iPhone's UITableViewCellAccessoryCheckMark - cocoa-touch

I have an issue in creating a CheckMarkAccessoryView in the UITableView.When i select a row in the table i can get a checked mark for that row,but randomly some other rows in the table also gets the check mark.I want only that cell to get the check mark.How can i do this?I am coding for an exclusive list.The following is the code which i have used.
-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
if(tableView==tableView1)
{
return […arraycount1…. ];
}
else
{
return […arraycount2…. ];
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
}
else
{
UIView* subview;
while ((subview = [[[cell contentView] subviews] lastObject]) != nil)
[subview removeFromSuperview];
}
if(tableView == tableView1)
{
cell.textLabel.text=[array1 objectAtIndex:indexPath.row];
}
else //Tableview2
{
cell.textLabel.text=[array2 objectAtIndex:indexPath.row];
}
cell.textLabel.font=[UIFont fontWithName:#"Georgia" size:20];
cell.textLabel.textAlignment=UITextAlignmentLeft;
[cell setSelectedBackgroundView:border];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *oldCell = [tableView cellForRowAtIndexPath:lastindex];
if (oldCell.accessoryType == UITableViewCellAccessoryCheckmark);
{
oldCell.accessoryType = UITableViewCellAccessoryNone;
}
UITableViewCell *newCell = [tableView cellForRowAtIndexPath:indexPath];
if (newCell.accessoryType == UITableViewCellAccessoryNone)
{
newCell.accessoryType = UITableViewCellAccessoryCheckmark;
}
}
Kindly correct me where i am going wrong.
Thanks in advance for all the experts.

- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
for (id algoPath in [tableView indexPathsForVisibleRows])
{
UITableViewCell *cell = [tableView cellForRowAtIndexPath:algoPath];
cell.accessoryType = UITableViewCellAccessoryNone;
if(algoPath == indexPath)
{
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
}
}
i tried different things out, nothing worked properly. now i'm iterating over all indices, setting all Accessories to None, and then the current one to accessoryCheckmark. not the cleanest approach but working.

UITableView reuses cell objects as you scroll the table, so setting the cell to show a checkmark means that it will also have a checkmark when it's reused
You need to store the state of each row in an array separate from the cells (or if you only need one cell at a time checked, just store an index somewhere), and then read from that array and set the appropriate accessoryType in the cellForRowAtIndexPath: method.
(alternatively you could simply disable cell reuse by removing the dequeueReusableCellWithIdentifier: call, but that's bad for performance if you have a long list to scroll)

The two if statement cancel each other, just add else like the following :
UITableViewCell *oldCell = [tableView cellForRowAtIndexPath:lastindex];
if (oldCell.accessoryType == UITableViewCellAccessoryCheckmark)
{
oldCell.accessoryType = UITableViewCellAccessoryNone;
}
else
{
UITableViewCell *newCell = [tableView cellForRowAtIndexPath:indexPath];
if (newCell.accessoryType == UITableViewCellAccessoryNone)
{
newCell.accessoryType = UITableViewCellAccessoryCheckmark;
}
}

I think you are looking for these methods!
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.section!=0) {
[tableView cellForRowAtIndexPath:indexPath].accessoryType = UITableViewCellAccessoryCheckmark;
}
}
//didDeselect method in table view for removing previous checkmark
-(void)tableView:(UITableView *)tableView didDeselectRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.section!=0)
{
[tableView cellForRowAtIndexPath:indexPath].accessoryType = UITableViewCellAccessoryNone;
}
}

