AccessViolation, when calling C++-DLL from C++/CLI - c++-cli

I've written a C++/CLI wrapper for a C++-DLL to use this DLL in a C# programm.
However, when I call a function, which takes a char* I get a AccessViolation
int Wrapper::Net_methodX(int a, String^ key, long v)
{
IntPtr ptr = Marshal::StringToHGlobalAnsi(key);
pin_ptr<char> cKey = static_cast<char*>(ptr.ToPointer());
int val = methodX(a,cKey, v); // AccessViolation here
Marshal::FreeHGlobal(ptr);
return val;
}
The signature of the C++-function is
int methodX(int a, char *Key, long v);
EDIT 1
Just to "pin" like the following didn't work either:
int Wrapper::Net_methodX(int a, String^ key, long v)
{
IntPtr ptr = Marshal::StringToHGlobalAnsi(key);
char* cKey = static_cast<char*>(ptr.ToPointer());
pin_ptr<char> pinned = cKey;
int val = methodX(a,cKey, v);
Marshal::FreeHGlobal(ptr);
return val;
}
EDIT 1 END
EDIT 2
I tried also PtrToStringChars the following way (Thanks Matt, found also some doc here):
int Wrapper::Net_methodX(int a, String^ key, long v)
{
pin_ptr<const wchar_t> wkey = PtrToStringChars(key);
size_t convertedChars = 0;
size_t sizeInBytes = ((key->Length + 1) * 2);
errno_t err = 0;
char * ckey = (char * ) malloc(sizeInBytes);
err = wcstombs_s(&convertedChars, ckey, sizeInBytes, wkey, sizeInBytes);
int val = methodX(A_Symbol_Table,ckey, Value);
return val;
}
AccessViolation still occurs, maybe it's an error in methodX() (which is a Third-party-DLL).
EDIT 2 END
I have read some related questions here, but did not find a solution yet.
Any hints?
Thank you.

I know this is an old question, but for anyone who stumble upon this question looking for an answer, here are some simpler solutions.
Simply use sprintf to do the conversion like this: sprintf(cStr, "%s", clrString);. See my answer to this question for a complete example.
Read KB311259 as suggested by Matt Smith. If you are using VS 2008 or higher, use marshal_as<> (Method #4 in the KB). It's much simpler than the other methods in that document.

Simon,
I tried out your example and I do not get an Access Violation. Here's my code:
using namespace System;
using namespace System::Runtime::InteropServices;
ref class Wrapper
{
public:
static int Net_methodX(int a, String^ key, long v);
};
int methodX(int a, char * pKey, long v)
{
IntPtr ptr = static_cast<IntPtr>(pKey);
String ^ pString = Marshal::PtrToStringAnsi(ptr);
System::Console::WriteLine(pString);
return a;
}
int Wrapper::Net_methodX(int a, String^ pKey, long v)
{
IntPtr ptr = Marshal::StringToHGlobalAnsi(pKey);
pin_ptr<char> cKey = static_cast<char*>(ptr.ToPointer());
int val = methodX(a,cKey, v); // AccessViolation here
Marshal::FreeHGlobal(ptr);
return val;
}
void main()
{
Wrapper wrapper;
String ^ p = gcnew String("Hello");
wrapper.Net_methodX(0, p, 0);
}
Also, I have a few comments:
Read here: http://support.microsoft.com/kb/311259
You are using a pin_ptr to native memory. The StringToHGlobalAnsi method returns native memory, so I don't think using a pin_ptr makes sense here. A pin_ptr would make sense if you were using a method that gives you back a pointer to managed memory (like PtrToStringChars). Unless you are modifying the string, you probably want to go with the PtrToStringChars approach anyways--to avoid unnecessary allocation and copying.
Would you post an example version of methodX that causes the problem? If I can reproduce the issue, I might be able to be more helpful.

