what changed in play framework 2.x - module

doesn't play framework 2.0.4 support some consoles?
when i was using 1.x, i could use the console "play eclipsify"
and "play dependencies" to fbconnect and fbgraph modules
but from when i chaged the version, it's not working.
then how can i connect those modules? i've no idea to do that
i think the new version doesn't support those consoles for modules
is it correct?
is the way totally different? if then please let me know.
also juz awhile ago i checked the 1.2.5 version
and there is no dependencies.yml and module folder
would you let me know what changed and how can i apply and adjust?
Thank you for your time

https://github.com/playframework/Play20/wiki/Play-2.0-for-Play-1.x-developers
check this out
and i wanna tell you some people who evaluate my question
what if there is no begginer who really want to learn and ask, how developing survives?
i hate reputations!

Yes, it's TOTALY different, although some ideas are the same, Play 2.x is quite new product (as stated in many topics and questions since many months), there's (fortunately) no backward compatibility between Play 1.x and 2.x!
When you'll visit Play 1.x (only) modules page the first thing you'll see will be that disclaimer:
These modules are for the Play 1.x series only. Play 2.0 modules can be hosted anywhere on any Ivy, Maven or Git repository. We will add a directory for them here shortly.
Thanx to Pere Villega you can also search for Play 2.0 for Java or Scala modules on PlayModules.net site, however you need carefully choose between Play 1.x and Play 2.x series.
For working with eclipse, check the Play's 2.0 IDE documentation.

Related

requirejs support for remotely loaded dojo with ArcGIS/ESRI

I'm working on a project with ArcGIS/ESRI in WebStorm. According to the documentation, "Dojo is included with the ArcGIS JavaScript API so there is no need to host/reference/install it." This means WebStorm has no idea what require is:
How do I add support without installing Dojo/require?
Was just going to comment, but can't yet?! Anyway, I had to reengineer my web-site dev-ops to account for the ESRI javascript API. I am using 4.6 though...
The API, which includes dojo, may be installed, but it has to be configured into your site. Once you reference dojo/dojo.js, all will be good. But you need the config set-up first.
Start here:
https://blogs.esri.com/esri/arcgis/2015/11/13/using-bower-for-custom-builds-of-arcgis-api-for-javascript/
https://blogs.esri.com/esri/arcgis/2015/11/13/using-bower-for-custom-builds-of-arcgis-api-for-javascript/
There is a link to the API javascript resources. This will really help understand the process!
https://github.com/Esri/jsapi-resources
Also don't miss:
https://dojotoolkit.org/documentation/tutorials/1.10/modules_advanced/
https://dojotoolkit.org/documentation/tutorials/1.10/dojo_config/
http://dojotoolkit.org/documentation/tutorials/1.10/build/
I am just getting this stuff "almost" working. And actually had a build question to post and saw this. Hope it helps. I was using AMD and thought I had to go the requirejs route, but the dojo stuff worked out better for me. Check them both out and see what works for you! Good Luck!

Integrating Google Login in Unity3d iOS

I want to integrate google login in unity so that it can be ported to almost all Operating Systems. I tried stack and unity3d forum but could not find a suitable post. Downloaded a lot of code examples but of no use.
-> I read that there's a paid plugin 'Prime31' but i don't want to pay money for it.
-> I found some code from google in .NET that can be used to authenticate users but i was unable to add that zip file into unity. It could only be opened by MonoDevelop but then also could be added. https://code.google.com/p/google-gdata/downloads/list
Also Found another plugin from gitHub but was again unable to use that.Unity GPGPlugin
I just want to give options to the users that they can either login with facebook or google account and then play the game.
I am quite new to unity so any code/hint/logic would be appreciated.
Thanks.
https://github.com/playgameservices/play-games-plugin-for-unity
As far as I can tell, this is an official Google made plugin. I use it, and it's pretty easy. Its documentation is plenty thorough. It has been updated to the new all in one GMS jar. It works for both iOS and android. If you use it with their supplied admob plugin (which in Unity works a lot like the android sdk), you'll have to delete one file (both plugins define the same class, it doesn't seem to matter which version you keep).
edit: Unity will tell you which class has been duplicated.

How to add glassfish 2.x to Netbeans 7.0.1 on mac os x

I have been trying to install glashfish 2.x into netbeans 7.0.1 for three days now. Needless to say, I have tried many, many things. Presently I am here: According to Netbeans.org, glassfish 2.x should be in the list of available plugins. But it's not there.
Will anyone please share their success with me? I am using mac os x.
Thanks
Tell me about it. Been fighting this off and on now for a week. Keep having to go back to 7.0.0 prior to adding the 'fixes' to plugins. Utterly frustrating!
Did you guys check what you had in your netbeans update center ? I have heard people mentioning that they had URLs for 6.9 and plugins (such as GF2.0) will not show up until you modify that URL for 7.0

How to browse Metacello repositories in Pharo Smalltalk?

