Hy everybody,
I have a screensaver made with obj-c and cocoa. Everything works fine under OsX 10.6.2 except the following.
Within my screensaver I have a WebView with some application running. When I try to call my objective-c app (the screensaver) via javascript, I get an error and the screensaver and the system preferences panel crash.
System Preferences[86666]
*** Terminating app due to uncaught exception 'NSInvalidArgumentException'
reason: '-[NSCFArray drain]: unrecognized selector sent to instance 0x20049b1e0'
*** Call stack at first throw:(
0 CoreFoundation 0x00007fff8123a444 __exceptionPreprocess + 180
1 libobjc.A.dylib 0x00007fff81f130f3 objc_exception_throw + 45
2 CoreFoundation 0x00007fff812931c0 +[NSObject(NSObject) doesNotRecognizeSelector:] + 0
3 CoreFoundation 0x00007fff8120d08f forwarding + 751
4 CoreFoundation 0x00007fff812091d8 _CF_forwarding_prep_0 + 232
5 WebCore 0x00007fff847adee0 _ZN3JSC8Bindings12ObjcInstance10virtualEndEv + 48
6 WebCore 0x00007fff8470d71d _ZN3JSC16RuntimeObjectImp18getOwnPropertySlotEPNS_9ExecStateERKNS_10IdentifierERNS_12PropertySlotE + 397
7 JavaScriptCore 0x00007fff80862b66 NK3JSC7JSValue3getEPNS_9ExecStateERKNS_10IdentifierERNS_12PropertySlotE + 486
)
I know this looks like some memory leak, but as you will see in the code, I really have nearly no objects allocated.
This only happens, when I start the screensaver with the "Test" button from the screensaver system prefs.
When I start the screensaver via terminal or if it starts automatically, the same action (calling obj-c from javascript) works fine.
Maybe someone has any idea, where the error could come from. Here is some code from the implementation:
#implementation ScreensaverView
- (id)initWithFrame:(NSRect)frame isPreview:(BOOL)isPreview {
self = [super initWithFrame:frame isPreview:isPreview];
if (self) {
[self setAnimationTimeInterval:-1];
[self setAutoresizesSubviews:YES];
// ::::::::::::::::::::::: Init stuff ::::::::::::::::::
// init
quitFlag = false;
previewMode = isPreview;
// find out the path the screensaver bundle
pMainBundle = [NSBundle bundleForClass:[self class]];
pBundlePath = [pMainBundle bundlePath];
// read Info.plist
infoDict = [pMainBundle infoDictionary];
}
return self;
}
- (void)startAnimation
{
[super startAnimation];
// combine: bundle path + filename for screensaver file
NSString *pathToScreensaver = [NSString stringWithString:pBundlePath];
NSString *valueScreensaverFile;
if(!previewMode)
{
valueScreensaverFile = [infoDict objectForKey:#"ScreensaverFile"];
}
else
{
valueScreensaverFile = [infoDict objectForKey:#"PreviewFile"];
}
// add filename to bundle path
pathToScreensaver = [pathToScreensaver stringByAppendingString:valueScreensaverFile];
// complete NSURL to the screensaver file
NSURL *screensaverUrl = [NSURL fileURLWithPath: pathToScreensaver];
webView = [WebView alloc];
[webView initWithFrame:[self frame]];
[webView setDrawsBackground:NO];
// delegation policy for interactive mode
[webView setPolicyDelegate: self];
[webView setUIDelegate:self];
// load screensaver
[[webView mainFrame] loadRequest:[NSURLRequest requestWithURL:screensaverUrl]];
scriptObject = [webView windowScriptObject];
[scriptObject setValue:self forKey:#"screensaver"];
[self addSubview:webView];
}
- (void)stopAnimation
{
[[webView mainFrame] stopLoading];
[webView removeFromSuperview];
[webView release];
[super stopAnimation];
}
+ (BOOL)isSelectorExcludedFromWebScript:(SEL)selector
{
if (selector == #selector(quitScreenSaver)) {
return NO;
}
if(selector == #selector(gotoUrl:) ){
return NO;
}
return YES;
}
+(NSString *)webScriptNameForSelector:(SEL)selector
{
if(selector == #selector(quitScreenSaver))
{
return #"quitNoOpen";
}
if(selector == #selector(gotoUrl:))
{
return #"openAndQuit";
}
return nil;
}
- (void) quitScreenSaver
{
quitFlag = true;
[super stopAnimation];
}
- (void) gotoUrl:(NSString *) destinationURL
{
if(destinationURL == NULL)
{
return;
}
NSString * path = destinationURL;
NSURL * fileURL = [NSURL URLWithString:path];
[[ NSWorkspace sharedWorkspace ] openURL:fileURL];
[self quitScreenSaver];
}
#end
I hope that's enough code for you to see some problems / solutions.
