How to extract all the CSS to a single file in Nuxt? - vue.js

I'm currently building a UI Kit for a client who is using ASP.NET for the main application/backend for their project. The UI Kit that I'm building is created using NuxtJS and I want to compile all of the SCSS files along with Bootstrap into a single compiled CSS file, from what I've gathered on the Nuxt Docs they recommend compiling the SCSS files into single CSS files for each component.
Before I start making a mess of the config file, is there a way to compile them into a single file so the client can just enqueue it on their end? It doesn't need to be the most performative which is why we're going to push it into a singular file.

Here is the part of the doc for Nuxt2, I quote
You may want to extract all your CSS to a single file. There is a workaround for this:
nuxt.config.js
export default {
build: {
extractCSS: true,
optimization: {
splitChunks: {
cacheGroups: {
styles: {
name: 'styles',
test: /\.(css|vue)$/,
chunks: 'all',
enforce: true
}
}
}
}
}
}
This part is not directly written but still available for Nuxt3, so I guess that it should work in a similar approach.
There is only one discussion on Nuxt3's repo, but you may start trying the snippet above already, to see if it fill some of your needs.

Related

how to override vue cli-service entry settings

I'm trying to integrate a vue project that I built with the vue cli into an existing .net app. I'm very new to vue, so I'm trying to follow guides and such, but am left with lots of questions.
While trying to compile this, I found that the vue cli-service node module has the following for setting the main.js file located in it's base.js file.
webpackConfig
.mode('development')
.context(api.service.context)
.entry('app')
.add('./src/main.js')
.end()
.output
.path(api.resolve(options.outputDir))
.filename(isLegacyBundle ? '[name]-legacy.js' : '[name].js')
.publicPath(options.publicPath)
I need to override this since my .net app doesn't have a src directory and the usage of this vue app won't follow that path structure. I'm not seeing a way to do it in my vue.config.js file. I would expect that if I can override it, that would be the spot.
I could overwrite the base.js file where this exists, but when a co-worker runs npm install, they would get the default value rather than what I have. The only option I see there is checking in all the node modules to git which we really don't want to do.
For anyone in a similar situation, I found what worked for me. It's not the ideal solution due to the fact that it forces you to build into a js folder. That resulted in the file being put in Scripts\build\vue\js. Would be nice to be able to just dump it in the vue folder, but at least this works. Code below.
vue.config.js
module.exports = {
publicPath : "/",
outputDir: "Scripts/build/vue", //where to put the files
// Modify Webpack config
// https://cli.vuejs.org/config/#chainwebpack
chainWebpack: config => {
// Not naming bundle 'app'
config.entryPoints.delete('app'); //removes what base.js added
},
// Overriding webpack config
configureWebpack: {
// Naming bundle 'bundleName'
entry: {
quote: './Scripts/Quote/index.js' //where to get the main vue app js file
},
optimization: {
splitChunks: false
}
},
filenameHashing: false,
pages: {
quoteApp: { //by using pages, it allowed me to name the output file quoteApp.js
entry: './Scripts/Quote/index.js',
filename: 'index.html'
}
}
}

Vue CLI v3 - How does it know what JS files should be chunked in a different file(s)

