I am currently using CuteFTP Secure Sever 3.3 but it has problems. It seems to muck up connection management, drop connections occasionally and die on large files.
I am looking for a replacement that supports XCRC because I use the Synchronize Folders function in the CuteFTP client. I would prefer to detect file similarity by XCRC rather than a simple size/name/modification date if possible.
Are there any other servers that support XCRC and SSL? I am looking for recommendations, not a regular list scraped from Google. I am hoping to save my self the time of trying each one out individually.
SmartFTP supports XCRC, and works quite well. It isn't open source or free, but it is a decent product. The linked page also shows some FTP Servers that support it as well.
Serv-U ftp server, not free but is quite good
FileZilla is always good if that's truly what you want. http://filezilla-project.org/
SmartFTP also has a list of FTP servers supporting XCRC http://www.smartftp.com/support/kb/2549
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Is there a way to get the difficulty from any coin even if there isn't a blockchain site like http://blockchain.info/ (they have an API)? I need to access it programmatically and i want to have it from the source so ripping it from a site that already lists them all isn't an option. Im using a vps Ubuntu server so the ram and mainly the diskspace is limited hence, i cant have alot of blockchains installed on it.
Most if not all have daemons you can use. You can run the daemon on the server and make a request for it. They should all be similar to the php one.
I've spent hours now looking for an answer to this question and I can't seem to find it anywhere.
Are there any tutorials or sample code that help with setting up an http connection so that a user can use the browser to save the application coredata sqlite file to the desktop and/or send a previous sqlite backup to the app?
Thanks in advance.
You can use the Cocoa HTTP Server. I have used it before, and it works great.
It has:
Built in support for bonjour broadcasting IPv4 and IPv6 support
Asynchronous networking using GCD and standard sockets
Password protection support
SSL/TLS encryption support
Extremely FAST and memory efficient
Extremely scalable (built entirely upon GCD)
Heavily commented code
Very easily extensible WebDAV is supported too!
I am looking for a tool capable of generating multiple Xmpp connections to load-test a XMPP server with a secure connection, especially starttls.
For a xmpp plain text authentication I had used jab_simul(followed this tutorial) and tsung both with success.
But I was unable to use the tolls above for the starttls,I peeked into the code of both tools and tried different configurations of the tools.
Another option I am pondering is using a xmpp library like eXmpp and make a specific load-testing tool myself with, instead of altering jab_simul (C software with comments in language i do not understand) or altering tsung(all purpose load-testing tool, so lots of place where you can go wrong).
short-story - I am looking for a tool or advice to stress-testing/load-testing a xmpp server.
We are facing exactly the same challenge right now. After deep consideration we found out that only especially build software can deliver the load we want to test. (Remember, you can configure ejabberd to something very specific :-)
For that we developed a small library called xmpp_talker https://github.com/burinov/xmpp_talker (Apache Licence) which is a kind of xmpp client made as a gen_server. I find it is a very nice starting point to build any kind of load simulation software. There is also echo_worker example included. So, you have good base to start. At the moment xmpp_talker is suited for exmpp 0.9.7. As far as I know in a few days will be out version 1.0.0. (or 0.9.9?) There are many bug fixes (trust me you don't want to know about them). On monday I will release xmpp_talker for exmpp 0.9.8 with proper service interruption handling.
In case you deside to go the same way xmpp_talker could be useful for you.
Added: Here is also great article that is realted to the topic: https://support.process-one.net/doc/display/EXMPP/Scalable+XMPP+bots+with+erlang+and+exmpp
There's also the recently started XMPP benchmarking project called xmppench which aims to be a high-performance benchmarking tool simulating some reasonable use cases of XMPP servers. It's written in C++, based on Swiften and boost.
I heard that minecraft server is very leaky, can consume a lot of resources very quickly. People say to use a virtual machine, all well and good. I'm making an application to automate server setup, and I'd like my whole application (including minecraft) to run in an ultra basic auto setup vm (or something similar). I've heard of mineos, but I'm not sure if that can be set up very quickly. The vm will be so basic it won't even have a ui. I'm using a Mac, not planning to distribute the server WITH the application but have it download from the minecraft server, not modified.
I want it to be like a one-click-done solution for the end user, they don't have to worry about minecraft server gobbling up resources because it's be in a controllable virtual machine.
Distrubuting minecraft server (Notch's property) could be an issue, but if anyone knows about that if be happy to hear.
If you intend for a server to be fully configured and only for your user to only have to download and 'open' it, what you're seeking is known as an 'appliance'. Virtualbox supports the open-standard of such appliances, allowing a single file to be distributed and it contains all the virtualized hardware info as well as the OS/filesystem. A number of other formats exist, such as Turnkey.
In all likelihood, I would find MineOS CRUX to be perfectly suited for this sort of one-click-done, since the OS was designed for pretty much exactly what you're trying to do...only without the configure-the-hardware-for-the-user (it uses an ISO and an installer, the process you would automate for the end-user).
That said, this distribution has never at any point packaged Minecraft files, as clearly stated: "this Linux distro does not contain ANY Minecraft files. The scripts are, however, designed to download/update files directly from the source: http://minecraft.net"
Hope this answers all the concerns, despite being an old thread.
I was wondering if anyone had some good general information on windows terminal services and how it works.
I'm wondering:
If a DLL is loaded into memory is it available for all users or reloaded for each user. (or does it depend on something else)
A specification for an example server and how many concurrent users it supports with general use....
Any issues with them, I used one a while ago and we had sporadic freezes for a few seconds every so often. This could not be tracked down to a network issue someone suggested something to do with remote printers being attached to the system. It really annoyed users seemed to happen often when going to the start menu.
Is 2008 a big upgrade in terms of performance to 2003
Terminal Services is simply like a server with multiple "remote desktop".
DLL is not shared between sessions, just like ordinal process.
You need a special license if you want to use standard Windows server
I suggest removing all the printers when you want to use it (you can also disable them in client side), but that's not a big issue
2008 is far better for performance and security, but you'd also need more recent RDP clients.