How to create an Intelligent Agent - vb.net

I am currently doing my Honours in Computer Science and taking Artificial Intelligence as a subject. As part of completing the subject I have to develop my own basic intelligent agent.
I have yet to rap my head around what I actually have to do for this project. I am not the most technically gifted programmer and I have no idea of what to do or where to start
Could someone please point me in the right direction as to where to start learning how to develop an Intelligent Agent as well as any possible idea's of what to actually do for a project?
Any VB.net references would be appreciated as well.(I know it's not the best language to develop an IA with, but due to my time constraints this is the programming language I 'feel' most comfortable with)
Thanx in advance

Well, it depends on how you define an agents. For instance a multi-agent simulation (e.g., real time systems with parallel individuals) is inherently different from agent-based modeling (usually a simulation following the discrete time, discrete event paradigms).
From your comments, I think the latter is what you are searching for. In computer science, we have quite a lot of things written already, see the list of available ABM simulation platforms/environments yourself.
I would recommend using Repast (one of the most popular environments, its previous versions also supported VisualBasic what you were searching for), or either NetLogo or Fables (they are both domain-specific languages to do ABM).
To get an overview about ABM, here is a tutorial I wrote about a widely known toy model.

Related

Would like some pointers for Xojo

My company is planning to build a simulation tool for processing (beverage) and we're currently looking at a half-baked system written in Xojo. I had personally never heard of this language and would appreciate it if anyone could give a quick assessment.
We have no in-house Xojo competence at all and are of course reluctant to bring in a system that would require a big investment in know-how for just one system.
So, we're now looking at our options: Port it to a language we're good at (C# or Java) or continue development in Xojo while building internal skills for the language.
So, what are the big pro's and con's with Xojo?
Cheers
Xojo has been around since the late 1990s, then named RealBasic. Its strength lies in its ability to make native looking and behaving apps for many platforms, mainly OS X but also Win and even Linux. The dev community is fairly small, though. But the company managed to stay in business all this time and isn't looking to end it any time soon.
The language is fairly simple and easy to learn, using long known concepts (its design was based on Visual Basic).
Knowing Java, it should be easy to grasp the language. The bigger hurdle is probably getting familiar with its libary. Many things are much simpler to accomplish in Xojo vs Java, though.
Call me lazy, but that's what I like about Xojo. I also program ObjC in Xcode, but for those little tools that just need to work quickly, Xojo is superior for whipping out a program quickly that that has a decent UI and works on many platforms with little to no tweaks.
If you need x-platform support, give it a try, for sure. If you only need the app to run on a single platform, and if you have skills with other dev systems, I'd advise against starting out with Xojo, to avoid the risks you get when going with such a small company that's offering closed-source software.
In your particular case where you have already a half-working solution, I suggest you take a few days to familiarize yourself to get a feeling for it (you can use Xojo for free as long as you don't build standalone apps with it). It's overall fairly stable and I'm still using a 3-year old version most of the time to develop and build my apps. So, even if Xojo should go out of business suddenly, I'd not be too worried. As long as you stick with the simple functionality (e.g. not use unique features such as XojoScript), you can still convert the app to another language later, but there's also a fair chance you never have to.
If you are looking for someone to take a look at your Xojo project I'd recommend posting on the Xojo Find A Developer page at http://www.xojo.com/support/consultants.php where all Pro developers get it. The consultants that want to talk to you about it will then contact you. (Full disclosure: we, BKeeney Software, are on the list and would be happy to help you figure it all out).

Where is Smalltalk-80 best used?

I want to know in which applications/programming domain are most suitable for Smalltalk. Could anyone please provide me some useful links that could answer my query?
Through googling I learned that some companies use it for:
logistics and foreign trade application
desktop, server and script development
data processing and logistics, scripts and presentations
but I cant find documents/research papers that can tell me which programming domain Smalltalk-80 (or Smalltalk) is best suited.
Some of the programming domains are:
- Artificial intelligence reasoning
- General purpose applications
- Financial time series analysis
- Natural language processing
- Relational database querying
- Application scripting
- Internet
- Symbolic mathematics
- Numerical mathematics
- Statistical applications
- Text processing
- Matrix algorithms
I hope you guys can help me. I am doing this for my case study. Thanks in advance.
It's a general purpose programming language. To paraphrase Kent Pitman on the question of what Common Lisp is useful for:
...Please don't assume [Smalltalk] is only
useful for Animation and Graphics, AI,
Bioinformatics, B2B and E-Commerce,
Data Mining, EDA/Semiconductor
applications, Expert Systems, Finance,
Intelligent Agents, Knowledge
Management, Mechanical CAD, Modeling
and Simulation, Natural Language,
Optimization, Research, Risk Analysis,
Scheduling, Telecom, and Web Authoring
just because these are the only things
they happened to list.
