Offline Polish TextToSpeech in Linux - text-to-speech

I already found and tried espeak/espeak-ng and espeak with mbrola but speech quality is less what desirable.
I aware about Festival and Flite engines but unable to find any Polish voice for them.

Related

Running JetRacer on the 2GB version of Nano with Waveshare JetRacer Pro AI Kit

I'm trying to run jetracer on the 2GB version of Jetson Nano along with Waveshare's JetRacer Pro AI Kit but all the release files listed in the docs are for the 4GB version. The Waveshare wiki also features files for the 4GB version only. I've seen someone mention there being a pre-built 2GB version for Waveshare cars available on the wiki alongside the 4GB version but it's not there anymore (he meant the AI Kit instead of Pro AI Kit I have but still, it's unavailable for either anymore).
Is there no way to run the AI capabilities for self driving RC cars on a 2GB jetson, then? I thought these were cross platform and worst case scenario, there'd be worse performance - but not impossibility to run it altogether. Would it make sense to flash the card by hand using Jetson's official docs and then trying to follow the Jetracer Setup Guide from step #2 instead? This seems to have a chance of working cause step #1 (the one with ready-baked files) is just an installation of Jetcard anyway so one should be able to bypass it by flashing the card yourself instead of using the provided image. At the same time, I contacted Waveshare's support and they just told me straight away that Jetracer and their kit won't work with a 2GB Jetson and that's that...
Is there a possibility to run Jetracer on a 2GB Jetson then?

Tools for A9G GPRS+GPS Module of chinese AI thinker

The link for downloading Windows tools is dead.
https://github.com/Ai-Thinker-Open/GPRS_CSDTK
And I tried to build it on ubuntu 16 follow this link
https://ai-thinker-open.github.io/GPRS_C_SDK_DOC/en/c-sdk/installation_linux.html
But there is no option for 8955 chip in CoolWatcher burner. It just has 8808, 8808s, 8809, 8810, 8810-AP, Gallite-8805, Gallite-8806.
So can I add 8955 into CoolWatcher manually? What are the good alternative GPS module which have tools to change the firmware directly? Did chinese AI thinker company dead?
Thanks!

Linux > Python > TTS, STT & voice reconization

Text to Speech
I had been trying to run pyttsx in windows as well as Linux environment...
Linux Environment:
import pyttsx
engine = pyttsx.init()
the python just hangs up after executing the first line.
I've verified the above statement by running both the lines in a interactive shell prompt.
windows Environment:
import pyttsx
engine = pyttsx.init()
engine.say('Sally sells seashells by the seashore.')
engine.say('The quick brown fox jumped over the lazy dog.')
engine.runAndWait()
Runs perfectly, and gives the desired output after installing
pyttsx 1.0 win32.exe (from here)
and
pywin for my verisn of windows (from here)
so actually in Linux version where I am actually lacking ???
Speech to text and voice recolonization
So , can pyttsx do both of the tasks ? if not, please suggest some efficient library..
In Windows pyttsx uses the sapi5 driver.
In Linux pyttsx uses the espeak driver.
What version of espeak is installed on your Linux system ?
espeak and pulseaudio don't play nice together.
Try disabling pulseaudio if it is enabled on your system, if that doesn't prevent the hang, then try downgrading or upgrading your version of espeak, as that has solved other users issues (crash rather than hang).
pyttsx only does Text to Speech.
Alternate solutions include
Festival TTS
Julius STT
CMU Sphinx STT

Where to download Festival TTS voice

Where can I download the voices available in Festival demo page?
If you are using Ubuntu Linux, detailed instructions on how to install other voices are here: http://ubuntuforums.org/showthread.php?t=677277.
The instructions could be transferable to other Linux versions.
An other perharps useful resource is here for MBROLA / CMU / HTS voices.
Note that not all the available voices work with Festival 2.4 and some are only compatible with version 2.1. This seems to be the case for the Nitech HTS voices, probably the best ones available. The CMU voices are a good compromise though.