I would really appreciaty any answers.
Somehow an NSCFArray (NSMutableArray) is being sent a "drain" message that's meant for an NSAutoreleasePool.
You might be able to get a bit more info on what the array is by implementing the drain method for NSMutableArray, so you can trap the now-recognized selector and print out the contents of the array object. Try adding this somewhere in your code:
#interface NSMutableArray (drain)
- (void) drain;
#end
#implementation NSMutableArray (drain)
- (void) drain
{
NSLog(#"drain message received by object: %#", self);
}
#end
If you don't see any messages show up in the Console, try changing the "NSMutableArray" in the above code to "NSObject".
One thing to be aware of is that when you start the screensaver via the "Test" button in System Prefs, you actually have 2 instances of your screensaver view running in the same process' address space on different threads. One (with isPreview==YES) is the little preview in the SysPrefs window (which continues running even when the full-screen version is started), and the other one is the full-screen version. They are both running in the SysPrefs.app process. So, you have to be careful to check all Notifications/etc. to see if they are coming from the view instance you expect.
I don't see any obvious problems from a quick glance at the code you posted, but it may be somewhere else. Do you use Notifications anywhere?
I put a similar webview-in-a-screensaver project on github at http://github.com/kelan/WikiWalker, where I initially had some similar problems (though I wasn't using any javascript stuff). It's not perfect code, but might help. I also did some tricks to forward notifications to the main thread (for drawing) in a . See the "Threaded Notification Support" parts of WWScreenSaverView.{h,m}.
Something to try:
Open up a terminal window and enter the following line to run System Preferences with NSZombieEnabled:
env NSZombieEnabled=YES "/Applications/System Preferences.app/Contents/MacOS/System Preferences"
Perform the steps that lead to the crash.
Run the Console app, set the filter in the upper right to "System Preferences", and look for NSZombie messages.
Hope this helps!
Just to troubleshoot, did you try not releasing the WebView?
Also, maybe set the WebView's delegates to nil before releasing it first?
Related
I have a subclass of webView that overrides - hitTest: The basic idea is that I want clicks on the webView to pass through to the nextResponder if the click was on the body DOM element. The method looks like this
- (NSView *)hitTest:(NSPoint)aPoint
{
NSDictionary *dict = [self elementAtPoint:aPoint];
if([[dict valueForKey:#"WebElementDOMNode"] isKindOfClass:[DOMHTMLBodyElement class]])
{
return (NSView *)[self nextResponder];
}
return [super hitTest:aPoint];
}
When run, it crashes on elementAtPoint with EXC_BAD_ACCESS code=2
Now, it gets weirder. If I breakpoint the app at that line, and do a po [self elementAtPoint:aPoint] in LLDB, LLDB just hangs until I do a ^C.
Weirder yet. If I comment out everything but the last return, break on the return statement, and run po [self elementAtPoint:aPoint] in LLDB—I get exactly what I expect, a nice dictionary telling me all about the DOM at that point.
What could be causing this behavior?
Note: This is on OS X, not iOS.
What could be causing this behavior?
Just look at [WebView _elementAtWindowPoint:] and [WebView _frameViewAtWindowPoint:] implementations in the WebKit source code. Unfortunately, they use hitTest: to determine elementAtPoint:.
