How to trace switched off android mobile with gps? Can I trace that as iphone in switched off mod or no?
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It seems like that my iOS App loses packets but in website (in Chrome) does not in same device. Is there any notable differences in network status between web and app in a same device?
The circumstances are in iPhone, iPad, Chrome, react-native.
Network info api in react-native is not quite useful in this situation.
I have to change existing app to an instant app.
While editing, there was a problem with bluetooth permission.
Does an instant app support Bluetooth?
Bluetooth is not yet supported by Instant Apps. Check the Instant App FAQS permissions and you will notice these are the supported features as of now:
BILLING
ACCESS_COARSE_LOCATION
ACCESS_FINE_LOCATION
ACCESS_NETWORK_STATE
CAMERA
INSTANT_APP_FOREGROUND_SERVICE only in Android 8.0.
INTERNET
READ_PHONE_NUMBERS. This permission is available only in Android 8.0 (API level 26).
RECORD_AUDIO
VIBRATE
We are implementing a javascript library that uses the camera of the device on mobile web browsers. It was working well on Android using Chrome and some versions of the default Browser app. Since iOS 11 and Safari 11, we are able to access the camera on iOS too.
I was wondering if we can use this API to turn on the LED flashlight of the device. And in what platforms and browsers would that work.
Is there anyone aware if there is a Sony Camera "simulator" available?
This may greatly ease the development task of SDK based applications.
Unfortunately there is no emulator or simulator currently available. You will have to have an actual camera to test with.
Step 1 of the Worklight 6.0 documentation for "Installing the mobile test client on an iOS device" says to "Launch the Apple App store from your mobile device and search for Rational Test Workbench Mobile Client", but, doing so on my iPhone 5 has no results.
Where can I find this app?
There was an issue with the Apple app store submission and the client app was not accepted due to Apple restrictions. The development team is looking into alternatives. For now, testing is only available via the emulator.