It's particularly suited for applications that cannot have downtime - it's quite normal to patch a running server in deep ways (say, by changing the shape of your class) without taking the server down - or systems that are very complex or have rapidly changing requirements.
Smalltalk has quite substantial growth recently in web based applications, thanks to innovations and fresh approaches in Aida/Web, Iliad and Seaside Smalltalk web frameworks.
In general Smalltalk is used for most complex information systems, let me mention just two:
Finance: Kapital, a risk management in JP Morgan
Manufacturing: ControlWorks, for chip manufacturing in AMD
My goal has been to do a brain dump into software. And I have found Smalltalk to be very well suited for that. Smalltalk makes it easy to put my ideas down in code. And it provides feedback to my thinking. The ability to debug infinitely deep at any point in the execution just enhances my understand of the problem to be solved. Then it allows me to carry out my solution most naturally.
Aik-Siong Koh
I'm afraid you will get as many answers as users of Smalltalk. For some it's a "way of life" for others it's a learning process and in the end they "strand" at granddaddy of the OO languages. Some are using their smalltalk as a kind of shell to "IT-problems".
For me the answer is for application development. Now this is definitive a wide field. As you figured out it is used quite "much" in the software for economic stuff. And that is where I'm using it. I've decided to use it for my Web-Development projects which are related to "business".
The domains you named are all suitable for Smalltalk. Smalltalk shows its strengths in development for systems that are engineering-time limited, instead of hardware-limited.
The Seaside web framework allows us to create complex web applications in a fraction of the time needed in other technologies. The Gemstone object-oriented database allows us to nearly ignore persistence issues.
Smalltalk is generally a very expressive, readable, and understandable language. Whenever a large codebase is to be maintained or code needs to be understandable to non-professionals, Smalltalk shines.
»Smalltalk is a vision of the computer as a medium of self expression. … A humanistic vision of the computer as something everyone could use and benefit from. If you are going to have a medium for self expression, programability is key because unless you can actually make the system behave as you want you are a slave to what’s on the machine. So it’s really vital, and so language comes to the for because it’s through language that you express yourself to the machine.« – Elliot Miranda
You can check this link: http://www.clubsmalltalk.org/web/index.php?option=com_content&view=article&id=183&Itemid=117 this is a compilation of uses of smalltalk in latam.
perhaps another way of answering the question would be by stating what it might not be suitable for. One domain would be where you have "real" real time constraints i.e. you would need to control the garbage collector from kicking off. If I recall IBM's (OTI) Smalltalk embedded had a mechanism for turning off the gc, but IBM dropped that a while ago. The other domain I have not seen much of is cell phone apps. As far as I know none of the viable Smalltalk's can run on Android but that may change. One hears of folks in Squeak/Pharo working on that. I would love to see ST running well on Android. I think that the Android tablet market will be a hot one.
I should conclude by saying that in all the years I have been coding in ST i.e. since 94, I have seen Smalltalk in just about everything else.
I cant find documents/research papers that can tell me which programming domain Smalltalk-80 (or Smalltalk) is best suited.
This is because Smalltalk is not a domain-specific language, but a general purpose language.
Things it has been used for in the past:
- as the operating system system language for personal computers
- writing rich multimedia and near real-time applications, such as sound synthesisers
- very large corporate and government data processing systems, such as the UK's Home Office Large Matter Enquiry System, or many of JPMorgan Chase's financial trading systems
- web applications, such as DabbleDB
- creating complicated development tools, such as IBM's VisualAge IDE
- experimenting and prototyping applications in early-stage development
Generally speaking Smalltalk shines where the systems are complex, development speed is a key factor, and maintainability is going to be a key factor.
I use Smalltalk to create applications to control, manage and distribute multi-platform JavaScript webapps.

How much time do I need to learn LabVIEW [closed]

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I know that this question is too abstract. But. How much time do i need to learn LabVIEW to become average LabVIEW developer? For example, if I buy good book about LabVIEW and have 8 hours per day (on my work) dedicated to LabVIEW learning how many days i will spend on LabVIEW learning? Could you please provide example from your own experience. More information about me that can be helpful: I'm a developer and know c\c++\python and a little bit of java languages.
Like Swinders said, it might depend a lot on your sensibilities. I have seen people who had a really hard time migrating to the data flow concept. It's a different paradigm from the classic text-based languages and some people can't easily think in these concepts.
If you get past that hurdle, you'll find that the IDE handles a lot of the annoying things you used to take care of for you (things such as syntax and memory allocation). This allows you to become productive very quickly.
It doesn't mean, however, that your level would be high. One potential pit you should try hard to avoid is casting your existing experience onto LV. The most common example is probably local variables. This may be shocking to people coming from a text-based world, but LV does not have variables, per-se. Unfortunately, it does have elements called variables and people migrating from C who find them jump on them and use them as they would use variables in C, leading to LV code which looks like C code and is bad code (at least in LV).
