Why did Pycharm ask me to set up a sync folder every time when I add a remote interpreter? - intellij-idea

Every time I tried to config a remote interpreter, Pycharm asked me to set a sync folder. In my routine, I usually have the Cannot find declaration to go to error which can not be solved by invalidating caches. So I have to config the interpreter again. And these caused the redundant folders in my remote machine. And another situation is that I want to create other projects with the same interpreter. Where I have to config the folder mapping for each project to make the interpreter valid.
I do not understand this way. In my opinion, the sync folders should correspond to my local project. And the interpreter should be independent of the projects.

Every time I tried to config a remote interpreter, Pycharm asked me to set a sync folder.
To be able to execute a script on the remote machine, it is necessary to make sure it exists on it. This is by design, but if you already have a project folder deployed, you can change the suggested paths to needed ones during the interpreter configuration.
See step 7. https://www.jetbrains.com/help/pycharm/configuring-remote-interpreters-via-ssh.html#ssh
And another situation is that I want to create other projects with the same interpreter. Where I have to config the folder mapping for each project to make the interpreter valid.
Unfortunately, this setup does not work, please vote for
https://youtrack.jetbrains.com/issue/PY-40680/Allow-reusing-a-single-remote-interpreter-in-multiple-project
to increase its priority.

Related

BlueZ: Change local storage directory

By default, BlueZ stores its persistent data in /var/lib/bluetooth. This includes controller settings and information about paired devices. However, I'm working in a system where the /var directory is unreliable, so I wonder if there is any way I can change this directory?
I have seen examples where it can be changed during installation, with the "--localstatedir" flag, but I'm looking for a solution that doesn't require reinstallation.
Without reinstalling its not possible. Path is configured at compile time so recompilation and installation is required. You can replace STORAGEDIR macro with string which is read from main.conf to different path at runtime. After modifying these changes you can restart bluetoothd every time you change path then it works.

PyCharm - Send directory to run configuration from right-click menu?

I have a run configuration in PyCharm with script parameters that take in a directory. Then, I have several directories (a changing number) in my project which I would like to easily be able to run this configuration on. Is there anyway to add an option to the right-click menu of directories to run the configuration passing that directory to the configuration? Or some other method which provides similar accessibility to running the configuration on a directory?
For my specific problem, I have many log directories for TensorBoard (from TensorFlow) and I would like to selectively and easily be able to start up an instance of TensorBoard running on a given directory.
Basically if you would run it in pycharm You can write your own plugin to add some functionality to the IDE. There is a great documentation on how to create plugins in idea/pycharm:
http://www.jetbrains.org/intellij/sdk/docs/basics/getting_started.html
We have done it before and it was a successful plugin, it really sped up the development processs. :)

How can I bundle a command line utility in os x application on Mac App Store (using sandbox entitlement)

I have a c++ command line application that I have already compiled into an executable and have added it into my Xcode project. I have also added the "Copy Files" section to the Build Phases tab of the project properties and added my executable with the "Executables" destination. When I build my application I see it in the test.app/Contents/MacOS folder when I View package contents on the test.app that is built.
I also have App Sandbox enabled on the Capabilities tab of the project (so that I can distribute my application through the mac app store.
How can I expose this command line executable that is bundled with my application to the user so that they can run it from the command line (terminal)? I have not been able to find anything on search engines or on StackOverflow about how to get this file (or a symlink to this file) into the users PATH. I tried using an NSTask to create a symlink, but that only works if I disable the App Sandbox (which makes sense). Has anyone done this before? How did you get it to work? Or can these executables only be executed by code within your application?
I don't see a good way to do this. First, a clarification: the PATH is a list of directories that contain executables, not a list of executables; there's no way to add a single executable to the PATH. Instead, what you'd need to do is either put your executable into one of the directories in the user's PATH, or add the directory your executable is in into the PATH.
On OS X, the default PATH is /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin. The first 4 directories shouldn't be modified from the system default, so only /usr/local/bin is a possibility. But creating it (it doesn't exist by default) would require admin (actually root) rights, which isn't allowed by App Store policies. So that's out.
That leaves modifying the user's PATH. The "right" way to do that system-wide is by placing a file in /etc/paths.d, which requires admin (/root) rights, so that's out too. Technically modifying the /etc/paths file would work, but that has the same permissions problem plus it's the wrong way to do customization.
The next possibility is to modify (/create) the user's shell initialization script(s). This'll work, but doing it at all right is going to be messy, because there are several shells the user might use, each with several different possible initialization scripts that the user might or might not have created...
Let's take a very simple case: a user who only ever uses bash, and who doesn't already have any initialization scripts. When a "login" instance of bash starts, it looks for ~/.bash_profile, ~/.bash_login, and ~/.profile (in that order), and runs the first one it finds. But your app doesn't know which shell he uses, so you'd better create ~/.profile so zsh and ksh will use it as well. So, your app creates ~/.profile, and puts this in it:
PATH="$PATH:/Applications/MyApp.app/Contents/Helpers"
Great, right? Yup, great, until the user runs something else that wants to set their PATH, it creates ~/.bash_profile, and this overrides your setup. After that, your executable will be in the PATH of zsh and ksh, but not bash. Whee.
And then one day the user decides to use tcsh instead, and it (and csh) have a completely different but equally messy pile of possible init files...

