i want to get the latitude and langitude in order to make annotation in mapkit.
i want to run kml file in objective c but nothing happen all are in javascript.
any suggesion
I did a bit of Googling for you.
Grab the Simple-KML parsing library from GitHub and look at the sample project that comes with it and see how it parses out latitude and longitude (which I believe are SimpleKMLPoints?) and then you will be able to make your annotations into MapKit.
Hopefully I set you in the right direction!
Related
When i look at apple's Map, I can see the different bezier path of a specific place. I would like to know how to extact that information directly from the map. So let's say the user selects New York, I would like to highlight NEW York's Bezier path directly on the map. can this be done?
You will need an alternative form of data that ideally is very close to or exactly the same as the border being drawn by MapKit. You aren't going to get this from Apple.
Take a look at this blog post, where I accomplish the same thing with an open source framework (Mapbox GL) on the web:
http://justinmiller.io/posts/2015/01/20/anatomy-of-a-travel-map/
The ability to highlight areas like this should work in the iOS version of the toolkit as well (https://github.com/mapbox/mapbox-gl-cocoa) though you will not be able to do the interactivity directly in that framework.
For a university project i'm working on a DJ mixing app. I'm essentially tackling this project from a 'teach yourself from scratch by googling everything and analysing pre existing source code' type of way so go easy.
I have looked at the Mixer Host sample project from apple found here: http://developer.apple.com/library/ios/#samplecode/MixerHost/Introduction/Intro.html#//apple_ref/doc/uid/DTS40010210
I can't work out how to replace the pre selected audio files (guitar + beat) with a song URL from the iPod library selected from a media picker, or, in this case - 2 media pickers.
Is it a case of grabbing the URL of the iPod library song selected and putting in place of the URL of the preselected audio file?
If someone could point me in the right direction, tell me how i'm completely going about this the wrong way, or even do the coding for me (joke), it would be greatly appreciated.
You can't actually simply stream from the ipod library; you need to copy the files into the documents directory of the app.
try this: http://www.subfurther.com/blog/2010/12/13/from-ipod-library-to-pcm-samples-in-far-fewer-steps-than-were-previously-necessary/
You can use third party libraries to play a iPod library songs using AudioUnit. The below link is useful to you
Clickhere!
I'm trying to get a graph of the elevation of a KML file, that KML file being the only input. Ideally the end result would be pretty much exactly like http://gmaps-samples-v3.googlecode.com/svn/trunk/elevation/elevation-profile.html, where you can move your mouse along the graph and it would travel along the KML path. This also is achievable by uploading your own file on http://www.geocontext.org/publ/2010/04/profiler/en/?import=kml however I need it on my site!
I'm just learning JS and seeing as the majority of the code is there, can anyone give me any clues on how to modify it to
1) Accept a KML file as the source data
2) remove the "driving", "walking", etc directions for only the path data
I'm going to start messing around with the code but any clues would be greatly appreciated! Thanks
My suggestion would be to use a third party KML parser like geoxml3 or geoxml-v3 to render your KML as a native Google Maps API v3 polyline, then use the elevation service on that polyline like the example in the documentation
Working example (using geoxml3)
I am developing an iPhone application where i want to display three image in each row on scroll view where i need to click action on each image like Photo album in iPhone. I am not getting any sample code.
Hoping for help
subodh
There's plenty of sample code out there, I found this after only basic googling. You want to search for "UIImageView Iphone". It's also worth mentioning that Apple's very own Developer Center is extremely well written, and will teach you everything you need to know about iPhone programming.
Generally it is frowned down upon to say to look more or read documentation, but you really haven't looked at all. Especially because of Apple's own resource that tells you how to do almost anything, especially something like this. It's not something you can pick up and bits and pieces of and expect to be successful with, it really should be learned starting from the beginning and moving forward. This is especially true if you've never programmed before or are unfamiliar with C/Objective-C.
Three20 has a photo browser that is open source and works similarly to the iPhone's photo browser with some nice code examples. The images come from an image source object that can relate them to images in your apps bundle or images on the web. Looks like its Google group is here. I think that to use images in your bundle you use a URL formed like: bundle://image-name.png and not the typical use of the main bundle to get a path to resource.
I use custom images in google maps markers. I have included google earth control through google earth browser plugin. But they don't show custom images in google earth control? Any way I can solve this problem?
Thanks,
Jayesh
In general, you define your own symbols via Style/Iconstyle/Icon structure first, then you reference them in placemarks using the styleUrl element.
If you have a KML/KMZ that works well with the standalone GE application showing your custom icons, you can load it into the API using some JavaScript like
var networkLink = ge.createNetworkLink('My cool KML/KMZ file');
var link = ge.createLink('Link to My cool ...');
link.setHref('http://www.here.on.the.net/MyCool.kmz');
networkLink.setLink(link);
ge.getFeatures().appendChild(networkLink);
If not you may get the stylemaps into the "internal KML" via some code. For example see here
Hope this helps.
Good luck
MikeD
Try absolute paths for the marker icon's images. Must be a bug of some sort.