Conversion System::Uint^ to unsigned long - c++-cli

I have a function which takes pointer value as argument in my C Static Library.
Now I am writing C/CLI wrapper on it which in turn will be used in C# code.
long function_C( PULONG pulsize, PULONG pulcount );
Wrapper Function C++/CLI
long function_Managed( System::Uint^ size, System::Uint^ pulcount );
I am calling function_C function from function_Managed.Now I facing problem to convert System::Uint^ PULONG.
My Query is
1. is this correct do this.
2. If this is correct than how to convert System::Uint^ to PULONG

long function_C(PULONG pulsize, PULONG pulcount);
int function_Managed(unsigned% size, unsigned% count)
{
unsigned long lsize = size, lcount = count;
long const ret = function_C(&lsize, &lcount);
size = lsize, count = lcount;
return ret;
}
To C# code, function_Managed will have this signature:
int function_Managed(ref uint size, ref uint count)

See here for more info. Summarized below:
unsigned int k = *safe_cast<System::UInt^>(x);

Related

`const int* const int` initialisation with function

I want to define a constant array of constants at every MPI node using C++03. M_chunk_sizes defines the size of matrix that will be passed to other nodes and won't be changed during the runtime.
int* define_chunk_sizes( int S, int world) {
int out[world];
double quotient = static_cast<double> (S) / world;
int maj = ceil(quotient);
for (int i =0; i < world - 1; i++)
out[i] = maj;
out[world-1] = maj + (S - maj*world);
return out;
}
int main() {
const int M = 999; // rows
int world_size = 4;
const int* const M_chunk_sizes = define_chunk_sizes(M, world_size);
}
But i get a warning: address of stack memory associated with local variable 'out' returned [-Wreturn-stack-address]
return out;.
What is the right way of doing this?
funciton local variables(stack varibales) will go out of scope and life once function returns.
you have use dynamic memory management operators, so allocate memory to out using
new
and relase memory using
delete
once you done with it.

c and objective-c -- const char* and char*

I have a function:
-(void)ADPCMDecode:(char *)indata : (short *)outdata :(long)len {
indata is a char and the function does pointer arithmetic to iterate for a length of len, modifying outdata, which is a short and I will need to do pointer arithmetic to get the values from it.
I am attempting to call the function using:
const char *modulatedBytes1 = [modulatedAudio bytes];
char *modulatedBytes [] = modulatedBytes1;
unsigned int moduleatedLength = [modulatedAudio length];
short *decompressedBytes = NULL;
[self ADPCMDecode:modulatedBytes :decompressedBytes :moduleatedLength];
DLog(#"%hi",decompressedBytes[1]);
I get a BAD ACCESS error on this line: *outp++ = valprev; within the function, because I am passing a constant char * instead of a char *
How should I call the function, and how would I get the output from it?
I have no background in C, which is why I do not understand how to go about doing this.
Here is the C only version of the same question:
https://pastee.org/d3y3z