I am having hard times wrapping my mind around new CLI and configuration.
In the official documentation, I couldn't really find anything about CSS and how to add it as an entry point and not import it directly into an component or main.js file.
I realized that some JS files are being chunked into separate file, from main.js and the rest gets compiled where supposed to - into the app.js.
I was wondering, how does it know in the background what should be stored as "vendor" for the JS, but when I try to import some "vendor" SASS files into main.js it does not and it merges all within a single app.css file.
Can anyone tell me, how does one create/modify the vue.config.js and tell the bundler that I also want app.scss to be an entry point and vendor.scss to be another entry point.
I am unsure what are best practices for such purpose, but I always did it this way with my own webpack config...
Partial example below:
entry: {
vendor: [
'./styles/vendor.scss',
'./scripts/vendor.js'
],
app: [
'./styles/app.scss',
'./scripts/app.js'
]
}
EDIT #1
I think I got the first one...
"How does it know what should be chunked in "vendor" files?
Whatever gets imported from node_modules, it is being chunked.
What I did not figure out yet is... What if I am having my personal assets/styles/vendor directory where I #import those SASS files from NPM and do some modifications of variables or whatever.
Importing this file to main.js does not get chunked in this case... So there must be a way to tell bundler that I want everything within that directory or everything within vendor.scss file where everything is being imported, to be chunked out.
EDIT #2
I figured I can use WebPack's magical comments to import the main vendor SCSS file, such as:
import(/* webpackChunkName: "vendor" */ './assets/styles/vendor.scss')
I don't have a problem with this, but apparently the bundler does. It generates an empty vendor.[hash].js file as well.
EDIT #3
I did further research and learned that there's a command vue inspect which would output the webpack configuration.
So when making tweaks to vue.config.js, we can look a the output with this command if there's a bug or something is not working as expected.
Further more, I learned that if we specify entry directly in our vue.config.js file, that we will get an error that entry cannot be specified within our configuration file.
The following is forbidden to do so, but it's what I actually want to achieve...
// vue.config.js
module.exports = {
entry: {
app: [
'./src/main.js',
'./src/assets/styles/app.scss'
],
vendor: [
'./src/assets/styles/vendor.scss'
]
}
}
The actual proper way to do this will be an answer to my own question...
The way to achieve this is by using WebPack's Chain API.
However, if I did everything correctly, I still see a problem of generated vendor.[hash].js file with some WebPack module boilerplate. This JS file is also being injected to the index.html template.
Which leads to the same outcome as the attempt of my EDIT #2, except that we're no longer importing our Sass files within main.js
To modify entry points for my purpose of this question, we can do it the following way:
// vue.config.js
module.exports = {
chainWebpack: config => {
config
.entry('app')
.add('./src/assets/styles/app.scss')
.end()
.entry('vendor')
.add('./src/assets/styles/vendor.scss')
.end()
}
}
Note
We're not specifying the app entry JS file, which would be main.js by default, because we're not overriding the current entry point. Instead, we're extending it, so everything works as expected.
UPDATE
Until WebPack resolves this in future major releases, I found a great package - fqborges/webpack-fix-style-only-entries. It solves this issue that I was having and I'd suggest you to use it.
Final configuration would look like this:
const FixStyleOnlyEntries = require('webpack-fix-style-only-entries')
module.exports = {
chainWebpack: config => {
config
.entry('app')
.add('./src/assets/styles/app.scss')
.end()
.entry('vendor')
.add('./src/assets/styles/vendor.scss')
.end()
},
configureWebpack: {
plugins: [
new FixStyleOnlyEntries()
]
}
}
UPDATE #2
After further investigation and use of such configuration for projects, I realized that I had to use !important in styles where I had a need to override anything vendor related.
This is simply because WebPack will inject app, before vendor (both JS and CSS) and it will cause such issue.
Even if we modify the configuration from above and move app entry, below the vendor entry, it will still fail. Reason being, because we're modifying the entry point which already exists by default within vue-cli config. We're adding more entries to the app and we're adding new vendor entry.
To fix this issue of ordering, we must delete the app entirely and then create it ourselves.
const FixStyleOnlyEntries = require('webpack-fix-style-only-entries')
module.exports = {
chainWebpack: config => {
config.entryPoints.delete('app')
config
.entry('vendor')
.add('./src/assets/styles/vendor.scss')
.end()
.entry('app')
.add('./src/main.js')
.add('./src/assets/styles/app.scss')
.end()
},
configureWebpack: {
plugins: [
new FixStyleOnlyEntries()
]
}
}

Server a static pdf - Vue CLI - Webpack - issue

I build a little front thanks to VueCLI (+ Vuetify).
I wanted to render a button where onClick open a new tab with a pdf located in the folder's tree of the project.
I have an error and after hours looking why, it's seems to be a webpack conf to modify.
I finally read this answer on S/O ; Serving static pdf with react webpack file loader
But I got an error saying include: paths -> paths is not defined
I have to admit that I have no clue how webpack works behind the scene so any help would be find.
You probably don't need Webpack for this: you can just put it in your static folder and link to it pdf. If you want to go the Webpack route, put it in your src/assets directory and import it and add it to data object:
import pdf from '../assets/mypdf.pdf'
//...
data: () => ({ pdf })
//...
Then use the link in your component:
<a :href="pdf">pdf</a>
You probably added include: paths to the loader config but you didn't define it, instead of modifying your image loader, add a new one for PDFs:
{
test: /\.(pdf)(\?.*)?$/,
loader: 'url-loader',
options: {
name: utils.assetsPath('[name].[hash:7].[ext]')
}
}
You can change [name].[hash:7].[ext] if you want, say you want to add a pdfs directory in assets instead of using the base assets directory you would use: pdfs/[name].[hash:7].[ext]

