable is created in the build/src directory.
How do I set the location of the executable in the CMakeLists.txt file? I've attempted to follow some of the examples found at cmake.org, but the links that work don't seem to show this behaviour.
My Project/src/CMakeLists.txt file is listed here.
include_directories(${SBSProject_SOURCE_DIR}/src)
link_directories(${SBSProject_BINARY_DIR}/src)
set ( SBSProject_SOURCES
main.cpp
)
add_executable( TIOBlobs ${SBSProject_SOURCES})
And the top-level Project/CMakeLists.txt:
cmake_minimum_required (VERSION 2.6)
project (SBSProject)
set (CMAKE_CXX_FLAGS "-g3 -Wall -O0")
add_subdirectory(src)

You have a couple of choices.
To change the default location of executables, set CMAKE_RUNTIME_OUTPUT_DIRECTORY to the desired location. For example, if you add
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
to your Project/CMakeLists.txt before the add_subdirectory command, your executable will end up in Project/build for Unix builds or build/<config type> for Win32 builds. For further details, run:
cmake --help-property RUNTIME_OUTPUT_DIRECTORY
Another option for a project of this size is to have just one CMakeLists.txt. You could more or less replace add_subdirectory(src) with the contents of Project/src/CMakeLists.txt to achieve the same output paths.
However, there are a couple of further issues.
You probably want to avoid using link_directories generally. For an explanation, run
cmake --help-command link_directories
Even if you do use link_directories, it's unlikely that any libraries will be found in ${SBSProject_BINARY_DIR}/src
Another issue is that the CMAKE_CXX_FLAGS apply to Unix builds, so should probably be wrapped in an if (UNIX) ... endif() block. Of course, if you're not planning on building on anything other than Unix, this is a non-issue.
Finally, I'd recommend requiring CMake 2.8 as a minimum unless you have to use 2.6 - CMake is an actively-developed project and the current version has many significant improvements over 2.6
So a single replacement for Project/CMakeLists.txt could look like:
cmake_minimum_required (VERSION 2.8)
project (SBSProject)
if (UNIX)
set (CMAKE_CXX_FLAGS "-g3 -Wall -O0")
endif ()
include_directories (${SBSProject_SOURCE_DIR}/src)
set (SBSProject_SOURCES
${SBSProject_SOURCE_DIR}/src/main.cpp
)
add_executable (TIOBlobs ${SBSProject_SOURCES})

Another way of relocating the executable file location is via set(EXECUTABLE_OUTPUT_PATH Dir_where_executable_program_is_located)

build/'config type' for Win32 builds.
For MSVC, to avoid the default "/Debug" created folder
set_target_properties(my_target
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_CURRENT_BINARY_DIR})

Related

CMake, multiple targets (asan tsan..) without having to recompile everything

Goal
I want to define several targets:
make msan: compiles the code with clang with memory sanitizer
make tsan: compiles the code with clang with thread sanitizer
make : compiles the code with gcc
And be able to easily switch between them.
For example I don't want each time I switch rebuild all my objects, (I will have to do it the first time of course, but later if I modify a file and I do make and then make asan it should recompile only this file for each target)
What I have done so far
I have managed to create these targets and from the root directory, but each time I have to do a make clean and recompile.
option(CLANG_MSAN "Enable Clang memory sanitizer" OFF)
if (CLANG_MSAN)
set (CMAKE_CXX_FLAGS "-g -fsanitize=address -fno-omit-frame-pointer")
endif()
add_custom_target(asan
COMMAND ${CMAKE_COMMAND}
-DCLANG_MSAN=ON
-DCMAKE_CXX_COMPILER=clang++
-DCMAKE_C_COMPILER=clang)
Is it possible to do such a thing with CMake?
Yes, but use multiple build directories:
Create a build directory per configuration.
Configure your project in your build directories with the parameters you need. E.g. cmake -DCMAKE_COMPILER=clang -DCMAKE_C_FLAGS="-fsanitize=thread" .. or the stuff from your question.
If you switch the build directory, you changed your setup.
This implies out-of-source builds, which are encouraged by CMake anyway.
I believe you should be able to achieve this with the ExternalProject module. You could add three external projects, one for msan, one for tsan, and one for the basic GCC build. The two sanitiser builds would be marked as EXCLUDE_FROM_ALL 1.
The CMakeLists for all three of them could share the common part via include().
Something like this:
Root CMakeLists.txt
ExternalProject_Add(msan
EXCLUDE_FROM_ALL 1
SOURCE_DIR msan
CMAKE_GENERATOR ...
)
ExternalProject_Add(tsan
EXCLUDE_FROM_ALL 1
SOURCE_DIR tsan
CMAKE_GENERATOR ...
)
ExternalProject_Add(normal
SOURCE_DIR src
CMAKE_GENERATOR ...
)
src/CMakeLists.txt
include(common.cmake)
src/common.cmake
# Normal CMake code for your project
add_library(...)
msan/CMakeLists.txt
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fsanitize=address -fno-omit-frame-pointer")
include(../src/common.cmake)

