you need tool to control the time spent 3G traffic, because I have it limited. Simple System Monitor is not very suitable because after the reconnection of data traffic reset spent ...
Found a program NTM - Network Traffic Monitor - this is exactly what you need for a limited internet! You can specify a limit and when it ends it will automatically shut-up! Cool thing!
http://www.webupd8.org/2010/12/do-you-have-limited-internet-plan-use.html
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I have a device connected to a USB and it periodically sends data to my PC. During the time it is not sending data, the USB cable needs to be removed, else, the device won't work (a fail-safe feature, if the USB cable is connected and attached to pc, the device is in communication mode, if the USB cable is disconnected from pc, it is in stand-alone operation mode).
I was thinking to use the Devcon so I font has to use another hardware, I'll just disable the USB port during an operation mode, then enable it during communication mode. However, the periodic transfer of data can be set to every 5,10,15,30 minutes depending on the settings.
My question is, will it be okay to disable/enable the USB port periodically? Say every 5 minutes? Won't it cause any problem in the long run? Or would it be more efficient for me to use external hardware, a switch to connect/disconnect the USB? Appreciate any advice or thoughts.
If devcon works for you, I don't see why it would cause any problems in the long run. There is no inherent reason why the hardware should get damaged when you run some commands in your software to disable a USB port.
Using external hardware to accomplish the same thing would not be more efficient because you'd have to pay for the hardware and maintain it.
My API requires reliable and fast internet connectivity (for scraping).
I tested it on my internet connection, the time it took to fetch & process information rounds up to 20 seconds on slow connectivity, 2 seconds on fast connectivity.
Is there any platform or service (preferably free) that best provides reliable and fast internet connectivity, if I wish to deploy?
Just to be honest: The more you pay the more you get.
But it doesn't help when the client (mobile) has slow connectivity.
My opinion: use Azure to host your app and use the nearest region(s).
We have a customized Flash/HTML5 video player we use for users on our site. I'm currently fleshing out the experience for users who have 'suboptimal' bandwidth--basically we'd like the client side code to be able to detect poor user experience due to excessive buffering. I would like to test this "poor bandwidth" handling code in my local development environment.
Does anyone know of good techniques for simulating "poor bandwidth" in a local environment for testing purposes?
More specifically I have my local browser connecting to a virtual machine with instances of uWSGI, nginx, and python/django and I would like to be able to inject arbitrary amounts of delay into the delivery of content from these systems. (I'm primarily concerned with doing this with nginx, which does the video content delivery/streaming).
EDIT: It may be relevant that the dev environment is Mac OS X.
Just use nginx's configuration.
While OS X Lion's Network Link Conditioner works as expected it's still annoying to use when I'm really just trying to test a subset of a web app's behavior--i.e., the slow video buffering handling system.
As such, I've found it much more convenient to set rate limiting in my nginx.conf file, e.g.,:
location ~ /files/(.*\.(mp4|m4v|mov))$ {
...
limit_rate 50k; # <-- Limit download rate per connection to 50kbps
...
}
EDIT: See the nginx HttpCoreModule docs.
FreeBSD is ancestor of Mac OS, so you can use built-in powerful firewall called ipfw.
It can be used in many different cases, for example simulate low bandwidth. Use your own IP address loopback (127.0.0.1) or a remote server (8.8.8.8 in that case).
We do a video interviewing web-application, so I'd like to share with our experience of simulation of bad connection, see example below:
$ sudo su
$ ipfw show
$ ipfw pipe 1 config delay 600ms bw 256kbit/s
$ ipfw add pipe 1 dst-ip 8.8.8.8 dst-port 80
$ ipfw flush
ipfw pipe allows you to simulate slow and unstable connection with using delay, bw and even prob to simulate packet losses.
I just found the Mac OS X Network Link Conditioner but I'm not yet sure it works on loopback, which it would need to for my purposes.