Related

Add disclosure indicator arrow to the cells in search display controller

Question: How do I add disclosure indicator arrow to the cells in my search display controller?
In a TableView you would simply set up a prototype cell but it doesn't seem to be as straight forward for the cells inside a search display controller.
BELOW IS THE TABLE VIEW CODE:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
if (tableView == self.searchDisplayController.searchResultsTableView) {
return [searchResults count];
} else {
return [dangerousItems count];
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"DangerousCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
if (tableView == self.searchDisplayController.searchResultsTableView) {
cell.textLabel.text = [searchResults objectAtIndex:indexPath.row];
} else {
cell.textLabel.text = [dangerousItems objectAtIndex:indexPath.row];
}
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
if (tableView == self.searchDisplayController.searchResultsTableView) {
[self performSegueWithIdentifier: #"showDangerousItemDetail" sender: self];
}
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"showDangerousItemDetail"]) {
DangerousGoodsDetailViewController *destViewController = segue.destinationViewController;
NSIndexPath *indexPath = nil;
if ([self.searchDisplayController isActive]) {
indexPath = [self.searchDisplayController.searchResultsTableView indexPathForSelectedRow];
destViewController.dangerousItemName = [searchResults objectAtIndex:indexPath.row];
destViewController.dangerousItemImage = [dangerousImage objectAtIndex:indexPath.row];
} else {
indexPath = [self.tableView indexPathForSelectedRow];
destViewController.dangerousItemName = [dangerousItems objectAtIndex:indexPath.row];
destViewController.dangerousItemImage = [dangerousImage objectAtIndex:indexPath.row];
}
}
}
UISearchDisplayController has a searchResultsDataSource property, which is a regular UITableViewDataSource. You are responsible for providing its implementation (typically, that's the original view controller to which the search display controller is attached).
The data source must implement tableView:cellForRowAtIndexPath:. This is where you produce cells that represent results of the search. When you create a cell that needs a disclosure indicator, add that indicator in the accessory view before returning the cell from the method.

Why won't UITableViewCellAccessoryCheckMark Go Away?

Okay so I am slowly figuring this out. Just one more issue I am having. I am using a string and saying that if the string is equal to the cell text to put a checkmark on it when it loads the tableView.
Here is my code for that:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if ([cell.textLabel.text isEqualToString:transferData]) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
I am then telling it to remove that checkmark and add the checkmarks accordingly when being selected:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
cell.accessoryType = UITableViewCellAccessoryNone;
UITableViewCell *cellCheck = [tableView
cellForRowAtIndexPath:indexPath];
cellCheck.accessoryType = UITableViewCellAccessoryCheckmark;
transferData = cellCheck.textLabel.text;
NSLog(#"%#", transferData);
}
- (void)tableView:(UITableView *)tableView didDeselectRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell* uncheckCell = [tableView
cellForRowAtIndexPath:indexPath];
uncheckCell.accessoryType = UITableViewCellAccessoryNone;
}
Everything works fine, except when it first loads. For some reason when I select on another cell, the checkmark that is originally loaded with the tableView won't go away. Why is this?
You are making a common mistake.
When selecting the cell, you are setting the state of the check mark directly. What you should be doing is setting the state of the checkmark in the data source and let the table cell configure itself from the data source.
Edited example for an exclusive checked table view
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSArray *changedIndexPaths = nil;
NSIndexPath *currentCheckedIndexPath = [self indexPathOfCurrentCheckedObject];
if (currentCheckedIndexPath && ![currentCheckedIndexPath isEqual:indexPath]) {
// There is currently a checked index path - unselect the data source and
// add it to the changed index array.
[[self.tableData objectAtIndex:currentCheckedIndexPath.row] setChecked:NO];
changedIndexPaths = #[indexPath, currentCheckedIndexPath];
} else{
changedIndexPaths = #[indexPath];
}
[[self.tableData objectAtIndex:indexPath.row] setChecked:YES];
[self.tableView reloadRowsAtIndexPaths:changedIndexPaths withRowAnimation:UITableViewRowAnimationNone];
}
I have a new sample app you can download to see the whole project:
You need:
if (self.selectedPath && [indexPath isEqual:self.selectedPath]) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
Cells get reused. If you conditionally set any cell attribute, you must always have the 'else' part to reset the attribute.
Edit: With the above change in your cellForRowAtIndexPath: method, do the following in your didSelectRowAtIndexPath: method:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSIndexPath *oldSelection = self.selectedPath;
if (self.selectedPath) {
UITableViewCell* uncheckCell = [tableView cellForRowAtIndexPath:self.selectedPath];
uncheckCell.accessoryType = UITableViewCellAccessoryNone;
self.selectedPath = nil;
}
if (oldSelection == nil || ![indexPath isEqual:oldSelection]) {
UITableViewCell* checkCell = [tableView cellForRowAtIndexPath:indexPath];
checkCell.accessoryType = UITableViewCellAccessoryCheckmark;
self.selectedPath = indexPath;
}
[tableView deselectRowAtIndexPath:indexPath];
}
And get rid of the didDeselectRowAtIndexPath: method.
And of course you need the selectedPath property of type NSIndexPath *.
This code lets you pick 0 or 1 row.

