How to tell the Session to throw the error query[NHibernate]? - nhibernate

I made a test class against the repository methods shown below:
public void AddFile<TFileType>(TFileType FileToAdd) where TFileType : File
{
try
{
_session.Save(FileToAdd);
_session.Flush();
}
catch (Exception e)
{
if (e.InnerException.Message.Contains("Violation of UNIQUE KEY"))
throw new ArgumentException("Unique Name must be unique");
else
throw e;
}
}
public void RemoveFile(File FileToRemove)
{
_session.Delete(FileToRemove);
_session.Flush();
}
And the test class:
try
{
Data.File crashFile = new Data.File();
crashFile.UniqueName = "NonUniqueFileNameTest";
crashFile.Extension = ".abc";
repo.AddFile(crashFile);
Assert.Fail();
}
catch (Exception e)
{
Assert.IsInstanceOfType(e, typeof(ArgumentException));
}
// Clean up the file
Data.File removeFile = repo.GetFiles().Where(f => f.UniqueName == "NonUniqueFileNameTest").FirstOrDefault();
repo.RemoveFile(removeFile);
The test fails. When I step in to trace the problem, I found out that when I do the _session.flush() right after _session.delete(), it throws the exception, and if I look at the sql it does, it is actually submitting a "INSERT INTO" statement, which is exactly the sql that cause UNIQUE CONSTRAINT error. I tried to encapsulate both in transaction but still same problem happens. Anyone know the reason?
Edit
The other stay the same, only added Evict as suggested
public void AddFile<TFileType>(TFileType FileToAdd) where TFileType : File
{
try
{
_session.Save(FileToAdd);
_session.Flush();
}
catch (Exception e)
{
_session.Evict(FileToAdd);
if (e.InnerException.Message.Contains("Violation of UNIQUE KEY"))
throw new ArgumentException("Unique Name must be unique");
else
throw e;
}
}
No difference to the result.

Call _session.Evict(FileToAdd) in the catch block. Although the save fails, FileToAdd is still a transient object in the session and NH will attempt to persist (insert) it the next time the session is flushed.

NHibernate Manual "Best practices" Chapter 22:
This is more of a necessary practice than a "best" practice. When
an exception occurs, roll back the ITransaction and close the ISession.
If you don't, NHibernate can't guarantee that in-memory state
accurately represents persistent state. As a special case of this,
do not use ISession.Load() to determine if an instance with the given
identifier exists on the database; use Get() or a query instead.

