Opening Android Instant App with deep link has mixed results - android-instant-apps

On some devices my deep link works fine, but on some it opens in browser. Right now my app is in "closed testing" track in google play (of course all testing subjects are added to testing list) and i wonder, if this can be a problem. Did anyone had similar problem?

Related

Does Agora support screen share on Safari?

i dont have a straight answer whether Agora supports screen sharing on SAFARI. This 4x api page does not seem to list Safari at all, and there is some chatter on Stack overflow to that effect (at least for 3.x api) https://docs.agora.io/en/Interactive%20Broadcast/screensharing_web_ng?platform=Web
This is a show stopper for me, so appreciate a straight answer YES or NO whether Agora supports screen sharing on safari
When i tried it, I got a getDisplayMedia error:
"getDisplayMedia must be called from a user gesture handler" on Safari 13+. I do indeed create the new client, join and publish the local video upon an actual user click on a button, so not sure why we get this error. Only happens with screen share, camera/mic work
Looks like you answered your own question on the Agora RTE Dev Slack, I'll relay it here for anyone looking for a solution.
How Sri did it was essentially:
AgoraRTC.createScreenVideoTrack(..).then(() => client.join( ..)

How can my app appear in mobile safari URL bar as a app store suggestion (like slack)?

What technical requirements or methods do I need to implement to make my app appear in the URL browser under "app Store" suggestions in safari? This is what happens if I am typing in "slack" straight into the url bar of safari. It also appears if I haven't installed slack at all --> that's what I would like to implement as well.
Is that a auto suggestion-tool by safari which we can not influence at all?
Any hints to make that happen? Here's an image of Slack on Safari:
Thanks a lot!
These suggestions are known as Safari or Siri Suggestions, and appear to be controlled solely by Apple/Safari itself.
One source on Quora says,
“Siri Suggested Websites” are search results that come directly from Apple’s own search engine, based on websites they’ve crawled and indexed. It’s not based on your search history (or even anything you’ve done with Siri).
I wonder if your app would show up as a Suggestion if it was unique or popular enough in Apple's search indices...

Not able to submit products for inApp-Purchase in iTunes connect in IOS

Getting this error again and again after adding image and hitting Save button. "Your In-App Purchase information could not be saved. Try again. If the problem persists, contact us."
I don't know why this was rejected as an edit. Anyway:
No, this is not a duplicate. This is about In App Purchases while the question you mentioned is about App status.
I was facing the same problem today, and it seems other people too.
What I tried and didn't work (so please don't put this as a possible answer): 1- I used google chrome + Safari on Mac OS 10.12, no chance. Then I tried private mode (same as delete cookies and history), no chance.
2- I switched to windows 7 computer, chrome + firefox (never used before), no chance.
3- I used Safari on iPad Mini with iOS10, no chance.
4- When posting a new IAP with an attached screenshot image, the save button will load forever and nothing will be saved.
5- I contacted Apple about the problem and gave all details. I am waiting for the solution.
Edit : Finally, it is working again (October 7th, 8am GMT). I don't know wether contacting Apple solved this or it was solved for every one. I just uploaded the screenshot and saved the In App Purchase, and I am able to submit the app for review.
If it still doesn't work for you, just contact Apple support with the link provided in the error message, and be patient (try to work in another thing, drink a coffee, or go to shopping :) )
Eventually today i got the success when i had tried from different system,i used the screenshot from iphone5s simulator in 100% resolution and got the success.
But same-thing,i had also tried before putting up this question.
So that means it might be error from apple server as sometimes it just not works.
PFA for screenshot i used:-
If you are resubmitting (for example, after a previous rejection), it seems like this can be caused by adding additional in app purchases.
Our app binary was rejected, we uploaded a new one and while we were at it we added an additional in app purchase to the submission and some extra text to the app review information. All other in app purchases previously submitted remained "In Review" so we were literally just adding in another to the submission.
We got a 500 Internal Server Error when clicking submit (verified using FireFox dev tools). We tried Safari, Chrome, Firefox on Mac and PC - all up-to-date. Same behaviour.
We tried removing the extra new in-app purchase (and cut down the extra review text a little) from the submission and it immediately went through without a hitch. YMMV, but worth checking.

Worklight persistent busy indicator

I'm working on a project using IBM Worklight and any time I build and deploy my project on any simulator or device, I have this busy indicator spinner in the middle of the screen. Its always there, on every page and its there in the ios, windows, web and android simulators as well as one android device we've tested on. Has anyone seen this before and if so how would I get rid of it.
Jquery-mobile was the problem, it was continuously displaying the indicator for seemingly no good reason. Deleting Jquery mobile fixed the problem
I already used the native worklight loading.It is very good and I tested it on different platforms, devices. But it is necessary to close it when you leave the function that opened it.
Example:
var busyInd = new WL.BusyIndicator ("content", {text: "Please wait..."});
function consult(){
busyInd.show();
//impl
busyInd.hide();
}

Game Center for my iPhone Game

I am developing an iPhone game, and I will implement Game Center in it.
Apparently, I need to do some configuration with my application in iTunes Connect first. Therefore I have to "create" my application in the iTunes Connect page, right? But, how do I do that without getting Apple's staff review my app since I am still working on it?
I tried making a new app like normal, but it asks me for a bunch of stuff like screenshots etc, but I have none to offer in the first place...
Fixed. It seems they won't even review it if there is no binary uploaded yet.