Clion, cMake and POCO

I'm a new guy to c++ and cmake here. I decided to test out cLion and cMake. I'm trying to write a simple email client for the command line. Other sources told me that the best way to implement a POP3 and SMTP functions would be to use POCO. Unfortunately, cMake is giving me trouble. The version that came with CLion is 3.2 but the version that my machine is running is 2.8.
~$ cmake --version
cmake version 2.8.12.2
First problem. I thought that I could bypass this by just installing POCO and doing the same thing that I used for openssl which I also had to download.
cMakeList.txt:
cmake_minimum_required(VERSION 3.0)
project(Email_Reader)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
#included paths for openssl and POCO.
INCLUDE_DIRECTORIES("/usr/include/openssl")
INCLUDE_DIRECTORIES("/usr/local/include/Poco/Net")
set(SOURCE_FILES main.cpp)
add_executable(Email_Reader ${SOURCE_FILES})
The documentation for POCO tells me that I need at least 3.0 to work but I feel I have 2 different cMakes on my machine. Can you help me, please?
You can get the latest CMake release from: http://www.cmake.org/download/
For Linux, it's this archive: http://www.cmake.org/files/v3.2/cmake-3.2.2.tar.gz
An easy way to use it is to put the extracted files in /opt/cmake/cmake-3.2 then create the following aliases (e.g. in ~/.bash_aliases:
alias ccmake3='/opt/cmake/cmake-3.2/bin/ccmake'
alias cmake3='/opt/cmake/cmake-3.2/bin/cmake'
alias cmake3-gui='/opt/cmake/cmake-3.2/bin/cmake-gui'
alias cpack3='/opt/cmake/cmake-3.2/bin/cpack'
alias ctest3='/opt/cmake/cmake-3.2/bin/ctest'
Then, make sure that you have properly built and installed POCO.
The Getting Started page has all the information you need for doing that. But, basically, you should get the sources from here and extract them somehwere:
wget http://pocoproject.org/releases/poco-1.6.0/poco-1.6.0.tar.gz
tar xvfz poco-1.6.0.tar.gz
cd poco-1.6.0
mkdir -p cmake_build cmake_install/debug cmake_install/release
cd cmake_build
cmake3-gui ..
In the CMake 3 GUI, press Configure. In the new window, keep the default option Unix Makefiles and click on Finish. An error message should appear (which is fine), click Ok.
To build the Debug version, set the following:
CMAKE_BUILD_TYPE : Debug
CMAKE_INSTALL_PREFIX : the absolute path to "cmake_install/debug"
To get you started quickly with POCO, unckeck all the options, except for the following, they have to be enabled:
ENABLE_JSON
ENABLE_NET
ENABLE_UTIL
ENABLE_XML
POCO_STATIC
(You can consider the other options later if you need to...)
Quit the GUI, then build/install POCO:
make clean
make -j8
make install
Now, POCO should be installed in cmake_install/debug. To build/install the other versions, just do the same procedure, but replace Debug in CMAKE_BUILD_TYPE with Release, RelWithDebInfo or MinSizeRel (cf. CMake's doc) (also, you'll have to change the install directories)
Finally, you can use POCO in you C++ projects.
For instance, your CMakeLists.txt should look like this:
cmake_minimum_required(VERSION 3.0)
project(Email_Reader)
# define the project
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(Email_Reader ${SOURCE_FILES})
# set the POCO paths and libs
set(POCO_PREFIX "/path/to/cmake_install/debug") # the directory containing "include" and "lib"
set(POCO_INCLUDE_DIR "${POCO_PREFIX}/include")
set(POCO_LIB_DIR "${POCO_PREFIX}/lib")
set(POCO_LIBS "${POCO_LIB_DIR}/libPocoNetd.a"
"${POCO_LIB_DIR}/libPocoUtild.a"
"${POCO_LIB_DIR}/libPocoJSONd.a"
"${POCO_LIB_DIR}/libPocoXMLd.a"
"${POCO_LIB_DIR}/libPocoFoundationd.a"
"pthread")
# set the include path for the app
target_include_directories(Email_Reader PRIVATE "${POCO_INCLUDE_DIR}")
# link the app against POCO
target_link_libraries(Email_Reader "${POCO_LIBS}")
My CMakeLists.txt for using Poco looks like this:
cmake_minimum_required(VERSION 3.10.0)
project(MyProject VERSION 0.1.0)
find_package(Poco REQUIRED COMPONENTS Foundation Net Zip )
add_executable(my_exe main.cpp)
target_link_libraries(my_exe PUBLIC Poco::Foundation Poco::Zip Poco::Net)
This configuration automatically add the needed include directories and libraries.
The Foundation component is mandatory, it seems it provides the include directories.
Don't add Poco to target_link_libraries, the linker will then look for a 'Poco' library.

