I'm new to OntoText GraphDB v10 and was trying the new standalone OntoText Refine v1 to import data but the UI in the RDF Mapping extension seems to be broken, at least on Windows10 version (OSX version works fine).
Any idea how I can fix this? Hope I don't have to wait for a patch release.
Screenshot
This has been fixed in the new OntoText Refine v1.1
Thanks OntoText, I guess I wasn't patient enough...
Related
Since forge has changed from 1.18/1.11 to 1.12, I need some examples of how to code with the new framework in regards to tools/weopons
After a painful trial of trying to figure out how to register items in the new version of Forge for 1.12, I have attached a link to my Github repository that outlines how to register new items, jsut go to the link below:
Minecraft forge 1.12 crafting project
Forge from version 1.8 - 1.12 has changed a lot.
Hope this helps
I don't wanna rewrite all the code of my iOS/Android game I just wanna try to upgrade the Cocos' version but i have no found any guide for that, only for new projects, not for big ones like mine.
Any helpful doc in the net?
Thanks in advance.
I'm newbie in OpenErp and i'm just using basic functionnalities of OpenErp6 and i want to upgrade to OpenErp7.
I'm using it under Ubuntu11..Is there a tool to upgrade it to The 7 version ?because i searched in google and i found that i must uninstall it manually and reinstall the latest version .
Thank you
If you want to keep your data, you have two ways of doing this:
get support from the OpenERP editor: they sell a migration solution, for a not very high price.
get in touch with and contribute to the openupgrade project which tries to build an opensource migration solution. The migration to 7.0 is not yet ready as of today, so you'll need either wait or contribute to get it good enough to migrate your instance.
On the other hand, if you have very little data as you mention in your comment, you can probably migrate by hand be creating a fresh OpenERP 7 instance, and manually recreating your entries in that instance. Obviously, this is not scalable.
doesn't play framework 2.0.4 support some consoles?
when i was using 1.x, i could use the console "play eclipsify"
and "play dependencies" to fbconnect and fbgraph modules
but from when i chaged the version, it's not working.
then how can i connect those modules? i've no idea to do that
i think the new version doesn't support those consoles for modules
is it correct?
is the way totally different? if then please let me know.
also juz awhile ago i checked the 1.2.5 version
and there is no dependencies.yml and module folder
would you let me know what changed and how can i apply and adjust?
Thank you for your time
https://github.com/playframework/Play20/wiki/Play-2.0-for-Play-1.x-developers
check this out
and i wanna tell you some people who evaluate my question
what if there is no begginer who really want to learn and ask, how developing survives?
i hate reputations!
Yes, it's TOTALY different, although some ideas are the same, Play 2.x is quite new product (as stated in many topics and questions since many months), there's (fortunately) no backward compatibility between Play 1.x and 2.x!
When you'll visit Play 1.x (only) modules page the first thing you'll see will be that disclaimer:
These modules are for the Play 1.x series only. Play 2.0 modules can be hosted anywhere on any Ivy, Maven or Git repository. We will add a directory for them here shortly.
Thanx to Pere Villega you can also search for Play 2.0 for Java or Scala modules on PlayModules.net site, however you need carefully choose between Play 1.x and Play 2.x series.
For working with eclipse, check the Play's 2.0 IDE documentation.
While changing the dojo version from 1.3 to 1.7.3, I simply replaced all my dojo 1.3 folder files with dojo 1.7.3. After rebuilding my web application, I am getting error hxrFailed at dojo.js, line no 15.
What is the wrong that I am facing here? Do I need to change any existing code. Is there any document to refer for all the required changes.
Please help me to get out from this issue.
Thanks,
Sridhar.ch
Lots changed and there are some lengthy tutorials to help you migrate. Check out the documentation tab on Dojo's website:
1.x to 2.0 migration guide:
http://dojotoolkit.org/reference-guide/1.8/releasenotes/migration-2.0.html
Updated buildsystem tutorial:
http://dojotoolkit.org/documentation/tutorials/1.8/build
In theory the current (1.8) build system is backward compatible until 2.0, but in practice I'm not sure it is 100% backward compatible because my 1.6 build profile didn't work with 1.7.x and up. I didn't try that hard to get it to work though.
I have gone through the same. the xhrFailed error occurred for me for multiple reasons. One of the reason was a missing a file in the define as below:
define(["something/was/missing/here"],function(){});.
Another cause for the same error occurred was when a folder in a path of a dependency was renamed but not updated in the application build profile. (This case only if your are doing custom builds).
See if that is the case!