Page transitions effects in Safari? - safari

How can I add Page transitions effects like IE in Safari for web pages?

You could check out this example: http://sachiniscool.blogspot.com/2006/01/implementing-page-transitions-in.html. It describes how to emulate page transitions in Firefox using AJAX and CSS. The same method works for Safari as well. The code below is taken from that page and slightly formatted:
var xmlhttp;
var timerId = 0;
var op = 1;
function getPageFx() {
url = "/transpage2.html";
if (window.XMLHttpRequest) {
xmlhttp = new XMLHttpRequest()
xmlhttp.onreadystatechange=xmlhttpChange
xmlhttp.open("GET",url,true)
xmlhttp.send(null)
} else getPageIE();
}
function xmlhttpChange() {
// if xmlhttp shows "loaded"
if (xmlhttp.readyState == 4) {
// if "OK"
if (xmlhttp.status == 200) {
if (timerId != 0)
window.clearTimeout(timerId);
timerId = window.setTimeout("trans();",100);
} else {
alert(xmlhttp.status)
}
}
}
function trans() {
op -= .1;
document.body.style.opacity = op;
if(op < .4) {
window.clearTimeout(timerId);
timerId = 0; document.body.style.opacity = 1;
document.open();
document.write(xmlhttp.responseText);
document.close();
return;
}
timerId = window.setTimeout("trans();",100);
}
function getPageIE() {
window.location.href = "transpage2.html";
}

Check out Scriptaculous. Avoid IE-Only JS if that's what you are referring to (no idea what kind of effect you mean).

Related

In Ionic and Vue.js. How to fetch or “call” data from one file to another?

I’m new to both Ionic and Vue.js. I’m taking advantage of this summer break to start learning both.
I’m building a mobile app for this purpose and so far, so good. However, I have found and issue that I hope you could help me with. Namely, how to fetch or “call” data from one file to another (Is it called routing?).
In my app, I am trying to start/open a function named myFunction() from one of the pages (quiz.vue) when I call it using v-on:click="myFunction3".
This function is located in a JS file called quizz.js, and it is located in the assets folder. This is its path: (“./assets/js/quizz.js”).
I have tried many things to make it work and finally it is working as it should. However, I think my solution is not optimal as it keeps throwing “Uncaught TypeErrors” in the console of the Developer’s Tool…even though it works.
My solution was to push the function inside methods: this.$router.push(myFunction3())
Also, when running the app, it says that myFunction() , and other functions in the same quizz.js file, “is define but never used”.
If you could advise me with anything, I would be most grateful. I am still a beginner so please explain it to me in as simple a manner as possible.
methods:{
openMenu(){
menuController.open("app-menu")
},
myFunction3(){
this.$router.push(myFunction3())
},
Below, the quizz.js file:
var mlhttp = new XMLHttpRequest();
mlhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status == 200) {
var myObj = JSON.parse(this.responseText);
const quiz = myObj.results[0]['question'];
const correctAnswer = myObj.results[0]['correct_answer'];
const incorrect = myObj.results[0]['incorrect_answers'];
incorrect.push(correctAnswer);
shuffle(incorrect);
document.getElementById("ans").innerHTML = quiz;
var text = "";
var val = 0;
var i;
for (i = 0; i < incorrect.length; i++) {
if(incorrect[i] == correctAnswer){
text += "<ion-button fill='outline' id='right' onClick='increment();myFunc();'/><b>" + incorrect[i] + "</b></ion-button></br>";
val = val + 1;
}else{
text += "<ion-button fill='outline' class='wrong' onClick='myFunc2();'/><b>" + incorrect[i] + "</b></ion-button></br>";
}
}
document.getElementById("ans5").innerHTML = text;
}
};
var j=0;
function myFunction3() {
document.getElementById("ans6").innerHTML = "";
mlhttp.open("GET", "https://opentdb.com/api.php?amount=1", true);
mlhttp.send();
j++;
document.getElementById('ans11').innerHTML=j;
}
function shuffle(array) {
for (let i = array.length - 1; i > 0; i--) {
let j = Math.floor(Math.random() * (i + 1));
[array[i], array[j]] = [array[j], array[i]];
}
}
function myFunc(){
document.getElementById("ans6").innerHTML = "<h1 style='color:green'><i class='fa fa-check'></i> That is correct!</h1>";
document.getElementById("right").style.color = "white";
document.getElementById("right").style.backgroundColor = "green";
var audio = new Audio('./assets/sound/win.mp3');
audio.play();
}
function myFunc2(){
document.getElementById("ans6").innerHTML = "<h1 style='color:red'><i class='fa fa-thumbs-down' ></i>Wrong Answer! </h1>";
document.getElementById("right").style.color = "white";
document.getElementById("right").style.backgroundColor = "green";
var x = document.getElementsByClassName("wrong");
var i;
for (i = 0; i < x.length; i++) {
x[i].style.backgroundColor = "rgba(255, 0, 0, 0.8)";
x[i].style.color = "white";
}
//document.getElementById("wrong").style.color = "red";
var audio = new Audio('./assets/sound/wrong.mp3');
audio.play();
}
var i=0;
function increment() {
i++;
document.getElementById('ans10').innerHTML=i;
}

