I am pretty much new in Dapp, I know python, and apart from it I have learned how to make a website on React with backend as Django Rest. But while starting with web 3, I am pretty much confused as if it is possible to make a frontend on React and connect it with web3.py file some how? Or is it some other way to interact in both of the types.
As a newcomer myself I have found an absolutely amazing course online that will help you in all things related to Web3. I am not a shill for the content or in any way affiliated with the project but merely want to recommend it to fellow newcomers.
Please find the following link: Blockchain Course
This course goes into great detail starting from the absolute basics of web3 (including Solitidy for the creating of smart contracts) and ending with a full stack development using React/NextJs. I hope this helps!
Good luck on your endeavors.
Related
I want to learn sitefinity web development, is there any great tutorial, document or sample video? Anyone can share with me some links. I am totally a beginner.
For a total beginner maybe this Pluralsight course would be a good start:
https://www.pluralsight.com/courses/sitefinity-development-introduction
You can subscribe for a free trial and watch it.
There is plenty of documentation on https://docs.sitefinity.com/
Then, just start playing with it, that's usually the best way to learn.
I want to start a project that would consist of a web app and a mobile app. The app is for sharing nice spot with the localization and some pictures.
I've done research, but I can't decide if I'm better to go with MEAN or with LAMP. What are your advices ?
Thanks !
PS: I also haven't decided yet if the mobile apps are going to be native or cross-platform with Ionic, so I you have some advice for this, I could be nice too !
People here get pretty tight in the panty when it comes to opinion based questions.
Best you ask this on the official Ionic Support Forum instead.
I am hybrid app lover as long as it goes for maps and light operations but it seems though there are good hybrid frameworks not 100% performing for every mobile operations like navigation and other there web view goes crazy.
better to user hybrid for small apps and for api I always support for MEAN and there are loopback like frameworks which should be your best choice. please read it and let me know if helps.
ref:
https://strongloop.com/
khajaamin
Since I haven't got any response on the Unity3d or Evernote forums, I'll try it here.
The last year I have worked a lot with Unity3D, mostly because the good integration with the Vuforia Augmented Reality library and the fact that publishing for multiple platforms is a piece of cake.
Now I want to show notes in an AR setting and am looking at the Evernote API for this. I couldn't find anything about using this with Unity, I can see why this is not the most common combination.
My question is: do you think I can access the Evernote API through Unity? If so, how should I do this? Or is it for this purpose perhaps wiser to make (parts of) the application with Eclipse/xCode?
Hope to hear from you!
Link to Evernote API: http://dev.evernote.com/doc/
The Evernote API has a C# SDK which you should be able to call through Unity. In terms of how to do it, you will probably need to download the SDK and follow the instructions yourself. Their github seems like a good starting point.
One thing to note is that Unity's .Net library for mobile clients are quite limited and with webplayer you will need to deal with sandbox security issues. But start with the standalone build first and see how you go
I'm wondering if anyone is working on or using the Skeleton Framework (http://www.getskeleton.com) any more? The GitHub site does show a little activity from time to time but I'm wondering if there is a way for me to chat with people that know what's going on with it.
I've been using the framework at work one all of my recent projects and I want to get a little more involved with it's development.
Thanks
I'm currently using it to build my portfolio site. Haven't seen any recent changes to it but it does seem to be getting used quite a bit from what I've researched. I enjoy how it's bare bones, simple to use and ready to go with your own custom code. You have something you need help with?
I am looking to make a Mac version of one of my iPhone apps and was looking for a good ay to hit the ground running. I know how to code in Objective-c and Cocoa, and I know how to piece something together from scratch if I have to, but I am looking for an easier way.
Are there any open-source templates for coding Mac desktop applications that I might be able to pick up and use to get started off without reinventing the wheel?
EDIT:
I guess what I am looking for is an easy way to get started on an app that has the "iTunes Look and Feel". If there are some bare-bones version of this layout as some sort of template project, that would be great. Also, why has somebody down-voted this question? Have I asked something that is not appropriate for SO?
Apple includes lots of project templates with Xcode (vanilla application, document-based application, Core Data document-based application, etc.). I don't really know how much more you would want in a template. They're generally pretty good for getting you started, I think. If you're looking for something more than these offer out of a "template," maybe you could elaborate.
If you're just looking for a starting point for the interface, then check out BW Toolkit:
http://brandonwalkin.com/bwtoolkit/
He has some nice videos on his site showing how to create a Mail-like interface very quickly.
Besides the project templates included with Xcode, you should browse the application exmples in /Developer/Examples. Most of these examples are "full" applications that demonstrate one or more Cocoa-related concepts. Many could serve as the starting point for a similarly orriented app of your own.