putting limitation for checkbox in UITableView Objective-C

I create table programmatically with different sections and rows, i create check box inside table with pictures as a box
I want to put limitation for this check box
would you please help me
Edit :
my question is how can I choosing just one check box- limitation of choice
and also how can I unselect a box and remove the checkmark
here is code for check box row
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *key = [[self sectionKeys] objectAtIndex:[indexPath section]];
NSArray *contents = [[self sectionContents] objectForKey:key];
NSString *contentForThisRow = [contents objectAtIndex:[indexPath row]];
if (indexPath.section != 2) {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell"];
cell.textLabel.text =contentForThisRow;
return cell;
}
else {
CheckBoxAbsenceTableViewCell *cell = (CheckBoxAbsenceTableViewCell*)[tableView dequeueReusableCellWithIdentifier:#"CheckBoxAbsenceTableViewCell"];
cell.imageView.image=[UIImage imageNamed:#"emptycheck-box.png"];
cell.checkBox.image = image;
if(indexPath.row == 0){
cell.absenceCode.text =#"Red";
}
else if (indexPath.row == 1){
cell.absenceCode.text =#"Green";
}else if(indexPath.row == 2){
cell.absenceCode.text =#"Blue";
}
return cell;
}
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
CheckBoxAbsenceTableViewCell *selectedCell = [tableView cellForRowAtIndexPath:indexPath];
selectedCell.checkBox.image =[UIImage imageNamed:#"checkmark.png"];
}
Thanks in advance!
The easy solution is to add a UIInteger _selectedIndex instance var to your view controller.
In viewDidLoad set it to -1 (non of the rows is selected)
Then when user select a cell, save the selected index and reload the tableView:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
_selectedIndex = indexPath.row;
[self.tableView reloadData];
}
Change the cellForRowAtIndexPath method so it will select only the selected cell:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *key = [[self sectionKeys] objectAtIndex:[indexPath section]];
NSArray *contents = [[self sectionContents] objectForKey:key];
NSString *contentForThisRow = [contents objectAtIndex:[indexPath row]];
if (indexPath.section != 2) {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell"];
cell.textLabel.text =contentForThisRow;
return cell;
}
else {
CheckBoxAbsenceTableViewCell *cell = (CheckBoxAbsenceTableViewCell*)[tableView dequeueReusableCellWithIdentifier:#"CheckBoxAbsenceTableViewCell"];
if (indexPath.row == _selectedIndex) {
cell.checkBox.image =[UIImage imageNamed:#"checkmark.png"];
}
else {
cell.checkBox.image = [UIImage imageNamed:#"emptycheck-box.png"];;
}
if(indexPath.row == 0){
cell.absenceCode.text =#"Red";
}
else if (indexPath.row == 1){
cell.absenceCode.text =#"Green";
}else if(indexPath.row == 2){
cell.absenceCode.text =#"Blue";
}
return cell;
}
}
From a UI design perspective, you should be using the cell.accessoryType and the UITableViewCellAccessoryCheckmark accessory.
You need to keep track of the selected (i.e. checked) indexPath in your data model. Lets call this self.idxPathSelected.
This didSelectRowAtIndexPath will add checkmark to the selected row, and clear checkmark from the previously selected row:
- (void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:NO];
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
cell.accessoryType = UITableViewCellAccessoryCheckmark;
if (self.idxPathSelected != nil)
{
cell = [tableView cellForRowAtIndexPath:self.idxPathSelected];
cell.accessoryType = UITableViewAccessoryNone;
}
self.idxPathSelected = [NSIndexPath indexPathForRow:indexPath.row inSection:indexPath.section];
}
and in your cellForRowAtIndexPath, something like this:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
...
if ((self.idxPathSelected != nil) && ([self.idxPathSelected compare:indexPath] == NSOrderedSame))
cell.accessoryType = UITableViewCellAccessoryCheckmark;
else
cell.accessoryType = UITableViewCellAccessoryNone;
...
}

