What is the best IDE for development on the BlackBerry? [closed] - ide

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Closed 11 years ago.
I know the blackberry has a custom IDE but if memory serves me it's quite a sub par IDE. Does anyone know if there's a different IDE out there for the device?

For 'native' BlackBerry app development (i.e. Java app development), there are basically 4 options:
RIM's JDE - pretty much a terrible
editor, but the most stable, most
feature-full (from a BlackBerry
perspective) solution.
RIM's JDE Plugin for Eclipse - you get all the
niceties of the Eclipse environment,
but there are a lot of problems.
Netbeans with the Mobility Pack - I haven't really seen anyone use this for a while, but a few developers swore by it a couple of
years ago
Custom Eclipse/JDE
environment - using ant scripts and
RIM's JDWP debugger interface (the component package section on that page). This
used to be the only way to go for
Eclipse development for BlackBerry
before the JDE Plugin
Options 3 and 4 I haven't seen used for a long time, not sure if they're still viable - though I don't see why #4 wouldn't be.
I used #4 for a long time, until RIM put out their plugin. While there are still a lot of problems with it, for me the productivity gains of working with something like Eclipse outweigh them.
So either 1 or 2, with the caveat that you should chose one or the other for your whole team, as they're really not compatible with each other (differences in project structure and how they handle resources). You can move from 1 to 2 easily, but not really the other way around.

The IDE provided by RIM is called the JDE. It is true that for many this product leaves much to be desired. RIM does support the use of Eclipse and Microsoft development environments as well so you can take your pick. Personally, I use the JDE. Don't construe this as a recommendation, I'm not saying it is the best, just what I use.

Aside from RIM's JDE, the only other option that I know of is RIM's JDE plugin for Eclipse.

The .NET plugin is very limited in what you can do, it doesn't give you much access to internal classes.
I've been using the JDE plugin and i've not encountered too many difficulties.

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How to develop an Plone CMS application with an IDE? [closed]

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Closed 10 years ago.
I am looking to adopt Plone as CMS solution and want to know is there any IDE available to do all the programming for Plone CMS?
Plone is written in Python and any Python IDE is good.
I personally used Aptana Studio 3 (Eclipse + PyDev) before moving to Sublime Text 2 one year ago.
Setting up Eclipse for Plone tutorial (old):
http://plone.org/documentation/kb/developing-plone-with-eclipse
Some sample integration scripts for Eclipse for Plone (no longer work with the latest Aptana as it doesn't ship with MonkeyEclipse):
http://pypi.python.org/pypi/collective.eclipsescripts
How to tune Sublime Text 2 for Plone and Python
http://opensourcehacker.com/2012/05/11/sublime-text-2-tips-for-python-and-web-developers/
Here are the pros and cons why I moved from Aptana to Sublime Text 2
Aptana + PyDev
Integrated Git and SVN explorer
You can click tracebaxk in a console window and it will take you to the line in that exception
Autocompletion
Linter warns on the background about bad code
Hard to integrate with other Python tools (buildout, eggs). In fact you spend more time fighting with IDE than running the commands directly from the command line.
In dynamic languages like Python you cannot apply most of Eclipse's powerful code analysis and refactoring features which are desgined Java in mind.
Sublime Text 2
Faaast. In fact has 3D acceleration.
Quick go to anywhere (CMD+T) is the best what any IDE or editor can provide. Makes your working and navigating source really efficient.
Autocompletion (SublimeCodeIntel, works in fact better than in Eclipse)
Linter warns on the background about bad code
PEP-8 style guide check
Needs some time to set-up and get confortable with
Kind of integrated SVN and Git, but does not come even close the level of Eclipse
Still haven't figured out how to run Plone process in a window to make tracebacks clickable
The plone.ide is a recent effort by Franco Pellegrini to produce a user-friendly IDE for Plone. Give it a spin.
https://github.com/collective/collective.ploneide
You don't need an IDE to be a plone-developer but an good editor or a IDE might help your productivity depending on your style of coding.
Some options for good editors and IDE's are:
sublime text (commercial, see http://opensourcehacker.com/2012/05/11/sublime-text-2-tips-for-python-and-web-developers for some tips on how to setup sublime for plone-development. If setup smartly it is a true IDE)
textmate (mac only, open source since version 2)
vim
emacs
Aptana Studio (open source, a eclipse-spinnoff which includes pydev)
Eclipse (open source, you might want pydev and other addons)
Wing IDE (commercial)
ploneide (a IDE running on top of Plone, still work in progress)
I now use sublime after having used Eclipse/Apatana Studio for a long time.
You haven't ask for a free solution.
So you must read a very good analysis at this Lennart's post and (all) comments:
Is there a better Python IDE
My choice is WingIDE. Is commercial, but also free depending on your project.
Keep in mind that it is written in pure python and you are going to write python code.
It has specific project settings to develop zope application and you can start to code in a couple of minutes after downloading it.
It has a debugger that binds with zope process and provide you live breakpoint capabilities. Just need to add "WingDBG" in eggs section of your buildout.
You are free to learn all other features by yourself, just google it.
Take look at the IDE that you can use to consomise the CMS related stuff for PLONE.