If you do manage to work around this, I would guess you would become better than the global average in less than a month and better than most professional developers after creating three projects you would later look at and say "what the hell was I thinking?".
I never took any of the NI courses (although I understand some of the advanced architecture ones are pretty good), but I would suggest you also spend some time in some of the online communities (such as LAVA or the NI forums) and look at some of the examples and discussions there. There's a lot of material about best practices, design patterns, etc., which would allow you to become a more professional developer.
Above all, do not abandon your current professional conduct. If you have a structured process for designing and developing software, you already have a leg up on the majority of LV programmers. Just make sure you adapt and keep using such a process.
I started with no commercial programming experience (I have always programmed for fun) and followed an on-line tutorial to pick up the basics of LabVIEW. Within a week I was able to understand existing code and could develop a small application.
It is hard to give an estimate on how long it would take to become an 'average' LabVIEW developer as this depends on what you mean by 'average'. One thing to consider is how easy you are able to think in terms of data flow rather than procedural languages. If you can pick up new programming languages quickly then this will help.
Would you be the only person using LabVIEW or are there others at your place of work that could mentor you? You may also find that there are user groups operating near you which I would recommend (check the NI website or contact your local NI office).
There is then the experience that you will need to gain to allow you to produce good LabVIEW code. I was lucky to be able to attend the National Instruments training courses a few years ago which I think helped me but only by using it have I become an 'average' LabVIEW developer.
I'd say a few weeks or most with devoting the majority of your work time to it. I had a similar background to you when I started to develop in LabVIEW. The hardest part was adapting to the lack of variables. There are local variables, but it's not what you're used to at all. Additionally, their functions, called Virtual Instruments (VIs) can have multiple inputs and outputs, similar to how Python can handle n-tuples.
I will warn you, their array handling features are terrible. A lot of general concepts you might be used to are difficult to implement. My mantra when working with the language is it makes hard things easy and easy things hard. There are also a lot of "gotchas" in the language set, especially with their DAQmx function. I'm not sure what you're planning on developing and their Real-Time module has it's own issues as well, different issues from the main language set.
I would definitely spend some time on NI's website and read as many whitepapers as you can, especially about good design practices, here and here. Learn their State Machine (here or here) and Producer/Consumer pattern well, that's the backbone of many applications you'll be writing.
Good luck, it will make your head spin for a while.
There are some excellent resources to help you get started. If your employer can afford training, you can get started pretty quickly by taking a week of training run by National Instruments. The NI website also has an outstanding developer community that is highly responsive to questions even from novice developers. But I would say that the key to being comfortable with the idioms and style of the language is just plain old practice that you get by solving problems using LabVIEW on a regular basis.
You will find eventually that there is the question of hardware and instruments. Labview is really all about data acquisition-- either through NI's DAQ hardware or through traditional GPIB instruments, or through 3rd party api's (activeX, .NET assemblies). If you're using LabVIEW, you're probably interfacing to hardware of some type. This can get really challenging with complex instruments and measurements. If you're getting started, I would recommend making sure that you have unlimited access to at least some of the hardware you'll be working with. In other words, make sure that your manager understands that you need a lot of access to the hardware in order to get good at developing with it.
We are using LabVIEW to create test software for our factory test systems. In the past years I have already trained some beginners to understand LabVIEW. I would say it depends on how good you are at learning new concepts. I have trained some to be able to produce standalone applications using the queued message handler concept, doing dynamic GUIs and using hardware drivers within about 3 weeks. Unfortunately there were others aswell that were only able to learn half of that within half a year.
The most important thing in my opinion is the learning source. Having an experienced LabVIEW user that can guide you is the best option. If there is no one not available I would recommend Youtube Tutorials combined with the shipped LabVIEW examples.
The LabVIEW core tutorials are not very handy in my opinion. Those are quite boring and far from what you really need to get started.

When its enough for a programming language that you need to switch to another?

I have wonder that many big applications (e.g. social websites such as facebook) are build with many languages into its platform.
They usually start with AJAX browser support, then scale down to PHP scripting, then move towards a powrful OOP technologie such as Java or .NET, and finally a primitive language to increase performance in crucial operations such as C.
My question is how should I determinate the edge of the layers between languages. When PHP, when Java, when C and so on. And the other question is if should those languages integrate in a vertcal fashion for simplicity and maintanance, or could it be cases when you decide to program on module of your app in Java and the other in native C.
What are the context variables that push me to move to a better performance language? (e.g. concurrency issues due increase of users)
Don't tell me that PHP overlaps .NET and Java Technologies. In a starter point it does, but when the network is overload you start seeing the diferences. I mean how can I achieve Multithreading in PHP as in Java with the same performance. The thing it's hard to answer my wuestion is becasue there is not so much reading about this. You maybe find some good books covering PHP, but few telling how when and why integrate different languages.