Unable to use Aurelia plugin

I'm trying to move one of my custom elements into a plug-in so that I can re-use it across projects.
I had a look at the skeleton plugin and noticed that it has a src/index.js that returns a config with all custom elements defined as globalResources.
So I tried the same thing and I basically have:
src/index.js
export function configure (config) {
config.globalResources([
'./google-map',
'./google-map-location-picker',
'./google-map-autocomplete'
]);
}
And then I have each one of my custom elements next to index.js, for example:
google-map.js
import {inject, bindable, bindingMode, inlineView} from 'aurelia-framework';
#inlineView(`
<template>
<div class="google-map"></div>
</template>
`)
#inject(Element)
export class GoogleMapCustomElement {
// All the Custom Element code here
}
I've also set up a basic npm script that runs babel on the code and sticks it in dist/:
"main": "dist/index.js",
"babel": {
"sourceMap": true,
"moduleIds": false,
"comments": false,
"compact": false,
"code": true,
"presets": [ "es2015-loose", "stage-1"],
"plugins": [
"syntax-flow",
"transform-decorators-legacy",
"transform-flow-strip-types"
]
},
"scripts": {
"build": "babel src -d dist"
},
Tbh I'm not entirely sure this is all correct but I took some of it from the skeleton plugin and it seems to run fine.
Anyway, the problem I'm having is that after I install the plugin (npm install --save-dev powerbuoy/AureliaGoogleMaps), add it to my aurelia.json in build.bundles[vendor-bundle.js].dependencies and tell aurelia to use it in main.js (.use.plugin('aurelia-google-maps')) I get:
GET http://localhost:9000/node_modules/aurelia-google-maps/dist/index/google-map.js (404)
So my question is, where does it get the dist/index/ part from?? I'm configuring my globalResources in index.js but nowhere does it say that I have an index folder.
What am I doing wrong?
Bonus question: What is the bare minimum required to transpile my ES6 plug-in code so that others can use it? Does my babel configuration look correct?
What about referencing your plugin within aurelia.json, like this:
{
"name": "aurelia-google-maps",
"path": "../node_modules/aurelia-google-maps/dist",
"main": "index"
}
I have absolutely no idea why, but in order to solve this problem I actually had to move my custom elements inside an index/ folder.
So now I have this:
- index.js
- index/
- custom-element-one.js
- custom-element-two.js
And my index.js still looks like this:
export function configure (config) {
config.globalResources([
'./custom-element-one',
'./custom-element-two'
]);
}
Where it gets index/ from I guess I will never know, but this works at least.
I did need the babel plug-in Marton mentioned too, but that alone did not solve the mystery of the made up path.
Edit: To elaborate a bit further, if I name my main entry point something other than index.js the folder too needs that name. For example, if I were to rename index.js main.js I would need to put my globalResources inside a folder called main/.
Update:
Edit: thanks for clarifying why you don't want to use the whole skeleton-plugin package.
Focusing on your original question: aurelia-cli uses RequireJS (AMD format) to load dependencies. Probably, your current output has a different format.
Add transform-es2015-modules-amd to babel.plugins to ensure AMD-style output, so it will be compatible with RequireJS and therefore with aurelia-cli.
"babel": {
"sourceMap": true,
"moduleIds": false,
"comments": false,
"compact": false,
"code": true,
"presets": [ "es2015-loose", "stage-1"],
"plugins": [
"syntax-flow",
"transform-decorators-legacy",
"transform-flow-strip-types",
"transform-es2015-modules-amd"
]
}
Original:
There are several blog post about plugin creation, I started with this: http://patrickwalters.net/making-out-first-plugin/ .
Of course, there have been many changes since then, but it's a useful piece of information and most of it still applies.
I'd recommend using plugin-skeleton as project structure. It provides you with a working set of gulp, babel, multiple output formats out-of-the-box.
With this approach, your plugin's availability wouldn't be limited to JSPM or CLI only but everyone would have the possibility to install it regardless of their build systems.
Migration is fairly easy in your case:
Download skeleton-plugin
Copy your classes + index.js into src/
npm install
...wait for it...
gulp build
check dist/ folder
most of your pain should now be gone :)
Here are some details based on my observations/experience.
1. Main index.js/plugin-name.js:
In general, a main/entry point is required, where the plugin's configure() method is placed. It serves as a starting point when using it within an Aurelia application. This file could have any name, usually it's index.js or plugin-name.js (e.g. aurelia-google-maps.js) to make it clear for other developers what should be included for bundling. Set that same entry point in package.json as well.
In addition to globalResources, you can implement a callback function to allow configuration overrides. That can be called in the application, which will use the plugin. Example solution
Plugin's index.js
export * from './some-element';
export function configure(config, callback) {
// default apiKey
let pluginConfig = Container.instance.get(CustomConfigClass);
pluginConfig.apiKey = '01010101';
// here comes an override
if (callback) {
callback(pluginConfig);
}
...
config.globalResources(
'./some-element'
);
}
Your app's main.js
export function configure(aurelia) {
aurelia.use
.standardConfiguration()
.developmentLogging()
.plugin('aurelia-google-maps', (pluginConfig) => {
// custom apiKey
pluginConfig.apiKey = '12345678';
});
aurelia.start().then(a => a.setRoot());
}
2. HTML and CSS resources:
If you have html only custom elements, you can make them available using globalResources.
Custom css styling is going to require a bit of additional configuration in bundling configuration (see below).
3. Using the plugin with aurelia-cli: Documentation
One of the first new features you'll see soon is a command to help you with 3rd party module configuration. The command will inspect a previously npm-installed package, and make a configuration recommendation to you, automating the process if you desire.
While we are looking forward to that above moment, let's edit aurelia.json:
Configure plugin dependencies. If there are any external libraries (e.g. Bootstrap), then those should be included before your plugin.
Include your plugin:
...
{
"name": "plugin-name",
"path": "../node_modules/plugin-name/dist/amd",
"main": "plugin-name",
"resources": ["**/*.html", "**/*.css"] // if there is any
},
...
Now, your plugin is ready to include it in main.js as showed in Section 1..
I hope you didn't get sick of reading the word 'plugin' so many (21!) times. :D

