Wicket wants to serialize my Panel - serialization

When I access a specific page of my Wicket application, I get a NotSerializableException:
java.io.NotSerializableException: my.package.MyPanel$1
But I can't explain why wicket should try to serialize the Panel. Any idea?
I don't know if it helps, but here is the code I use to add the panel:
final User profileUser = ...;
final IModel<User> loggedInUser = ...;
add(new MyPanel("panelid", new Model<MyObject>(new MyObject()))
{
#Override
public boolean isVisible()
{
return profileUser != null && profileUser.equals(loggedInUser.getObject());
}
});

Wicket serializes many things into the session as part of its approach to dealing with clustering.
Just about everything in Wicket (eventually) extends Component which implements IClusterable which extends Serializable. So components such as panels that created in Wicket need to be serializable.
A common practice is to create LoadableDetachableModel classes wrapping your normal business objects with logic that stores only a key in session and reloads using that key.
If you use such models as fields in your components instead of the full business objects you'll strain the session memory much less.

Related

Blazor Passing List<T> between components

I am having issue with the code, I have my page layout as below.
I am communicating to database to get data for Main Content. It is List<SomeClass> that I am getting from database. Now I want same List<SomeClass> to be available for RightContent. Both components are custom and have different layout but can share same List rather than making same call twice. (Sequence is MainContent Initialized() method gets called first)
I created a service class AppDataService with below property. Also added to IServiceCollection services in startup.
public List<SomeClass> sharedListOfSomeClass = new List<SomeClass>();
In MainContent I am injecting AppDataService and assigning sharedListOfSomeClass with database values.
Now if I am injecting AppDataService in Right Content and and trying to access sharedListOfSomeClass I am getting it as null.
I know I am missing binding here because both the components are different in terms of html and can't bind it to any html tags.
Could any one please help me out to achieve this. I want to make single call to database for both the components.
If you want to have some global state of the app and share it between different components, the most reasonable way to do it is to create a State class that will contain the global state data
public class State
{
public List<SomeClass> SomeClassObjectsCollection { get; set; } = new List<SomeClass>();
}
In your Startup (or Program if you use Blazor wasm) you should add a State object as a singleton
services.AddSingleton<State>()
and on every page, where you need an access to state (or even in _Imports if you want to access it often) add
#inject State State
After that on any page you can refer to State.SomeClassObjectsCollection and get the same data.
The key point is adding a state as a singleton. If you will add is as transient or even scoped, the dependency container will create new instances of State.
One option is to pass the list to the components as parameter. Define a parameter in the component's code.
[Parameter] public List<SomeClass> sharedListOfSomeClass { get; set; }
In the parent pass the set the parameter:
<MyCustomComponent sharedListOfSomeClass="#MyVariableHoldingTheListValues" />
Other way I can think of is to make a static list and reference the static list in the components.
The scenario of the injection gives you null because the service could be registered as transient or scoped servervice. Not as singleton.