LdrLoadDll problem

I am trying to code an alternative to LoadLibrary function, based on the idea of calling the function LdrLoadDll from ntdll.
This function needs as a parameter the dll file to load, in a UNICODE_STRING format.
I really can't get what I am doing wrong here (string seems to be correctly initialized), but when LdrLoadDll is called, I get the following error:
Unhandled exception in "Test.exe" (NTDLL.DLL): 0xC0000005: Access Violation.
I use Visual C++ 6.0 for this test, and I am using Windows 7 64 bit.
I post full code here, thanks in advance for any help:
#include <Windows.h>
typedef LONG NTSTATUS; //To be used with VC++ 6, since NTSTATUS type is not defined
typedef struct _UNICODE_STRING { //UNICODE_STRING structure
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;
} UNICODE_STRING;
typedef UNICODE_STRING *PUNICODE_STRING;
typedef NTSTATUS (WINAPI *fLdrLoadDll) //LdrLoadDll function prototype
(
IN PWCHAR PathToFile OPTIONAL,
IN ULONG Flags OPTIONAL,
IN PUNICODE_STRING ModuleFileName,
OUT PHANDLE ModuleHandle
);
/**************************************************************************
* RtlInitUnicodeString (NTDLL.#)
*
* Initializes a buffered unicode string.
*
* RETURNS
* Nothing.
*
* NOTES
* Assigns source to target->Buffer. The length of source is assigned to
* target->Length and target->MaximumLength. If source is NULL the length
* of source is assumed to be 0.
*/
void WINAPI RtlInitUnicodeString(
PUNICODE_STRING target, /* [I/O] Buffered unicode string to be initialized */
PCWSTR source) /* [I] '\0' terminated unicode string used to initialize target */
{
if ((target->Buffer = (PWSTR) source))
{
unsigned int length = lstrlenW(source) * sizeof(WCHAR);
if (length > 0xfffc)
length = 0xfffc;
target->Length = length;
target->MaximumLength = target->Length + sizeof(WCHAR);
}
else target->Length = target->MaximumLength = 0;
}
NTSTATUS LoadDll( LPCSTR lpFileName)
{
HMODULE hmodule = GetModuleHandleA("ntdll.dll");
fLdrLoadDll _LdrLoadDll = (fLdrLoadDll) GetProcAddress ( hmodule, "LdrLoadDll" );
int AnsiLen = lstrlenA(lpFileName);
BSTR WideStr = SysAllocStringLen(NULL, AnsiLen);
::MultiByteToWideChar(CP_ACP, 0, lpFileName, AnsiLen, WideStr, AnsiLen);
UNICODE_STRING usDllFile;
RtlInitUnicodeString(&usDllFile, WideStr); //Initialize UNICODE_STRING for LdrLoadDll function
::SysFreeString(WideStr);
NTSTATUS result = _LdrLoadDll(NULL, LOAD_WITH_ALTERED_SEARCH_PATH, &usDllFile,0); //Error on this line!
return result;
}
void main()
{
LoadDll("Kernel32.dll");
}
in
_LdrLoadDll(NULL, LOAD_WITH_ALTERED_SEARCH_PATH, &usDllFile,0);
last parameter can't be zero
you can't call SysFreeString before you call _LdrLoadDll,
since the usDllFile.buffer parameter points to this string