Each language was created for different purposes, Python is strong with string operations, Perl very powerful in batch scripting, PHP a very reliable application web server, C the mother of most popular languages.
Best,
Demian.
On one end of the scale, you move to a higher performance language whenever your profiling and measurements tell you that you have a bottleneck that can't be fixed with better algorithms, data structures, or other optimisation.
At the other end, you move to a higher level language (ie. more abstraction, better libraries) whenever your management allow you to do so. ;)
I believe most teams simply use what they are best familiar with.
There are also questions of licensing that can influence the decision.
That is, if you're talking about technologies that compare to each other and solve the problem on the same level (for example ASP.NET/JSF/JSP/PHP...). But you can't compare .NET with C++ for example, they are meant to solve different problems on different abstraction levels.
My criterion for any programming language is "does it help me to get the job done or does it just get in the way?" If the latter, then it's time to move on.
From an economical point of view the answer is easy: on a regular basis just look what will be cheaper. Either continue with the current technology and maybe stretch the envelope a bit more. Or switch to something new. When you compare the two alternatives the cost of the investment already done is not important anymore since you've already spent that money/effort. You only have to look ahead: cost of licenses, education, etc.
Of course this is easier said then done, but just sitting down with a few people, thinking about it, and maybe try to come up with some numbers already helps a lot. I have seen too many projects that continued with technology that really wasn't suited for the job anymore.
Also hard numbers don't tell the whole story. There will be resistance because of unfamiliar technology, experts who are losing their status, etc.
Identify the bottleneck
Solve bottleneck
Go to 1
I'm sure you can imagine that step 2 is the one where decisions like "What programming language do we use" and "where do we put the coffee machine" come into play. That's the basic rule.

Practices for programming in a scientific environment? [closed]

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Background
Last year, I did an internship in a physics research group at a university. In this group, we mostly used LabVIEW to write programs for controlling our setups, doing data acquisition and analyzing our data. For the first two purposes, that works quite OK, but for data analysis, it's a real pain. On top of that, everyone was mostly self-taught, so code that was written was generally quite a mess (no wonder that every PhD quickly decided to rewrite everything from scratch). Version control was unknown, and impossible to set up because of strict software and network regulations from the IT department.
Now, things actually worked out surprisingly OK, but how do people in the natural sciences do their software development?
Questions
Some concrete questions:
What languages/environments have you used for developing scientific software, especially data analysis? What libraries? (for example, what do you use for plotting?)
Was there any training for people without any significant background in programming?
Did you have anything like version control, and bug tracking?
How would you go about trying to create a decent environment for programming, without getting too much in the way of the individual scientists (especially physicists are stubborn people!)
Summary of answers thus far
The answers (or my interpretation of them) thus far: (2008-10-11)
Languages/packages that seem to be the most widely used:
LabVIEW
Python
with SciPy, NumPy, PyLab, etc. (See also Brandon's reply for downloads and links)
C/C++
MATLAB
Version control is used by nearly all respondents; bug tracking and other processes are much less common.
The Software Carpentry course is a good way to teach programming and development techniques to scientists.
How to improve things?
Don't force people to follow strict protocols.
Set up an environment yourself, and show the benefits to others. Help them to start working with version control, bug tracking, etc. themselves.
Reviewing other people's code can help, but be aware that not everyone may appreciate that.
What languages/environments have you used for developing scientific software, esp. data analysis? What libraries? (E.g., what do you use for plotting?)
I used to work for Enthought, the primary corporate sponsor of SciPy. We collaborated with scientists from the companies that contracted Enthought for custom software development. Python/SciPy seemed to be a comfortable environment for scientists. It's much less intimidating to get started with than say C++ or Java if you're a scientist without a software background.
The Enthought Python Distribution comes with all the scientific computing libraries including analysis, plotting, 3D visualation, etc.
Was there any training for people without any significant background in programming?
Enthought does offer SciPy training and the SciPy community is pretty good about answering questions on the mailing lists.
Did you have anything like version control, bug tracking?
Yes, and yes (Subversion and Trac). Since we were working collaboratively with the scientists (and typically remotely from them), version control and bug tracking were essential. It took some coaching to get some scientists to internalize the benefits of version control.
How would you go about trying to create a decent environment for programming, without getting too much in the way of the individual scientists (esp. physicists are stubborn people!)
Make sure they are familiarized with the tool chain. It takes an investment up front, but it will make them feel less inclined to reject it in favor of something more familiar (Excel). When the tools fail them (and they will), make sure they have a place to go for help — mailing lists, user groups, other scientists and software developers in the organization. The more help there is to get them back to doing physics the better.
The course Software Carpentry is aimed specifically at people doing scientific computing and aims to teach the basics and lessons of software engineering, and how best to apply them to projects.
