.NET 4.0 GAC - Unable to Add DLL - .net-4.0

I am using the namespace System.Windows.Forms.DataVisualization.Charting to create a Chart object on a form. This DLL is not a part of the basic Windows install, so I shall need to include it in my package when I distribute my application.
I am aware of the new version of GacUtil.exe and also that Gacutil.exe is only for development purposes and should not be used to install production assemblies into the global assembly cache. Let's just assume that I have no choice in the matter and have to do it this way due to the use of a proprietary package distribution system. =)
Edit/Update: In the 2.0 runtime, even though some PC's did not have GacUtil.exe present on the intended installation PC, I could drop GacUtil.exe (2.0 version) on the PC and I could then GAC whatever extra assemblies I needed. This appears to be a problem in the 4.0 runtime. Even though I have copied GacUtil.exe (4.0) to the destination PC, I get no feedback when running it against the needed assembly. End Edit/Update
Now, on my PC (the development PC), I can add the DLL to the GAC without any problems:
However, on a clean Windows 7 PC, with the same DLL and the same version of GacUtil.exe I get this:
Why the discrepancy? Does the new GacUtil.exe depend upon something that this PC doesn't have?

Ok, I ended up having two problems, one of them being a moot point in the end.
Problem #1: GacUtil.exe (for the 4.0 CLR) has Dependencies
When i copy over the folder in which GacUtil.exe resides, the problem of adding the assembly vanishes:
This ended up being a moot point, however, because even though the file was in the 4.0 GAC on the client machine, I still had the crash. I realized at that point that the problem was that I am not targeting the 4.0 GAC - I'm targeting the 2.0 GAC. The file I was trying to add to the GAC this whole time was a 4.0 version of the file. This was the piece I wasn't understanding.
Problem #2: There are separate 4.0 and 2.0 versions of "GACable" DLL's, and they are not backwards compatible
I simply went back to my development machine and grabbed the 3.5 version of the DLL in question (System.Windows.Forms.DataVisualization), added it to the 2.0 GAC on the client PC, and crisis averted.

You can run the 4.0 Gacutil from your own folder if you add a "1033" subfolder and include the file, gacutlrc.dll, which can be found in the same subfolder in the standard location.

Related

DLLNotFoundException - Unity3D Plugin

I'm getting a DLLNotFoundException in standalone builds on some windows machines, others work perfectly. Dll file is definitely in the plugins folder, copied it to the projectName_Data folder too but no difference.
Also attempted to add dll to streaming assets folder and set new path (Environment.SetEnvironmentVariable) as above but that didn't work either.
Using Unity 4.5.5 btw
Any help at all would be greatly appreciated!!!
What I found is that the error DllNotFoundException is, in some circumstances, very misleading. Unity is not to blame for this because when something goes wrong with dll loading, Unity simply doesn't have that dll in memory and tells you so.
As Keysosaurus says, Visual C++ Redistributable must be installed for your standalone version to work and in most cases this solves the trouble but there can be other reasons like third party dependencies.
In case you are using third party libraries then you must also copy all the needed DLLs or SOs to your executable's folder.
For example I am working with OpenNI 2 and when I build I immediately copy all files from C:\Program Files (x86)\OpenNI2\Redist folder to the folder that contains the .exe. Not doing this results in DllNotFoundException.
Also don't forget that DLLs (and SOs) must match the architecture you are targeting so if you are targeting x64 (64 bit) then your DLL must be x64 too and if you try to use a x86 (32 bit) DLL Unity will be confused and will not load that giving you the same error.
As a side note bear in mind that Unity 5 comes both in 32 and 64 bit versions. In order to run your game in Unity Editor, all third party libraries must be present in both x86 and x64 (in Unity's conventional folders) or at least the one that matches you Unity Editor's architecture.
I discovered that the problem was that players needed Visual C++ redistributable installed, which can be downloaded here:
https://www.microsoft.com/en-gb/download/details.aspx?id=40784

