How to get to the device registration page of cumulocity?
I am trying to connect Raspberry Pi with Cumulocity.I followed all the steps from the following link < https://www.cumulocity.com/guides/devices/raspberry-pi/ >.I got stuck in the step where it suggests to register the device.
I do not find the registration page.
When you are in devicemanagement application it is the first menu item on the left.
When you log in to Cumulocity, chances are you are looking at the Administrator page. Up in the top right of the screen you'll see an icon with 9 dots next to your user name. Click that and then select "Device Management". This will bring you to the screen that has the device registration and other relevant links in the left nav menu.
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A couple of weeks ago I uploaded an app to iTunes Connect to attempt to beta test it with external users. Unfortunately, whenever I attempt to add a build to my created external tester group and I hit "Next", I am confronted with a loading screen that never goes away. I have left my computer running with this loading screen for multiple days and it still never goes away. I have contacted Apple Developer Support the the engineers have been "looking at it" for 2 weeks now. Does any one know why this could be happening or any possible solutions? Below I attached a picture of the page that has the "Next" button followed by a screenshot of the loading animation that I see after I hit the button. Thank you for the help!
Problem fixed, according apple forum(forums.developer.apple.com/thread/75870), solved by adding 'English US ' in the Test Flight / 'Test Information' !
iTunes connect - TestFlight - Console Error on Selecting Build for Test Group
I want to add a link from my app to another of my apps on the appstore.
Question How to link to apps on the app store showed that the itunes.apple.com link was,until recently, the normal way to go. I've tried this and everything is fine. The problem begins when I disgard this and use Apple's new recommendation of using appstore.com. I use the following line of code:
[UIApplication sharedApplication] openURL:[NSURL URLWithString:#http://appstore.com/myappname"]];
The first time I call this from my app it works well. You see it jump through Safari and move onto the appstore where it displays my app.
At this point if you look back into Safari you will notice a new blank tab labelled Favourites has been created.
If I go back to my app and perform the same action to link to the appstore again I'm prompted with one of the two popup boxes:
"Open this page in "App Store"? [Cancel] or [Open].
or
"Cannot Open Page. Safari cannot open the page because the address is invalid" [OK]
I've found that manually deleting the blank tab in Safari will allow the link to work properly but this behaviour isn't what I want my users to see- and I wouldn't be expecting them to delete the blank tabs from Safari.
Any advice on stopping this behaviour whilst following Apple's new rules greatly appreciated.
A simple and clean solution is to present an instance of SKStoreProductViewController inside your app (modally) to display information on the products you are interested in. The user can interact with it as a small view on the App Store and you can simply dismiss it when done.
I am not a developer but I am a university researcher studying informal education through social media.
Recently I just had my account disabled when I tested the application gramblr for uploading photos to Instagram. As I have a few members of my learning community who wanted to participate but could not afford a smartphone I wanted to find them alternate options.
Presently anything I upload and tag does not show up amidst other images with the same tag.
This is a big problem as I am the lead researcher and the community organizer, and I lead through example, as well as create various educational avenues through the use of tags.
Please help me to resolve this issue as soon as is possible.
Thank you
-Lily
I was having the same problem. Gramblr actually broke my Instagram account. I had to delete it and start with a new account. Here is how I figured out how to upload photos from my PC with no smart phone:
1 - Download and install BlueStacks: http://www.bluestacks.com/ When running, this program will produce an environment in which you can run popular apps on your computer.
2 - Search for the Instagram app within the BlueStacks App Player & install it. Also search for the Roots Browser app and install it as well (you'll use this app to upload photos from your computer.)
3 - Open Instagram inside BlueStacks & either register a new account or sign in with an existing one.
4 - Open the Roots Browser app and navigate to the desired folder where you will be storing images copied from your computer. I chose SD Card > Pictures. Pull the image(s) into the folder & drop it. It will ask you where you want to send it - choose Instagram.
5 - Open the Instagram app. To upload photos from your computer you must go into the Instagram settings (maybe under Advanced Settings) and disable/uncheck the Instagram camera. In the lastest updates the placement of this checkbox option has changed, so it may take some looking around to find it.