In my case, this workaround seems to work:
- (NSView *)hitTest:(NSPoint)point
{
if (m_hitTestEnabled)
{
[NSTimer scheduledTimerWithTimeInterval:0.
target:self
selector:#selector(hitTestDelayed:)
userInfo:#[ #(point.x), #(point.y) ]
repeats:NO];
}
return [super hitTest:point];
}
- (void)hitTestDelayed:(NSTimer *)timer
{
NSPoint point = NSMakePoint([[timer userInfo][0] floatValue], [[timer userInfo][1] floatValue]);
m_hitTestEnabled = false;
NSDictionary *dict = [self elementAtPoint:point];
m_hitTestEnabled = true;
if ([[dict valueForKey:#"WebElementDOMNode"] isKindOfClass:[DOMHTMLDivElement class]])
{
NSLog(#"divAtPoint: %#", dict);
}
}
m_hitTestEnabled is set to YES in the initWith... method.
Why with a timer? Such operations on WebView are allowed only in main thread. So, we cannot launch another thread to get elementAtPoint: and wait for its completion in the "main" hitTest:. Maybe someone will come up with a better solution.
I'm trying to write a simple (toy) program that uses the NSFilePresenter and NSFileCoordinator methods to watch a file for changes.
The program consists of a text view that loads a (hardcoded) text file and a button that will save the file with any changes. The idea is that I have two instances running and saving in one instance will cause the other instance to reload the changed file.
Loading and saving the file works fine but the NSFilePresenter methods are never called. It is all based around a class called FileManager which implements the NSFilePresenter protocol. The code is as follows:
Interface:
#interface FileManager : NSObject <NSFilePresenter>
#property (unsafe_unretained) IBOutlet NSTextView *textView;
- (void) saveFile;
- (void) reloadFile;
#end
Implementation:
#implementation FileManager
{
NSOperationQueue* queue;
NSURL* fileURL;
}
- (id) init {
self = [super init];
if (self) {
self->queue = [NSOperationQueue new];
self->fileURL = [NSURL URLWithString:#"/Users/Jonathan/file.txt"];
[NSFileCoordinator addFilePresenter:self];
}
return self;
}
- (NSURL*) presentedItemURL {
NSLog(#"presentedItemURL");
return self->fileURL;
}
- (NSOperationQueue*) presentedItemOperationQueue {
NSLog(#"presentedItemOperationQueue");
return self->queue;
}
- (void) saveFile {
NSFileCoordinator* coordinator = [[NSFileCoordinator alloc] initWithFilePresenter:self];
NSError* error;
[coordinator coordinateWritingItemAtURL:self->fileURL options:NSFileCoordinatorWritingForMerging error:&error byAccessor:^(NSURL* url) {
NSString* content = [self.textView string];
[content writeToFile:[url path] atomically:YES encoding:NSUTF8StringEncoding error:NULL];
}];
}
- (void) reloadFile {
NSFileManager* fileManager = [NSFileManager defaultManager];
NSFileCoordinator* coordinator = [[NSFileCoordinator alloc] initWithFilePresenter:self];
NSError* error;
__block NSData* content;
[coordinator coordinateReadingItemAtURL:self->fileURL options:0 error:&error byAccessor:^(NSURL* url) {
if ([fileManager fileExistsAtPath:[url path]]) {
content = [fileManager contentsAtPath:[url path]];
}
}];
dispatch_async(dispatch_get_main_queue(), ^{
[self.textView setString:[[NSString alloc] initWithData:content encoding:NSUTF8StringEncoding]];
});
}
// After this I implement *every* method in the NSFilePresenter protocol. Each one
// simply logs its method name (so I can see it has been called) and calls reloadFile
// (not the correct implementation for all of them I know, but good enough for now).
#end
Note, reloadFile is called in applicationDidFinishLaunching and saveFile gets called every time the save button is click (via the app delegate).
The only NSFilePresenter method that ever gets called (going by the logs) is presentedItemURL (which gets called four times when the program starts and loads the file and three times whenever save is clicked. Clicking save in a second instance has no noticeable effect on the first instance.
Can anyone tell me what I'm doing wrong here?
I was struggling with this exact issue for quite a while. For me, the only method that would be called was -presentedSubitemDidChangeAtURL: (I was monitoring a directory rather than a file). I opened a technical support issue with Apple, and their response was that this is a bug, and the only thing we can do right now is to do everything through -presentedSubitemDidChangeAtURL: if you're monitoring a directory. Not sure what can be done when monitoring a file.
I would encourage anyone encountering this issue to file a bug (https://bugreport.apple.com) to encourage Apple to get this problem fixed as soon as possible.