EDIT: This seems to work on loopback, so it seems to solve my problem! This is probably the way to go if you're on OS X 10.7
I'm using this program NetLimiter to simulate "poor bandwidth". It's not free, but have a trial version that works well. Is only for windows :(
I have learned SharpPcap to capturing packet from a particular network interface. The following code is used to get all network interfaces on local machine:
foreach (PcapDevice dev in CaptureDeviceList.Instance)
Console.WriteLine(dev.ToString());
but when I plug my usp 3G modem and run the above program, the list returned does not contain a line for the usp 3G modem.
How do I apply the packet capture on this 3G modem?
EDIT: I have found one way of doing this. I would love it if someone has something better, because this does require a commercial product. CommView from Tamosoft allows you to capture Verizon Aircard packets. (Can't speak to anything else...)
CommView by Tamosoft
They have a free version which you can use to test with (it only captures every other packet). It's about $250.
Previous Answer
# Chris Morgan
Unfortunately, modems are seen a PPP connections, which are not supported on Windows XP, Windows Vista, or Windows 7 at the network adapter level. Therefore, winPCap, Wireshark, etc, will not see the traffic.
See Question #5 of the FAQ:
WinpCap FAQ
Simplified, I have an application where data is intended to flow over the internet between two servers. Ideally, I'd like to test at what point the software ceases to function. At what lowerbound limit (bandwidth, latency, dropped packets) do things stop working to test the reliability of the software.
What I thought I would do was the following:
Setup up 3 machines (VMware instances)
Install the 2 applications on two of the servers.
Setup up the 3rd server to sit between the two machines by doing some sort of magic with Routing and Remote Access on Windows 2003
Install either Traffic Shaper XP or NetLimiter to limit the bandwidth
Run something like TMnetSim Network Simulator to simulate a bad connection.
Does this sound like a good idea or are there easier/better ways of doing this? I'm not that comfortable on Linux and my team mates are even less so.
WANem does exactly this. We have used it both in a virtual machine on the desktop and on a dedicated old pc and it worked great. It can simulate all sorts of broken connectivity.
FreeBSDs ipfw has provisions to simulate links with a given bandwith, latency or error rate. You could use that FreeBSD machine as your machine "in the middle" in your above setup.
You probably can also run at least one of the endpoints on the same machine if you want to reduce the amount of servers involved.
Someone actually packaged up the settings and whatnot necessary for the FreeBSD solution to this problem and they call it DUMMYNET.
It simulates/enforces queue and bandwidth limitations, delays, packet losses, and multipath effects. It also implements a variant of Weighted Fair Queueing called WF2Q+. It can be used on user's workstations, or on FreeBSD machines acting as routers or bridges.
It can simulate exactly what you want, and its free and will boot onto commodity hardware. They even have a canned install of it that is small enough to put on a floppy disk (!) that you can download at that link.
Maybe it is time to learn a bit about Linux because adding a 50ms delay on every outgoing packet can be done in typing just one line:
tc qdisc add dev eth0 root netem delay 50ms
For more see the Linux Traffic Control HOWTO
We had a similar requirement some ten years ago - I'll see if I can recall how we managed it.
If I remember, we wrote a socket proxy program which was controlled by inetd on a UNIX box. This socket would accept connections from a client and open equivalent sessions through to the server. It would then loop, passing messages in both directions.
The way we achieved WAN characteristics was to introduce random delays (with upper and lower limits) in both the connection establishment and the passing of data once the link was up.
It also had the feature to drop the link occasionally as WAN links were less reliable for us than local traffic.
I recall we had to make it threaded to stop the delays from affecting reverse traffic on the link.
There is a very good (and free) Microsoft solution for that, we use it for quite some time and it works great, it can very easily simulate every thing(packet loss, low bandwidth, disconnection, latency....)
This is the best solution i found for a windows environment
More information and a download link can be found here: MARCO blog post
this product has gone some evolution and it is now integrated into visual studio as part of the automation testing, but i found the use of the standalone(that is quite hard to find, so keep a local copy) to work much better. keep in mind that you need at least two computers(or VMs) since you need to pass through a network adapter in order for the application to work its magic.