Create different versions form one bootstrap file with require.js

I develop an iPad/iPhone App web app. Both share some of the resources. Now I wanna build a bootstrap js that looks like this:
requirejs(['app'], function(app) {
app.start();
});
The app resource should be ipadApp.js or iphoneApp.js. So I create the following build file for the optimizer:
{
"appDir": "../develop",
"baseUrl": "./javascripts",
"dir": "../public",
"modules": [
{
"name": "bootstrap",
"out": "bootstrap-ipad.js",
"override": {
"paths": {
"app": "ipadApp"
}
}
},
{
"name": "bootstrap",
"out": "bootstrap-iphone.js",
"override": {
"paths": {
"app": "iphoneApp"
}
}
}
]
}
But this doesn't seems to work. It works with just one module but not with the same module with different outputs.
The only other solution that came in my mind was 4 build files which seems a bit odd. So is there a solution where i only need one build file?
AFAIK the r.js optimizer can only output a module with a given name once - in your case you are attempting to generate the module named bootstrap twice. The author of require.js, #jrburke made the following comment on a related issue here:
...right now you would need to generate a separate build command for each script being targeted, since the name property would always be "almond.js" for each one.
He also suggests:
...if you wanted just one build file to run, you could create a node program and drive the optimizer multiple times in one script file. This example shows using requirejs as a module and calling requirejs.optimize().
I took a similar approach in one of my projects - I made my build.js file an ERB template and created a Thor task that ran through my modules and ran r.js once for each one. But #jrburke's solution using node.js is cleaner.