(I realize that this is an old question, but... :) )
First of all, I notice you don't have [NSFileCoordinator removeFilePresenter:self]; anywhere (it should be in dealloc).
Secondly, you wrote:
// After this I implement *every* method in the NSFilePresenter protocol. Each one
// simply logs its method name (so I can see it has been called) and calls reloadFile
// (not the correct implementation for all of them I know, but good enough for now).
You're right: it's the incorrect implementation! And you're wrong: it's not good enough, because it's essential for methods like accommodatePresentedItemDeletionWithCompletionHandler: which take a completion block as a parameter, that you actually call this completion block whenever you implement them, e.g.
- (void) savePresentedItemChangesWithCompletionHandler:(void (^)(NSError * _Nullable))completionHandler
{
// implement your save routine here, but only if you need to!
if ( dataHasChanged ) [self save]; // <-- meta code
//
NSError * err = nil; // <-- = no error, in this simple implementation
completionHandler(err); // <-- essential!
}
I don't know whether this is the reason your protocol methods are not being called, but it's certainly a place to start. Well, assuming you haven't already worked out what was wrong in the past three years! :-)
Having a heck of a time with this one.
I've got a super-simple Cocoa app containing one WebView, a WebScripting API defined in the page, and a single NSObject defined on that API. When I turn on the debugger tools (in the embedded WebView), I can see the API on the JavaScript window object, and I can see my "api" property defined on that -- but when I call the API's "get" method, the arguments aren't being serialized -- when the Obj-C method gets called, the arguments are missing. See below, which hopefully illustrates:
I've combed through the docs, I've (apparently) set the appropriate methods to expose everything that needs to be exposed, and I can see the method being called. There has to be something stupid I'm missing, but as a relative newbie to this environment, I'm not seeing it.
Thanks in advance for your help!
Have you set WebKitDeveloperExtras to YES in your default user defaults when you send -[NSUserDefaults registerDefaults:]?
Depending on what version of Xcode you're using you could be getting a known error. If you're using LLDB on anything but the most recent version, it might not be giving you the right variables in the debugger. The solution has been to use GDB instead of LLDB until Apple fixes the problem. But I think they fixed the problem in the latest version. I'd change the debugger to use GDB and see if you're getting the right variables in Xcode. (Product-> Edit Scheme...-> Run -> Debugger). I came across this problem in iOS, though, so I don't know its applicability to OSX. Worth a try anyway.
I originally came across the problem here: https://stackoverflow.com/a/9485349/1147934
I process javascript in the main thread of my app from a local file stored in the apps directory. I check for beginning and ending tokens for the js functions I am executing and whether the function contains a variable.
Hopefully this can give you some good ideas for your issue. You could also do alerts in the js to see if the values post correctly as you run the app (I am sure you thought of that already, but it's worth mentioning.) Happy coding! I hope this helps!
in the .h file define:
NSMutableString *processedCommand;
NSArray *commandArguments;
In the .m file:
// tokens
#define kOpenToken #"<%%"
#define kCloseToken #"%%>"
// this will throw
-(void)executeJScriptCommand:(NSString *)aCommand {
[self performSelectorOnMainThread:#selector(executeThisCommand:) withObject:aCommand waitUntilDone:YES];
}
// this will throw
-(NSString *)executeCommand:(NSString *)command {
NSString *aCommand = [[[command stringByReplacingOccurrencesOfString:kOpenToken withString:#""]
stringByReplacingOccurrencesOfString:kCloseToken withString:#""]
stringByTrimmingLeadingAndTrailingWhitespaces];
if ([aCommand hasPrefix:#"="])
{
// variable. get value
[self getVariableFromCommand:aCommand];
}
else {
[self executeThisCommand:aCommand];
}
NSString *returnValue = [NSString stringWithString:processedCommand];
self.processedCommand = nil;
self.commandArguments = nil;
return returnValue;
}
-(void)executeThisCommand:(NSString *)aCommand {
BOOL hasError = NO;
// clear result
self.processedCommand = nil;
self.commandArguments = nil;
BOOL isFromJS = NO;
NSString *function = nil;
NSMutableArray *commandParts = nil;
#try {
// first, break the command into its parts and extract the function that needs to be called, and the (optional) arguments
commandParts = [[NSMutableArray alloc] initWithArray:[aCommand componentsSeparatedByString:#":"]];
if ([[[commandParts objectAtIndex:0] lowercaseString] isEqualToString:#"js-call"]) {
isFromJS = YES;
[commandParts removeObjectAtIndex:0];
}
// get our function, arguments
function = [[commandParts objectAtIndex:0] retain];
[commandParts removeObjectAtIndex:0];
if ([commandParts count] > 0){
if (isFromJS == YES) {
NSString *arguments = [[commandParts objectAtIndex:0] stringByReplacingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
if ([arguments length] > 0) {
self.commandArguments = [arguments JSONValue];
}
}
else {
self.commandArguments = [NSArray arrayWithArray:commandParts];
}
}
// build invoke
SEL sel = NSSelectorFromString(function);
if ([self respondsToSelector:sel]) {
[self performSelectorOnMainThread:sel withObject:nil waitUntilDone:YES];
// using invocation causes a SIGABORT because the try/catch block was not catching the exception.