Select only one cell UITableView

I have a table view with numerous cells. When I press one, a tick appears beside it, but when I select another, the tick on the previous one remains, and a new tick is added on the current cell. so two cells are ticked, but only one at a time must be ticked!!
I tried this, but it does not work:
if (cell.selected = YES) {
[cell setSelected:NO animated:YES];
[cell setAccessoryType:UITableViewCellAccessoryNone];
}else if(cell.selected = NO){
[cell setSelected: YES animated:YES];
[cell setAccessoryType:UITableViewCellAccessoryCheckmark];
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
int newRow = [indexPath row];
int oldRow = [lastIndexPath row];
if (newRow != oldRow)
{
UITableViewCell *newCell = [tableView cellForRowAtIndexPath:
indexPath];
newCell.accessoryType = UITableViewCellAccessoryCheckmark;
UITableViewCell *oldCell = [tableView cellForRowAtIndexPath:
lastIndexPath];
oldCell.accessoryType = UITableViewCellAccessoryNone;
lastIndexPath = indexPath;
}
[tableView deselectRowAtIndexPath:indexPath animated:YES];
}
OR
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
if (cell.accessoryType == UITableViewCellAccessoryNone) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
}
An alternative:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
for (int i = 0; i<yourArray.count;i++)
{
if(i!=[indexPath row])
{
cell = [tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:i inSection:0]];
cell.accessoryType = UITableViewCellAccessoryNone;
}
}
cell = [tableView cellForRowAtIndexPath:indexPath];
if (cell.accessoryType == UITableViewCellAccessoryNone) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
}
This physically goes through all of the rows and disables them. Kind of brute force, but it works. If you want a version that doesn't allow deselecting,
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
for (int i = 0; i<yourArray.count;i++)
{
cell = [tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:i inSection:0]];
cell.accessoryType = UITableViewCellAccessoryNone;
}
cell = [tableView cellForRowAtIndexPath:indexPath];
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
The quick fix in Swift:
var lastIndexPath:NSIndexPath = NSIndexPath(forRow: 0, inSection: 0)
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let newRow = indexPath.row
let oldRow = lastIndexPath.row
if oldRow != newRow {
tableView.cellForRowAtIndexPath(indexPath)?.accessoryType = .Checkmark
tableView.cellForRowAtIndexPath(lastIndexPath)?.accessoryType = .None
lastIndexPath = indexPath
}
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
In the tableviewdatasource you need to follow this:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil )
{
cell =[[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
}
if ([indexPath compare:self.lastIndexPath] == NSOrderedSame)
{
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
else
{
cell.accessoryType = UITableViewCellAccessoryNone;
}
return cell;
}
// UITableView Delegate Method
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
self.lastIndexPath = indexPath;
[tableView reloadData];
}
the lastindex is property(retain) NSIndexPath* lastIndexPath;

use 2 tableview

Hi all freind, please how can I use 2 TableView ,i use this code but my problem is I have the same name for cellule
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
if (choix==1) {
NSLog(#"%d",choix);
return [mutable3 count];
}
else {
NSLog(#"%d",choix);
return [mutable2 count];
}
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
if (choix==1) {
NSLog(#"cc%d",choix);
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
cell.textLabel.text = [mutable3 objectAtIndex:indexPath.row];
// Configure the cell...
return cell;
}
else {
NSLog(#"vvv%d",choix);
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
cell.textLabel.text = [mutable2 objectAtIndex:indexPath.row];
// Configure the cell...
return cell;
}
}
#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (choix==1) {
NSLog(#"%d",choix);
langue.text =[mutable3 objectAtIndex:indexPath.row];
langView.hidden=TRUE;
}
else {
NSLog(#"%d",choix);
compain.text =[mutable2 objectAtIndex:indexPath.row];
langView.hidden=TRUE;
}
}
Ok its going to be a simple explanation, hope you understand. If you dont please ask and I will elaborate.
TableView Decleration Example:
UITableView tableView1;
UITableView tableView2;
Each tableview has a variable name which it links to that differs. Because we are working with pointers it allows us to do the following in the delegate methods(All of them, this is only one example)
Delegate Method Example:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
if (tableView== tableView1)
{
return 2;
}
else if(tableView== tableView2) //this if statement is not really needed since if you only have 2 table views the second will automatically fall into the else
{
return 3;
}
else //This else is only needed if you use the second if statement
return 0;
}
And you can use the same approach for all delagate methods