It covers topics like version control, debugging, testing, scripting and various other issues.
I've listened to about 8 or 9 of the lectures and think it is to be highly recommended.
Edit: The MP3s of the lectures are available as well.
Nuclear/particle physics here.
Major programing work used to be done mostly in Fortran using CERNLIB (PAW, MINUIT, ...) and GEANT3, recently it has mostly been done in C++ with ROOT and Geant4. There are a number of other libraries and tools in specialized use, and LabVIEW sees some use here and there.
Data acquisition in my end of this business has often meant fairly low level work. Often in C, sometimes even in assembly, but this is dying out as the hardware gets more capable. On the other hand, many of the boards are now built with FPGAs which need gate twiddling...
One-offs, graphical interfaces, etc. use almost anything (Tcl/Tk used to be big, and I've been seeing more Perl/Tk and Python/Tk lately) including a number of packages that exist mostly inside the particle physics community.
Many people writing code have little or no formal training, and process is transmitted very unevenly by oral tradition, but most of the software group leaders take process seriously and read as much as necessary to make up their deficiencies in this area.
Version control for the main tools is ubiquitous. But many individual programmers neglect it for their smaller tasks. Formal bug tracking tools are less common, as are nightly builds, unit testing, and regression tests.
To improve things:
Get on the good side of the local software leaders
Implement the process you want to use in your own area, and encourage those you let in to use it too.
Wait. Physicists are empirical people. If it helps, they will (eventually!) notice.
One more suggestion for improving things.
Put a little time in to helping anyone you work directly with. Review their code. Tell them about algorithmic complexity/code generation/DRY or whatever basic thing they never learned because some professor threw a Fortran book at them once and said "make it work". Indoctrinate them on process issues. They are smart people, and they will learn if you give them a chance.
This might be slightly tangential, but hopefully relevant.
I used to work for National Instruments, R&D, where I wrote software for NI RF & Communication toolkits. We used LabVIEW quite a bit, and here are the practices we followed:
Source control. NI uses Perforce. We did the regular thing - dev/trunk branches, continuous integration, the works.
We wrote automated test suites.
We had a few people who came in with a background in signal processing and communication. We used to have regular code reviews, and best practices documents to make sure their code was up to the mark.
Despite the code reviews, there were a few occasions when "software guys", like me had to rewrite some of this code for efficiency.
I know exactly what you mean about stubborn people! We had folks who used to think that pointing out a potential performance improvement in their code was a direct personal insult! It goes without saying that that this calls for good management. I thought the best way to deal with these folks is to go slowly, not press to hard for changes and if necessary be prepared to do the dirty work. [Example: write a test suite for their code].
I'm not exactly a 'natural' scientist (I study transportation) but am an academic who writes a lot of my own software for data analysis. I try to write as much as I can in Python, but sometimes I'm forced to use other languages when I'm working on extending or customizing an existing software tool. There is very little programming training in my field. Most folks are either self-taught, or learned their programming skills from classes taken previously or outside the discipline.
I'm a big fan of version control. I used Vault running on my home server for all the code for my dissertation. Right now I'm trying to get the department to set up a Subversion server, but my guess is I will be the only one who uses it, at least at first. I've played around a bit with FogBugs, but unlike version control, I don't think that's nearly as useful for a one-man team.
As for encouraging others to use version control and the like, that's really the problem I'm facing now. I'm planning on forcing my grad students to use it on research projects they're doing for me, and encouraging them to use it for their own research. If I teach a class involving programming, I'll probably force the students to use version control there too (grading them on what's in the repository). As far as my colleagues and their grad students go, all I can really do is make a server available and rely on gentle persuasion and setting a good example. Frankly, at this point I think it's more important to get them doing regular backups than get them on source control (some folks are carrying around the only copy of their research data on USB flash drives).
1.) Scripting languages are popular these days for most things due to better hardware. Perl/Python/Lisp are prevalent for lightweight applications (automation, light computation); I see a lot of Perl at my work (computational EM) since we like Unix/Linux. For performance stuff, C/C++/Fortran are typically used. For parallel computing, well, we usually manually parallelize runs in EM as opposed to having a program implicitly do it (ie split up the jobs by look angle when computing radar cross sections).
2.) We just kind of throw people into the mix here. A lot of the code we have is very messy, but scientists are typically a scatterbrained bunch that don't mind that sort of thing. Not ideal, but we have things to deliver and we're severely understaffed. We're slowly getting better.
3.) We use SVN; however, we do not have bug tracking software. About as good as it gets for us is a txt file that tells you where bugs specific bugs are.
4.) My suggestion for implementing best practices for scientists: do it slowly. As scientists, we typically don't ship products. No one in science makes a name for himself by having clean, maintainable code. They get recognition from the results of that code, typically. They need to see justification for spending time on learning software practices. Slowly introduce new concepts and try to get them to follow; they're scientists, so after their own empirical evidence confirms the usefulness of things like version control, they will begin to use it all the time!