// using perform selector fixed the problem (i.e., the try/catch block now correctly catches the exception, as expected)
}
else {
[appDelegate buildNewExceptionWithName:#"" andMessage:[NSString stringWithFormat:#"Object does not respond to selector %#", function]];
}
}
#catch (NSException * e) {
hasError = YES;
[self updateErrorMessage:[NSString stringWithFormat:#"Error processing command %#: %#", aCommand, [e reason]]];
}
#finally {
[function release];
[commandParts release];
}
if (hasError == YES) {
[appDelegate buildNewExceptionWithName:#"executeThisCommand" andMessage:self.errorMessage];
}
}
// this can return nil
-(NSString *)getQueryStringValue:(NSString *)name {
NSString *returnValue = nil;
if (queryString != nil) {
returnValue = [queryString objectForKey:[name lowercaseString]];
}
return returnValue;
}
I have a straightforward NSDocument-based Mac OS X app in which I am trying to implement iCloud Document storage. I'm building with the 10.7 SDK.
I have provisioned my app for iCloud document storage and have included the necessary entitlements (AFAICT). The app builds, runs, and creates the local ubiquity container Documents directory correctly (this took a while, but that all seems to be working). I am using the NSFileCoordinator API as Apple recommended. I'm fairly certain I am using the correct UbiquityIdentifier as recommended by Apple (it's redacted below tho).
I have followed Apple's iCloud Document storage demo instructions in this WWDC 2011 video closely:
Session 107 AutoSave and Versions in Lion
My code looks almost identical to the code from that demo.
However, when I call my action to move the current document to the cloud, I experience liveness problems when calling the -[NSFileManager setUbiquitous:itemAtURL:destinationURL:error:] method. It never returns.
Here is the relevant code from my NSDocument subclass. It is almost identical to Apple's WWDC demo code. Since this is an action, this is called on the main thread (as Apple's demo code showed). The deadlock occurs toward the end when the -setUbiquitous:itemAtURL:destinationURL:error: method is called. I have tried moving to a background thread, but it still never returns.
It appears that a semaphore is blocking while waiting for a signal that never arrives.
When running this code in the debugger, my source and destination URLs look correct, so I'm fairly certain they are correctly calculated and I have confirmed the directories exist on disk.
Am I doing anything obviously wrong which would lead to -setUbiquitous never returning?
