using groff inside of a flatpak container - gedit

I am trying to call the program groff from inside a gedit flatpak (external tools plugin).
The flatpak can access the groff binary, but groff looks for files at /usr/share/groff, while in flatpak, this path is mapped to /var/run/host/usr/share/groff.
What is the proper way of accessing a binary like this? Or rather the datadir of a binary like this?

Probably the best way is to set environment variables
export GROFF_TMAC_PATH=/var/run/host/usr/share/groff/site.tmac
export GROFF_FONT_PATH=/var/run/host/usr/share/groff/site-font

Related

Where I can find Batch... jsx file (Photoshop standard script)

I need to find Batch... jsx file script that is standard script in photoshop. I know, all script are in Scripts folder, I see Image Processor there. But cannot find Batch... .jsx file.
I believe what you're looking for are two scripts, "CSX-1_3.jsx" and the library it uses, "stdlib.js" - but it depends on which version of PS you're using. The old location used to be in the /Presets/Scripts/ directory.

What is the default path in .desktop files and how to change?

I am installing a package manually on my own system because I need to make some changes to it that aren't available in the basic version in my package manager. I also am trying to keep packages installed locally if possible, so I'm installing it with prefix=$HOME/.local instead of the more common prefix=/usr/local.
When I do this, I have no problem executing the program from my terminal, because I added ~/.local/bin to my PATH and the package was installed with relative paths to its shared libraries (i.e. ~/.local/lib/<package>). Executing from the command line is no problem, but I want to be able to access it from the favorites menu in gnome, and for that I need to make use of the <package>.desktop file.
I could hard-code the path to the executable in the .desktop file itself, but when I pull a later version down and re-install it, I'll have to redo those steps. I was wondering if there's a way to avoid that.
I've tried symlinking the executable to a directory where .desktop files do have included in their path, and the application is correctly treated as a GUI option, but launching the executable results in an error trying to find a shared library. I think this has to do with how cmake handles rpaths, which to my understanding is a way of relatively linking executables with their required libraries.
I think what I want to do is have PATH inside a .desktop file include ~/.local/bin, without changing the .desktop file itself. Can I alter the 'default' path used in accessing a .desktop file?
The answer to my question was found in the Archwiki:
Specifically, I needed to add ~/.local/bin to my path in ~/.xinitrc. Now my graphical programs work as expected.

Why won't OSA_LIBRARY_PATH not work as documented for JXA?

According to Apple's Developer Docs the Library global allows one to import compiled scripts so they can be used as a library in one's current script. This works just fine if you were to do something like the below code with myLibName.scpt located at ~/Library/Script Libraries:
myLib = Library('myLibName');
myLib.myLibMethod() // Works just fine
But, the docs also claim that one can export an environment variable — OSA_LIBRARY_PATH containing a string of : delimited paths — and Library() would then defer to that list of paths before proceeding to it's default path: ~/Library/Script Libraries. Ya know, like the bash environment variable Path. Here's the relevant piece of documentation below; it describes the path hierarchy:
The basic requirement for a script to be a script
library is its location: it must be a script document in a “Script
Libraries” folder in one of the following folders. When searching for
a library, the locations are searched in the order listed, and the
first matching script is used:
If the script that references the library is a bundle, the script’s
bundle Resources directory. This means that scripts may be packaged
and distributed with the libraries they use.
If the application running the script is a bundle, the application’s bundle Resources
directory. This means that script applications (“applets” and
“droplets”) may be packaged and distributed with the libraries they
use. It also enables applications that run scripts to provide
libraries for use by those scripts.
Any folders specified in the environment variable OSA_LIBRARY_PATH. This allows using a library
without installing it in one of the usual locations. The value of this
variable is a colon-separated list of paths, such as /opt/local/Script
Libraries:/usr/local/Script Libraries. Unlike the other library
locations, paths specified in OSA_LIBRARY_PATH are used exactly as-is,
without appending “Script Libraries”. Supported in OS X v10.11 and
later.
The Library folder in the user’s home directory, ~/Library.
This is the location to install libraries for use by a single user,
and is the recommended location during library development.
The
computer Library folder, /Library. Libraries located here are
available to all users of the computer.
The network Library folder,
/Network/Library. Libraries located here are available to multiple
computers on a network.
The system Library folder, /System/Library.
These are libraries provided by OS X.
Any installed application
bundle, in the application’s bundle Library directory. This allows
distributing libraries that are associated with an application, or
creating applications that exist solely to distribute libraries.
Supported in OS X v10.11 and later.
The problem is that it doesn't work. I've tried exporting the OSA_LIBRARY_PATH variable — globally via my .zshrc file — and then running a sample script just like the one above via both the Script Editor and the osascript executable. Nothing works; I get a "file not found" error. I found this thread-where-the-participants-give-up-hope online; it doesn't explain much. Any thoughts?
On a somewhat related note, the Scripting Additions suite provides two other methods — loadScript and storeScript — that seem like they might be useful here. Unfortunately, when you try to use them, osascript gives you the finger. Though, I did manage to return what looked like a hexadecimal buffer from a compiled script using loadScript. Anyway, any insight you guys can shed on this would be much appreciated. Thanks.
The OSA_LIBRARY_PATH environment variable is ignored by restricted executables when running with System Integrity Protection enabled.
To workaround this limitation you can either turn off SIP, or you can use an unrestricted executable.
For instance, to make osascript unrestricted, you should first make a copy, and then re-sign it with an ad-hoc signature:
cp /usr/bin/osascript ./osascript
codesign -f -s - ./osascript
Once you have the unrestricted osascript, you can run it with the OSA_LIBRARY_PATH environment variable set like this:
OSA_LIBRARY_PATH="/path/to/libs" ./osascript path/to/script.scpt
As a lousy alternative, you can put a symlink at one of the "Script Libraries" folders that osascript would look at and point it to the folder you want. Note that the symlink must be a replacement for the entire folder, it can't just exist inside of it.
rm -rf ~/Library/Script\ Libraries
ln -s "/Your/Custom/Path/Goes/Here/" ~/Library/Script\ Libraries
Tested on 10.13.2

