Crafting items using MineCraft Forge 1.12 - minecraft

Since forge has changed from 1.18/1.11 to 1.12, I need some examples of how to code with the new framework in regards to tools/weopons

After a painful trial of trying to figure out how to register items in the new version of Forge for 1.12, I have attached a link to my Github repository that outlines how to register new items, jsut go to the link below:
Minecraft forge 1.12 crafting project
Forge from version 1.8 - 1.12 has changed a lot.
Hope this helps

Related

OntoText Refine - UI Issues

I'm new to OntoText GraphDB v10 and was trying the new standalone OntoText Refine v1 to import data but the UI in the RDF Mapping extension seems to be broken, at least on Windows10 version (OSX version works fine).
Any idea how I can fix this? Hope I don't have to wait for a patch release.
Screenshot
This has been fixed in the new OntoText Refine v1.1
Thanks OntoText, I guess I wasn't patient enough...

Install Kotlin on ubuntu 21.04 Desktop(arm64)

i have a raspberry pi 4 with ubuntu 21.04 Desktop and i want to install kotlin (I don't want to use snap).
Can anyone tell me how to do it?
Thanks.
The easiest/officially supported way to get started is using IntelliJ IDEA Community. Take a look at this guide for an in-depth explanation on RPi, without Snap. The Kotlin plugin comes bundled with the application, so it should be installed by this point. You can then create a new project, and IntelliJ will guide you on setting up a native (binary executable/shared library) or JVM (compatible with Java) project.
Hope this helps! Let me know if you need anything else.

Is there a github repo release, branch or tag for Phalcon PHP 3.4 documentation and tutorials?

I seem to only find 3 branches at https://github.com/phalcon/docs [4.0, l10n_4.0, master]. The same thing seem to be true for the tutorials code documented on the web site under version 3.4. The code found on the github repo for the Invo tutorial at https://github.com/phalcon/invo seems to be very different from the web site documentation.
Any suggestions?
Things seems to be all over the place.
Unfortunately that is true, I would like to share a few pieces of documentation about phalcon 3.4.
USEFUL DOCUMENTATION ABOUT PHALCON 3.4 IN VERSION 3.4
Useful documentation
tutorial

How to setup MichaelMackus/SyliusSubscriptionBundle in Sylius 1.3

How to setup MichaelMackus/SyliusSubscriptionBundle in Sylius 1.3
I have already setup this repo
but I don't know how to make product subscribable from the admin dashboard.
This implementation is for Sylius v1.0, a lot has been changed now.
I want to see this work for either version of sylius.
I had a look into the bundle once and came to the conclusion that it never worked. I might be wrong but for sure I can say, it will not work for 1.3 because Sylius migrated to Symfony Flex.
It accesses properties which are not there nor will be implemented by the bundle like OrderItem::getSubscription() used here but is not defined.
There is an PR on Github to integrate this bundle into Sylius and takes care of the aforementioned issue but the PR is outdated as well.
I assume you have integrate Subscription on your own.

what changed in play framework 2.x

doesn't play framework 2.0.4 support some consoles?
when i was using 1.x, i could use the console "play eclipsify"
and "play dependencies" to fbconnect and fbgraph modules
but from when i chaged the version, it's not working.
then how can i connect those modules? i've no idea to do that
i think the new version doesn't support those consoles for modules
is it correct?
is the way totally different? if then please let me know.
also juz awhile ago i checked the 1.2.5 version
and there is no dependencies.yml and module folder
would you let me know what changed and how can i apply and adjust?
Thank you for your time
https://github.com/playframework/Play20/wiki/Play-2.0-for-Play-1.x-developers
check this out
and i wanna tell you some people who evaluate my question
what if there is no begginer who really want to learn and ask, how developing survives?
i hate reputations!
Yes, it's TOTALY different, although some ideas are the same, Play 2.x is quite new product (as stated in many topics and questions since many months), there's (fortunately) no backward compatibility between Play 1.x and 2.x!
When you'll visit Play 1.x (only) modules page the first thing you'll see will be that disclaimer:
These modules are for the Play 1.x series only. Play 2.0 modules can be hosted anywhere on any Ivy, Maven or Git repository. We will add a directory for them here shortly.
Thanx to Pere Villega you can also search for Play 2.0 for Java or Scala modules on PlayModules.net site, however you need carefully choose between Play 1.x and Play 2.x series.
For working with eclipse, check the Play's 2.0 IDE documentation.