LiteIDE won't run code after building, Process failed to start

About a week ago I installed golang successfully on my computer and got it's terminal commands to process. So by that, I know go is on my computer.
I have been looking for a good IDE and found https://code.google.com/p/liteide/ LiteIDE which was made specifically for Go.
I read that if you already had go installed on your computer then you could use LiteIDE to start building your code right away. I must have read something wrong some where because I cannot get my projects to build at all. I think it there may be a missing/incorrect path and or something is just setup incorrectly.
This is the error I get in the console:
Current environment change id "win64-user"
C:/go/bin/go.exe env [c:\go]
set GOARCH=amd64
set GOBIN=
set GOCHAR=6
set GOEXE=.exe
set GOHOSTARCH=amd64
set GOHOSTOS=windows
set GOOS=windows
set GOPATH=
set GORACE=
set GOROOT=c:\go
set GOTOOLDIR=c:\go\pkg\tool\windows_amd64
set TERM=dumb
set CC=gcc
set GOGCCFLAGS=-g -O2 -m64 -mthreads
set CXX=g++
set CGO_ENABLED=1
Command exited with code 0.
First_Lite_Go_Proj [C:/go/src/First Litel Go Proj]
Error: process failed to start.
I checked the C:/go directory to make everything there is correct and it was. Also I'm using 64bit windows 7 and double checked that as well.
Any ideas? Mine are: Missing/Incorrect Paths, Can't access a certain directory due to restrictions.
While I have not tested this in Windows 7, on Windows 10, these were the steps that I took to make LiteIDE work
Installed Go to C:\Go
Added C:\Go\bin to PATH and made sure go was working from Command Line
This was the most important step for me. Defined GOPATH in an environment variable. In my case, it was C:\Users\vivek\Documents\Source\Go. I also made sure that there were three folders src, pkg and bin were created in GOPATH. At this point go env was showing me correct values for GOPATH and GOROOT. go get, go build and go install was working as well at this step.
Downloaded and unzipped LiteIDE to C:\liteide. Started LiteIDE and it worked out of the box for me. Make sure that GOPATH is seen correctly by LiteIDE by going to View > Manage GOPATH
Hope this helps. Good luck.
It's not a good idea to keep your projects in the GOROOT path, which per default (when installed using the MSI installer) is C:\Go. Always keep it separated from there. It also helps to avoid issues with updates.
Since Go projects are made up of packages which are organized in directory structures it is important to follow a few rules and keep the working space for your Go projects separated and clean.
In my opinion its best practice to create ONE working directory as the root for ALL your Go projects somewhere in your user space and stick to it.
One way to do this is to create a directory like "work" and set the environment variable GOPATH to it (e.g. C:\Users\Peter\Documents\work). Make sure to relog or restart your computer after your changes.
Upon certain operations Go will automatically create the directories bin, pkg and src below your GOPATH.
src contains your created or downloaded Go source files,
pkg contains your installed package objects, and
bin contains your installed executable files.
bin or pkg will automatically be created when you use the go install command to install a binary executable or a package. It's important to understand that these are files that are not part of the Go installation.
src, if it does not yet exist, will automatically be created the first time you issue a go get command or in case of LiteIDE, the first time you create a new Go1 Command Project or Go1 Package Project. Watch the "Location:" field on the dialog box, it should include your path defined in GOPATH followed by \src (e.g. C:\Users\Peter\Documents\work\src).
In the name field enter the path you want to use for your project. If you plan to track the development of your project on Github (or other repo) it's common practice to include the path to the Git repo in your source path (e.g. github.com/petergloor/hello-go).
Of course you can use any other structure to organize your projects as long you make sure they fall below the src directory in your GOPATH.
For more information about Go workspaces read https://golang.org/doc/code.html#Workspaces.
A final note about the GOROOT environment variable. Dont explicitly set this if you install Go in C:\Go. It's enough to include C:\Go\bin in your path and to set GOPATH. GOROOT is only needed in case Go is installed at another location.
I also had this problem first, but after completing the installation process, I succeeded.
Step 1:
Run (Ctrl+R) -> run target, request build first.
BuildAndRun(Ctrl+F7) -> build and run target
FileRun(Alt+F6) -> go run
step 2:
Check Config via this URL:
https://www.goinggo.net/2013/06/installing-go-gocode-gdb-and-liteide.html
Try setting up the GOROOT to the directory where go was installed. It worked for me.
Do you have 'Install' keyword in your project name? Try remove it.
You have to setup LiteIDE variables correctly (if there are not by default).
Please, check two options:
Go to Settings → "Manage GOPATH"
Options → LiteEnv (there are
environment definitions files). Just double click on someone and
setup Go environment variables.
I'm not sure how this works, but it worked in my case. I got this idea from this video on Youtube-Chris Hawkes
Open LiteIDE.
Click File---New.
Select "Go1 Command Project".
Browse the desired path.
Select the desired folder.
Name the folder and click Ok.
Now, you will be able to see a "main.go" file opened in the IDE.
Write whatever code you want to run in this file with correct syntax, it will run.
The only problem with this is, whenever I create another ".go" source code file in the same folder, the same error is shown. So, you might have to edit this file every time, you try to write new code.

Setting up StyleCop for team development

We are trying to setup stylecop for a team development environment. So far what we have done is:
Checked the files into source control
Create an environment variable on every machine that points to that location (each dev has source checked out to a different location, this solves that)
Add the tag to the project as follows:
This works great, but VS complains that the file is unsafe, and I know to fix that we have to mark is safe in the registry. We wanted to create a .reg file to import this setting and make it easier for everyone. Can we use that environment variable in the path? I have tried the snippet below, but that doesn't seem to work. Is the syntax for an environment variable different?
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\9.0\MSBuild\SafeImports]
"StyleCop.4.3"="%StyleCopLocation%\\Microsoft.StyleCop.Targets"
Why you need to host that Targets file in a global place? Everyone can install a copy of StyleCop.
If you in fact plan to share StyleCop settings, please configure the projects to use a project locally setting file (*.SourceAnalysis). You can check in this file along with your projects, and then everyone is in sync.