6 - In the Instagram app, click on the camera icon to upload a photo. Choose gallery & then navigate through your Root Browser to the folder where you dragged in your chosen image(s). Choose an image.
7 - Post as you would normally by following the prompts/icons to progress.
I ran into 1 more issue. It turns out that my BlueStacks Instagram app would get stuck after choosing the photo & trying to continue with posting. The screen would turn black & nothing happened for a very long time. I ended up having to update my graphics card drivers & that fixed the problem. If you need help updating your graphics card driver(s) see the http://www.ma-config.com/en website. It will help you to figure out what drivers can be updated. You'll have to download the proper version for your computer operating system & install it on your computer. Double click the icon on your desktop after installation to run it & then hit the refresh button in the browser on the ma-config website. Follow prompts to download drivers needed.
This is the method that worked for me. There are several other methods if you search YouTube with combinations of words including BlueStack & Instagram.
Blue stacks has tons of adware/malware etc. according to my security software, the better work around is dropbox. Put the image in drop box on your computer, then on your phone select your photo from dropbox. A bit long winded but it works.
I'm walking in circles trying to create a new app in Apple's Itunes Connect. Here are the steps I'm doing:
When I log in to Itunes Connect I'm seeing a screen asking me to "Review the iOS Developer Program License Agreement."
I click continue and then I'm presented with a "Manage Your Apps" screen.
I click Add New App and it sends me to... the Agreement Update again:
So I click on Members Center this time and it goes here:
Clicking on Itunes Connect sends me back to... yes, the Agreement Update once more.
How do I solve this issue? Where is the secret door to adding a new app?
I got stuck here too - here's how it went for me:
Nothing showed up in iTunesConnect's finance/agreement area at first (... even though the links kept sending me there!)
I eventually found something to view/accept at the top of the general Apple Member Center home page.
After step 2, something new finally showed up in iTunesConnect's finance/agreement area that I could accept
After above steps I was able to continue what I was trying to do in iTunesConnect which, in my case, was setting up some new promo codes for my app.
Had the same problem. Tried clearing cookies and cache per above recommendations, nothing. Waited 20m, bingo. Looks like your contract acceptance has to go through some review process, whether manual or automatic, taking a bit of time. I imagine the cookies/cache-clearing having worked was simply you cleared at the right time.
Solution: Open the Link https://itunesconnect.apple.com from Laptop Not Mobile. It will ask you to Accept the Terms and condition. While you open the link from mobile the Accept option will not visible to you. So open the link from Laptop and Accept the terms and condition.
***If you are already registered in TRACES, please login with your registered User Id (PAN), Password & PAN else register as new user*emphasized text****
enter image description here
Had the same problem. Tried clearing cookies and cache per above recommendations, nothing. Waited 20m, bingo. Looks like your contract acceptance has to go through some review process, whether manual or automatic, taking a bit of time. I imagine the cookies/cache-clearing having worked was simply you cleared at the right time.
I am a newbie with jmonkey.
I have a simple app that i built following the jmonkey tutorials.
How can i grab a screenshot of what jmonkey is displaying. If i could select what of the nodes on the screen would be in the image that would be even better.
There's docs on the JME3 tutorial pages:
http://jmonkeyengine.org/wiki/doku.php/jme3:advanced:screenshots
Just ran into this problem myself; in my case the standard print screen key worked on windowed JME3 apps, but not fullscreen. I searched & found this post, but the link #Chaotic provided seems to be dead. I was able to find the screenshot info in the JME3 wiki which states:
The com.jme3.app.state.ScreenshotAppState enables your users to take screenshots of the running game.
You activate this feature as follows in your simpleInitApp() method:
ScreenshotAppState screenShotState = new ScreenshotAppState();
this.stateManager.attach(screenShotState);
The default screenshot key is KeyInput.KEY_SYSRQ, also known as “System Request / Print Screen key. On Mac keyboards, this key does not exist, so on Mac OS you take screenshots using Command+Shift+3 (fullscreen) or Command+Shift+4 (windowed: press space to select a window and then click).
The screenshot is saved to the user directory.
Version Last updated 2016-07-22 07:15:15 UTC