Related

Closing resources created in failed constructor

Assume I have a class C that holds resources that need to be closed as member variables.
public class C {
private ClosableResource1 closableResource1;
private ClosableResource2 closableResource2;
.....
public C(){
closableResource1 = new ClosableResource1();
closableResource2 = new ClosableResource2();
.....
// some logic that can fail
}
close(){
closableResource1.close()
closableResource2.close()
.....
}
}
If the constructor succeeds I can be sure that close() will be called eventually by some entity manager and all the resources will be freed.
But how can I make sure I close the resources when the constructor fails? The failure can happen because I have additional logic in the constructor that can throw exception or I get some RuntimeException outside of my control?
Some things I though of:
Wrapping the constructor body with a try-catch block. Then, assuming I have a lot of closable members I'll have to have a big if statement in the catch block checking which resources were already initializing and only close them.
Offloading the ClosableResources creation to some init() function. Then I would have to make sure init() succeeded every time I try to use the object.
Is there some elegant solution? Or is this much more implementation specific then that?
You can do something like below:
public class C {
private List<AutoCloseable> closableResources = new ArrayList();
private ClosableResource1 closableResource1;
private ClosableResource2 closableResource2;
.....
public C() {
closableResource1 = new ClosableResource1();
closableResources.add(closableResource1)
closableResource2 = new ClosableResource2();
closableResources.add(closableResource2);
.....
try {
// some logic that can fail
} catch(Exception e) {
close();
}
}
close(){
for (AutoCloseable closableResource : closableResources) {
if (closableResource != null) {
closableResource.close();
}
}
}
}
Surrounding your code with try-catch and closing all your resources in catch is the correct solution here. Also read about method finalize() (Here is one tutorial). In general, I would recommend one method that cleans up all the resources (like you suggested method close(), I would call it though cleanup()) and call that method in your catch section and in your finalize() method
I asked and answered a very similar question here. It is very important that a constructor either succeeds or fails completely i.e. leaving no resources open. In order to achieve that I would follow each resource creation statement by a try-catch block. The catch block closes the resource and rethrows the exception so it is not lost:
public C() {
closableResource1 = new ClosableResource1();
closableResource2 = new ClosableResource2();
try {
// .....
// some logic that can fail and throw MyCheckedException or some RuntimeException
} catch (RuntimeException | MyCheckedException e) {
try {closableResource1.close();} catch (Exception ignore) {}
try {closableResource1.close();} catch (Exception ignore) {}
throw e;
}
}
If creating a resource can fail you need nested try-catch blocks as demonstrated here.
Here's a wild idea: create a class called something like DefusableCloser (that you can "defuse", like an explosive device being made safe):
class DefusableCloser implements AutoCloseable {
boolean active = true;
final AutoCloseable closeable;
DefusableCloser(AutoCloseable closeable) {
this.closeable = closeable;
}
#Override public void close() throws Exception {
if (active) closeable.close();
}
}
Now you can use this in a try-with-resources block:
c1 = new CloseableResource();
try (DefusableCloseable d1 = new DefusableCloseable(c1)) {
c2 = new CloseableResource();
try (DefusableCloseable d2 = new DefusableCloseable(c2)) {
// Do the other stuff which might fail...
// Finally, deactivate the closeables.
d1.active = d2.active = false;
}
}
If execution doesn't reach d1.active = d2.active = false;, the two closeables (or one, if the exception was in creating the second resource) will be closed. If execution does reach that line, they won't be closed and you can use them.
The advantage of doing it like this is that the exceptions will be correctly handled.
Note that the ordering is important: don't be tempted to create the two CloseableResources first, then the two DefusableCloseables: doing that won't handle an exception from creating the second CloseableResource. And don't put the creation of the CloseableResources into the TWR, as that would guarantee their closure.
For closing the resources in your class' close() method, you can also use try-with-resources to ensure that both resources are closed:
try (c1; c2) {}
You don't actually have to declare a new variable in the TWR syntax: you can just effectively say "close the resource for this existing variable afterwards", as shown here.

Catching errors on actor construction in Akka TestKit

I am trying to learn unit testing with Akka.
I have a situation where one of my tests was throwing an exception on construction and was wondering what the best way to capture this and log or otherwise throw it would be. As it stands now I had to attach a debugger and see where it threw.
I thought that I could perhaps create another actor which does logging and, on error, have a message sent to it. Breakpoints I put in the ErrorActor were never hit though. It seems as though the RootActor failed and timed out before the message was sent / received.
Is there something I'm doing wrong here or am I fundamentally off base with this? What is the the recommended way to catch errors in unit tests?
Thanks very much
[Fact]
public void CreateRootActor()
{
// Arrange
var props = Props.Create(() => new RootActor());
Sys.ActorOf(Props.Create( () =>new TestErrorActor(TestLogger)), ActorPaths.ErrorActor.Name); // register my test actor
// Act
var actor = new TestActorRef<RootActor>(this.Sys, props);
// Assert
Assert.IsType<RootActor>(actor.UnderlyingActor);
}
public class RootActor : ReceiveActor
{
private ITenantRepository tenantRepository;
public RootActor(ILifetimeScope lifetimeScope)
{
try
{
this.tenantRepository = lifetimeScope.Resolve<ITenantRepository>(); // this throws
}
catch (Exception e)
{
Context.ActorSelection(ErrorActor.Name).Tell(new TestErrorActor.RaiseError(e));
throw;
}
....
I got around this by using Akka.Logger.Serilog and a try / catch in the RootActor. I deleted the ErrorActor.

NHibernates ISession.Clear() not doing it's job?