ps3 applications development [duplicate]

can anyone tell what to do develop ps3 applications (or) games after we install linux on ps3.
and other thing is that can we develop ps3 games on window platform for that what tools needed,its little bit of confusing.
can anyone clarify this?
Currently, the only legitimate way to develop for the Play Station 3 is to buy the development kit and a license from Sony. Recent hacks enable homebrew applications but there's currently only Sony's leaked SDK - building applications with this would probably be illegal.
A Homebrew SDK is in the works, but you would not be able to distribute your applications or games through official methods using this SDK.
To compile homebrew on Windows, you will likely need to use Cygwin and an available PS3 Tool Chain. It's unlikely that a compiler will exist or even be made for Windows, but Cygwin should allow you to emulate the linux tools available.
In summary, if you want to do it legit then you need a license and a dev kit from Sony. If you're just doing it for fun then I suggest you use Google to find more information on PS3 homebrew development.
See the Wikipedia page on OtherOS for some basic information and plenty of pointers. Beware that you're going to be restricted in what you can do, Linux does not have access to the full machine.
I am by no means an expert - but:
To develop PS3 games you need a PS3 developer kit. Afaik it can't be done simply by installing linux on a PS3. The developer kit is licensed from Sony and - to the best of my knowledge - require some kind of license payment and/or approval process as an official PS3 developer/house.
Sony released a small home-development kit, including a keyboard, mouse and harddrive for the old (non-slim) PlayStation 2 back in the day. That kit was linux driven and contained libraries to utilize graphics and controllers. The last I heard that idea was scrapped by Sony.
There was a method to install another OS on the PS3, and a lot of people installed Linux. Look through your docs (and maybe on the web) for "PS3 OtherOS" or "PS3 Other OS". Unfortunately Sony has recently removed the ability to install another OS, so you need a unit that hasn't had a recent firmware update.
Installing Linux means you have (most of) the system at your hands.
As far as I know, you need an official Development Kit from Sony in order to develop games for the PS3. I believe it does run in a modified Linux environment, but I cannot confirm this for sure (perhaps we have someone on SO who develops PS3 titles and can fill us in?)
You'll need a PS3 dev kit to do it properly. While one used to be able to install Linux on the PS3, it's a feature that has now been disabled. Even if you do manage to find a PS3 that is still able to accept Linux you'll be using a largely divergent API (from what commecial PS3 games are built on) and you wont' have access to many of the more powerful graphical functionality.
While you can build a game largely on Windows you'll need to port it property to run on PS3. You can't just hit compile on Windows and have it run on the PS3.
Although this is an old thread, I see that no one has yet mentioned an alternative option that has been available for both PlayStation 3 (and later) and Xbox One (and later) from the very beginning: Blu-ray Disc Java, abbreviated BD-J.
These consoles feature a Blu-ray Player, and all Blu-ray players can run JavaME as part of the Blu-ray specification. This means you can actually code games and apps with JavaME, and run it on these game consoles from the very same disc.
So if you're just looking to create some homebrew games for fun, then BD-J is a very attractive option. Because:
you can run your homebrew games on many gaming consoles from the very same disc
there's no expensive SDK to buy, you simply code JavaME in whatever IDE you want
there's no approval process, you just create your own disc and make the ISO downloadable
Here's a few YouTube example videos of various BD-J Xlets running on PS3, showing that the platform is quite capable of running homebrew stuff:
https://www.youtube.com/watch?v=M_E9VaXywG0
https://www.youtube.com/watch?v=NxMpLB_ZsDs
https://www.youtube.com/watch?v=bKadWBm9CQA
https://www.youtube.com/watch?v=1bC5FV-2AY4
And a few useful links:
http://www.oracle.com/technetwork/articles/javame/bluray-142687.html
http://www.tvwithoutborders.com/
http://www.java-gaming.org/index.php?topic=38044.0