What use is find_package() when you need to specify CMAKE_MODULE_PATH?

I'm trying to get a cross-plattform build system working using CMake. Now the software has a few dependencies. I compiled them myself and installed them on my system.
Some example files which got installed:
-- Installing: /usr/local/share/SomeLib/SomeDir/somefile
-- Installing: /usr/local/share/SomeLib/SomeDir/someotherfile
-- Installing: /usr/local/lib/SomeLib/somesharedlibrary
-- Installing: /usr/local/lib/SomeLib/cmake/FindSomeLib.cmake
-- Installing: /usr/local/lib/SomeLib/cmake/HelperFile.cmake
Now CMake has a find_package() which opens a Find*.cmake file and searches after the library on the system and defines some variables like SomeLib_FOUND etc.
My CMakeLists.txt contains something like this:
set(CMAKE_MODULE_PATH "/usr/local/lib/SomeLib/cmake/;${CMAKE_MODULE_PATH}")
find_package(SomeLib REQUIRED)
The first command defines where CMake searches after the Find*.cmake and I added the directory of SomeLib where the FindSomeLib.cmake can be found, so find_package() works
as expected.
But this is kind of weird because one of the reasons why find_package() exists is to get away from non-cross-plattform hard coded paths.
How is this usually done? Should I copy the cmake/ directory of SomeLib into my project and set the CMAKE_MODULE_PATH relatively?
Command find_package has two modes: Module mode and Config mode. You are trying to
use Module mode when you actually need Config mode.
Module mode
Find<package>.cmake file located within your project. Something like this:
CMakeLists.txt
cmake/FindFoo.cmake
cmake/FindBoo.cmake
CMakeLists.txt content:
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
find_package(Foo REQUIRED) # FOO_INCLUDE_DIR, FOO_LIBRARIES
find_package(Boo REQUIRED) # BOO_INCLUDE_DIR, BOO_LIBRARIES
include_directories("${FOO_INCLUDE_DIR}")
include_directories("${BOO_INCLUDE_DIR}")
add_executable(Bar Bar.hpp Bar.cpp)
target_link_libraries(Bar ${FOO_LIBRARIES} ${BOO_LIBRARIES})
Note that CMAKE_MODULE_PATH has high priority and may be usefull when you need to rewrite standard Find<package>.cmake file.
Config mode (install)
<package>Config.cmake file located outside and produced by install
command of other project (Foo for example).
foo library:
> cat CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
project(Foo)
add_library(foo Foo.hpp Foo.cpp)
install(FILES Foo.hpp DESTINATION include)
install(TARGETS foo DESTINATION lib)
install(FILES FooConfig.cmake DESTINATION lib/cmake/Foo)
Simplified version of config file:
> cat FooConfig.cmake
add_library(foo STATIC IMPORTED)
find_library(FOO_LIBRARY_PATH foo HINTS "${CMAKE_CURRENT_LIST_DIR}/../../")
set_target_properties(foo PROPERTIES IMPORTED_LOCATION "${FOO_LIBRARY_PATH}")
By default project installed in CMAKE_INSTALL_PREFIX directory:
> cmake -H. -B_builds
> cmake --build _builds --target install
-- Install configuration: ""
-- Installing: /usr/local/include/Foo.hpp
-- Installing: /usr/local/lib/libfoo.a
-- Installing: /usr/local/lib/cmake/Foo/FooConfig.cmake
Config mode (use)
Use find_package(... CONFIG) to include FooConfig.cmake with imported target foo:
> cat CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
project(Boo)
# import library target `foo`
find_package(Foo CONFIG REQUIRED)
add_executable(boo Boo.cpp Boo.hpp)
target_link_libraries(boo foo)