I have a problem with Session.Clear(), as I understand it this statement should completely reset all changes made in the UOW, the cache etc. The problem is that is does not. My scenario is illustrated in the test below. I add to items, there is a dependency between them I then try to delete the item which the other item is dependent upon. This will cause an exception which is correct. I then clear the session. Finally I try add a new item to the database, when flushing NHibernate will once again try to execute the failing delete statement. Am I misunderstanding the use of Session.Clear()? Or am I missing something else here?
[Fact]
public void Verify_Cant_Clear_Delete()
{
var session = SessionFactory.OpenSession();
var category = new ManufacturerCategory { Name = "category" };
var man = new Manufacturer { Category = category, Name = "man" };
session.Save(category);
session.Save(man);
session.Flush();
try
{
// this will cause
// NHibernate.Exceptions.GenericADOException: could not execute batch command.[SQL: SQL not available]
// ---> System.Data.SqlClient.SqlException: The DELETE statement conflicted with the REFERENCE constraint "ManufacturerCategoryId".
// The conflict occurred in database "LabelMaker-Tests", table "dbo.Manufacturers", column 'Category_id'.
session.Delete(category);
session.Flush();
}
catch (Exception ex)
{
// This should clear the session
session.Clear();
}
try
{
var category2 = new ManufacturerCategory { Name = "category 2" };
session.Save(category2);
session.Flush();
}
catch(Exception ex)
{
// this will cause ONCE AGAIN cause
// NHibernate.Exceptions.GenericADOException: could not execute batch command.[SQL: SQL not available]
// ---> System.Data.SqlClient.SqlException: The DELETE statement conflicted with the REFERENCE constraint "ManufacturerCategoryId".
// The conflict occurred in database "LabelMaker-Tests", table "dbo.Manufacturers", column 'Category_id'.
Assert.True(false);
}
}
You should be using transactions and rollback the transaction on an hibernate exception because...
Certain methods of ISession will not leave the session in a consistent state.
http://nhibernate.info/doc/nh/en/index.html#manipulatingdata-exceptions
or let the transaction be implicitly rolled back via dispose()...
using (ISession sess = factory.OpenSession())
using (ITransaction tx = sess.BeginTransaction())
{
// do some work
...
tx.Commit();
}
I'd guess that the Delete() method is one of the inconsistent state methods hinted at in the above quote...
Your assumptions about ISession.Clear() are not correct.
In particular, as soon as an exception happens, you must discard the session. Clear() will not fix the state (check out 9.8 Exception Handling)
Also, as dotjoe mentioned, you should be using a transaction to do your work.

How to prevent transaction scope from throwing an exception I have already handled?

I've got a WCF operation conceptually like this:
[OperationBehavior(TransactionScopeRequired = true)]
public void Foo()
{
try { DAL.Foo(); return Receipt.CreateSuccessReceipt(); }
catch (Exception ex) { return Receipt.CreateErrorReceipt(ex); }
}
If something goes wrong (say, foreign key constraint violaion) in executing the DAL code, control passes to the catch block as I'd expect. But when the method returns, it seems the transaction scope has sniffed out that the transaction failed, and it decides it better throw an exception to make sure to notify the caller about it.
In turn my client application does not get the receipt I want to return, but rather an exception:
System.ServiceModel.FaultException:
The transaction under which this method call was executing was asynchronously aborted.
What is wrong with my design?
I could have the service not catch anything, but this has it's own problems as the service needs to use exception shielding and the client (a batch tool internal to the system) needs to log the error information. The service logs errors too, but not in the same way and to the same place as the batch.
Be careful here! If you set TransactionAutoComplete=true then if the service returns normally the transaction will be committed. Only if there is an unhandled exception (which for the most part you don't have because you are catching exceptions and returning a receipt message) will the transaction be rolled back. See http://msdn.microsoft.com/en-us/library/system.servicemodel.operationbehaviorattribute.transactionautocomplete.aspx.
Think about a scenario where you successfully executed some DAL calls but some other exception (e.g. NullReferenceException) occurs. Now the transaction will be committed when the method completes because no unhandled exception has occurred but the client receives an ErrorReceipt.
For your scenario, I think you will have to manage the transactions yourself. For example:
[OperationBehavior(TransactionScopeRequired = true, TransactionAutoComplete = false)]
public Receipt Foo()
{
// Create TransactionScope using the ambient transaction
using (var scope = new TransactionScope() )
{
try { DAL.Foo(); return Receipt.CreateSuccessReceipt(); scope.Complete(); }
catch (Exception ex) { return Receipt.CreateErrorReceipt(ex); }
}
}
You could eliminate boilerplate code by creating a helper method that wraps it all within the transaction or you could use policy injection/interception/aspects to manage transactions.
[OperationBehavior(TransactionScopeRequired = true, TransactionAutoComplete = false)]
public Receipt Foo()
{
return ProcessWithTransaction(() =>
{
DAL.Foo();
return Receipt.CreateSuccessReceipt();
}
, (ex) =>
{
return Receipt.CreateErrorReceipt(ex);
}
);
}
T ProcessWithTransaction<T>(Func<T> processor, Func<Exception, T> exceptionHandler)
{
using (var scope = new TransactionScope())
{
try
{
T returnValue = processor();
scope.Complete();
return returnValue;
}
catch (Exception e)
{
return exceptionHandler(e);
}
}
}
You mention that you need to use exception shielding. If you are not averse to throwing faults when an error occurs then you could use Enterprise Library Exception Handling Block's exception shielding which also lets you log the information on the way out (if you desire).
If you decided to go that route your code would look something like this:
[OperationBehavior(TransactionScopeRequired = true)]
public void Foo()
{
// Resolve the default ExceptionManager object from the container.
ExceptionManager exManager = EnterpriseLibraryContainer.Current.GetInstance<ExceptionManager>();
exManager.Process(() =>
{
DAL.Foo();
return Receipt.CreateSuccessReceipt();
},
"ExceptionShielding");
}
Enterprise Library (via configuration) would then catch any exceptions and replace them with a new FaultException that is returned to the client.
[OperationBehavior(TransactionAutoComplete = true, TransactionScopeRequired = true)]
Presumably because the transaction is now rolled back as soon as the error occurs, rather than asynchronously when the scope goes out of scope :D, this behaves like I expected things to behave originally, and I can leave my design as it is.
(I had already written up the question when trying this occured to me. Hopefully posting it Q&A style will be more helpful than not posting the question at all.)