Cocoa without XCode [closed]

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Closed 11 years ago.
I would like to develop Mac applications, but don't want to use XCode. I have many reasons...
It's VERY slow...
It's complicated...
The Interface Builder seems like cheating and is not as satisfying. (I know, old school)
The whole developer tools set takes a lot of space and takes a long time to download (meanwhile slowing the rest of my computer down)
I know it's possible because I have seen some scripts compiled with gcc. Are there any tutorials? Are there any tips? I know how to run it, but I just need help learning how to use it without XCode making code for me. Is this a good plan, or is this just destined for failure?
AppCode.
AppCode is an IDE for Objective-C developers building native Cocoa
apps for MacOS X or iOS who strive for higher coding productivity and
better code quality.
EditRocket.
EditRocket can compile and execute Objective-C programs. EditRocket
uses the gcc compiler to compile Objective-C programs
GNUstep.
GNUstep provides a robust implementation of the AppKit and Foundation
libraries as well as the development tools available on Cocoa,
including Gorm (the InterfaceBuilder) and ProjectCenter
(ProjectBuilder/Xcode).
THE COCOTRON
The Cocotron is an open source project which aims to implement a
cross-platform Objective-C API similar to that described by Apple
Inc.'s Cocoa documentation. This includes the AppKit, Foundation,
Objective-C runtime and support APIs such as CoreGraphics and
CoreFoundation
.
Take a look at build and run a Cocoa Mac application on the command-line post.
alternatives to XCode for iPhone development? (OR: how to make XCode suck less?).
I'm not sure what code you think Xcode is generating for you, but if you want to use another IDE then you're free to. Xcode includes all the standard UNIXy command line tools (though, as of 4.3 you have explicitly to make them available by launching Xcode exactly once and ticking a box in the settings), so you'd use standard GCC methods.
Besides the observation given e.g. here that you'll want to link against the Foundation framework, there's really not much to say.
For the record, the interface designer doesn't generate any code and is therefore no more 'cheating' than using a paint package to draw your graphics.
or is this just destined for failure?
Probably. Apple is making OS X and iOS development very tightly tied to the use of Xcode, particularly if you are intending to submit apps to either store. You'll spend a lot of time working out how to do things the non-Xcode way.
Looking at your points in turn:
More than using x many different tools to achieve the same thing?
See 1.
You don't have to use interface builder if you don't want to, but your given reason ("cheating") is nonsensical.
Most of that is documentation, which you will need anyway. It is quite nicely integrated into the editor if you use Xcode.
you are going to waste more time massaging your custom environment than you would waste by just drinking the kool-aid.
It is reasonable to use some other text editor and use xcode for editing your build environment, then you would be free to execute builds from the command line.........

browser based IDE's? [closed]