Visiting multiple urls using PhantomJS evaluating Error

I have this beautiful code, all I want to make some pause between visits, so I add a 'setinterval', but this not works:
var page = require('webpage').create();
// the urls to navigate to
var urls = [
'http://blogger.com/',
'https://github.com/',
'http://reddit.com/'
];
var i = 0;
// the recursion function
var genericCallback = setInterval(function () {
return function (status) {
console.log("URL: " + urls[i]);
console.log("Status: " + status);
// exit if there was a problem with the navigation
if (!status || status === 'fail') phantom.exit();
i++;
if (status === "success") {
//-- YOUR STUFF HERE ----------------------
// do your stuff here... I'm taking a picture of the page
page.render('example' + i + '.png');
//-----------------------------------------
if (i < urls.length) {
// navigate to the next url and the callback is this function (recursion)
page.open(urls[i], genericCallback());
} else {
// try navigate to the next url (it is undefined because it is the last element) so the callback is exit
page.open(urls[i], function () {
phantom.exit();
});
}
}
};
},2000);
// start from the first url
page.open(urls[i], genericCallback());
the screenshot with the error I get:
maybe someone could help me and heal this code? Because I'm new to JS and to PhantomJS, any help will be apreciate.
I got this code from another stackoverflow answer here - Using Multiple page.open in Single Script
but I can't comment to the author , because I don't have 50 reputation
It should rather be something like this:
var page = require('webpage').create();
var urls = ['http://blogger.com/','https://github.com/','http://reddit.com/'];
var i = 0;
function OpenPage(){
setTimeout(function(){
page.open(urls[i], function(status) {
if (status == 'success') {
page.render('example' + i + '.png');
}
i++;
if(i <= urls.length - 1){
OpenPage();
}else{
phantom.exit();
}
});
},2000);
}
OpenPage();

Looping throw links using PhantomJS

There is a problem. I have some urls. And there are a list of links on this urls, which I want to visit. Each of this links. There is no problem with looping throw urls, but problems with this links. Here is my code...
var urls = [];
var TEMPLATE = 'https://example.com/page/'
for (var i = 1; i > 0; i--) {
urls.push(TEMPLATE + i);
}
var page = require('webpage').create();
//Here is looping throw urls
function process(){
if (urls.length == 0){
phantom.exit();
} else{
url = urls.pop();
page = require('webpage').create();
page.open(url, onFinishedLoading);
}
}
function onFinishedLoading(status){
var links = page.evaluate(function() {
var arr = [];
//Here we are grab links inside urls
$('some.selector').each(function() {
arr.push( $('a', $(this)).attr("href"))
});
return arr;
});
//And this is just my tries to visit this links
link = links.pop();
//Just fine. Get the link
console.log(link);
parse(link);
setTimeout(function parse(link) {
page.open(link, function(status) {
var parsing = page.evaluate(function() {
return link + status;
});
//Don't work :(
console.log(parsing);
});
}, 1500);
page.release();
process();
// return links;
}
process();
Sorry for my silly question, i little know at phatom and JS.
Wish you can help me

YouTube OnStateChange with multiple players on the same page

I have multiple YouTube players on a single page inside a banner slider and I want to use the YouTube Player API to control them and do other stuff based on the state of the video's. I have the code below which I'm pretty sure of used to work fine where any state changes where registered. But it doesnt work for me anymore. The YouTube object is still there and I can use it to start and stop a video but the onStateChange event never gets triggered. What is wrong with this code?
var YT_ready = (function() {
var onReady_funcs = [],
api_isReady = false;
return function(func, b_before) {
if (func === true) {
api_isReady = true;
for (var i = 0; i < onReady_funcs.length; i++) {
onReady_funcs.shift()();
}
}
else if (typeof func == "function") {
if (api_isReady) func();
else onReady_funcs[b_before ? "unshift" : "push"](func);
}
}
})();
function onYouTubePlayerAPIReady() {
YT_ready(true);
}
var players_homepage = {};
YT_ready(function() {
$("li.video iframe.youtube").each(function(event) {
var frameID_homepage = $(this).attr('id');
if (frameID_homepage) {
players_homepage[frameID_homepage] = new YT.Player(frameID_homepage, {
events: {
'onStateChange': onPlayerStateChange_homepage
}
});
}
});
});
(function(){
var tag = document.createElement('script');
tag.src = "//www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
})();
function onPlayerStateChange_homepage(event) {
if (event.data === 0) {
// do something on end
} else if (event.data === 1) {
// do something on play
} else if (event.data === 2) {
// do something on pause
}
}
function pauseVideo_homepage(previousVideo) {
players_homepage[previousVideo].pauseVideo();
}
function playVideo_homepage(currentVideo) {
players_homepage[currentVideo].playVideo();
}

