Is anyone using or working on the Skeleton Framework? - skeleton-css-boilerplate

I'm wondering if anyone is working on or using the Skeleton Framework (http://www.getskeleton.com) any more? The GitHub site does show a little activity from time to time but I'm wondering if there is a way for me to chat with people that know what's going on with it.
I've been using the framework at work one all of my recent projects and I want to get a little more involved with it's development.
Thanks

I'm currently using it to build my portfolio site. Haven't seen any recent changes to it but it does seem to be getting used quite a bit from what I've researched. I enjoy how it's bare bones, simple to use and ready to go with your own custom code. You have something you need help with?

Related

How does a Dapp integration works?

I am pretty much new in Dapp, I know python, and apart from it I have learned how to make a website on React with backend as Django Rest. But while starting with web 3, I am pretty much confused as if it is possible to make a frontend on React and connect it with web3.py file some how? Or is it some other way to interact in both of the types.
As a newcomer myself I have found an absolutely amazing course online that will help you in all things related to Web3. I am not a shill for the content or in any way affiliated with the project but merely want to recommend it to fellow newcomers.
Please find the following link: Blockchain Course
This course goes into great detail starting from the absolute basics of web3 (including Solitidy for the creating of smart contracts) and ending with a full stack development using React/NextJs. I hope this helps!
Good luck on your endeavors.

How do I make a navigation app for android auto?

I understand that the question is too general but I really have no idea how to even start. So far only I've managed to build a Hello World app and that's it. Apparently, in order to develop an app in android auto you need to use one of their available templates, one of which is the navigation template. The problem is, I have no Idea how to implement it. Is there anybody out there who knows how this thing works because I've spent days trying to figure it out, and being a beginner in android development, this is a pain.

Xamarin Forms - How to get camera stream and play with it?

Since a while, but without success, I'm trying to achieve a cross-platform solution that makes me able to use a custom camera with custom functionalities. However, no one on the internet seems to get it done over each platform (Often, only Android & iOS are implemented, but no UWP) and I still don't understand why...
I've been searching for the past months how to make something, like a service, a dependency service like, from which you can get the stream/frames of the camera. Once you get it, be able to put it into an Xamarin.Forms.Image.
The principle of this conception would allow developers to implement functions, inside of the dependency service, such as taking video or taking pictures from the native stream camera.
You could say "But you can already use NuGet as Xam.Plugin.Media from James Montemagno.". Yes, but with his package, you call the native built-in camera so you can't implement your own design or your own functionalities..
So my question is: "Does someone has any tips or any project that can help to realize this project/idea?". If I can make it work, then I will create a project on my public GitHub, in order to help future people who would like to realize it.
Thank for any help
PS: There is some results about some researches I made: https://forums.xamarin.com/discussion/comment/284359/#Comment_284359
This article looks to be similar to what you are after:
Full Page Camera in Xamarin
It derives a camera page from ContentPage then creates platform specific custom renderers based on PageRenderer.
Bonus - there is source code on GitHub

Apple Watch on react-native

I want to get react-native working for the Apple Watch, but I'm not sure where to start
I started reading the code for the iOS implementation to figure out how they did it there.
My question is: are there any resources or guidelines for help to actually implement react-native (do they ever talk about this aspect of it) or do I need to just read through the code and figure it out on my own?
It would be nice if the react-native team made a document on how they got it up and running on iOS (or Android), though they may already have that out there which is what I'm looking for.
Thanks in advance for any advice and/or help
I was looking into this, too. I will share my findings.
According to this comment from the React Native team back in 2015, the team doesn't have resources to support it, yet.
Right now, we're focused on normal iOS and Android. We still a very small team and don't have the resources to target a different support right now. However, we open sourced React Native in the hope that we get help from the community to build those :)
Someone tried to build one with a lot of reverse engineering, but there are still unsolved issues causing crashes.

Are There Any Good Open-Source Mac Application Templates

I am looking to make a Mac version of one of my iPhone apps and was looking for a good ay to hit the ground running. I know how to code in Objective-c and Cocoa, and I know how to piece something together from scratch if I have to, but I am looking for an easier way.
Are there any open-source templates for coding Mac desktop applications that I might be able to pick up and use to get started off without reinventing the wheel?
EDIT:
I guess what I am looking for is an easy way to get started on an app that has the "iTunes Look and Feel". If there are some bare-bones version of this layout as some sort of template project, that would be great. Also, why has somebody down-voted this question? Have I asked something that is not appropriate for SO?
Apple includes lots of project templates with Xcode (vanilla application, document-based application, Core Data document-based application, etc.). I don't really know how much more you would want in a template. They're generally pretty good for getting you started, I think. If you're looking for something more than these offer out of a "template," maybe you could elaborate.
If you're just looking for a starting point for the interface, then check out BW Toolkit:
http://brandonwalkin.com/bwtoolkit/
He has some nice videos on his site showing how to create a Mail-like interface very quickly.
Besides the project templates included with Xcode, you should browse the application exmples in /Developer/Examples. Most of these examples are "full" applications that demonstrate one or more Cocoa-related concepts. Many could serve as the starting point for a similarly orriented app of your own.