Google Guice runtime dependency injection

I am looking for a way to dynamically select the correct dependency during runtime using google guice.
My usecase is a kotlin application which can work with either sqlite or h2 databases depending on the configuration file provided.
The file is read when the application is executed and if the database is not found, the correct one is created and migrated into.
My database structure contains the Database (Interface), H2Database: Database, SQLiteDatabase: Database and the module binding class which looks like this:
class DatabaseModule: KotlinModule() {
override fun configure() {
bind<Database>().annotatedWith<configuration.H2>().to<H2Database>()
bind<Database>().annotatedWith<configuration.SQLite>().to<SQLiteDatabase>()
}
}
So far, with SQlite alone, I would simply request the dependency using:
#Inject
#SQLite
private lateinit var database: Database
How would I make this selection during runtime?
Without knowing too much about the specific of your code, I'll offer three general approaches.
(Also, I have never used Kotlin. I hope Java samples are enough for you to figure things out.)
First Approach
It sounds like you need some non-trivial logic to determine which Database implementation is the right one to use. This is a classic case for a ProviderBinding. Instead binding Database to a specific implementation, you bind Database to a class that is responsible providing instances (a Provider). For example, you might have this class:
public class MyDatabaseProvider.class implements Provider<Database> {
#Inject
public MyDatabaseProvider.class(Provider<SQLiteDatabase> sqliteProvider, Provider<H2Database> h2Provider) {
this.sqliteProvider = sqliteProvider;
this.h2Provider = h2Provider;
}
public Database get() {
// Logic to determine database type goes here
if (isUsingSqlite) {
return sqliteProvider.get();
} else if (isUsingH2) {
return h2Provider.get();
} else {
throw new ProvisionException("Could not determine correct database implementation.");
}
}
}
(Side note: This sample code gets you a new instance every time. It is fairly straightforward to make this also return a singleton instance.)
Then, to use it, you have two options. In your module, you would bind Database not to a specific implementation, but to your DatabaseProvider. Like this:
protected void configure() {
bind(Database.class).toProvider(MyDatabaseProvider.class);
}
The advantage of this approach is that you don't need to know the correct database implementation until Guice tries to construct an object that requires Database as one of its constructor args.
Second Approach
You could create a DatabaseRoutingProxy class which implements Database and then delegates to the correct database implementation. (I've used this pattern professionally. I don't think there's an "official" name for this design pattern, but you can find a discussion here.) This approach is based on lazy loading with Provider using the Providers that Guice automatically creates(1) for every bound type.
public class DatabaseRoutingProxy implements Database {
private Provider<SqliteDatabse> sqliteDatabaseProvider;
private Provider<H2Database> h2DatabaseProvider;
#Inject
public DatabaseRoutingProxy(Provider<SqliteDatabse> sqliteDatabaseProvider, Provider<H2Database> h2DatabaseProvider) {
this.sqliteDatabaseProvider = sqliteDatabaseProvider;
this.h2DatabaseProvider = h2DatabaseProvider;
}
// Not an overriden method
private Database getDatabase() {
boolean isSqlite = // ... decision logic, or maintain a decision state somewhere
// If these providers don't return singletons, then you should probably write some code
// to call the provider once and save the result for future use.
if (isSqlite) {
return sqliteDatabaseProvider.get();
} else {
return h2DatabaseProvider.get();
}
}
#Override
public QueryResult queryDatabase(QueryInput queryInput) {
return getDatabase().queryDatabase(queryInput);
}
// Implement rest of methods here, delegating as above
}
And in your Guice module:
protected void configure() {
bind(Database.class).to(DatabaseRoutingProxy.class);
// Bind these just so that Guice knows about them. (This might not actually be necessary.)
bind(SqliteDatabase.class);
bind(H2Database.class);
}
The advantage of this approach is that you don't need to be able to know which database implementation to use until you actually make a database call.
Both of these approaches have been assuming that you cannot instantiate an instance of H2Database or SqliteDatabase unless the backing database file actually exists. If it's possible to instantiate the object without the backing database file, then your code becomes much simpler. (Just have a router/proxy/delegator/whatever that takes the actual Database instances as the constructor args.)
Third Approach
This approach is completely different then the last two. It seems to me like your code is actually dealing with two questions:
Does a database actually exist? (If not, then make one.)
Which database exists? (And get the correct class to interact with it.)
If you can solve question 1 before even creating the guice injector that needs to know the answer to question 2, then you don't need to do anything complicated. You can just have a database module like this:
public class MyDatabaseModule extends AbstractModule {
public enum DatabaseType {
SQLITE,
H2
}
private DatabaseType databaseType;
public MyDatabaseModule(DatabaseType databaseType) {
this.databaseType = databaseType;
}
protected void configure() {
if (SQLITE.equals(databaseType)) {
bind(Database.class).to(SqliteDatabase.class);
} else if (H2.equals(databaseType)) {
bind(Database.class).to(H2Database.class);
}
}
}
Since you've separated out questions 1 & 2, when you create the injector that will use the MyDatabaseModule, you can pass in the appropriate value for the constructor argument.
Notes
The Injector documentation states that there will exist a Provider<T> for every binding T. I have successfully created bindings without creating the corresponding provider, therefore Guice must be automatically creating a Provider for configured bindings. (Edit: I found more documentation that states this more clearly.)

