Is there anyone aware if there is a Sony Camera "simulator" available?
This may greatly ease the development task of SDK based applications.
Unfortunately there is no emulator or simulator currently available. You will have to have an actual camera to test with.
Related
Can laptop's web camera used in the latest Hololens emulator ?
I'm following this tutorial https://learn.microsoft.com/en-us/windows/mixed-reality/mr-azure-302 to integrate MS Computer Vision API into Hololens.
I want to test this in the Hololens emulator before moving to the device. So, Will I be able to enable Web Cam for recognizing objects using vision API.I'm using Hololens Emulator 10.0 version.
The simple answer is No. HL has own cameras, not compatible with a webcam.
Update. For the case, I would recommend creating video processing library and test it in simple desktop application.
I have the RX100-M3 camera, and it seems that some applications can be developed for it.
As far as I understand, the CameraRemoteAPI SDK can be used to develop Android or iOS applications. So is there a way to develop applications for the Sony camera?
I would like to develop a feature to be able to:
set the timer (from 2s to 2min)
select the number of shots (from 1 to 2000)
select the time between shots.
There is an existing "intervalometer" application but it is very expensive.
Camera Remote API SDK allows one to remotely control the supported Sony cameras including RX100M3 from any other device, by sending HTTP commands to the camera. The application you create can run from any
platform Android, iOS , Windows, PC, etc. You will have to connect this device to the camera over WiFi.
To get more information, please download the SDK, which contains sample applications and API documentation.
Best Regards,
Prem, Developer World team
i wanna test my game that uses google play services api(for realtime multiplayer). But i don´t have an android phone or tablet, i only use the emulator.
Is there a specific model of phone that i should buy to use google play services or will it work on any android device?
On emulators, there´s a "target name" called google APIS, so i was wondering about the device.
I have already made my game work on emulators, but even of ButtonClicker example, there´s a delay on the timer on one of the emulators and not on the other. Maybe i should try with a real device?
It will work on any Android phone (not Android compatible). Avoid devices like the Kindle Fire that are compatible, but not actually Android. If it has the Google Play app and it's running Ice Cream Sandwich or higher, you should be set.
The Nexus devices tend to be developer favorites, as they have no customization from carriers or manufacturers and are fairly cheap. Developer Editions would be a good alternative.
i'm an iOs developer and I actually need to make a mac application that use bluetooth framework to connect to another device (not iOS device).
I'm actually showing a modal view showing the connected bluetooth device with IOBluetoothDeviceSelectorController and I get the user choice with [modal getResults] but I don't know how to initiate the connection with the selected device and I can't find a simple way to do it on the mac dev library.
is anyone know a tutorial or sample code that could help me advance in my project?
linkos
The Mac Developer Library has two sample Bluetooth projects; connecting to a health thermometer and connecting to a heart rate monitor. There is also video available of the Advanced Core Bluetooth WWDC 2012 session.
Does Apple offer any developer APIs for reading data from the camera connection kit? (either via USB or on a card thats plugged in?)
Nope, not at this moment at least.