I'd highly recommend reading "What Every Computer Scientist Should Know About Floating-Point Arithmetic". A lot of problems I encounter on a regular basis come from issues with floating point programming.
I am a physicist working in the field of condensed matter physics, building classical and quantum models.
Languages:
C++ -- very versatile: can be used for anything, good speed, but it can be a bit inconvenient when it comes to MPI
Octave -- good for some supplementary calculations, very convenient and productive
Libraries:
Armadillo/Blitz++ -- fast array/matrix/cube abstractions for C++
Eigen/Armadillo -- linear algebra
GSL -- to use with C
LAPACK/BLAS/ATLAS -- extremely big and fast, but less convenient (and written in FORTRAN)
Graphics:
GNUPlot -- it has very clean and neat output, but not that productive sometimes
Origin -- very convenient for plotting
Development tools:
Vim + plugins -- it works great for me
GDB -- a great debugging tool when working with C/C++
Code::Blocks -- I used it for some time and found it quite comfortable, but Vim is still better in my opinion.
I work as a physicist in a UK university.
Perhaps I should emphasise that different areas of research have different emphasis on programming. Particle physicists (like dmckee) do computational modelling almost exclusively and may collaborate on large software projects, whereas people in fields like my own (condensed matter) write code relatively infrequently. I suspect most scientists fall into the latter camp. I would say coding skills are usually seen as useful in physics, but not essential, much like physics/maths skills are seen as useful for programmers but not essential. With this in mind...
What languages/environments have you used for developing scientific software, esp. data analysis? What libraries? (E.g., what do you use for plotting?)
Commonly data analysis and plotting is done using generic data analysis packages such as IGOR Pro, ORIGIN, Kaleidegraph which can be thought of as 'Excel plus'. These packages typically have a scripting language that can be used to automate. More specialist analysis may have a dedicated utility for the job that generally will have been written a long time ago, no-one has the source for and is pretty buggy. Some more techie types might use the languages that have been mentioned (Python, R, MatLab with Gnuplot for plotting).
Control software is commonly done in LabVIEW, although we actually use Delphi which is somewhat unusual.
Was there any training for people without any significant background in programming?
I've been to seminars on grid computing, 3D visualisation, learning Boost etc. given by both universities I've been at. As an undergraduate we were taught VBA for Excel and MatLab but C/MatLab/LabVIEW is more common.
Did you have anything like version control, bug tracking?
No, although people do have personal development setups. Our code base is in a shared folder on a 'server' which is kept current with a synching tool.
How would you go about trying to create a decent environment for programming, without getting too much in the way of the individual scientists (esp. physicists are stubborn people!)
One step at a time! I am trying to replace the shared folder with something a bit more solid, perhaps finding a SVN client which mimics the current synching tools behaviour would help.
I'd say though on the whole, for most natural science projects, time is generally better spent doing research!
Ex-academic physicist and now industrial physicist UK here:
What languages/environments have you used for developing scientific software, esp. data analysis? What libraries? (E.g., what do you use for plotting?)
I mainly use MATLAB these days (easy to access visualisation functions and maths). I used to use Fortran a lot and IDL. I have used C (but I'm more a reader than a writer of C), Excel macros (ugly and confusing). I'm currently needing to be able to read Java and C++ (but I can't really program in them) and I've hacked Python as well. For my own entertainment I'm now doing some programming in C# (mainly to get portability / low cost / pretty interfaces). I can write Fortran with pretty much any language I'm presented with ;-)
Was there any training for people without any significant background in programming?
Most (all?) undergraduate physics course will have a small programming course usually on C, Fortran or MATLAB but it's the real basics. I'd really like to have had some training in software engineering at some point (revision control / testing / designing medium scale systems)
Did you have anything like version control, bug tracking?
I started using Subversion / TortoiseSVN relatively recently. Groups I've worked with in the past have used revision control. I don't know any academic group which uses formal bug tracking software. I still don't use any sort of systematic testing.
How would you go about trying to create a decent environment for programming, without getting too much in the way of the individual scientists (esp. physicists are stubborn people!)
I would try to introduce some software engineering ideas at undergraduate level and then reinforce them by practice at graduate level, also provide pointers to resources like the Software Carpentry course mentioned above.
I'd expect that a significant fraction of academic physicists will be writing software (not necessarily all though) and they are in dire need of at least an introduction to ideas in software engineering.
What languages/environments have you used for developing scientific software, esp. data analysis? What libraries? (E.g., what do you use for plotting?)
Python, NumPy and pylab (plotting).
Was there any training for people without any significant background in programming?
No, but I was working in a multimedia research lab, so almost everybody had a computer science background.