Simon
I think there is a problem with the following code
pin_ptr<char> cKey = static_cast<char*>(ptr.ToPointer());
You might want to read this http://social.msdn.microsoft.com/forums/en-US/vclanguage/thread/0bd049fe-844a-4cb6-b9f6-c8f5107bc957
Let me know if it helped you.
Sujay

Related

StructureToPtr not copying primitive type fields in native struct to ref struct correctly

I have a native struct, (which is quite large so I have to use new key word to instantiate, below is just to make a MCVE I cant change the struct as it is provided as external dependencies),
struct NativeStruct
{
char BrokerID[11];
char InvestorID[13];
char InstrumentID[31];
char OrderRef[13];
char UserID[16];
char OrderPriceType;
char Direction;
double LimitPrice;
}
I want to convert NativeStruct to managed object, so I defined a ref struct to mirror it, this also used two enums as below,
public enum struct EnumOrderPriceTypeType
{
AnyPrice = (Byte)'1',
LimitPrice = (Byte)'2',
BestPrice = (Byte)'3',
LastPrice = (Byte)'4',
LastPricePlusOneTicks = (Byte)'5',
LastPricePlusTwoTicks = (Byte)'6',
LastPricePlusThreeTicks = (Byte)'7',
AskPrice1 = (Byte)'8',
AskPrice1PlusOneTicks = (Byte)'9',
AskPrice1PlusTwoTicks = (Byte)'A',
AskPrice1PlusThreeTicks = (Byte)'B',
BidPrice1 = (Byte)'C',
BidPrice1PlusOneTicks = (Byte)'D',
BidPrice1PlusTwoTicks = (Byte)'E',
BidPrice1PlusThreeTicks = (Byte)'F'
};
public enum struct EnumDirectionType
{
Buy = (Byte)'0',
Sell = (Byte)'1'
};
[StructLayout(LayoutKind::Sequential)]
public ref struct ManagedStruct
{
[MarshalAs(UnmanagedType::ByValTStr, SizeConst = 11)]
String^ BrokerID;
[MarshalAs(UnmanagedType::ByValTStr, SizeConst = 13)]
String^ InvestorID;
[MarshalAs(UnmanagedType::ByValTStr, SizeConst = 31)]
String^ InstrumentID;
[MarshalAs(UnmanagedType::ByValTStr, SizeConst = 13)]
String^ OrderRef;
[MarshalAs(UnmanagedType::ByValTStr, SizeConst = 16)]
String^ UserID;
EnumOrderPriceTypeType OrderPriceType;
EnumDirectionType Direction;
double LimitPrice;
};
Then I use StructureToPtr to copy the native object to managed object, and use WriteLine to test if the copy is successful,
NativeStruct *native = new NativeStruct();
ManagedStruct^ managed = gcnew ManagedStruct();
managed->LimitPrice = 95.5;
managed->BrokerID = "666666";
Marshal::StructureToPtr(managed, IntPtr(native), false);
int i;
for (i = 0; i < 11; i++)
Console::Write(native->BrokerID[i]);
Console::WriteLine();
Console::WriteLine(native->LimitPrice);
Console::WriteLine(L"Hello ");
Console::ReadLine();
My question is why LimitPrice is not copied successfuly? I have been battling this for a week, any help will be welcomed. Thanks a lot.
Marshal::StructureToPtr() can only work correctly when the managed and the native struct are an exact match. By far the simplest way to verify this is to check the sizes of the structures, they must be identical. So add this code to your program:
auto nlen = sizeof(NativeStruct);
auto mlen = Marshal::SizeOf(ManagedStruct::typeid);
System::Diagnostics::Debug::Assert(nlen == mlen);
Kaboom. The native struct takes 96 bytes and the managed one takes 104. Consequences are dire, you corrupt memory and that has a lot more unpleasant side effects than the LimitPrice member value getting copied to the wrong offset.
Two basic ways to trouble-shoot this. You can simply populate all of the managed struct members with unique values and check the first member of the native struct that has the wrong value. The member before it is wrong. Keep going until the you no longer get the kaboom. Or you can write code that uses offsetof() on the native struct members and compare them with Marshal::OffsetOf().
Just to save you the trouble, the problem are the enum declarations. Their size in the native struct is 1 byte but the managed versions take 4 bytes. Fix:
public enum struct EnumOrderPriceTypeType : Byte
and
public enum struct EnumDirectionType : Byte
Note the added : Byte to force the enum to take 1 byte of storage. It should be noted that copying the members one-by-one instead of using Marshal::StructureToPtr() is quicker and would have saved you a week of trouble.