Impresspages file uploads mask

Linux server, running suphp with Apache 2.2.22 and PHP5.5.17
When I upload an image using the image widget, it is stored in a date-based path under /file
the path directories are created with properties of -rwx------, and the file is stored with properties of -rw-------
This works fine when I am traversing the directory using shell, but Apache can't see the files, as it runs as not me.
What is a safe file into which I can add umask(002); that will be early enough in the application logic, but won't get overridden by updates? Can I create a Plugin and make it the only thing in the routes.php? Can I put this in my Theme file?
There is no such setting in ImpressPages yet. I guess you have to configure your Linux to use the right mask by default. Have you seen such a setting on other CMSs or Frameworks?

Using relative paths for Gnome launcher

We're developing an app that needs to run on a removable device (e.g. USB stick). On Linux, we're using Gnome launchers to place a shortcut to the app on the root of the device. However, we need to use relative paths for the executable and icon since we don't know in advance where the device will mount. In the .desktop file I have something like:
Exec=../myapp/myexecutable
Icon=../myapp/myicon.png
Neither the executable or icon is found. I read the spec on icon lookup in .desktop files (http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html#icon_lookup) but it didn't enlighten me.
Is there a way to get launchers to use a relative path? If not, is there another approach to achieve what I want (i.e. a shortcut with an icon and an executable, specified using relative paths)?
Relative paths are not supported*.
One solution is to have an installer. This script updates the desktop file according to the location the script is run from. Make the script executable, and the user can click it to install. The script requires the desktop file to be writable.
This was done with Linux in mind. The file is named autorun.sh; but that is just a convention, it usually won't run automatically. If you deploy this on something other than Linux, then name the file something else(autorun.linux), or adapt it to do different things according to the platform.
#! /bin/sh
#### Fixup $APPNAME.desktop.
APPNAME=xvscatter
ICONNAME=xv_logo.png
cd $(dirname "$0")
APPDIR="$PWD/$APPNAME"
EXEC="$APPDIR/$APPNAME"
ICON="$APPDIR/$ICONNAME"
sed -i -e "s#^Icon=.*#Icon=$ICON#" \
-e "s#^Exec.*#Exec=$EXEC#" "$APPNAME.desktop"
*The convention for the freedesktop is to have the icons in $HOME/.icons, /usr/share/icons or /usr/share/pixmaps. Under those directories are subdirectories for different icon sizes and types. When using one of those directories to store the icon, only the icon name(without the directory) is listed in the desktop file; otherwise record the full path to the file.
The executable, if in the path, can be listed with no pathname(unsafe). It's best to list the full path. Imagine the wrong program getting launched because the full path isn't specified.
Another possibility is to copy the desktop file to the user's desktop or to /usr/share/applications, and edit it there. Do this when the program is on read-only media.
Because none of the above results in a true install, if possible, use the platform's native installer and packaging tools(rpm,dep,portage, etc.). Those tools provide a framework for complete installation including the proper file permissions(think selinux), and desktop menus. They also provide for easy uninstall.
If the program has to run from the removable media, consider using the system install for just installing symlinks, maybe to /opt/vendor/progname.
What I did and worked perfectly was:
Exec=sh -e -c "exec \\"\\$(dirname \\"\\$0\\")/.sh/server.sh\\";$SHELL" %k
Explaining the command:
The snippet below will get the dir name of who is executing that, therefore the launcher dir name
$(dirname \\"\\$0\\")
So appending the desired path, will make this execute relative path.
Ref: https://askubuntu.com/questions/1144341/execute-shell-on-a-relative-path-on-ubuntu-launcher