Force antlr3 to immediately exit when a rule fails

I've got a rule like this:
declaration returns [RuntimeObject obj]:
DECLARE label value { $obj = new RuntimeObject($label.text, $value.text); };
Unfortunately, it throws an exception in the RuntimeObject constructor because $label.text is null. Examining the debug output and some other things reveals that the match against "label" actually failed, but the Antlr runtime "helpfully" continues with the match for the purpose of giving a more helpful error message (http://www.antlr.org/blog/antlr3/error.handling.tml).
Okay, I can see how this would be useful for some situations, but how can I tell Antlr to stop doing that? The defaultErrorHandler=false option from v2 seems to be gone.
I don't know much about Antlr, so this may be way off base, but the section entitled "Error Handling" on this migration page looks helpful.
It suggests you can either use #rulecatch { } to disable error handling entirely, or override the mismatch() method of the BaseRecogniser with your own implementation that doesn't attempt to recover. From your problem description, the example on that page seems like it does exactly what you want.
You could also override the reportError(RecognitionException) method, to make it rethrow the exception instead of print it, like so:
#parser::members {
#Override
public void reportError(RecognitionException e) {
throw new RuntimeException(e);
}
}
However, I'm not sure you want this (or the solution by ire_and_curses), because you will only get one error per parse attempt, which you can then fix, just to find the next error. If you try to recover (ANTLR does it okay) you can get multiple errors in one try, and fix all of them.
You need to override the mismatch and recoverFromMismatchedSet methods to ensure an exception is thrown immediately (examples are for Java):
#members {
protected void mismatch(IntStream input, int ttype, BitSet follow) throws RecognitionException {
throw new MismatchedTokenException(ttype, input);
}
public Object recoverFromMismatchedSet(IntStream input, RecognitionException e, BitSet follow) throws RecognitionException {
throw e;
}
}
then you need to change how the parser deals with those exceptions so they're not swallowed:
#rulecatch {
catch (RecognitionException e) {
throw e;
}
}
(The bodies of all the rule-matching methods in your parser will be enclosed in try blocks, with this as the catch block.)
For comparison, the default implementation of recoverFromMismatchedSet inherited from BaseRecognizer:
public Object recoverFromMismatchedSet(IntStream input, RecognitionException e, BitSet follow) throws RecognitionException {
if (mismatchIsMissingToken(input, follow)) {
reportError(e);
return getMissingSymbol(input, e, Token.INVALID_TOKEN_TYPE, follow);
}
throw e;
}
and the default rulecatch:
catch (RecognitionException re) {
reportError(re);
recover(input,re);
}