Render useEffect/Async function from a difference screen - react-native

I have an async function and a useEffect that fetches data once.
const [data, setData] = useState([]);
async function fetchData() {
fetch(`${baseURL}api/v1/data/${userId}`)
.then((response) => response.json())
.then((response) => {
try {
if (response.length > 0) {
setData(response);
} else {
setData([]);
// console.log(response);
}
} catch (err) {
console.log('no response');
alert(err);
}
});
}
useEffect(() => {
fetchData();
}, [userId, data]);
I could remove the array on the use effect but it will always run the function if I do that.
So when I open the screen, it will fetch the latest data. However, if I want to add a new data from a different screen, it wont trigger the async nor the useEffect function. How should I tell RN that there is a new data? Would AsyncStorage work? to update a data from one screen and apply the data here? I am open for suggestions on how to proceed.
What I meant by a different screen: A register screen and a view screen. In this case, I already opened the View Screen before I open the register screen so view screen is already rendered.

In React Navigation and most of the navigation libraries, screens don't get unmounted from the stack when it's navigated to another screen. For example if you have a list of something and then you press to "+" button to navigate to the "new item" screen to add a new one, when you press back button, since the previous "list" screen was not unmounted from the stack, useEffect won't be triggered, and you won't get the new data.
There are a couple of solutions for this case:
You can hold your data in a global state, and when you update an item from another screen, after a successful API call, you can also update the global state. You can look for React Context, MobX or Redux for this.
You can pass parent's state with a callback from one screen to another if they are not that apart from each other. So that in the "new data" screen, you can call that callback function to change the parent screen's state too.
Third, and IMO the best way is using a hook called useFocusEffect by React Navigation itself: https://reactnavigation.org/docs/use-focus-effect
I hope these will help.

Related

Trigger UseEffect whenever i switch tabs in React Native Tab Navigator

I have implemented react native tab navigator and added 4 screens to it.
I post some record to api in the second screen and i want to have the updated record in the 4th screens where i am getting updated records..
Useeffect only gets targeted only once, and when i put something in it's argument it gives me strange behavior.
I want useeffect to reload and call the api to get latest items in the 4th screen without putting anything in it's arguement(empty argument)
Any help would be highly appreciated.
Try doing this ;
useEffect(() => {
const unsubscribe = navigation.addListener("focus", () => {
makeApiCall();
});
return unsubscribe;
}, [navigation]);
Get navigation in component's arguments(destructuring)
like below;
const My4thTab = ({ navigation }) => {
}
This way useEffect will trigger only once, every time you come on this screen
but make sure to clear the previous state where you store your data, otherwise, there could be a record duplication.
Hope it helps :)

