QGIS 3.22.5, 3.22.10, and 3.26.2 keep crashing when using GEOTIFFS - crash

I'm uploading NAIP GEOTIFFS that I got from the USDA website. They are TIFFS with the coordinate system imbedded. They are loading correctly but the QGIS crashes when I try to get into the properties of the image layer. I would like to make some of them transparent. Originally this happened in version 3.22.5. Then I installed 3.22.10 and 3.26.2 and it still happens. Could it be related to my profile or plug-ins? Wonder if I should uninstall my plugins and then try. Uninstalling plug-ins would just be a pain.

Update-Took the plunge and unloaded all my plug-ins. This worked. I think I had some weird plug-ins that weren't working properly. So problem solved.

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How to troubleshoot React Native build error?

Below you can see the output I get when I try to run npx react-native run-android. It suggests some options to try in order to further pinpoint the problem, however they don't work with the aforementioned command so I assume that they are related to a gradle (just an educated guess).
I know ZERO about gradle; I have just seen the name here and there and in the output shown below. So please keep that in mind when you answer. If I need to learn how to run some gradle command(s) directly, please be as verbose as possible in your answer.
The project was working fine just a bit ago, but I wanted the ability to force portrait mode for certain screens but without configuring my entire app to always have to stick to portrait mode. So I found what looked to be a solution in the react-native-orientation-locker module. I installed it with yarn and then proceeded to update files as directed: https://www.npmjs.com/package/react-native-orientation-locker.
After updating the appropriate files, I got an error that suggested axios was the problem. I uninstalled and reinstalled axios. After that didn't work, I proceeded to undo all the file changes I had just made. Then I uninstalled the react-native-orientation-locker module.
To my knowledge, I have undone everything I did between the time the project worked and stopped working.
Sadly, I had not put this into source control yet (a mistake I won't make again), so I can't revert.
Where to go from here?
Problems like this are hard to pin point. What you can do is open the android project in android studio and see the logs as the project is being assembled. I assume you do not have much knowledge about android either so you might need some senior resource to help you.
What I usually do in this case is open android studio and if I am lucky enough, it tells me which file has an issue and I go to the file and do what android studio suggests me. Some times it fixes the problem and sometimes it doesn't.
Another thing I would like to mention is that the documentation of the package you are using is important to follow. I assume you did that already but I would suggest to review it narrowly and closely.
Another guess I can tell you is try to go to your-project/android/build.gradle and over there, you'll see something like this in the start. The package you are using mentions something about target SDK 27. I think you should check that out too. May be it helps
Lastly I would say always use source control while working with react native. It can easily blow up at any time so you should always have a safety net to fallback to :)

DNN 9 Persona Bar not visible after login

I am using DNN 9. I recently upgraded DNN from version 9.1.1 to 9.3.2. When I Login, the left side of DNN disappears with only the logo od DNN. Other options like settings,edit etc are not seen. Any Idea as to what the issue might be?
If you search the forums at dnnsoftware.org, you'll probably find the solution. I'm afraid that I don't recall what it is.
I think, though, that upgrading to 9.4.4 will fix it, too. You'll want to do that in a test environment to make sure that your upgrade will work. There may be some third party modules that need to be upgraded before you upgrade to 9.4.4, so check with module vendors.
As an addition to Joe's answer: There were Problems with the Newtonsoft JSON versions. Maybe this thread is helpful: https://www.dnnsoftware.com/forums/threadid/543186/scope/posts/persona-bar-not-displaying-completely
"...so check with module vendors": There are known issues with DNNSharp modules. See https://dnncommunity.org/forums/aft/748 - but better check with all vendors of third party extensions, if you use any.
Read a few things, tried this and it worked. Delete all from the Bin directory, grab and copy all from another bin directory from a currently working site with the exact version. You may need to install a demo/test site and spin it up to get a good working copy, but this worked for me.
Restoring the bin folder was the solution for me

On macOS I am having an issue. Running 10.14.2 in all my non-sandboxed projects, in any NSOpenPanel, the right click commands do not work. Any Idea?

While developing a Cocoa sandboxed application, I discovered that if I switched it to non sandboxed, in all the Open Panels of the application, the right click commands (Duplicate, move to trash etc.) do not work any more. I am certain they did work no more than two weeks ago, but I have reverted the project to old commits and the misbehaviour is still there. I tried everything, until I realised that this misbehaviour now appears in all my projects, if I switch them to non-sandboxed. This makes me think it may be some kind of bug introduced in 10.14.2 or something similar. I hope somebody else has experienced the same issue so that we can understand better what is going on. Thanks
P.S. I am using the latest Xcode 10.1 (10B61) and tried on several machines. It is the same misbehaviour.
The OS might be confused by having some contradicting leftover knowledge about sandboxed and non-sandboxed versions of the app with the same version / bundle ID / signature.
Some things to try:
Test the app on a fresh user account.
Delete the app sandbox container from your Home Folder > Library > Containers.
Temporarily change app bundle ID to something new to see if it’s still affected.