How to Solve Circular Dependency

Hi I have a problem with the structure of my code, it somehow goes into Circular Dependency. Here is an explanation of how my code looks like:
I have a ProjectA contains BaseProcessor and BaseProcessor has a reference to a class called Structure in ProjectB. Inside BaseProcessor, there is an instance of Structure as a variable.
In projectB there are someother classes such as Pricing, Transaction etc.
Every class in ProjectB has a base class called BaseStructure i.e. Structure, Pricing and Transaction classes all inherited from BaseStructure.
Now in Pricing and Transaction classes, I want to call a method in BaseProcessor class from BaseStructure class which causing Circular Dependency.
What I have tried is:
Using Unity, but I didn't figure out how to make it work because I try to use function like:
unityContainer.ReferenceType(IBaseProcessor, BaseProcessor)
in BaseStructure then it will need a reference of BaseProcessor which also cause Circular Dependency.
And I've also tried creating an interface of IBaseProcessor and create a function(the function I want to call) declaration in this interface. And let both BaseProcessor and BaseStructure inherit this interface. But how can I call the function in Pricing and Transaction class without create an instance of BaseProcessor?
Can anyone please tell me how to resolve this problem other than using reflection?
Any help will be much appreciated. Thanks :)
You could use the lazy resolution:
public class Pricing {
private Lazy<BaseProcessor> proc;
public Pricing(Lazy<BaseProcessor> proc) {
this.proc = proc;
}
void Foo() {
this.proc.Value.DoSomethin();
}
}
Note that you haven't to register the Lazy because Unity will resolve it by BaseProcessor registration.
Your DI container can't help solving the circular reference, since it is the dependency structure of the application that prevents objects from being created. Even without a DI container, you can't construct your object graphs without some special 'tricks'.
Do note that in most cases cyclic dependency graphs are a sign of a design flaw in your application, so you might want to consider taking a very close look at your design and see if this can't be solved by extracting logic into separate classes.
But if this is not an option, there are basically two ways of resolving this cyclic dependency graph. Either you need to fallback to property injection, or need to postpone resolving the component with a factory, Func<T>, or like #onof proposed with a Lazy<T>.
Within these two flavors, there are a lot of possible ways to do this, for instance by falling back to property injection into your application (excuse my C#):
public class BaseStructure {
public BaseStructure(IDependency d1) { ... }
// Break the dependency cycle using a property
public IBaseProcessor Processor { get; set; }
}
This moves the IBaseProcessor dependency from the constructor to a property and allows you to set it after the graph is constructed. Here's an example of an object graph that is built manually:
var structure = new Structure(new SomeDependency());
var processor = new BaseProcessor(structure);
// Set the property after the graph has been constructed.
structure.Processor = processor;
A better option is to hide the property inside your Composition Root. This makes your application design cleaner, since you can keep using constructor injection. Example:
public class BaseStructure {
// vanilla constructor injection here
public BaseStructure(IDependency d1, IBaseProcessor processor) { ... }
}
// Defined inside your Composition Root.
private class CyclicDependencyBreakingProcessor : IBaseProcessor {
public IBaseProcessor WrappedProcessor { get; set; }
void IBaseProcessor.TheMethod() {
// forward the call to the real processor.
this.WrappedProcessor.TheMethod();
}
}
Now instead of injecting the BaseProcessor into your Structure, you inject the CyclicDependencyBreakingProcessor, which will be further initialized after the construction of the graph:
var cyclicBreaker = new CyclicDependencyBreakingProcessor();
var processor = new BaseProcessor(new Structure(new SomeDependency(), cyclicBreaker));
// Set the property after the graph has been constructed.
cyclicBreaker.WrappedProcessor = processor;
This is basically the same as before, but now the application stays oblivious from the fact that there is a cyclic dependency that needed to be broken.
Instead of using property injection, you can also use Lazy<T>, but just as with the property injection, it is best to hide this implementation detail inside your Composition Root, and don't let Lazy<T> values leak into your application, since this just adds noise to your application, which makes your code more complex and harder to test. Besides, the application shouldn't care that the dependency injection is delayed. Just as with Func<T> (and IEnumerable<T>), when injecting a Lazy<T> the dependency is defined with a particular implementation in mind and we're leaking implementation details. So it's better to do the following:
public class BaseStructure {
// vanilla constructor injection here
public BaseStructure(IDependency d1, IBaseProcessor processor) { ... }
}
// Defined inside your Composition Root.
public class CyclicDependencyBreakingProcessor : IBaseProcessor {
public CyclicDependencyBreakingBaseProcessor(Lazy<IBaseProcessor> processor) {...}
void IBaseProcessor.TheMethod() {
this.processor.Value.TheMethod();
}
}
With the following wiring:
IBaseProcessor value = null;
var cyclicBreaker = new CyclicDependencyBreakingProcessor(
new Lazy<IBaseProcessor>(() => value));
var processor = new BaseProcessor(new Structure(new SomeDependency(), cyclicBreaker));
// Set the value after the graph has been constructed.
value = processor;
Up until now I only showed how to build up the object graph manually. When doing this using a DI container, you usually want to let the DI container build up the complete graph for you, since this yields a more maintainable Composition Root. But this can make it a bit more tricky to break the cyclic dependencies. In most cases the trick is to register the component that you want to break with a caching lifestyle (basically anything else than transient). Per Web Request Lifestyle for instance. This allows you to get the same instance in a lazy fashion.
Using the last CyclicDependencyBreakingProcessor example, we can create the following Unity registration:
container.Register<BaseProcessor>(new PerRequestLifetimeManager());
container.RegisterType<IStructure, Structure>();
container.RegisterType<IDependency, SomeDependenc>();
container.Register<IBaseProcessor>(new InjectionFactory(c =>
new CyclicDependencyBreakingProcessor(
new Lazy<IBaseProcessor>(() => c.GetInstance<BaseProcessor>())));