How unmount a hook after going to new screen with navigate

The context is a simple React Native app with React Navigation.
There are 3 screens.
The first simply displays a button to go to second screen using navigation.navigate("SecondScreen").
The Second contains a hook (see code below) that adds a listener to listen the mouse position. This hook adds the listener in a useEffect hook and removes the listener in the useEffect cleanup function. I just added a console.log in the listener function to see when the function is triggered.
This screen contains also a button to navigate to the Third screen, that only shows a text.
If I go from first screen to second screen: listener in hook start running. Good.
If I go back to the first screen using default react navigation 's back button in header. the listener stops. Good.
If I go again to second screen, then listener runs again. Good.
But if I now go from second screen to third screen, the listener is still running. Not Good.
How can I unmount the hook when going to third screen, and mount it again when going back to second screen?
Please read the following before answering :
I know that:
this is due to the fact that react navigation kills second screen when we go back to first screen, and then trigger the cleanup function returned by the useEffect in the hook. And that it doesn't kill second screen when we navigate to third screen, and then doesn't trigger the cleanup function.
the react navigation's hook useFocusEffect could be used to resolve this kind of problem. But it can't be used here because it will involve to replace the useEffect in the hook by the useFocusEffect. And I want my hook to be usable in every context, even if react navigation is not installed. More, I'm using here a custom hook for explanation, but it's the same problem for any hook (for example, the native useWindowDimensions).
Then does anyone know how I could manage this case to avoid to have the listener running on third screen ?
This is the code of the hook sample, that I take from https://github.com/rehooks/window-mouse-position/blob/master/index.js, but any hook could be used.
"use strict";
let { useState, useEffect } = require("react");
function useWindowMousePosition() {
let [WindowMousePosition, setWindowMousePosition] = useState({
x: null,
y: null
});
function handleMouseMove(e) {
console.log("handleMouseMove");
setWindowMousePosition({
x: e.pageX,
y: e.pageY
});
}
useEffect(() => {
window.addEventListener("mousemove", handleMouseMove);
return () => {
window.removeEventListener("mousemove", handleMouseMove);
};
}, []);
return WindowMousePosition;
}
module.exports = useWindowMousePosition;
the react navigation's hook useFocusEffect could be used to resolve this kind of problem. But it can't be used here because it will involve to replace the useEffect in the hook by the useFocusEffect. And I want my hook to be usable in every context, even if react navigation is not installed
So your hook somehow needs to know about the navigation state. If you can't use useFocusEffect, you'll need to pass the information about whether the screen is focused or not (e.g. with an enabled prop).
function useWindowMousePosition({ enabled = true } = {}) {
let [WindowMousePosition, setWindowMousePosition] = useState({
x: null,
y: null
});
useEffect(() => {
if (!enabled) {
return;
}
function handleMouseMove(e) {
console.log("handleMouseMove");
setWindowMousePosition({
x: e.pageX,
y: e.pageY
});
}
window.addEventListener("mousemove", handleMouseMove);
return () => {
window.removeEventListener("mousemove", handleMouseMove);
};
}, [enabled]);
return WindowMousePosition;
}
And then pass enabled based on screen focus:
const isFocused = useIsFocused();
const windowMousePosition = useWindowMousePosition({ enabled: isFocused });
Note that this approach will need the screen to re-render when it's blurred/focused unlike useFocusEffect.

React Native: Didn't rerender the component after data was updated

i have two screens one where the profile information is showing and another screen to edit the information. If i entered the first screen profile it's shows me the right data from the database. Then i move to the next screen where i can change the Information everthing worked so far. But if I go back to the previous screen i still see the old data. So there is no rerendering.
But if i navigate to the other screen that screen fetched the new data. and the call getCurrentUserProfile is executed
This ist the screen with the profile information about the user.
const ProfileScreen = props => {
const [userObj, setUserObj] = useState({});
useEffect(() => {
let mounted = true;
getCurrentUserProfile().then(user => {
if (mounted) {
setUserObj(user);
}
console.log(user)
});
return () => mounted = false;
}, []);
console.log("----b------") // This is only output on the first call
}
How can i fix this. Is there a way when in the database is something changed, so the component rerender and fetches the new data.
Thanks.
You are probably using #react-navigation package. So, if you want to refetch data when come back to the previous page, you can use https://reactnavigation.org/docs/use-is-focused on that “previous” page.
Just look at their docs, you will get the idea.
P.S: Usually we don't unmount components directly. In React Native, we use navigator to mount/unmount components

React-native / redux - how to re-initialize screen via navigation?

I'm developing a react-native / redux app with a bottom-tab-navigator similar to the example at https://reactnavigation.org/docs/en/tab-based-navigation.html#customizing-the-appearance. My screens all connect to a Redux store and display shared data, however I'd like at least one of these screens to ignore the current data in the store and instead re-initialize this data each time it's navigated to (instead of continuing to display the data in whatever state it was last left in).
The screen has a method to do this, but I can't figure out how to call it after the first time the screen is rendered (e.g. from the constructor or componentDidMount() method). I can't call it from the render() method as this causes a "Cannot update during an existing state transition" error.
I need my navigator to somehow cause my HomeScreen.initializeData() method to be invoked each time the Home icon is pressed, but how do I do this?
HomeScreen.js:
initializeData() {
this.props.resetData(initialValue);
}
const initialValue = ...
(resetData() is a dispatch function that re-initializes the Redux store).
Updating state from render() would create an infinite loop. Also, you don’t want to run your state update every time the component re-render, only when the tab button is pressed. This tells me that the proper place to make your state update is some onPress function on the tab button.
So the question now relies on how to implement some onPress function on a tab button. I believe this answer this question:
Is there an onPress for TabNavigator tab in react-navigation?
So I found an answer, it's a little more complicated than might be expected: As Vinicius has pointed out I need to use the tabBarOnPress navigation option, but I also need to make my dispatch function available to this navigation option.
To do this I found I need to pass a reference to my dispatch function (which is available as a property of my screen) into the navigation option, so I've used navigation params to do this and here's what I've ended up with:
HomeScreen.js:
componentDidMount() {
initializeData(this.props);
this.props.navigation.setParams({ homeProps: this.props });
}
export const initializeData = (homeProps) => {
homeProps.resetData(initialValue);
};
const initialValue = ...
AppNavigator.js:
tabBarOnPress: ({navigation, defaultHandler}) => {
const routeName = navigation.state.routeName;
if (navigation.state.params === undefined) {
// no params available
} else if (routeName === 'Home') {
let homeProps = navigation.getParam('homeProps', null);
initializeData(homeProps);
} else if (routeName === ...
...
}
defaultHandler();
}
Notes:
I'm passing props as a navigation param rather than my dispatch function (which also works) as it's more flexible (e.g. it makes all of my dispatch functions available).
initializeData() is called both during construction of HomeScreen (for the first time the screen is displayed) and from the navigation icon (for subsequent displays of the screen).
It's necessary to check that params is defined within the navigation option as it'll be undefined the first time the screen is displayed (as screen construction has yet to occur). This also makes it necessary to call initializeData() during screen construction.