Saving data from XMLHttpRequest Response to my IndexedDB

I have created a json file containing my Sql Server datas. With the XmlHttpRequest's GET method, I am reading json file and iterating and saving those records to my IndexedDB.. Everything is working fine.. After the end of the iteration, I wrote a code to alert the user.. But the alert message is displayed very quickly, but when I see it in the console window, the saving operation is till processing.. I want to alert the user, only after the operation is completed..
My code is,
if (window.XMLHttpRequest) {
var sFileText;
var sPath = "IDBFiles/Reservation.json";
//console.log(sPath);
var xhr = new XMLHttpRequest();
xhr.open("GET", sPath, 1);
xhr.onreadystatechange = function() {
if (xhr.readyState == 4 && xhr.status == 200) {
if (xhr.responseText != "") {
sFileText = xhr.responseText;
//console.log(sFileText);
var val = JSON.parse(sFileText);
var i = 0;
var value = val.length;
for(var i in val)
{
var code = val[i].RTM_res_category_code;
var desc = val[i].RTM_res_category_edesc;
addReserv(code, desc);
}
if(i >= value-1) {
console.log("Reservation Load Completed... "+i);
document.getElementById("status").innerHTML = "Reservation Loading Success...";
}
}
}
}
xhr.send();
}
//Passing Parameters to Reservation
function addReserv(code, desc)
{
document.querySelector("#status").innerHTML = "Loading Reservation.. Please wait...";
var trans = db.transaction(["Reservation"], "readwrite");
var store = trans.objectStore("Reservation");
//console.log(store);
var reserv={ RTM_res_category_code : code, RTM_res_category_edesc : ''+desc+'' };
var request = store.add(reserv);
request.onerror = function(e) {
console.log(e.target.error.name);
document.querySelector("#status").innerHTML = e.target.error.name;
}
request.onsuccess = function(e) {
console.log("Reservation Saved Successfully.");
//document.querySelector("#status").innerHTML = "Reservation Loaded Successfully.";
}
}
Thanks for the question.
What you are currently doing works, but the alert comes to soon because of the async nature of the IDB.
What you should to avoid this.
1. Create your transaction only once.
2. Do all your operations in this one transaction.
3. The transaction object has an oncomplete callback you can use to notify the user.
Concrete on your example. Instead of looping over the items in the ajax callback, pass the collection to your add method and loop there
if (window.XMLHttpRequest) {
var sFileText;
var sPath = "IDBFiles/Reservation.json";
//console.log(sPath);
var xhr = new XMLHttpRequest();
xhr.open("GET", sPath, 1);
xhr.onreadystatechange = function() {
if (xhr.readyState == 4 && xhr.status == 200) {
if (xhr.responseText != "") {
sFileText = xhr.responseText;
//console.log(sFileText);
var val = JSON.parse(sFileText);
import(val);
}
}
}
xhr.send();
}
function import(values)
{
document.querySelector("#status").innerHTML = "Loading Reservation.. Please wait...";
var trans = db.transaction(["Reservation"], "readwrite");
var store = trans.objectStore("Reservation");
var i = 0;
var value = val.length;
for(var i in val)
{
var code = val[i].RTM_res_category_code;
var desc = val[i].RTM_res_category_edesc;
var reserv={ RTM_res_category_code : code, RTM_res_category_edesc : ''+desc+'' };
var request = store.add(reserv);
request.onerror = function(e) {
console.log(e.target.error.name);
document.querySelector("#status").innerHTML = e.target.error.name;
}
request.onsuccess = function(e) {
console.log("Reservation Saved Successfully.");
//document.querySelector("#status").innerHTML = "Reservation Loaded Successfully.";
}
}
trans.oncomplete = function () {
console.log("Reservation Load Completed... "+i);
document.getElementById("status").innerHTML = "Reservation Loading Success...";
}
}