Proxying NHibernate Objects with Castle DynamicProxy swallows NH-Functionality

I'm doing things considered horrible by some lately, but I personally enjoy this kind of experiment. Here's a telegraph style description:
Use NH to fetch data objects
Each DataObject is wrapped by a CastleDynamicProxy
When Properties decorated with Custom Attributes are queried, redirect to own code instead of NHibernate to get Returnvalue.
Object creation / data fetch code
Objects=GetAll().Select(x=>ProxyFactory.CreateProxy<T>(x)).ToList();
public IList<Person> GetAll()
{
ISession session = SessionService.GetSession();
IList<Person> personen = session.CreateCriteria(typeof(Person))
.List<Person>();
return personen;
}
The Proxy generation Code:
public T CreateProxy<T>(T inputObject)
{
T proxy = (T)_proxyGenerator.CreateClassProxy(typeof(T), new ObjectRelationInterceptor<T>(inputObject));
return proxy;
}
The Interceptor used is defined like so:
public class MyInterceptor<T> : IInterceptor
{
private readonly T _wrappedObject;
public MyInterceptor(T wrappedObject)
{
_wrappedObject = wrappedObject;
}
public void Intercept(IInvocation invocation)
{
if (ShouldIntercept(invocation)) { /* Fetch Data from other source*/ }
else
{
invocation.ReturnValue = invocation.Method.Invoke(_wrappedObject, invocation.Arguments);
}
}
public bool ShouldIntercept(IInvocation invocation)
{
// true if Getter / Setter and Property
// has a certain custom attribute
}
}
This works fine in an environment without NHibernate (creating objects in code, where the Object holds its own data).
Unfortunately, the else part in the Intercept method seems to leave NHibernate unfunctional, it seems the _wrappedObject is reduced to it's base type functionality (instead of being proxied by NHibernate), so all mapped Child collections remain empty.
I tried switching from lazy to eager loading (and confirmed that all SQL gets executed), but that doesn't change anything at all.
Does anybody have an idea what I could do to get this back to work?
Thanks a lot in advance!
I found out that what I do is partially wrong and partially incomplete. Instead of deleting this question, I chose to answer it myself, so that others can benefit from it as well.
First of all, I have misunderstood the class proxy to be an instance proxy, which is why i stored the _wrappedObject. I needed the Object to perform invocation.Method.Invoke(_wrappedObject, invocation.Arguments), which is the next mistake. Instead of doing so, I should have passed the call on to the next interceptor by making use of invocation.Proceed().
Now, where was that Incomplete? NH seems to need to know Metadata about it's instances, so I missed one important line to make NH aware that the proxy is one of its kin:
SessionFactory.GetClassMetadata(entityName).SetIdentifier(instance, id, entityMode);
This only works in an NHibernate Interceptor, so the final product differs a bit from my initial one...Enough gibberish, you can see a very very comprehensible example on this on Ayende's website. Big props for his great tutorial!