Strange application behavior when building a project with the latest xcode/OSX version

I have an OSX application written in Objective-C/Cocoa using xcode. The application is quite finished, tested and sold on the App Store.
I haven't worked on this application for some time and recently, I rebuilt it using xcode 4.3.3 on my OSX 10.7.4 and I noticed that while it builds just fine, there are some very strange visual glitches when running the application that were never seen before and occasionally, I get EXC_BAD_ACCESS when closing the application. All these seem to be related to the PDFKit framework I am using. I am unable to debug these problems since the glitches are just visual (nothing I can check in code) and EXC_BAD_ACCESS exception comes from internally allocated objects not related to my code.
The code itself haven't changed, I tried previous revisions of the code and they all exhibit the same strange behavior now. I tried running an old binary I have of the application (compiled couple of months ago) and it works just fine. Then I tried building it with previous versions of xcode, down to 4.2.1 (which I know was ok when I submitted the app to the app store) and the problems still occur.
Then I suspected this may be something specific to my environment so I built the project on different machine also with xcode 4.3.2 and OSX 10.7.4. Same results, the problems are still there.
So now I suspect that it has something to do with the OSX 10.7.4 update since this is the last thing that was changed between now and when I was able to produce a good build of the application. I am pretty puzzled to what to do next and how to identify the cause of this problem. I have an old binary that is working fine and I have a newly compiled binary of the same code revision that has problems.
Is there any useful information I can get from the difference of these binaries? What can I do to determine the cause of these problems? What can I try next?
Thanks!
NOTE (update): I stated it above but I want to make sure it is clear. This is a Mac OSX Cocoa application, not iOS.
just reset your simulator then try.
I hope you check the ARC information
go to your project Target set build settings --> Search Paths-->Always Search User Paths Set Yes.
And check your all class variables different from one another.
Xcode--> preferences-->Documentation check installed core Libraries (or) install it
like that
Xcode--> preferences-->Components check required component installed or not
check these things in your project.
Are you sure your customers are not having the same problem? Since you have tested the application on a different machine you probably do not have corrupt libraries installed (unless you did not install from scratch but used some migration tool?), so that is probably not the problem.
Most logical explanation to me would be that your customers also have this problem but they haven't reported it yet. In that case, you probably have a memory problem and there are techniques to attack that.
In any case, eliminate all the parameters that you can eliminate to simplify the problem. Deconstruct the application until the problem does not occur anymore or reconstruct the application in a different project until the problem occurs again.
It sounds like a nasty one, but you'll get there in the end, with patience and perseverance :)
First of all, you need check and verify the build log for suspicious compiler warnings.
For EXC_BAD_ACCESS, XCode analysis will give useful information.
You could try 10.6 or 10.5 (need manual installation) SDK. Or restrict the deployment target to 10.5 or 10.6.
I will answer my own question (since none of the above answers really answer it) so anyone with a similar problem might have a hint. I was not able to understand why exactly this happens but I'm pretty sure this is not a problem with my code but rather some glitch on Apple's side. And there is a workaround.
First, I compiled Apple's sample "PDF Annotation Editor" project on my Lion 10.7.4 and while the functionality is obviously different from my project, it also exhibited similar glitches with the PDFView display that my project does when compiled with 10.7.4
Then I proceeded to building a fresh clean system on new hard disk. Intalled Snow Leopard and upgraded to 10.6.8 and ONLY installed xcode. Compiled my project (the source code always stays exactly the same) and everything works fine. No problems seen in the compiled project.
Updated my OSX to Lion 10.7.4 and xcode 4.3.3, same source code. The problem is there after I compile it. I am pretty sure that if I tried 10.7.3 first, I would not see the problem as I remember it only starts with 10.7.4 but Apple doesn't provide any reasonable way to update to 10.7.3 first or downgrade to it after 10.7.4 is installed (shame on them, not very developer friendly!).
So, the problem appears in 10.7.4.
Then I installed the pre-release version of 10.7.5. This was the only thing that was changed, same source, same xcode. To my surprise, the compiled code works flawlessly now and the problems seen with 10.7.4 are now gone!
So my workaround - wait for 10.7.5 release before working on the project further. Hopefully Apple won't screw it in the future with Mountain Lion. I don't think I am going to try and debug it further or submit a ticket to Apple, going to be a tough case to explain.
Thanks for the responses.

ClickOnce Application Not Opening

I have a VB.NET ClickOnce application that I am trying to install on my computer. Previously, I was able to install and run these apps without issue. Now when I install the application, I can see the flash of a window opening, and then nothing. (There are also no processes left hanging or anything when viewed with the task manager.)
After some digging around I noticed that there are files in my Temporary Internet Files with names like "FusionBindError" and then my application name and different DLL names.
I have done everything I can find on the net to do, reinstall applications, reinstalled the .NET Framework, deleted my Local Settings folder and relogged in.
Does anyone out there have any other ideas for me to try?
I tried the Mage.exe suggestion, but it failed to help. Same with the other installation location suggestion. The application flashes at the bottom of the screen but does not open. I have tried using FUSLOGVW to check the bindings and nothing shows up in there. (Good or bad, there are no binding entries.)
Have you tried using mage.exe? This is a command-line tool that comes with .NET framework. Start up a VS command prompt, and try mage -cc. This will clear your applicaiton cache and will force a new click-once download. This is the first thing I do when my click-once applications fail and it works 99% of the time.
A couple of suggestions:
FusLogVW isn't working for you because you have to enable assembly binding failure logging inside the registry. This MSDN article describes how to do this.
Another thing that comes to mind is, perhaps the ClickOnce app install, or perhaps the whole ClickOnce store is corrupted. Try deleting the ClickOnce app store then reinstalling the application.
It's possible that new prerequisites were added that you don't have on hand. If the URL you are using points directly to "my.application" or whatever your equivalent is, prerequisites won't be processed.
So try pointing to the setup.exe that is created in the same directory as the .application file.
Other than that, it sounds like you're doing all the right stuff...
Also, it could be useful to run the fuslogvw utility on a machine where the application actually works. Or reflector.
And then see if indeed any of its dependencies being loaded surprise you.
Also, for these types of errors, be sure to check if disabling the antivirus resident protection helps. Sometimes it causes problems accessing assemblies' manifests and such.
I uninstalled my Kensington Mouse software, and that resolved my installation errors.
Who knew that mouse software that I never used could cause so much trouble??
Sometimes if your machine is working for days this problem will show up. Try to restart your machine. The same problem happened to me and it disappeared when I restarted my machine.