- (IBAction)moveToOrFromCloud:(id)sender {
NSURL *fileURL = [self fileURL];
if (!fileURL) return;
NSString *bundleID = [[[NSBundle mainBundle] infoDictionary] objectForKey:#"CFBundleIdentifier"];
NSString *appID = [NSString stringWithFormat:#"XXXXXXX.%#.macosx", bundleID];
BOOL makeUbiquitous = 1 == [sender tag];
NSURL *destURL = nil;
NSFileManager *mgr = [NSFileManager defaultManager];
if (makeUbiquitous) {
// get path to local ubiquity container Documents dir
NSURL *dirURL = [[mgr URLForUbiquityContainerIdentifier:appID] URLByAppendingPathComponent:#"Documents"];
if (!dirURL) {
NSLog(#"cannot find URLForUbiquityContainerIdentifier %#", appID);
return;
}
// create it if necessary
[mgr createDirectoryAtURL:dirURL withIntermediateDirectories:NO attributes:nil error:nil];
// ensure it exists
BOOL exists, isDir;
exists = [mgr fileExistsAtPath:[dirURL relativePath] isDirectory:&isDir];
if (!(exists && isDir)) {
NSLog(#"can't create local icloud dir");
return;
}
// append this doc's filename
destURL = [dirURL URLByAppendingPathComponent:[fileURL lastPathComponent]];
} else {
// get path to local Documents folder
NSArray *dirs = [mgr URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask];
if (![dirs count]) return;
// append this doc's filename
destURL = [[dirs objectAtIndex:0] URLByAppendingPathComponent:[fileURL lastPathComponent]];
}
NSFileCoordinator *fc = [[[NSFileCoordinator alloc] initWithFilePresenter:self] autorelease];
[fc coordinateWritingItemAtURL:fileURL options:NSFileCoordinatorWritingForMoving writingItemAtURL:destURL options:NSFileCoordinatorWritingForReplacing error:nil byAccessor:^(NSURL *fileURL, NSURL *destURL) {
NSError *err = nil;
if ([mgr setUbiquitous:makeUbiquitous itemAtURL:fileURL destinationURL:destURL error:&err]) {
[self setFileURL:destURL];
[self setFileModificationDate:nil];
[fc itemAtURL:fileURL didMoveToURL:destURL];
} else {
NSWindow *win = ... // get my window
[self presentError:err modalForWindow:win delegate:nil didPresentSelector:nil contextInfo:NULL];
}
}];
}
I don't know if these are the source of your problems, but here are some things I'm seeing:
-[NSFileManager URLForUbiquityContainerIdentifier:] may take a while, so you shouldn't invoke it on the main thread. see the "Locating the Ubiquity Container" section of this blog post
Doing this on the global queue means you should probably use an allocated NSFileManager and not the +defaultManager.
The block passed to the byAccessor portion of the coordinated write is not guaranteed to be called on any particular thread, so you shouldn't be manipulating NSWindows or presenting modal dialogs or anything from within that block (unless you've dispatched it back to the main queue).
I think pretty much all of the iCloud methods on NSFileManager will block until things complete. It's possible that what you're seeing is the method blocking and never returning because things aren't configured properly. I'd double and triple check your settings, maybe try to simplify the reproduction case. If it still isn't working, try filing a bug or contacting DTS.
Just shared this on Twitter with you, but I believe when using NSDocument you don't need to do any of the NSFileCoordinator stuff - just make the document ubiquitous and save.
Hmm,
did you try not using a ubiquity container identifier in code (sorry - ripped out of a project so I've pseudo-coded some of this):
NSFileManager *fm = [NSFileManager defaultManager];
NSURL *iCloudDocumentsURL = [[fm URLForUbiquityContainerIdentifier:nil] URLByAppendingPathComponent:#"Documents"];
NSURL *iCloudFileURL = [iCloudDocumentsURL URLByAppendingPathComponent:[doc.fileURL lastPathComponent]];
ok = [fm setUbiquitous:YES itemAtURL:doc.fileURL destinationURL:iCloudRecipeURL error:&err];
NSLog(#"doc moved to iCloud, result: %d (%#)",ok,doc.fileURL.fileURL);
And then in your entitlements file:
<key>com.apple.developer.ubiquity-container-identifiers</key>
<array>
<string>[devID].com.yourcompany.appname</string>
</array>
Other than that, your code looks almost identical to mine (which works - except I'm not using NSDocument but rolling it all myself).
If this is the first place in your code that you are accessing iCloud look in Console.app for a message like this:
taskgated: killed yourAppID [pid 13532] because its use of the com.apple.developer.ubiquity-container-identifiers entitlement is not allowed
Anytime you see this message delete your apps container ~/Library/Containers/<yourAppID>
There may also be other useful messages in Console.app that will help you solve this issue.
I have found that deleting the app container is the new Clean Project when working with iCloud.
Ok, So I was finally able to solve the problem using Dunk's advice. I'm pretty sure the issue I was having is as follows:
Sometime after the WWDC video I was using as a guide was made, Apple completed the ubiquity APIs and removed the need to use an NSFileCoordinator object while saving from within an NSDocument subclass.