How to do CRC32 hashing on a string in objective C

as per title, i couldnt find another tutorial on this...
i found a piece of code here: http://classroomm.com/objective-c/index.php?action=printpage;topic=2891.0
but it is giving me alot of warnings and doesnt really know how to use it.
Any other solution?
You might want to check this out - http://code.google.com/p/ofc/wiki/DCRC32
Just use crc32() function, it's simple and straight forward. See this answer for details: https://stackoverflow.com/a/14533955/1760595
I modified http://www.csbruce.com/software/crc32.c slightly,
and used UTF8String method to get a pointer to the internal CString representation of NSString.
This saves copying.
Unfotunately zlib's crc32 implementation needs a buffer length.
This one just terminates with the 0 byte at the end of the C-String.
#implementation NSString (crc32)
static unsigned long Crc32_String(const char *string)
{
static const unsigned long crcTable[256] = {
0x00000000,0x77073096,0xEE0E612C,0x990951BA,0x076DC419,0x706AF48F,0xE963A535,
0x9E6495A3,0x0EDB8832,0x79DCB8A4,0xE0D5E91E,0x97D2D988,0x09B64C2B,0x7EB17CBD,
0xE7B82D07,0x90BF1D91,0x1DB71064,0x6AB020F2,0xF3B97148,0x84BE41DE,0x1ADAD47D,
0x6DDDE4EB,0xF4D4B551,0x83D385C7,0x136C9856,0x646BA8C0,0xFD62F97A,0x8A65C9EC,
0x14015C4F,0x63066CD9,0xFA0F3D63,0x8D080DF5,0x3B6E20C8,0x4C69105E,0xD56041E4,
0xA2677172,0x3C03E4D1,0x4B04D447,0xD20D85FD,0xA50AB56B,0x35B5A8FA,0x42B2986C,
0xDBBBC9D6,0xACBCF940,0x32D86CE3,0x45DF5C75,0xDCD60DCF,0xABD13D59,0x26D930AC,
0x51DE003A,0xC8D75180,0xBFD06116,0x21B4F4B5,0x56B3C423,0xCFBA9599,0xB8BDA50F,
0x2802B89E,0x5F058808,0xC60CD9B2,0xB10BE924,0x2F6F7C87,0x58684C11,0xC1611DAB,
0xB6662D3D,0x76DC4190,0x01DB7106,0x98D220BC,0xEFD5102A,0x71B18589,0x06B6B51F,
0x9FBFE4A5,0xE8B8D433,0x7807C9A2,0x0F00F934,0x9609A88E,0xE10E9818,0x7F6A0DBB,
0x086D3D2D,0x91646C97,0xE6635C01,0x6B6B51F4,0x1C6C6162,0x856530D8,0xF262004E,
0x6C0695ED,0x1B01A57B,0x8208F4C1,0xF50FC457,0x65B0D9C6,0x12B7E950,0x8BBEB8EA,
0xFCB9887C,0x62DD1DDF,0x15DA2D49,0x8CD37CF3,0xFBD44C65,0x4DB26158,0x3AB551CE,
0xA3BC0074,0xD4BB30E2,0x4ADFA541,0x3DD895D7,0xA4D1C46D,0xD3D6F4FB,0x4369E96A,
0x346ED9FC,0xAD678846,0xDA60B8D0,0x44042D73,0x33031DE5,0xAA0A4C5F,0xDD0D7CC9,
0x5005713C,0x270241AA,0xBE0B1010,0xC90C2086,0x5768B525,0x206F85B3,0xB966D409,
0xCE61E49F,0x5EDEF90E,0x29D9C998,0xB0D09822,0xC7D7A8B4,0x59B33D17,0x2EB40D81,
0xB7BD5C3B,0xC0BA6CAD,0xEDB88320,0x9ABFB3B6,0x03B6E20C,0x74B1D29A,0xEAD54739,
0x9DD277AF,0x04DB2615,0x73DC1683,0xE3630B12,0x94643B84,0x0D6D6A3E,0x7A6A5AA8,
0xE40ECF0B,0x9309FF9D,0x0A00AE27,0x7D079EB1,0xF00F9344,0x8708A3D2,0x1E01F268,
0x6906C2FE,0xF762575D,0x806567CB,0x196C3671,0x6E6B06E7,0xFED41B76,0x89D32BE0,
0x10DA7A5A,0x67DD4ACC,0xF9B9DF6F,0x8EBEEFF9,0x17B7BE43,0x60B08ED5,0xD6D6A3E8,
0xA1D1937E,0x38D8C2C4,0x4FDFF252,0xD1BB67F1,0xA6BC5767,0x3FB506DD,0x48B2364B,
0xD80D2BDA,0xAF0A1B4C,0x36034AF6,0x41047A60,0xDF60EFC3,0xA867DF55,0x316E8EEF,
0x4669BE79,0xCB61B38C,0xBC66831A,0x256FD2A0,0x5268E236,0xCC0C7795,0xBB0B4703,
0x220216B9,0x5505262F,0xC5BA3BBE,0xB2BD0B28,0x2BB45A92,0x5CB36A04,0xC2D7FFA7,
0xB5D0CF31,0x2CD99E8B,0x5BDEAE1D,0x9B64C2B0,0xEC63F226,0x756AA39C,0x026D930A,
0x9C0906A9,0xEB0E363F,0x72076785,0x05005713,0x95BF4A82,0xE2B87A14,0x7BB12BAE,
0x0CB61B38,0x92D28E9B,0xE5D5BE0D,0x7CDCEFB7,0x0BDBDF21,0x86D3D2D4,0xF1D4E242,
0x68DDB3F8,0x1FDA836E,0x81BE16CD,0xF6B9265B,0x6FB077E1,0x18B74777,0x88085AE6,
0xFF0F6A70,0x66063BCA,0x11010B5C,0x8F659EFF,0xF862AE69,0x616BFFD3,0x166CCF45,
0xA00AE278,0xD70DD2EE,0x4E048354,0x3903B3C2,0xA7672661,0xD06016F7,0x4969474D,
0x3E6E77DB,0xAED16A4A,0xD9D65ADC,0x40DF0B66,0x37D83BF0,0xA9BCAE53,0xDEBB9EC5,
0x47B2CF7F,0x30B5FFE9,0xBDBDF21C,0xCABAC28A,0x53B39330,0x24B4A3A6,0xBAD03605,
0xCDD70693,0x54DE5729,0x23D967BF,0xB3667A2E,0xC4614AB8,0x5D681B02,0x2A6F2B94,
0xB40BBE37,0xC30C8EA1,0x5A05DF1B,0x2D02EF8D };
unsigned long crc32;
unsigned char *byteBuf;
size_t i;
char byte;
/** accumulate crc32 for buffer **/
crc32 = 0;
byteBuf = (unsigned char *) string;
i = 0;
while ((byte = byteBuf[i++])) {
crc32 = (crc32 >> 8) ^ crcTable[ (crc32 ^ byte) & 0xFF ];
}
return( crc32 ^ 0xFFFFFFFF );
}
- (unsigned long)crc32
{
return Crc32_String(0, [self UTF8String]);
}
#end

