Windows Embedded Compact 7 - device requirements? - embedded

I can't find anywhere what are the hardware requirements of embedded device to successfully run Windows Embedded Compact 7? Thank you in advance!

I'll agree it is hard to find the hardware requirements, but what I have found out is that the minimum footprint is ~300 MB for windows compact 7 compared to 40 MB of XPe

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Why does the amount of memory available to x86 applications fluctuate in vb.net? [duplicate]

Which is the maximum amount of memory one can achieve in .NET managed code? Does it depend on the actual architecture (32/64 bits)?
There are no hard, exact figure for .NET code.
If you run on 32 bit Windows; your process can address up to 2 GB, 3 GB if the /3GB switch is used on Windows Server 2003.
If you run a 64 bit process on a 64 bit box your process can address up to 8 TB of address space, if that much RAM is present.
This is not the whole story however, since the CLR takes some overhead for each process. At the same time, .NET will try to allocate new memory in chunks; and if the address space is fragmented, that might mean that you cannot allocate more memory, even though some are available.
In C# 2.0 and 3.0 there is also a 2G limit on the size of a single object in managed code.
The amount of memory your .NET process can address depends both on whether it is running on a 32/64 bit machine and whether or not it it running as a CPU agnostic or CPU specific process.
By default a .NET process is CPU agnostic so it will run with the process type that is natural to the version of Windows. In 64 bit it will be a 64 bit process, and in 32 bit it will be a 32 bit process. You can force a .NET process though to target a particular CPU and say make it run as a 32 bit process on a 64 bit machine.
If you exclude the large address aware setting, the following are the various breakdowns
32 bit process can address 2GB
64 bit process can address 8TB
Here is a link to the full breakdown of addressable space based on the various options Windows provides.
http://msdn.microsoft.com/en-us/library/aa366778.aspx
For 64 bit Windows the virtual memory size is 16 TB divided equally between user and kernel mode, so user processes can address 8 TB (8192 GB). That is less than the entire 16 EB space addressable by 64 bits, but it is still a whole lot more than what we're used to with 32 bits.
I have recently been doing extensive profiling around memory limits in .NET on a 32bit process. We all get bombarded by the idea that we can allocate up to 2.4GB (2^31) in a .NET application but unfortuneately this is not true :(. The application process has that much space to use and the operating system does a great job managing it for us, however, .NET itself seems to have its own overhead which accounts for aproximately 600-800MB for typical real world applications that push the memory limit. This means that as soon as you allocate an array of integers that takes about 1.4GB, you should expect to see an OutOfMemoryException().
Obviously in 64bit, this limit occurs way later (let's chat in 5 years :)), but the general size of everything in memory also grows (I am finding it's ~1.7 to ~2 times) because of the increased word size.
What I know for sure is that the Virtual Memory idea from the operating system definitely does NOT give you virtually endless allocation space within one process. It is only there so that the full 2.4GB is addressable to all the (many) applications running at one time.
I hope this insight helps somewhat.
I originally answered something related here (I am still a newby so am not sure how I am supposed to do these links):
Is there a memory limit for a single .NET process
The .NET runtime can allocate all the free memory available for user-mode programs in its host. Mind that it doesn't mean that all of that memory will be dedicated to your program, as some (relatively small) portions will be dedicated to internal CLR data structures.
In 32 bit systems, assuming a 4GB or more setup (even if PAE is enabled), you should be able to get at the very most roughly 2GB allocated to your application. On 64 bit systems you should be able to get 1TB. For more information concerning windows memory limits, please review this page.
Every figure mentioned there has to be divided by 2, as windows reserves the higher half of the address space for usage by code running in kernel mode (ring 0).
Also, please mind that whenever for a 32 bit system the limit exceeds 4GB, use of PAE is implied, and thus you still can't really exceed the 2GB limit unless the OS supports 4gt, in which case you can reach up to 3GB.
Yes, in a 32 bits environment you are limited to a 4GB address-space but Windows claims about half. On a 64 bits architecture it is, well, a lot bigger. I believe it's 4G * 4G
And on the Compact Framework it usually is in the order of a few hundred MB
I think other answers being quite naive, in real world after 2GB of memory consumption your application will behave really badly. In my experience GUIs generally go massively clunky, unsusable after lots of memory consumptions.
This was my experience, obviously actual cause of this can be objects grows too big so all operations on those objects takes too much time.
The following blog post has detailed findings on x86 and x64 max memory. It also has a small tool (source available) which allows easy easting of the different memory options:
http://www.guylangston.net/blog/Article/MaxMemory.

Laptop requirements with kinect xbox1

I am using kinect xbox1 for window camera, for computing skeleton data and rgb data.I am retrieving 30 frames per second. Also calculating joint values of human body and then calculate angle between joints. I want that my laptop/system compute faster values of joints and angle. And store into directory.But recently i am using my laptop which compute the joint values and angle very slowly.
Specification of my laptop are:
500GB Hard
600GB RAM
1.7GHZ processor
Kindly tell me which system i am used to calculate faster calculation. I want really fast system/laptop to calculate very fast calculations. Anyone have idea please tell me.
And also tell me the complete specifications of system. I want to use latest fastest technology or any machine which resolve my issue.
Your computer must have the following minimum capabilities:
32-bit (x86) or 64-bit (x64) processors
Dual-core, 2.66-GHz or faster processor
USB 2.0 bus dedicated to the Kinect
2 GB of RAM
Graphics card that supports DirectX 9.0c
Source: MSDN
Anyway I suggest you:
A Desktop PC
with a Processor with 3Ghz (More are usually better) multi-core processor
with a GPU compatible with DirectX 11 and C++ AMP

How to check my RAM configuration (Windows 7)?

I would like to check my RAM configuration.
I know it is easy to check the total RAM installed on a computer (eg 32 GB), but is there an easy way to check in Windows if the RAM is e.g. 2x16 GB, 4x8 GB, 8x4 GB or 16x2 GB?
Thank you
There is a simple utility called CPU-Z that will tell you almost anything you need to know, check it out at http://www.cpuid.com/softwares/cpu-z.html. I do not believe there is a similar way to see this information from Windows itself.
If you have access to it, you can usually see this information in the BIOS as well.

Is 4 GB of RAM necessary windows phone 8 development?

It is mentioned on MSDN page,is the requirement strict?My system has 3 GB of RAM and I am not thinking about upgrading my system's ram anytime soon.
Also can I ignore Visual Studio,Windows phone 8 sdk on the whole if I pick up marmalade sdk as the primary development tool?
As someone who has to estimate system requirements with some regularity, I take minimum system requirements with a grain of salt. The minimum requirements have some padding, because nobody really knows where the edge really is, and as estimators we have to play it safe.
Usually, you can get stuff to run even if you don't meet the minimums.
Note that this doesn't mean that it will run well.
Not sure about Marmalade. You should consider separating these two questions into separate postings.
For successfully developing windows phone application minimum hardware requirement is necessary.

Windows presentation layer using c# and .net hardware requirements

All,
If I were to develop a kiosk app using Windows presentation foundation, c# and .net, what hardware requirements would I need. I plan on making it a standalone desktop app. It would contain images, and about 1-2 minutes of video. What kind of CPU (pentium, dual-core, what clock speed, graphic card?, memory? )
What if I made the kiosk a web app? What hardware requirements would I need?
Thanks,
Rohit
Not the exact answer, but I would go with the cheapest actual PC configuration. Your software will probably run on an actual 300$ budget PC.
If you need more proof and want to go with older PC. Test it on a relative PC, I'm sure you could find someone with a P4. ;-) Else just buy one used (probably for 50$).