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Closed 10 years ago.
Can you recommend a browser based IDE or programming editor ?
I feel like I've seen lots of these things drift past but when I look at my bookmarks I can only find two : http://cloud9ide.com/ and http://jsfiddle.net/
All languages are of interest (although non-JS particularly so).
I'd like to do a wide survey but don't include tools which are really just collaborative text editing - must be some sort of programming support built in (even if it's as bare bones as syntax colouring)
Thanks
Also I recommend you read this article: http://eclipse.dzone.com/news/who-needs-online-ide
It links and describes a lot of them, even more then those mentioned by others here.
edit: most of the ones describe in that article are dead.
Instead check out:
Full fledge IDEs:
ShiftEdit
Cloud9
PhpAnywhere
And something you can run on your own server: ACE
Actually, it looks like all online full fledged IDEs that I could find actually uses ACE at its core, and just add some nicer GUI over it and cloud support.
We've been building WIODE for some time now. Very stable release, easy install, and lots of features - [WIODE Browser Based IDE][1]
[1]: http://www.wiode.com/ "WIODE IDE"
UPDATE: WIODE has been replaced with a new project - Codiad
You missed...
jsbin.com
ideone.com
codepad.org
pastebin for PHP (good for testing PHP 5.3)
shameless plug for our solution, PythonAnywhere, which lets you code and run python apps in a browser... we also offer hosting for web apps, and our web-based console is fully functional, includes Bash for using git/hg/mercurial, Dropbox integration.
You can also code in other languages, although we don't have interpreters for everything, and you can currently only host Python webapps...
http://www.pythonanywhere.com
I've been working on one for a while that you might find interesting if you are looking for something you can install on your own server.
http://abstractionbuilder.com
It's free to use and it currently features some file management on your server, as well as real-time document editing with a nice preview.

Go IDE With GUI Design Support [closed]

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Closed 10 years ago.
I was taking a look on Go language, but I want to know if there is any IDE developed only for it, but that have a GUI design feature, as Visual Studio and Netbeans.
Go isn't really designed for GUIs - it's precisely designed to meet the kind of needs that Google has.
I dare say it's entirely possible to develop GUI frameworks with/in it, but it's not the team's priority as far as I'm aware.
You can also find an Eclipse plugin here: http://code.google.com/p/goclipse/
However, at the moment of writing this is still at an early development stage.
lite ide is little, cross platform and open source.you can try it.
http://code.google.com/p/golangide/
For my Go programming I use the Zeus editor. It's definitely NOT a Go GUI IDE but at least for me the gocode auto complete feature is great.
You can also use Notepad++ for now, there is a language file for it here:
http://go-lang.cat-v.org/text-editors/notepad-plus-plus/
I've been using gedit with C syntax highlighting selected and bash shell for compiling and testing. I keep the Linux version of Google Chrome browser running local copy of Go documentation. Under Xubuntu window manager I can flip the browser window up and down out of the title bar for whenever I need to look at package APIs.
Go compiles and links very fast - I'm just as productive with this set of tools as I've ever been using Java and C# IDEs. Kind of refreshing to write software with just "stone knives and bear skins".
Most of the main Go developers use Acme A programming environment by Rob Pike, it is very different from a traditional IDE, but if you are open-minded and get over the first shock, it can be extremely pleasant to use.
Use Cloud-IDE.com online editor and online deploy - All FREE !!
I believe the best options for developing Go are TextWrangler, Vim, or BBedit.

editor with good fortran support [closed]

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Closed 10 years ago.
Can anyone recommend an editor (or an IDE) with good support for fortran ? Most newer editors I find and try lack language support for it.
Slickedit has Fortran Support. I can't tell how good it is, but given the good support for other langugaes, you should give it a try.
GNU Emacs has a major mode for FORTRAN.
Use M-x fortran-mode to switch to this major mode.
I have used this mode a lot and can recommend it.
I used it mostly to write a FORTRAN dialect that still requires
punched card format however.
Support for punched card input was my primary concern and I do not
know much about other FORTRAN specific functionality of this mode.
Vim has a relatively good fortran support. Maybe a little quirky with syntax highlighting, but otherwise ok.
If you're familiar with Eclipse, the Photran plugin may be what you're looking for.
Upside: it's free, cross-platform, and versatile and you get all the fun plugins that exist for Eclipse (SVN, etc.)
Downside: If you're not familiar with Eclipse, getting the build environment sorted out can be a real pain. Plus Eclipse is java-based, meaning it's bloaty, slowish, and has a crapload of options that make configuration and setup a real chore.
That said, it beats the hell out of learning either vi or emacs from scratch. Eclipse/Photran seems to work fine once you find the magic incantation to get it to compile Fortran. If you're already using make, this is a non-issue; under Windows the prospects are dicier but doable.
If you use a Mac, BBedit is very good.
I use Ultraedit (IDM.com, ultraedit.com) daily for many types of programming (F90, javascript, DCL, HTML etc). Works well. Has good FTP support and great syntax highlighting. Have not use it in conjunction with any Windows or Linux compiler. My OS is OpenVMS.
Ransom Fitch