React-Native Tab Navigator memory leak due to no component willunmount

I am really confused how to solve the issue of canceling an async process when moving to a new tab. If you start an async request on a page but, then navigate to a new tab before it's complete, you will get the warning: "Can't call setState (or forceUpdate) on an unmounted component"
However, changing screens via the tab navigator will never fire the willunmount so, there is no real place to cancel any operations.
Stack Navigator and switch navigator fire this and I can cancel any operations just fine. I literally am about to build my own bottom nav to get around this.
This sample is way to hacky IMHO:
YES, I've tried the this.isMounted approach (BTW you now will get the isMounted(...) is deprecated warning if you use that) Yes, I've used the willupdate method but, PureComponent is suppose to remove that "hack".
This really feels like a bug to me and I am at lost to how to have a bottom Navigation AND have a page with some fetch results.
// Hacky Example in async method
try {
let response = await fetch(
'https://your/rest/endpoint/with/json'
);
if (response.ok) {
if (!_isMounted) {
console.log('oops! ' + SCREEN_NAME + ' was unmounted before async');
return; // just bail if component is no longer mounted
}
let responseJson = await response.json();
`
If you're using Redux:
You could move all of your Async Code into an Action ...
If you're executing your async code in an action instead of executing it inside your component's life ... it's ok if the user decided to move to a different tab and the action has not been resolved yet ((because it's running in a different context than the component's lifecycle)) ... once the action is done and your component is still active >> then it'll receive a new set of props to update itself ...
And regarding setting state on an unmounted component ... you could use this template for any class-based component that has a state:
class MyComponent extends React.Component {
constructor(props) {
super(props);
this.state = {
// other fields...
isUnmounted: false,
};
}
componentWillUnmount() {
this.setState({ isUnmounted: true });
}
setComponentState = (values) => {
if (!this.state.isUnmounted) this.setState(values);
};
}
Redux is not wrong but, for my case more complicated than required.
So, if anyone is struggling with React-Navigation Tab Navigator and async fetch. I was able to achieve the pattern I was after (firing an event to be able to cancel async events).
You CAN add a Listener when the screen is navigated to or from (blur)
React Navigation emits events to screen components that subscribe to them:
willFocus - the screen will focus
didFocus - the screen focused (if there was a transition, the transition completed)
willBlur - the screen will be unfocused
didBlur - the screen unfocused (if there was a transition, the transition completed)
basically I did this:
async componentDidMount() {
console.log(SCREEN_NAME + ' Component Did Mount');
this.props.navigation.addListener('willBlur', (route) => {
_isMounted = false;
this.axiosCancelSource.cancel('Component unmounted.');
});
// didFocus will fire on 1st Mount as well
this.props.navigation.addListener('didFocus', async (route) => {
_isMounted = true;
this.axiosCancelSource = axios.CancelToken.source();
await this._getTourList();
});
console.log(SCREEN_NAME + ' Component Did Mount Complete');
}
React-Navtive Navigation props web site