Web Cam support in Hololens Emulator - webcam

Can laptop's web camera used in the latest Hololens emulator ?
I'm following this tutorial https://learn.microsoft.com/en-us/windows/mixed-reality/mr-azure-302 to integrate MS Computer Vision API into Hololens.
I want to test this in the Hololens emulator before moving to the device. So, Will I be able to enable Web Cam for recognizing objects using vision API.I'm using Hololens Emulator 10.0 version.

The simple answer is No. HL has own cameras, not compatible with a webcam.
Update. For the case, I would recommend creating video processing library and test it in simple desktop application.

Related

Xbox 360 Kinect use with MS Teams as webcam camera driver runtime recognizing device only as audio

So instead of buying another webcam I decided to try out the Xbox 360 Kinect stored away in our storage. I successfully paired it to my cMP 5,1 running OSX Mojave and windows 10 in bootcamp. I bought the adapter to connect the kinect to USB from amazon, $12 ("JETEHO 1 Pc Xbox 360 Kinect Sensor USB AV Adapter"). Now with Kinect for Windows Runtime v1.8 installed, the devices that show up when the Kinect is connected are as follows:
Kinect for Windows recognizes the kinect as a camera, this is not what Teams recognizes though
So the camera there is recognized by the computer, but my problem is that when I open MS Teams this does not get recognized as one of the devices. The tricky thing is that MS teams recognized the Kinect as an audio device, but I need it to be recognized as a video device.
MS teams recognized the Kinect as a USB audio device
Kinect as a usb audio device can also be seen in the device manager:
Kinect is recognized as a usb audio device, but I need it to be video as well so I can use it as a webcam in MS Teams
Below is a snip of the MS teams settings not showing the camera as being there: Settings in MS teams showing no camera detected
So, I wanted to know could there be something that I am missing, a driver perhaps of some sort? I have the KinectCam.ax file installed as well and registered, again with no change.
I've tried installing the various SDK's from Microsoft website including v1.8 and v2.0 and even tried installing the most recent runtime from Microsoft for Kinect v2.2 with no avail. The machine still doesn't recognize the kinect as a video or camera device in the device controllers and its driving me bonkers! I have OpenNI virtual cam v0.9.5.0 installed and it recognized the Kinect. The SDKs I've installed also recognize the camera from the Kinect but not MS Teams and that is what I was hoping to use as a webcam device. Any solutions I will try at this point. Also, this website proved somewhat useful, but for some reason I am not getting the same results as them.
https://answers.microsoft.com/en-us/msoffice/forum/all/using-a-kinect-in-teams/3891a30a-2d4e-4d22-8d92-aa7b3ffd779c
GammalSkinka found the solution by using virtual cam for Teams to recognize the device, but I'm not getting the same results as well as cbscript_chris.
working with runtime installed, and w/o sdk, but not for me =(
Again, any help would be greatly appreciated!

Sony camera API simulator

Is there anyone aware if there is a Sony Camera "simulator" available?
This may greatly ease the development task of SDK based applications.
Unfortunately there is no emulator or simulator currently available. You will have to have an actual camera to test with.

Does Sony RX10 camera support Sony SDK for remote control?

I have to developed a Windows application to remote control a camera from a pc for a photo booth. Basically this app will control zoom, exposure and shoot with a live view on the PC screen.
I'd like to use a Sony DSC RX10. Does this camera support Sony SDK ? If yes, are theses basic features supported by the SDK for the RX10 ?
Thanx !
The RX10 does support the API although the documentation do not mention this camera. I own a RX10 and developed a Windows Phone app for this camera as Sony only provides an Android and an iPhone version. The RX10 supports the same functions as e.g. the RX100M (see the list of supported devices and functions on https://developer.sony.com/develop/cameras/).
Exposure control is not supported by the API, zoom, shoot and live view are OK.

How to develop an application for the Sony DSC RX100-M3 camera

I have the RX100-M3 camera, and it seems that some applications can be developed for it.
As far as I understand, the CameraRemoteAPI SDK can be used to develop Android or iOS applications. So is there a way to develop applications for the Sony camera?
I would like to develop a feature to be able to:
set the timer (from 2s to 2min)
select the number of shots (from 1 to 2000)
select the time between shots.
There is an existing "intervalometer" application but it is very expensive.
Camera Remote API SDK allows one to remotely control the supported Sony cameras including RX100M3 from any other device, by sending HTTP commands to the camera. The application you create can run from any
platform Android, iOS , Windows, PC, etc. You will have to connect this device to the camera over WiFi.
To get more information, please download the SDK, which contains sample applications and API documentation.
Best Regards,
Prem, Developer World team

How can a FlashLite Developer using Device Central emulate camera and file upload integration?

I am developing an application with Flash Lite designed to run on Nokia S60 5th edition phones using the Flash Lite API Bridge Interface. The application uses the API Bridge to access the phones camera and upload functionality to take a photo, display it to the user then upload it to a server. I am using Flash CS4 Professional and Device Central to develop and test the interface.
Are there any emulators that will run my flash lite app and simulate the camera? What are my options short of getting a phone and installing my app every time I want to test something new?
"Remote Device Access also known as RDA allows developers to test their applications on a variety of Symbian based Nokia devices remotely over the Internet. The current setups consist of over 40 devices and various device models. Usage is free of charge for all Forum Nokia members."