Did you have anything like version control, bug tracking?
Yes, Subversion for version control, Trac for bug tracing and wiki. You can get free bug tracker/version control hosting from http://www.assembla.com/ if their TOS fits your project.
How would you go about trying to create a decent environment for programming, without getting too much in the way of the individual scientists (esp. physicists are stubborn people!).
Make sure the infrastructure is set up and well maintained and try to sell the benefits of source control.
I'm a statistician at a university in the UK. Generally people here use R for data analysis, it's fairly easy to learn if you know C/Perl. Its real power is in the way you can import and modify data interactively. It's very easy to take a number of say CSV (or Excel) files and merge them, create new columns based on others and then throw that into a GLM, GAM or some other model. Plotting is trivial too and doesn't require knowledge of a whole new language (like PGPLOT or GNUPLOT.) Of course, you also have the advantage of having a bunch of built-in features (from simple things like mean, standard deviation etc all the way to neural networks, splines and GL plotting.)
Having said this, there are a couple of issues. With very large datasets R can become very slow (I've only really seen this with >50,000x30 datasets) and since it's interpreted you don't get the advantage of Fortran/C in this respect. But, you can (very easily) get R to call C and Fortran shared libraries (either from something like netlib or ones you've written yourself.) So, a usual workflow would be to:
Work out what to do.
Prototype the code in R.
Run some preliminary analyses.
Re-write the slow code into C or Fortran and call that from R.
Which works very well for me.
I'm one of the only people in my department (of >100 people) using version control (in my case using git with githuib.com.) This is rather worrying, but they just don't seem to be keen on trying it out and are content with passing zip files around (yuck.)
My suggestion would be to continue using LabView for the acquisition (and perhaps trying to get your co-workers to agree on a toolset for acquisition and making is available for all) and then move to exporting the data into a CSV (or similar) and doing the analysis in R. There's really very little point in re-inventing the wheel in this respect.
What languages/environments have you used for developing scientific software, esp. data analysis? What libraries? (E.g., what do you use for plotting?)
My undergraduate physics department taught LabVIEW classes and used it extensively in its research projects.
The other alternative is MATLAB, in which I have no experience. There are camps for either product; each has its own advantages/disadvantages. Depending on what kind of problems you need to solve, one package may be more preferable than the other.
Regarding data analysis, you can use whatever kind of number cruncher you want. Ideally, you can do the hard calculations in language X and format the output to plot nicely in Excel, Mathcad, Mathematica, or whatever the flavor du jour plotting system is. Don't expect standardization here.
Did you have anything like version control, bug tracking?
Looking back, we didn't, and it would have been easier for us all if we did. Nothing like breaking everything and struggling for hours to fix it!
Definitely use source control for any common code. Encourage individuals to write their code in a manner that could be made more generic. This is really just coding best practices. Really, you should have them teaching (or taking) a computer science class so they can get the basics.
How would you go about trying to create a decent environment for programming, without getting too much in the way of the individual scientists (esp. physicists are stubborn people!)
There is a clear split between data aquisition (DAQ) and data analysis. Meaning, it's possible to standardize on the DAQ and then allow the scientists to play with the data in the program of their choice.
Another good option is Scilab. It has graphic modules à la LabVIEW, it has its own programming language and you can also embed Fortran and C code, for example. It's being used in public and private sectors, including big industrial companies. And it's free.
About versioning, some prefer Mercurial, as it gives more liberties managing and defining the repositories. I have no experience with it, however.
For plotting I use Matplotlib. I will soon have to make animations, and I've seen good results using MEncoder. Here is an example including an audio track.
Finally, I suggest going modular, this is, trying to keep main pieces of code in different files, so code revision, understanding, maintenance and improvement will be easier. I have written, for example, a Python module for file integrity testing, another for image processing sequences, etc.
You should also consider developing with the use a debugger that allows you to check variable contents at settable breakpoints in the code, instead using print lines.
I have used Eclipse for Python and Fortran developing (although I got a false bug compiling a Fortran short program with it, but it may have been a bad configuration) and I'm starting to use the Eric IDE for Python. It allows you to debug, manage versioning with SVN, it has an embedded console, it can do refactoring with Bicycle Repair Man (it can use another one, too), you have Unittest, etc. A lighter alternative for Python is IDLE, included with Python since version 2.3.
As a few hints, I also suggest:
Not using single-character variables. When you want to search appearances, you will get results everywhere. Some argue that a decent IDE makes this easier, but then you will depend on having permanent access to the IDE. Even using ii, jj and kk can be enough, although this choice will depend on your language. (Double vowels would be less useful if code comments are made in Estonian, for instance).
Commenting the code from the very beginning.
For critical applications sometimes it's better to rely on older language/compiler versions (major releases), more stable and better debugged.