AccessViolation, when calling C++-DLL from C++/CLI

I've written a C++/CLI wrapper for a C++-DLL to use this DLL in a C# programm.
However, when I call a function, which takes a char* I get a AccessViolation
int Wrapper::Net_methodX(int a, String^ key, long v)
{
IntPtr ptr = Marshal::StringToHGlobalAnsi(key);
pin_ptr<char> cKey = static_cast<char*>(ptr.ToPointer());
int val = methodX(a,cKey, v); // AccessViolation here
Marshal::FreeHGlobal(ptr);
return val;
}
The signature of the C++-function is
int methodX(int a, char *Key, long v);
EDIT 1
Just to "pin" like the following didn't work either:
int Wrapper::Net_methodX(int a, String^ key, long v)
{
IntPtr ptr = Marshal::StringToHGlobalAnsi(key);
char* cKey = static_cast<char*>(ptr.ToPointer());
pin_ptr<char> pinned = cKey;
int val = methodX(a,cKey, v);
Marshal::FreeHGlobal(ptr);
return val;
}
EDIT 1 END
EDIT 2
I tried also PtrToStringChars the following way (Thanks Matt, found also some doc here):
int Wrapper::Net_methodX(int a, String^ key, long v)
{
pin_ptr<const wchar_t> wkey = PtrToStringChars(key);
size_t convertedChars = 0;
size_t sizeInBytes = ((key->Length + 1) * 2);
errno_t err = 0;
char * ckey = (char * ) malloc(sizeInBytes);
err = wcstombs_s(&convertedChars, ckey, sizeInBytes, wkey, sizeInBytes);
int val = methodX(A_Symbol_Table,ckey, Value);
return val;
}
AccessViolation still occurs, maybe it's an error in methodX() (which is a Third-party-DLL).
EDIT 2 END
I have read some related questions here, but did not find a solution yet.
Any hints?
Thank you.
I know this is an old question, but for anyone who stumble upon this question looking for an answer, here are some simpler solutions.
Simply use sprintf to do the conversion like this: sprintf(cStr, "%s", clrString);. See my answer to this question for a complete example.
Read KB311259 as suggested by Matt Smith. If you are using VS 2008 or higher, use marshal_as<> (Method #4 in the KB). It's much simpler than the other methods in that document.
Simon,
I tried out your example and I do not get an Access Violation. Here's my code:
using namespace System;
using namespace System::Runtime::InteropServices;
ref class Wrapper
{
public:
static int Net_methodX(int a, String^ key, long v);
};
int methodX(int a, char * pKey, long v)
{
IntPtr ptr = static_cast<IntPtr>(pKey);
String ^ pString = Marshal::PtrToStringAnsi(ptr);
System::Console::WriteLine(pString);
return a;
}
int Wrapper::Net_methodX(int a, String^ pKey, long v)
{
IntPtr ptr = Marshal::StringToHGlobalAnsi(pKey);
pin_ptr<char> cKey = static_cast<char*>(ptr.ToPointer());
int val = methodX(a,cKey, v); // AccessViolation here
Marshal::FreeHGlobal(ptr);
return val;
}
void main()
{
Wrapper wrapper;
String ^ p = gcnew String("Hello");
wrapper.Net_methodX(0, p, 0);
}
Also, I have a few comments:
Read here: http://support.microsoft.com/kb/311259
You are using a pin_ptr to native memory. The StringToHGlobalAnsi method returns native memory, so I don't think using a pin_ptr makes sense here. A pin_ptr would make sense if you were using a method that gives you back a pointer to managed memory (like PtrToStringChars). Unless you are modifying the string, you probably want to go with the PtrToStringChars approach anyways--to avoid unnecessary allocation and copying.
Would you post an example version of methodX that causes the problem? If I can reproduce the issue, I might be able to be more helpful.
Simon
I think there is a problem with the following code
pin_ptr<char> cKey = static_cast<char*>(ptr.ToPointer());
You might want to read this http://social.msdn.microsoft.com/forums/en-US/vclanguage/thread/0bd049fe-844a-4cb6-b9f6-c8f5107bc957
Let me know if it helped you.
Sujay