iOS Crash Reporter Service / Alternative to MacDevCrashReports.com - objective-c

I'm looking for a iOS crash reporter web service. I know MacDevCrashReports but they currently do not accept new sign ups.
I know there is a open source crash reporter framework on GitHub, but I don't want to put that stuff on a server, configure it and so on. A nice web service would be much nicer.
Thanks,
Patrick

I've been using Crittercism for my iOS and Android apps. It's saved me a LOT of time. It has a few more features than BugSense and Hoptoad.

MacDevCrashReports is running out, since I am not able to continue providing the service for free, the amount of data is just too huge. 100.000 crash reports e.g. require about 2GB of storage. BUT I am working on a new service with some friends to provide enhanced functionality for managing crash reports and other developer related data. You might want to check for HockeyApp for news about that.
Until then, you can also use the source MacDevCrashReports is based on, on your own web server. It is completely open source and available at GitHub.
The process of collecting crashes is using PLCrashReporter. Which is more reliable and is async-safe. There are also cases of crashes, like crashes in objc runtime, where it will result in a deadlock (Information by Landon Fuller, creator of PLCrashReporter).
Symbolication of PLCrashReporter created crash log files, can be done with the dSYM bundles, check this description.
Regarding the AppStore argument from Peter. As Patrick points out, this is not working for Ad-Hoc builds, which is one big issue, since you want to find and fix the crashes while testing. On the other side, the crash reports in iTunes Connect are very inaccurate:
The data set only updates once a day
The data is only available after users sync their devices with iTunes and only IF they agreed sending that data. Since most users don't understand the dialog, they deny
You only get a subset of crashes, the top 5
You don't get instant reports, as opposed using an in-app reporter
You don't get grouping of similar crashes as the web service does
You don't get a web interface to work with the crashes, make notes, mark as fixed, etc.
iTunes connect reports for my app to have 0 (zero) crashes, but in my database there are about 200! Check this blog post by futuretap about their experience and findings of using an in-app crash reporter.

There is a new service called BugSense . Give it a shot!

For ad-hoc crash reports you can use TestFlight. It has TestFlights SDK, using which you can collect crash reports and additional data, checkpoints, feedbacks.

If you're distributing through the App Store, you should get crash reports in iTunes Connect.

We're playing around with Hoptoad for some apps. Looks to work pretty well.

I've used HockeyApp and Crashlytics with great success. HockeyApp is nice in that once you've added your IPA file to their service they even provide a download page for you to distribute your build to your testers.
Crashlytics is a little cleaner from a UX perspective but it's still in beta and has a bit of a wait period whereas HockeyApp you can use immediately and it's a bit more mature. It also seems Crashlytics gives preference to apps that are already in the app store when you sign up for the program.

You can also check out BugHD,support iOS,Mac & Android Crash Report

For tracking crashes, I really like Appsee for iOS (although also great for Android apps). It gives detailed crash reports, and also session recordings that let you visually monitor all crashes within your app.
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
Appsee.start()
return true
}

Related

How to create background location service in Appcelerator Titanium working after restarting device

I want to make an application which will send information to a server about user's location every 30min. It is needed to provide location specific push notifications.
I need such functionality for Android/iOS, which would work in background (also if device is restarted). I found some articles covering background services and I created background service doing that, but after phone is restarted it won't work.
Is it possible with Android and iOS? How can I achieve that?
With iOS, no. With Android, yes.
Apple has gone to great lengths to limit what apps can do. You can do some things in the background for an extended period of time (GPS, play audio, Voip, etc), but after a reboot your app will not be restarted until the user opens it again. There are exceptions to this. Voip apps are allowed to restart after a reboot, but apple will not approve your app for the App Store unless you actually have a place for a user in your app to use the Voip feature. Geofences are a possibility, but I haven't had experience with that feature yet. In my experience, Apple does whatever they can to make sure your app doesn't run forever.
With android, there is more flexibility and what you propose is totally possible. I've listed some important links below, since most of those solutions are far better documented than what I can do here.
Essentially you need to register as a boot receiver and then send an intent to start a titanium android service when the boot event is received. I don't have experience with starting a titanium service, but I'm sure its a simple intent you need to fire. Either way you'll need a module for this native code. I attached a link to a bencoding titanium module that may help you, although there may be some others out there. You may even need to code one yourself.
Samsung is notorious for stopping your app with their SPCM feature. You may want to familiarize yourself with it. I've added a stackoverflow discussion link below.
I don't know all of your system requirements but honestly, for any app I would try my best to not run forever. It will hurt the battery life for your users and will add a lot of complexity. Maybe you could simply have the app check the GPS coordinates when it receives a push notification and decide right there and then whether to present a notification to the user? Just something to consider.
Either way good luck!
How to start an Application on startup?
http://docs.appcelerator.com/platform/latest/#!/guide/Android_Services
https://github.com/benbahrenburg/benCoding.Android.Tools
Dealing with Samsung SPCM killer