return of a local variable by ref works

Take a look at this C++ code:
#include <iostream>
using namespace std;
class B{
public:
int& f() {
int local_n = 447;
return local_n ;
} // local_n gets out of scope here
};
int main()
{
B b;
int n = b.f(); // and now n = 447
}
I don't understand why n = 447 at the end of main, because I tried to return a reference to a local_n, when it should be NULL;
Returning a reference to a local variable invokes undefined behavior - meaning you might get lucky and it might work... sometimes... or it might format your hard drive or summon nasal demons. In this case, the compiler generated code that managed to copy the old value off the stack before it got overwritten with something else. Oh, and references do not have a corresponding NULL value...
Edit - here's an example where returning a reference is a bad thing. In your example above, since you copy the value out of the reference immediately before calling anything else, it's quite possible (but far from guaranteed) that it might work most of the time. However, if you bind another reference to the returned reference, things won't look so good:
extern void call_some_other_functions();
extern void lucky();
extern void oops();
int& foo()
{ int bar = 0;
return bar;
}
main()
{ int& x = foo();
x = 5;
call_some_other_functions();
if (x == 5)
lucky();
else
oops();
}

Conversion System::Uint^ to unsigned long

I have a function which takes pointer value as argument in my C Static Library.
Now I am writing C/CLI wrapper on it which in turn will be used in C# code.
long function_C( PULONG pulsize, PULONG pulcount );
Wrapper Function C++/CLI
long function_Managed( System::Uint^ size, System::Uint^ pulcount );
I am calling function_C function from function_Managed.Now I facing problem to convert System::Uint^ PULONG.
My Query is
1. is this correct do this.
2. If this is correct than how to convert System::Uint^ to PULONG
long function_C(PULONG pulsize, PULONG pulcount);
int function_Managed(unsigned% size, unsigned% count)
{
unsigned long lsize = size, lcount = count;
long const ret = function_C(&lsize, &lcount);
size = lsize, count = lcount;
return ret;
}
To C# code, function_Managed will have this signature:
int function_Managed(ref uint size, ref uint count)
See here for more info. Summarized below:
unsigned int k = *safe_cast<System::UInt^>(x);