Missing GAC with .NET Framework 4 Installation

I've installed the full version of .NET Framework 4 (Client Profile + Extended) on a customer machine which is running Windows Small Business Server 2003 Standard Edition. The installation was successful without any errors. There were no errors mentioned in the log files either...
BUT the .NET Framework 4 GAC (Global Assembly Cache) is completely missing! In other words, the following folder is missing:-
C:\Windows\Microsoft.NET\assembly
If I look into the C:\Windows\Microsoft.NET folder, I can only see 2 subfolders (as shown below) and nothing else.
authman
Framework
The server still has .NET Framework 3.5 installed and is running properly. This means that the GAC folder below exists and has all .NET library DLLs in it. But of course, there are no .NET 4 DLLs in there.
C:\Windows\assembly
Because of the missing .NET Framework 4 GAC, none of my applications run. They all complain about missing System or System.Xml references. If I copy the missing files from the C:\Windows\Microsoft.NET\Framework\v4.0.30319 folder to my application directory, they will stop complaining about these files and start complaining about other missing .NET files. Obviously I use a lot of .NET Library references, and I don't want to copy the whole .NET Framework folder into each of my applications.
Does anyone know how to create the missing GAC? Or at least find out what causes the GAC to disappear? I tried multiple times to re-install the .NET Framework 4, but the GAC is always missing...
Edit: I've also tried running gacutil.exe -l to see what is in the GAC, it only list out .NET assemblies of version 1.0 to 3.5. All .NET 4 assemblies are missing.
Note: .NET 4 version of gacutil.exe only comes with Visual Studio (or Windows SDK), so I have to copy the file to the customer site.

Where is GACUTIL for .net Framework 4.0 in windows 7?

i've made an assembly in the .net framework that I intend to publish to the GAC but I can't find the gacutil utlity.
I've been googling a while and I've found a lot of suggestions, but nothing works:
Copy the assemby to %window%\assemby [DOES NOT WORK]
Copy the assemby to %window%\Microsoft.NET\assembly [DOES NOT
WORK]
C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin\gacutil.exe /i
"assembly" [returns an error: this assembly is built by a runtime newer
than the currently loaded runtime and cannot be loaded]
Does anyone have idea to solve this?
If you've got VS2010 installed, you ought to find a .NET 4.0 gacutil at
C:\Program Files\Microsoft SDKs\Windows\v7.0A\bin\NETFX 4.0 Tools
The 7.0A Windows SDK should have been installed alongside VS2010 - 6.0A will have been installed with VS2008, and hence won't have .NET 4.0 support.
VS 2012/13 Win 7 64 bit
gacutil.exe is located in
C:\Program Files (x86)\Microsoft SDKs\Windows\v8.0A\bin\NETFX 4.0 Tools
There is no Gacutil included in the .net 4.0 standard installation. They have moved the GAC too, from %Windir%\assembly to %Windir%\Microsoft.NET\Assembly.
They havent' even bothered adding a "special view" for the folder in Windows explorer, as they have for the .net 1.0/2.0 GAC.
Gacutil is part of the Windows SDK, so if you want to use it on your developement machine, just install the Windows SDK for your current platform. Then you will find it somewhere like this (depending on your SDK version):
C:\Program Files\Microsoft SDKs\Windows\v7.0A\bin\NETFX 4.0 Tools
There is a discussion on the new GAC here: .NET 4.0 has a new GAC, why?
If you want to install something in GAC on a production machine, you need to do it the "proper" way (gacutil was never meant as a tool for installing stuff on production servers, only as a development tool), with a Windows Installer, or with other tools. You can e.g. do it with PowerShell and the System.EnterpriseServices dll.
On a general note, and coming from several years of experience, I would personally strongly recommend against using GAC at all. Your application will always work if you deploy the DLL with each application in its bin folder as well. Yes, you will get multiple copies of the DLL on your server if you have e.g. multiple web apps on one server, but it's definitely worth the flexibility of being able to upgrade one application without breaking the others (by introducing an incompatible version of the shared DLL in the GAC).
There actually is now a GAC Utility for .NET 4.0. It is found in the Microsoft Windows 7 and .NET 4.0 SDK (the SDK supports multiple OSs -- not just Windows 7 -- so if you are using a later OS from Microsoft the odds are good that it's supported).
This is the SDK. You can download the ISO or do a Web install. Kind-of overkill to download the entire thing if all you want is the GAC Util; however, it does work.