Connecting to iMessage functionality with iOS8

I am making an iPhone app and need to be able to minimally see when a message comes in, when I myself look at it, and when I answer it. I need to see when this happens on the message app that is within the iPhone iOS. I have been looking around for a solution on this and have not been able to find one.
Is this possible to access this data on the iPhone or is it completely closed off?
There is no Messages SDK available currently (as of iOS 8.1) that would allow a developer to interact with (or receive) messages.
The most you can do is to share content through MFMessageComposeViewController.
Be aware other search results suggesting you can use CoreTelephony - you app will be rejected by Apple because CT is a private framework.

is web view wrapper app get rejected by apple app store?

I am creating the app which loads the HTML page in UIWebView. Here, we are doing the offline capture feature for the app(doing encryption and storing data to the device using coredata).
Note : My App UI is completely UIWebView.
Recently, I heard that these kind of apps gets rejected by apple app store.
If it is true or some one have the same rejection, please provide the info.
your help could be appreciated.
Just using HTML as an implementation method of your UI doesn't become a reason for rejection. This once has been an issue a few years ago, and Apple formally does not limit implementation method anymore. If they do, most of hybrid app platforms couldn't work.
If someone have rejection of their HTML UI app, that should be due to bug or crude implementation of the app features rather than using of HTML stuff. In many cases HTML based UI on mobile systems fails to provide nice responses, then you need to care a lot not to break them. If the reviewer think your app is broken, then your app will be rejected.
Take care that the basis of normal or working state is always Apple's native app.
Yes. An app which its purpose is only to preview a website will be rejected based on Apple's Review Guidelines. Your app has to offer a minimum functionality and introduce at least some App Specific values to be acceptable. You can refer to this link for more information on Apples policy for releasing new applications:
App Store Review Guidelines Minimum Functionality

Sencha touch 2.0, android app keeps showing loading screen forever on certain devices

I've finished writing my first Sencha app and released it in Android market place. This is basically for a conference being held in Metro Detroit Area next week. I'm also introducing Sencha in my company as a viable mobile option.
However once released into the market, it does not seem to load on certain devices. How to find out what is wrong on the device? It works great on desk top and also on certain android phones and nexus pad but does not load ( the user keeps seeing the loading page for ever) in certain other phones. I would like to know how to debug this issue? Does Sencha log the console log exceptions in logcat? Any help in this direction is highly
appreciated!
I'm using Internet permissions to access twitter feed and google maps. Kind of guessing that the issue could be because of accessing Internet but how to find that out?
Thanks
From experience, this is generally due to javascript errors before sencha has been properly set up. This can be missing functionality or include issues, picky parsers etc. There is no real good way to debug this more than to get ahold of an affected device and set window.error = alert before any other javascript is run.

iTunes Connect doesn't ask for updated screenshots?

I've updated my iPhone app to support the iPhone 5 screen..
I've done this before for another app and I was forced to upload new screenshots taken with the iPhone 5.
This time however, iTunes Connect just displays the status as "waiting for review" and isn't mentioning anything about the screenshots..
I'm slightly worried something has gone wrong? App works great on iPhone 5 and simulator though.
It turns out Apple can block apps during the review process that have something wrong with metadata. If they decide your metadata is wrong they'll just change your app's status to "Metadata Rejected".
Here's the quote from the rules for this status:
Appears when specific metadata items aside from your binary have not
passed review. To resolve the issue, edit the metadata in iTunes
Connect and your existing binary is then reused for the review
process. You receive a communication from App Review in the Resolution
Center regarding the reason for the metadata rejection.
When things change to the AppStore (Apple adds a device) they might require you to get new screenshots. But if nothing changed in their system, it's normal that they don't ask.
Don't worry!
They copy over the screenshots from your last version of the app (or is your Retina4 screenshot section in itunesconnect empty?). So if you donĀ“t want to update them, it should be okay like this.
Chances are your app has not hit review (and now as of the 21st) and won't be reviewed until after the 29th. Once your app hits review, it will become rejected for the missing screenshots. If you want to save yourself some time and pain, update the screenshots while Apple is on their downtime for the Christmas holiday. You'll thank yourself later.
My app got accepted yesterday, no word about the screenshots.
App works fine on iPhone 5, mailed Apple to complain this probably is a bug (iTUnes Connect does not recognize localized Default.png, which is what is checked to verify it is iPhone 5 optimized I believe.)