LdrLoadDll problem

I am trying to code an alternative to LoadLibrary function, based on the idea of calling the function LdrLoadDll from ntdll.
This function needs as a parameter the dll file to load, in a UNICODE_STRING format.
I really can't get what I am doing wrong here (string seems to be correctly initialized), but when LdrLoadDll is called, I get the following error:
Unhandled exception in "Test.exe" (NTDLL.DLL): 0xC0000005: Access Violation.
I use Visual C++ 6.0 for this test, and I am using Windows 7 64 bit.
I post full code here, thanks in advance for any help:
#include <Windows.h>
typedef LONG NTSTATUS; //To be used with VC++ 6, since NTSTATUS type is not defined
typedef struct _UNICODE_STRING { //UNICODE_STRING structure
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;
} UNICODE_STRING;
typedef UNICODE_STRING *PUNICODE_STRING;
typedef NTSTATUS (WINAPI *fLdrLoadDll) //LdrLoadDll function prototype
(
IN PWCHAR PathToFile OPTIONAL,
IN ULONG Flags OPTIONAL,
IN PUNICODE_STRING ModuleFileName,
OUT PHANDLE ModuleHandle
);
/**************************************************************************
* RtlInitUnicodeString (NTDLL.#)
*
* Initializes a buffered unicode string.
*
* RETURNS
* Nothing.
*
* NOTES
* Assigns source to target->Buffer. The length of source is assigned to
* target->Length and target->MaximumLength. If source is NULL the length
* of source is assumed to be 0.
*/
void WINAPI RtlInitUnicodeString(
PUNICODE_STRING target, /* [I/O] Buffered unicode string to be initialized */
PCWSTR source) /* [I] '\0' terminated unicode string used to initialize target */
{
if ((target->Buffer = (PWSTR) source))
{
unsigned int length = lstrlenW(source) * sizeof(WCHAR);
if (length > 0xfffc)
length = 0xfffc;
target->Length = length;
target->MaximumLength = target->Length + sizeof(WCHAR);
}
else target->Length = target->MaximumLength = 0;
}
NTSTATUS LoadDll( LPCSTR lpFileName)
{
HMODULE hmodule = GetModuleHandleA("ntdll.dll");
fLdrLoadDll _LdrLoadDll = (fLdrLoadDll) GetProcAddress ( hmodule, "LdrLoadDll" );
int AnsiLen = lstrlenA(lpFileName);
BSTR WideStr = SysAllocStringLen(NULL, AnsiLen);
::MultiByteToWideChar(CP_ACP, 0, lpFileName, AnsiLen, WideStr, AnsiLen);
UNICODE_STRING usDllFile;
RtlInitUnicodeString(&usDllFile, WideStr); //Initialize UNICODE_STRING for LdrLoadDll function
::SysFreeString(WideStr);
NTSTATUS result = _LdrLoadDll(NULL, LOAD_WITH_ALTERED_SEARCH_PATH, &usDllFile,0); //Error on this line!
return result;
}
void main()
{
LoadDll("Kernel32.dll");
}
in
_LdrLoadDll(NULL, LOAD_WITH_ALTERED_SEARCH_PATH, &usDllFile,0);
last parameter can't be zero
you can't call SysFreeString before you call _LdrLoadDll,
since the usDllFile.buffer parameter points to this string

error C3698: 'CreerLevel::Mur ^' : impossible d'utiliser ce type comme argument de 'nouveau'

i have create one class and i need to use it with vector.
ref class Mur
{
public:
int debutX, debutY;
int finX, finY;
Mur (){}
Mur(int debutX, int debutY) {
this->debutX = debutX;
this->debutY = debutY;
finX = 0;
finY = 0;
}
~Mur()
{
}
int getX() { return debutX; }
int getY() { return debutY; }
bool estFinit() {
return (finX==0);
}
void finir(int x, int y){
finX = x;
finY = y;
}
};
}
When i try to use it
std::vector<Mur^> vMurs;
...
vMurs.push_back(gcnew Mur(i,j));
Error come in file "xmemory" at line 52 but i don't know this file xD
The compiler is objecting because you're trying to store a managed object in an unmanaged class. That cannot work, the garbage collector needs to be able to find object references so it can properly collect garbage. And since it cannot find unmanaged objects, it cannot find the managed reference either.
I'd strongly advice to not use STL/CLR, it combines all the disadvantages of STL with those of the CLR. If you really, really want to use vector<> then gcroot<> can solve the problem. However, using System::Collections::Generic::List<> is by far the best solution.
using namespace System::Collections::Generic;
...
List<Mur^>^ vMurs = gcnew List<Mur^>;
...
vMurs->Add(gcnew Mur(i, j));
I agree with Alexandre C. If you want to use a vector, you could use the STL/CLR (http://msdn.microsoft.com/en-us/library/bb385954.aspx) vector.
Try using
std::vector<gcroot<Mur ^> > vMurs;
...
vMurs.push_back(gcnew Mur(i,j));