Accessing more than one data provider in a data layer

I'm working on a business application which is being developed using DDD philosophy. Database is accessed through NHibernate and data layer is implemented using DAO pattern.
The UML class diagram is shown below.
UML Class Diagram http://img266.imageshack.us/my.php?image=classdiagramhk0.png
http://img266.imageshack.us/my.php?image=classdiagramhk0.png
I don't know the design is good or not. What do you think?
But the problem is not the design is good or not. The problem is after starting up the application an IDaoFactory is instantiated in presentation layer and send as parameter to presenter classes(which is designed using MVC pattern) as below
...
IDaoFactory daoFactory = new NHibernateDaoFactory(); //instantiation in main class
...
SamplePresenterClass s = new SamplePresenterClass(daoFactory);
...
Using just one data provider (which was just one database) was simple. But now we should get data from XML too. And next phases of the development we should connect to different web services and manipulate incoming and outgoing data.
The data from XML is going to be got using a key which is an enum. We add a class named XMLLoader to the data layer and add an interface ILoader to the domain. XMLLoader has a method whose signature is
List<string> LoadData(LoaderEnum key)
If we instantiate ILoader with XMLLoader in presentation layer as below we have to send it to objects which is going to get some XML data from data layer.
ILoader loader = new XMLLoader();
SamplePresenterClass s = new SamplePresenterClass(daoFactory, xmlLoader);
After implementing web service access classes
SamplePresenterClass s = new SamplePresenterClass(daoFactory, xmlLoader, sampleWebServiceConnector1, sampleWebServiceConnector2, ...);
The parameters is going to be grown in time. I think i can hold all instances of data access objects in a class and pass it to required presenters (maybe singleton pattern can helps too). In domain layer there must be a class like this,
public class DataAccessHolder
{
private IDaoFactory daoFactory;
private ILoader loader;
...
public IDaoFactory DaoFactory
{
get { return daoFactory; }
set { daoFactory = value; }
}
...
}
In main class the instantiation can be made with this design as follows
DataAccessHolder dataAccessHolder = new DataAccessHolder();
dataAccessHolder.DaoFactory = new NHibernateDaoFactory();
dataAccessHolder.Loader = new XMLLoader();
...
SamplePresenterClass s = new SamplePresenterClass(dataAccessHolder);
What do you think about this design or can you suggest me a different one?
Thanks for all repliers...
IMO, it would be cleaner to use a "global" or static daoFactory and make it generic.
DaoFactory<SamplePresenterClass>.Create(); // or
DaoFactory<SamplePresenterClass>.Create(id); // etc
Then, you can define DaoFactory<T> to take only, say, IDao's
interface IDao
{
IDaoProvider GetProvider();
}
interface IDaoProvider
{
IDao Create(IDao instance);
void Update(IDao instance);
void Delete(IDao instance);
}
Basically instead of passing every constructor your DaoFactory, you use a static generic DaoFactory. Its T must inherit from IDao. Then the DaoFactory class can look at the T provider at runtime:
static class DaoFactory<T> where T : IDao, new()
{
static T Create()
{
T instance = new T();
IDaoProvider provider = instance.GetProvider();
return (T)provider.Create(instance);
}
}
Where IDaoProvier is a common interface that you would implement to load things using XML, NHibernate, Web Services, etc. depending on the class. (Each IDao object would know how to connect to its data provider).
Overall, not a bad design though. Add a bit more OO and you will have a pretty slick design. For instance, each file for the XmlEnums could be implemented as IDao's
class Cat : IDao
{
IDaoProvider GetProvider()
{
return new XmlLoader(YourEnum.Cat);
}
// ...
}