I am currently developing an app that has to be able to share documents between two apps. A PDF file will be openend in my app and has to be sent to another app, Pages for example, to make changes to it. From there I can send the file back to my own app if the second app supports it. Now I have been able to register the file types for my own app, and it is showing up and opening files from the second app.
The problem I'm having is adding an 'Open with' option to my own app. Apple's documentation only seems to cover assigning file types to your own app, but not how to share files with other apps. Can any of you point me in the right direction?
You need to use UIDocumentInteractionController explained here and maybe this link will help link too.
Related
I'm trying to build a mobile app (react-native or native languages) that will be able to take xmp file (in other words is presets of photos) and implement its data on other photo, or implementing dng settings on another photo.
What I'm trying to understand if that is even possible, to use Lightroom presets outside of Lightroom App.
Did someone here succeed to implement his\her own Lightroom preset without using Lightroom on mobile?
I dont think so cuz every app has different sets of editing skills, the best I think you could do is to create an app from where a user will click on DNG and it will open in Lightroom.
I am trying to create an ios Wallet Event Ticket. I managed to give all the info I needed to create the pass.json and I have signed and zipped it. When I try to open this on a Mac, I am able to see the pass in the preview. When I email it and try to open it from an iPhone, the screen just goes to the main screen as if it crashed.
After lots of experimentation I found out that if I add at least one of t he images (icon) I am able to see it in preview and add it to the Wallet.
Since I do not care to add any image, this seems way too much just to make it work.
The question is, are images required in the pass? And if not, why does it not work without them. I repeat, it was displayed on Mac preview either with or without the image file.
Yes! manifest.json required the image correctly, moreover the pass.json also need to ensure everything is correct. Some elements must add in json for iPhone open, for example:serialNumber, webServiceURL, authenticationToken, relevantDate
Also, iPhone open .pkpass as difference format with mac. In my case , the signature file is wrong will also make the .pkpass file cannot open in iPhone.
The idea is that i will create a file in the app and store some data in it.
I want for the end user to be able to download that file from the iOS device to his mac/pc.
Is this somehow possible? Where should i put the file for the user to be able to download it via itunes?
Here is good tutorial you can use:
Tutorial
It is important to know, that in iOS, when your user needs to create file, you do not need to care where to save it.
Another possibility for you might be to avoid saving data as file. For example, if your data is picture:
UIImage send to email
So, this is the task I want to achieve. In my app, I have a text field which displays a list of all the apps and files that are present in my iOS device. One of them will be dropbox. When I tap on drop box, it should open the dropbox app and ask for user credentials. Once the user enters his credentials, it should save them and it shouldn't ask the next time he logs in again. Now, in that textbox that I mentioned earlier, I should get the list of the files that are there in my dropbox folder.
I'm new to iOS app development stuff so any help in the form of links, documentation will help alot. Please give me a brief idea on how to achieve this task.
Since you said links:
Tutorial Links
http://www.mathiastauber.com/integration-o-dropbox-in-your-ios-application/
http://www.mathiastauber.com/integration-of-dropbox-in-your-ios-application-authentication/
http://programmaticallytakingscreenshot.blogspot.com/2011/04/dropbox-integration-in-iphone.html
Dropbox Links
http://www.dropbox.com/developers/apps
https://www.dropbox.com/developers/start/setup#ios
You should consider using Table Views to show your data instead of Text Fields.
http://www.appcoda.com/ios-programming-tutorial-create-a-simple-table-view-app/
Apple Documentation on Table Views:
http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/tableview_iphone/AboutTableViewsiPhone/AboutTableViewsiPhone.html
Good luck with this!
What you are proposing violates the sandboxing principle of iOS. Apps don't know about anything outside their own documents folder, and do not have permission to read or write outside the area.
Files stored in Dropbox are accessible via the Dropbox API, so you will be able to achieve that part of your design, but most of the other apps on the device will not be visible or accessible to you.
If you view a PDF in Safari, it will show button in the toolbar that reads "Open in iBooks".
As far as I know there is the custom URL scheme "itms-books:" for iBooks and that allows passing a file path. iBooks then seems to be able to copy the file from the source app (from anywhere, or only from the personal documents folder?).
How does this work? The only way I'm aware of to share documents with other apps is via UIDocumentInteractionController, but that that is tied to the default popup.
Is there a way to transfer files using a custom URL scheme like iBooks does?
Or is this some hack only Apple is allowed to use (private API)?
Another way I could think of is to render the controller off screen, loop through it and touch the correct target app by code. Sounds dirty though....
Please note that my intention is not to open something in iBooks but in another app somebody else implemented (that app would be registered for the file types I offer and maybe have a custom URL scheme if required).