Of course you can have more optimized code in later versions, fixed bugs, etc, but I'm talking about using Fortran 95 instead of 2003, Python 2.5.4 instead of 3.0, or so. (Specially when a new version breaks backwards compatibility.) Lots of improvements usually introduce lots of bugs. Still, this will depend on specific application cases!
Note that this is a personal choice, many people could argue against this.
Use redundant and automated backup! (With versioning control).
Definitely, use Subversion to keep current, work-in-progress, and stable snapshot copies of source code. This includes C++, Java etc. for homegrown software tools, and quickie scripts for one-off processing.
With the strong leaning in science and applied engineering toward "lone cowboy" development methodology, the usual practice of organizing the repository into trunk, tag and whatever else it was - don't bother! Scientists and their lab technicians like to twirl knobs, wiggle electrodes and chase vacuum leaks. It's enough of a job to get everyone to agree to, say Python/NumPy or follow some naming convention; forget trying to make them follow arcane software developer practices and conventions.
For source code management, centralized systems such as Subversion are superior for scientific use due to the clear single point of truth (SPOT). Logging of changes and ability to recall versions of any file, without having chase down where to find something, has huge record-keeping advantages. Tools like Git and Monotone: oh my gosh the chaos I can imagine that would follow! Having clear-cut records of just what version of hack-job scripts were used while toying with the new sensor when that Higgs boson went by or that supernova blew up, will lead to happiness.
What languages/environments have you
used for developing scientific
software, esp. data analysis? What
libraries? (E.g., what do you use for
plotting?)
Languages I have used for numerics and sicentific-related stuff:
C (slow development, too much debugging, almost impossible to write reusable code)
C++ (and I learned to hate it -- development isn't as slow as C, but can be a pain. Templates and classes were cool initially, but after a while I realized that I was fighting them all the time and finding workarounds for language design problems
Common Lisp, which was OK, but not widely used fo Sci computing. Not easy to integrate with C (if compared to other languages), but works
Scheme. This one became my personal choice.
My editor is Emacs, although I do use vim for quick stuff like editing configuration files.
For plotting, I usually generate a text file and feed it into gnuplot.
For data analysis, I usually generate a text file and use GNU R.
I see lots of people here using FORTRAN (mostly 77, but some 90), lots of Java and some Python. I don't like those, so I don't use them.
Was there any training for people
without any significant background in
programming?
I think this doesn't apply to me, since I graduated in CS -- but where I work there is no formal training, but people (Engineers, Physicists, Mathematicians) do help each other.
Did you have anything like version
control, bug tracking?
Version control is absolutely important! I keep my code and data in three different machines, in two different sides of the world -- in Git repositories. I sync them all the time (so I have version control and backups!) I don't do bug control, although I may start doing that.
But my colleagues don't BTS or VCS at all.
How would you go about trying to
create a decent environment for
programming, without getting too much
in the way of the individual
scientists (esp. physicists are
stubborn people!)
First, I'd give them as much freedom as possible. (In the University where I work I could chooe between having someone install Ubuntu or Windows, or install my own OS -- I chose to install my own. I don't have support from them and I'm responsible for anything that happens with my machins, including security issues, but I do whatever I want with the machine).
Second, I'd see what they are used to, and make it work (need FORTRAN? We'll set it up. Need C++? No problem. Mathematica? OK, we'll buy a license). Then see how many of them would like to learn "additional tools" to help them be more productive (don't say "different" tools. Say "additional", so it won't seem like anyone will "lose" or "let go" or whatever). Start with editors, see if there are groups who would like to use VCS to sync their work (hey, you can stay home and send your code through SVN or GIT -- wouldn't that be great?) and so on.
Don't impose -- show examples of how cool these tools are. Make data analysis using R, and show them how easy it was. Show nice graphics, and explain how you've created them (but start with simple examples, so you can quickly explain them).
I would suggest F# as a potential candidate for performing science-related manipulations given its strong semantic ties to mathematical constructs.
Also, its support for units-of-measure, as written about here makes a lot of sense for ensuring proper translation between mathematical model and implementation source code.
First of all, I would definitely go with a scripting language to avoid having to explain a lot of extra things (for example manual memory management is - mostly - ok if you are writing low-level, performance sensitive stuff, but for somebody who just wants to use a computer as an upgraded scientific calculator it's definitely overkill). Also, look around if there is something specific for your domain (as is R for statistics). This has the advantage of already working with the concepts the users are familiar with and having specialized code for specific situations (for example calculating standard deviations, applying statistical tests, etc in the case of R).
If you wish to use a more generic scripting language, I would go with Python. Two things it has going for it are:
The interactive shell where you can experiment
Its clear (although sometimes lengthy) syntax
As an added advantage, it has libraries for most of the things you would want to do with it.
I'm no expert in this area, but I've always understood that this is what MATLAB was created for. There is a way to integrate MATLAB with SVN for source control as well.