So the key was to remove both the creation of the NSFileCoordinator and the call to -[NSFileCoordinator coordinateWritingItemAtURL:options:writingItemAtURL:options:error:byAccessor:]
I also moved this work onto a background thread, although I'm fairly certain that was not absolutely required to fix the issue (although it was certainly a good idea).
I shall now submit my completed code to Google's web crawlers in hopes of assisting future intrepid Xcoders.
Here's my complete solution which works:
- (IBAction)moveToOrFromCloud:(id)sender {
NSURL *fileURL = [self fileURL];
if (!fileURL) {
NSBeep();
return;
}
BOOL makeUbiquitous = 1 == [sender tag];
if (makeUbiquitous) {
[self displayMoveToCloudDialog];
} else {
[self displayMoveFromCloudDialog];
}
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
[self doMoveToOrFromCloud:makeUbiquitous];
});
}
- (void)doMoveToOrFromCloud:(BOOL)makeUbiquitous {
NSURL *fileURL = [self fileURL];
if (!fileURL) return;
NSURL *destURL = nil;
NSFileManager *mgr = [[[NSFileManager alloc] init] autorelease];
if (makeUbiquitous) {
NSURL *dirURL = [[MyDocumentController instance] ubiquitousDocumentsDirURL];
if (!dirURL) return;
destURL = [dirURL URLByAppendingPathComponent:[fileURL lastPathComponent]];
} else {
// move to local Documentss folder
NSArray *dirs = [mgr URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask];
if (![dirs count]) return;
destURL = [[dirs firstObject] URLByAppendingPathComponent:[fileURL lastPathComponent]];
}
NSError *err = nil;
void (^completion)(void) = nil;
if ([mgr setUbiquitous:makeUbiquitous itemAtURL:fileURL destinationURL:destURL error:&err]) {
[self setFileURL:destURL];
[self setFileModificationDate:nil];
completion = ^{
[self hideMoveToFromCloudDialog];
};
} else {
completion = ^{
[self hideMoveToFromCloudDialog];
NSWindow *win = [[self canvasWindowController] window];
[self presentError:err modalForWindow:win delegate:nil didPresentSelector:nil contextInfo:NULL];
};
}
dispatch_async(dispatch_get_main_queue(), completion);
}
I'm trying to add a QLPreviewController's view as a subview (no--I cannot use a nav controller or modal). It only shows the fabric background of the QLPreviewController.
I create one and add it as a subview:
QLPreviewController* preview = [[[QLPreviewController alloc] init] autorelease];
preview.dataSource = self;
preview.delegate = self;
preview.view.frame = CGRectMake(0, 0, self.pdfPreviewView.frame.size.width, self.pdfPreviewView.frame.size.height);
self.pdfPreviewView.previewController = preview;
[self.pdfPreviewView addSubview:preview.view];
[preview reloadData];
My QLPreviewControllerDataSource methods work fine (viewing 1 pdf at a time):
- (id <QLPreviewItem>) previewController: (QLPreviewController *) controller previewItemAtIndex: (NSInteger) index
{
NSString *path = [[ResourceManager defaultManager] pathForPDF:self.currentPDF];
NSURL *url = [NSURL fileURLWithPath:path];
if ([QLPreviewController canPreviewItem:url]) {
return url; // This always returns
}
return nil; // This line is never executed
}
- (NSInteger)numberOfPreviewItemsInPreviewController:(QLPreviewController *)controller
{
return 1;
}
The data source method always returns the file url, and QLPreviewController says it can open the file, but it never actually does. I just get the background. The self.currentPDF is set before I create the QLPreviewController and does contain the correct information (from CoreData).
The delegate methods never get called. But I'm also not using it in a standard way, so that's not totally unexpected.
I've also tried calling [preview setNeedsLayout], [preview setNeedsDisplay'], and [preview refreshCurrentPreviewItem] but those just call the data source methods and don't change anything.
The PDFs are valid. I can open them in both Xcode and Preview, so that's not the problem. I'm kind of stumped as to why this won't work. Any help would be appreciated in getting this to work.
Turns out I was sending QLPreviewController the wrong path. It wasn't finding the PDF in the bundle correctly. I needed to use pathForResource:ofType:inDirectory.