Trouble registering ChilkatDotNet4.dll to the GAC

I'm trying to add a .NET 4.0 .dll to the GAC. I am attempting to do this because it is published by a 3rd party company as both a 32 and 64bit .dll which I must use from different apps on different platforms in both formats.
At any rate, I am having trouble registering this dll to the GAC on a Windows Server 2008 environment.
I have tried copying gacutil.exe (and supporting file) found at "C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\NETFX 4.0 Tools" on my local machine to the "C:\Windows\Microsoft.NET\Framework\v4.0.30319" folder on the target production server per the suggestions found here.
I then tried copying them to "C:\Windows\Microsoft.NET\Framework64\v4.0.30319".
Running from both locations indicated successful installation. And indeed, the registration appears successful:
C:\Windows\Microsoft.NET\assembly\GAC_64\ChilkatDotNet4\v4.0_9.0.8.0__eb5fc1fc52ef09bd\ChilkatDotNet4.dll
C:\Windows\Microsoft.NET\assembly\GAC_32\ChilkatDotNet4\v4.0_9.0.8.0__eb5fc1fc52ef09bd\ChilkatDotNet4.dll
However, running a console app that refers to the (64bit) version of the dll errors out with the following message:
System.IO.FileNotFoundException: Could
not load file or assembly
'ChilkatDotNet4.dll' or one of its
dependencies. The specified module
could not be found. File name:
'ChilkatDotNet4.dll'
So, I have now manually created the following GAC entries using mkdir and copy from a command prompt (which may or may not actually work. I have no clue what is so special about gacutil.exe):
C:\Windows\Microsoft.NET\assembly\GAC_MSIL\ChilkatDotNet4\v4.0_9.0.8.0__eb5fc1fc52ef09bd\ChilkatDotNet4.dll (using the 64bit version of the dll)
C:\Windows\assembly\GAC_64\ChilkatDotNet4\v4.0_9.0.8.0__eb5fc1fc52ef09bd\ChilkatDotNet4.dll
C:\Windows\assembly\GAC_32\ChilkatDotNet4\v4.0_9.0.8.0__eb5fc1fc52ef09bd\ChilkatDotNet4.dll
After each "install" of the dll, I tested and received the same error. Any ideas welcome!
EDIT: the GAC issue above may not actually be the culprit. Turns out, even when I create a brand new Console App project and add the .dll directly (so that it lives in the bin), I still can't run it on the sever. Also, I've noted that Console apps are created targeting the .NET 4.0 Client Profile rather than the .NET Framework 4. When I try to run it targeting the client profile, it appears that none of the System.Web* libraries are available. However, I tried running a very simple test app targeting both and neither would run on the server while referencing the bad .dll.
Is there a special kind of install that was to occur to run .NET 4.0 Console Apps?
For anyone else who may have trouble with this in the future. It was not a generalized problem with the way I was registering the dll to the GAC or how I was referring to it from my projects.
ChilkatDotNet4.dll (and the other versions I'm sure) was built in Visual C++. So, the server it is being deployed to has to have the Visual C++ Runtime installed for the appropriate processor architecture.
For 2010 (.NET 4.0):
x86
x64
If you're running an x86 app on a 64-bit platform. Make sure to mark the application pool with "Enable 32-bit applications" = true.

Where is the .NET Framework Global Assembly Cache?

I installed the VS2010 and .NET 4.0, then I compiled an assembly and ran the gacutil using the exe available on
%ProgramFiles%\Microsoft SDKs\Windows\v7.0A\Bin\NETFX 4.0 Tools
The output of the executable said the assembly was sucessfully installed on Global Assembly Cache. However, when I go to %WINDIR%\assembly folder I cannot find the assembly I installed using the .NET Framework 4.0 gacutil.
I've seen some posts saying the .NET Framework 4.0 has a separated GAC, but what I haven't found was where it is located.
May someone to help me to check where can I see the Global Assembly Cache of .NET Framework, as it used to work on previous version (%WINDIR%\assembly)?
Yes, there are two distinct GACs as from .NET 4.0
See here: .NET 4.0 has a new GAC, why?
As stated below, the new physical location is %windir%\Microsoft.NET\assembly\ (you can interogate it using the dir command at a command prompt if you're interested).
It's worth noting that applications running up to the 2.0 CLR will not even be able to see assemblies in the new GAC.
Try:
%windir%\Microsoft.NET\assembly\
Due to Common Language Runtime (CLR) changes, the contents of the Global Assembly Cache (GAC) is split between two directories:
%WINDIR%\assembly\
%WINDIR%\Microsoft.NET\assembly\
If you run the command gacutil -l from the directory of your project's .csproj file, you will get a printout of the contents of the GAC (the contents of both directories).