I have downloaded Pharo 1.2.2 #12353 and wanted to install some packages in a easier way than going through Monticello Browser. I do not want to copy and paste scripts to install packages. After I opened the Menu, Tools, Configuration Browser a new window is shown with 3 ConfigurationOf...
ConfigurationOfFFI
ConfigurationOfMagma
ConfigurationOfVistaCursors
There is no help or description of what's the purpose of the Configuration Browser. What's one supposed to do with that?
there is no way to select a repository of configurations
there is no menu option to add a ConfigurationOf
there is no way to browse the Configurations from that window
Besides, is that the right tool to browse a "Metacello Repository" like http://www.squeaksource.com/MetacelloRepository.html ?
There is a custom browser to Metacello? Why isn't included in the release by default?
You can give MetacelloBrowser a try. It is aimed at providing a Metacello-centric interface for managing your project. The browser is still in development, but can be used for many tasks quite nicely.
If you decide to take it for a spin, please submit any issues here. Join the Metacello mailing list if you have any questions or comments.
Dale
Please report an issue about the Configuration Browser at http://code.google.com/p/pharo/issues/list and post your difficulties to the Pharo list. I played with the tool too and couldn't understand it either.
see
http://lists.gforge.inria.fr/pipermail/pharo-project/2011-December/057409.html
and for its origins:
http://code.google.com/p/pharo/issues/detail?id=2752
The ideas is that we have an own Squeaksource repo (universe) for a
specific Pharo version where we have a copy all the ConfigurationOfXXX
that are known to work in this specific Pharo version.
Since nobody (yet) mainted the one for Pharo 1.3 the browser is just empty.
I will try to find the time to fill the repo for Pharo 1.3

Best IDE for Grails 1.1.X development [closed]

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Closed 10 years ago.
I've been on a frustrating quest to find an IDE which provides reasonable support for Grails 1.1 development. My minimum requirements are:
Supports running tests within the IDE
Supports debugging within the IDE while running either the tests or the app itself
Provides code-completion, including dynamic finders added to domain classes
Here's a rundown of my experience so far
Eclipse 3.4.2 (Ganymede)
Using the latest plugins available from the update site, Eclipse's support for Groovy/Grails is truly pathetic. It provides little more than code completion and spurious errors
NetBeans 6.7 Beta
As soon as I imported the project, NetBeans began scanning it. The Navigator view was waiting for the scanning to finish before showing it's contents. About 20 minutes later, both the Navigator view and I were still waiting. Also, support for code completion on dynamic finders is poor, and for some reason it copied all the plugins into $PROJECT_ROOT/web-app/plugins.
IntelliJ 8.1.2
Although the general consensus is that IntelliJ is the best IDE for Groovy/Grails, it does not work well with Grails 1.1.X. The root cause of the problem appears to be the change in the location of the plugins folder. IntelliJ is unable to build the app because it can't find classes I'm importing from plugins, even though those plugins are listed in application.properties
So my question (finally) is whether anyone has found an IDE (not TextMate or Vim) that works with Grails 1.1.X when the plugin folder is in it's default location, i.e. under $HOME/.grails/1.1.X/plugins?
If so, I'd be really grateful for information about:
Which IDE to use (including version number)
Which plugins (if any) need to be installed
How to import an existing project into the IDE
How to run the app, the tests, and debug from within the IDE (if it's not obvious)
Thanks,
Don
NetBeans 6.7 now with Grail 1.1 support
I'm unclear on which version of IntelliJ IDEA the author of that blog post tested, tha didn't work with Grails 1.1.1.
Idea 8.1.2 works very well for me on OSX with Grails 1.1 and 1.1.1. Grails is installed under /Developer/grails-1.1.1 (with a symlink at /Developer/grails ), and the plugins are in the ~/.grails/1.1.1/plugins directory.
I didn't have to install any extra Idea plugins. What I did have to do was tell it where the plugins were, and install the missing ones once I had upgraded to 1.1.1. IDEA's grails integration can even recognize the plugins from the Grails repository and install them from the IDE.
NetBeans 6.7 RC3 works much better with Grails 1.1.1 than the versions before. Debugging only works in attached mode, i.e. you start your application from the command line (grails-debug run-app) and then attach the Netbeans Debugger (port 5005). My experience is that the watches do not show the correct values of the running process. Automatic code formatting is horrible.
IntelliJ 8.1.3 worked good for me with Grails 1.1. Debugging was working correctly (most of the time, from time to time, the status of the debugger does not match the actual process' status) and code formatting is quite good. After I switched to Grails 1.1.1 IntelliJ refuses to start my app ("error running MyApp: Grails are not configured") although grails is installed and GRAILS_HOME is set correctly. The trick is to change the facet in the module settings of your project. There you have to configure the location of your grails 1.1.1 installation. Then IntelliJ crashed while starting your app and you have to do the configuration again . With a little bit of luck it works then and everything is fine.
I've spend a lot of time with these issues in the last days and I am quite angry about that. Therefore I'd like to recommend to go away from grails and to use ruby on rails with NetBeans 6.7 instead. Then you can start to focus on your business, not on configuration and installation issues. If you really need to stick with grails, use IntelliJ and pay for it. It's worth it. Do not even think about using Eclipse, if you do not want to go crazy.
I've been playing around with the version 9 milestone 1 release of IntelliJ and so far have not had any problems working with grails apps.
One thing i did notice was that the project explorer doesn't always refresh properly when files are added via an automated process. sometimes i have to close and re-open the project to see the new files, but that could just be a beta issue in general and not related to the grails support.
They've added a lot of Groovy and Grails support to the latest version of the Spring Source Tool Suite. It doesn't ship with these plugins by default, but there are options to install them as extensions from the dashboard page.
Some of the nice features include the ability to run grails commands in the IDE and support for editing GSPs. The Groovy language support has gotten much better too with the latest release of the plugin. You can read more about that here.
The Spring Tools Suite is also an excellent choice for grails/groovy development. I use it and do not have any cause for regret.
I've been using Netbeans 6.7 for some time and it's very slow, the code completion rarely works. Basically I'm using it as an editor and to format my code.
I used the EAP version of IDEA 8.1 and it was really nice - very easy to setup and develop in compared to the other IDEs. Sorry I don't remember exactly how to import an existing project but it was fairly straight forward.
If cost is not an issue, then IDEA would probably be the best choice.
I use STS (SpringSource Toolkit), I like it better than Intellij or Netbeans. I am using 2.3.3.M2