> cmake -H. -B_builds -DCMAKE_VERBOSE_MAKEFILE=ON
> cmake --build _builds
Linking CXX executable Boo
/usr/bin/c++ ... -o Boo /usr/local/lib/libfoo.a
Note that imported target is highly configurable. See my answer.
Update
Example
If you are running cmake to generate SomeLib yourself (say as part of a superbuild), consider using the User Package Registry. This requires no hard-coded paths and is cross-platform. On Windows (including mingw64) it works via the registry. If you examine how the list of installation prefixes is constructed by the CONFIG mode of the find_packages() command, you'll see that the User Package Registry is one of elements.
Brief how-to
Associate the targets of SomeLib that you need outside of that external project by adding them to an export set in the CMakeLists.txt files where they are created:
add_library(thingInSomeLib ...)
install(TARGETS thingInSomeLib Export SomeLib-export DESTINATION lib)
Create a XXXConfig.cmake file for SomeLib in its ${CMAKE_CURRENT_BUILD_DIR} and store this location in the User Package Registry by adding two calls to export() to the CMakeLists.txt associated with SomeLib:
export(EXPORT SomeLib-export NAMESPACE SomeLib:: FILE SomeLibConfig.cmake) # Create SomeLibConfig.cmake
export(PACKAGE SomeLib) # Store location of SomeLibConfig.cmake
Issue your find_package(SomeLib REQUIRED) commmand in the CMakeLists.txt file of the project that depends on SomeLib without the "non-cross-platform hard coded paths" tinkering with the CMAKE_MODULE_PATH.
When it might be the right approach
This approach is probably best suited for situations where you'll never use your software downstream of the build directory (e.g., you're cross-compiling and never install anything on your machine, or you're building the software just to run tests in the build directory), since it creates a link to a .cmake file in your "build" output, which may be temporary.
But if you're never actually installing SomeLib in your workflow, calling EXPORT(PACKAGE <name>) allows you to avoid the hard-coded path. And, of course, if you are installing SomeLib, you probably know your platform, CMAKE_MODULE_PATH, etc, so #user2288008's excellent answer will have you covered.
How is this usually done? Should I copy the cmake/ directory of SomeLib into my project and set the CMAKE_MODULE_PATH relatively?
If you don't trust CMake to have that module, then - yes, do that - sort of: Copy the find_SomeLib.cmake and its dependencies into your cmake/ directory. That's what I do as a fallback. It's an ugly solution though.
Note that the FindFoo.cmake modules are each a sort of a bridge between platform-dependence and platform-independence - they look in various platform-specific places to obtain paths in variables whose names is platform-independent.
You don't need to specify the module path per se. CMake ships with its own set of built-in find_package scripts, and their location is in the default CMAKE_MODULE_PATH.
The more normal use case for dependent projects that have been CMakeified would be to use CMake's external_project command and then include the Use[Project].cmake file from the subproject. If you just need the Find[Project].cmake script, copy it out of the subproject and into your own project's source code, and then you won't need to augment the CMAKE_MODULE_PATH in order to find the subproject at the system level.

