Difference between (plain) Classworlds and Plexus Classworlds? - maven-2

Can anyone please explain the difference between plexus-classworlds and (plain) classworlds?
These two are confusing and can't see the difference. Plexus classworlds contains almost no description. Apparently, a maven-based Java project uses both, I don't understand why.
Is it possible to replace classworlds with plexus-classworlds without much hassle?

I'm gonna answer that, even though the question is so old...
classworlds was migrated to plexus-classworlds, but the documentation on the site doesn't seem to keep up with that... the best docs I've seen was on classworlds 1.1-SNAPSHOT, although the current is plexus-classworlds 2.4.1-SNAPSHOT, and there is hardly any doc there.
if you look at plexus-classworlds, you can also see the original org.codehaus.classworlds package, with class comments like this:
A compatibility wrapper for org.codehaus.plexus.classworlds.launcher.Launcher provided for legacy code
which means that they thought about migration, but of course nothing replaces a thorough test.

Related

How is Main(...) called in referenced project?

I'm learning Blazor and using this well known example:
https://github.com/aspnet/samples/tree/master/samples/aspnetcore/blazor/FlightFinder
The FlightFinder.Server project gets started and somewhere the referenced FlightFinder.Client project has the Main method called in its program.cs which builds/runs another host.
I can't figure out where this happens and I've been trawling through the documentation and Google for hours. As far as I can see there is no direct reference to that method in the FlightFinder.Server project.
Either I'm missing something or maybe this is such common knowledge nobody has written it down anywhere. I thought it might have something to do with UseClientSideBlazorFiles or MapFallbackToClientSideBlazor but I can't see how it works.
Please help me not go insane and understand.

How can a modified Julia package be used natively?

So, there is this cool package I've found but it leaves a lot to be desired. Since it made more sense to modify it, rather than build a new one myself, I changed the code in the corresponding source directory (C:\Users[my username].julia\v0.4[package name]\src). I made sure to modify not just the base.jl file, but also the [name of package].jl one so that there are no issues with dependencies or the new functions I added. I tried running the package several times to ensure that Julia doesn't spit out any errors or exceptions (the original package had some deprecated stuff, which I also remedied). Still, I fail to use the additional functionality of the package that I augmented. Any help would be greatly appreciated.
I'm using Julia ver 0.4.2, on a Windows 7 machine. As an IDE I use Notepad++. Thanks
I'm not exactly sure what you tried, but here's a guess as to what's going on: if you've already loaded the package in your julia session, edits to the source files won't take effect unless you explicitly reload the package. There are some good workflow tips here, and more explanation of the module system here.
However, for a newbie the easiest thing might be to quit julia and restart.
As far as making changes to a package, as Gnumic commented, your best approach is to make a branch and commit your changes there. Once you become convinced your changes represent an improvement, consider sharing your changes with the rest of the world.

Reference not found after switching from Debug to Release mode

I have a problem with several references in my VB.NET project.
For example I have this line of code:
Dim m As New Chilkat.Email
It comes from the library "ChilkatDotNet45.dll".
When I click on "References" and locate this dll, I can see that it has the settings "Use local copy" and "Do not include interop types".
When I switch to Release mode, the compiler tells me that "Chilkat.EMail" is not defined.
I have this problem with several DLLs, so it is not specific to Chilkat.
Can somebody tell me what I did wrong?
Thank you.
One of the standard approaches to solving any programming-related issue is trying to reduce the scope of the investigation. If you have a big project, in which something doesn't work, try to create a smaller project, and try to replicate desired functionality in it. Reduce as much as possible, down to a brand new project with maybe 5-10 lines of code in it.
If you were unable to solve your problem after making a reduced test case, now it's good time to post it on StackOverflow. I am usually reducing problems while writing a question on SO (not before, as one might think), constantly thinking "ok, is it minimized enough"; and this is how 90% of the questions never get posted - I often find a solution along the way of reducing my question to bare bones. :)
In your case, can you build a simplified project which has this problem and post a link here? We could then try switching Debug to Release on our machines and see if the we can reproduce. There are too many options to do the guesswork.

Microsoft.VisualBasic.Compatibility.VB6.GroupBoxArray' is obsolete

I was converting VB6 to VB.NET and now I came across this warning.
I made research before and the result is comment relate statement then add new code if necessary. it is so far so good until I faced an others problem that after comment.
I commented obsolete warning but it made AxMSFlexGrid Array.AxMSFlexGrid Array.GetIndex not found(I got 7 warning about this). The problem made the design view can not show fully which just like the following picture. http://chanmingman.files.wordpress.com/2011/06/couldfindtype.jpg
But no longer, I don't know what happen or what have I done, it gone.
I want to know why. Anyone came across this situation like that?
It is obsolete in .Net 4. That means it works now, but it might be removed in future versions of .Net. You should probably just leave it, since you are having trouble understanding the code.

How to create documentation for instance variable and methods in Xcode?

I'd like to be able to Alt-Click an instance variable (or a method) as part of the program i created and read what it's purpose is.
The fact that Xcode is telling me the class variable is declared at - is nice but not enough. In this case i'd like to see custom text i typed to describe what an asset really is. Additionally type of the ivar would also be useful to know.
How can this be done? In this case, i wonder what exactly did i mean by assets
I specifically wonder if this information can be viewed from inside Xcode, similar to how Eclipse shows JavaDoc content.
You would need to create a documentation set for your project and install it in Xcode. appledoc can help you with this. This is a command-line tool that can generate documentation in Apple's style from specially formatted comments in your headers. You can also integrate this into your build process with a run script build phase, so that documentation is always up-to-date.
For small projects, it's usually not worth the effort though and you're probably better off just adding comments to your header files and jumping there with Cmd-click (Ctrl+Cmd+left-arrow to go back to where you came from).
You'll probably want to take a look at Apple's documentation on Documentation Sets as well as their article on generating doc sets using Doxygen. The latter is based on Xcode 3.x, so how relevant it is is somewhat questionable, but it'd be a good idea to take a look nonetheless.
That said, if you decide to use Doxygen (alternatives like HeaderDoc can be used for documentation, but I'm not sure what's available to you as far as creating doc sets goes), it looks like the main point is you'll want to throw GENERATE_DOCSET=YES into your Doxyfile (or whatever you decide to call it). After that, you'd just throw the results into ~/Library/Developer/Shared/Documentation/DocSets (according to Doxygen's documentation). I don't know whether this works in Xcode 4.x - it's worth a shot though, and it'd be nice to hear back on it.
Note: most of this was based on this answer by Barry Wark. Figure credit is due there, since I wouldn't have bothered looking into this were it not for his answer.