Using CMake with ifort compiler

I am using CMake 2.8.7 on a Linux machine with Intel 11.0 compilers. I am trying to use CMake for the first time as I would like to build this project on both Windows and Linux machines.
I though of using a simple approach first and used a standard Hello World example:
My src/HelloWorld.f90:
!Test helloworld in Fortran using Cmake
program hello
print *, "Hello World!"
end program hello
My main CMakeLists.txt:
# States that CMake required version must be greater than 2.8.7
cmake_minimum_required(VERSION 2.8.7)
enable_language (Fortran)
project(helloworld Fortran)
add_subdirectory(src)
SET_TARGET_PROPERTIES(helloworld PROPERTIES LINKER_LANGUAGE FORTRAN)
My src/CMakeLists.txt:
cmake_minimum_required(VERSION 2.8.7)
# Include the directory itself as a path to include directories
set(CMAKE_INCLUDE_CURRENT_DIR ON)
# For a large number of source files you can create it in a simpler way
# using file() function:
file(GLOB helloworld_SOURCES *.f90)
I still get an error which says CMAKE_FORTRAN_LINK_EXECUTABLE variable missing. I looked at Abinader's CMake tutorial#1, but haven't had success so far.
any suggestions?? Thanks in advance !
Not a direct answer, as I've never used fortran with cmake, but I can see a few issues here.
First of all: where is your target helloworld defined? project is not a target.
Secondly: where do you use helloworld_SOURCES variable?
Try a more regular way. In your src/CMakeLists.txt add line at the end of file with:
add_executable(helloworld ${helloworld_SOURCES})
Also remove SET_TARGET_PROPERTIES(helloworld PROPERTIES LINKER_LANGUAGE FORTRAN) from main one as it should not be necessary.
Last advice: try not to use file(GLOB ). It is better to define list of all files manualy.
Probably the upper-case "FORTRAN", when setting the linker language is the problem. Try writing it as "Fortran" as in the enable_language statement. CMake derives the variables it uses from the language and this causes CMake to look for CMAKE_FORTRAN_LINK_EXECUTABLE instead of CMAKE_Fortran_LINK_EXECUTABLE.
As also mentioned by Michal, the add_executable has to be added to your CMakeLists.txt.
I tested your issue with the following CMake configurations files
main CMakeLists.txt:
# States that CMake required version must be greater than 2.8.7
cmake_minimum_required(VERSION 2.8.7)
enable_language (Fortran)
project(helloworld Fortran)
add_subdirectory(src)
src/CMakeLists.txt:
cmake_minimum_required(VERSION 2.8.7)
add_executable(helloworld HelloWorld.f90)
under Linux for following versions:
ifort (IFORT) 16.0.0.20150815
cmake version 2.8.12.2
I prefer to use cmake-gui. There you can define the ifort compiler as follows:
After definition of source code and binary folder, e.g. build, press "Configure" and select
Click "Next" and define the following compilers
Click "Finish" and "Generate".
Go to build/src folder and execute make. The helloworld executable is generated with ifort successfully and could be called here.
Hint: If ifort is already the default native compiler on your Linux computer then you don't have to specify it in cmake-gui and can go ahead with the first option "Use default native compilers".
Hope it helps.
Let's try this step-by-step:
1) Your Fortran Hello, world is OK!
src/hello.f90
!Test helloworld in Fortran using Cmake
program hello
print *, "Hello World!"
end program hello
2) Now let's write the "inner" CMakeLists.txt
src/CMakeLists.txt
add_executable(helloworld hello.f90)
set_target_properties(
helloworld
PROPERTIES
LINKER_LANGUAGE Fortran
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/build)
Here we've created an executable file, which you haven't in your question. Also, we've set its linker language to Fortran (it's case-sensitive parameter!) and the output directory for the compiled file.
3) Now we'll create the "main" CMakeLists.txt
CMakeLists.txt
# States that CMake required version must be greater than 2.8.7
cmake_minimum_required(VERSION 2.8.7)
project(helloworld Fortran)
add_subdirectory(src)
Here we've specified the src subdirectory with inner CMakeLists.txt and the compiler language - it's enough to use project() function, there's not need to use it together with enable_language().
4) Finally, let's build our code in out-of-source manner and run it!
cmake -S . -B build
cmake --build build
./build/helloworld

How to point cmake at specific directory for library?

I have a CMake project where I am using a library and now I want to test my code with a different version of that library. I can set INCLUDE_DIRECTORIES (and possibly later also linking) in the below example. But because I only want to do this temporarily, I'd like to manually set this path with ccmake/cmake-gui.
How do I do this?
project(min_example)
cmake_minimum_required(VERSION 2.8)
find_package(OpenCV REQUIRED)
# Without the following line please:
INCLUDE_DIRECTORIES("/home/me/src/opencv/install/include")
add_executable(min_example main.cpp)
target_link_libraries(min_example ${OpenCV_LIBS})
This should be possible by setting the CMAKE_PREFIX_PATH variable upon configuring your build. In your project directory generate a test_build directory and run:
mkdir test_build
cd test_build
cmake -DCMAKE_PREFIX_PATH=/home/me/src/opencv/install ..
Setting the CMAKE_PREFIX_PATH variable will make the find_package(OpenCV REQUIRED) command pick your OpenCV installation in /home/me/src/opencv and set the OpenCV_LIBS and OpenCV_INCLUDE_DIR variables accordingly.
Alternatively you can edit a CMakeCache.txt file of an existing build directory with the CMake GUI editor and add the CMAKE_PREFIX_PATH definition there. You have to re-configure your project then.
Using config in find_package will restrict search path to OpenCV_DIR. This will use the cmake config that opencv generates at build time to setup paths to include and libs
set(OpenCV_DIR "<cusompath>" CACHE PATH '' ${SHOULD_FORCE_CACHE})
find_package(OpenCV REQUIRED CONFIG)