resurrected users in google-fabric - google-fabric

I have searched the fabric documentation and "googled" this question, but have been unable to find an answer. Does anyone know what defines a resurrected user in the Google-Fabric platform?
This user is identified on the RETENTION tab, lower section of the 3rd graphic down next to NEW users.

Mike from Fabric here. A Resurrected User is someone who was active previously in the app, but has not been active in the most recent 7 days. When they start using the app again, they are considered to be resurrected.

Related

Daily New Users seems to be Incorrect in Fabric Answers

We have a Android and iOS version of our app. The number of active users on iOS is aproximately 25% of the active user on the Android app.
It happens that the count of Daily New Users of the Android app is always far less then the iOS's. And the this number does not seems to match the increase in Daily Active Users.
The app is br.com.bb.android.
Anyone has an idea of what may be causing this?
Would be great if someone in the Fabric team could take a look into this.
Mike from Fabric here.
For apps where they may come pre-installed or not be opened for a length of time, then the installs may not be counted as a daily new user.
A new user will only be counted if the time between downloading the app and opening it (with foreground activity) is less then 7 days.

Xcode 6 GM Upload Error: No software found with apple_id at SoftwareAssets

I am trying to update an app that was rejected for a Crash. I am using Xcode 6 GM release. I have 2 problems:
1̶)̶ ̶I̶ ̶c̶a̶n̶n̶o̶t̶ ̶f̶i̶n̶d̶ ̶t̶h̶e̶ ̶"̶r̶e̶a̶d̶y̶ ̶t̶o̶ ̶u̶p̶l̶o̶a̶d̶ ̶b̶i̶n̶a̶r̶y̶"̶ ̶o̶p̶t̶i̶o̶n̶ ̶i̶n̶ ̶t̶h̶e̶ ̶n̶e̶w̶ ̶i̶n̶t̶e̶r̶f̶a̶c̶e̶ ̶(̶i̶s̶ ̶t̶h̶i̶s̶ ̶n̶o̶ ̶l̶o̶n̶g̶e̶r̶ ̶n̶e̶e̶d̶e̶d̶?̶)̶
1) solved no longer need to set "ready to upload binary" per comments below
2) When I submit the build I receive this error: No software found with apple_id at SoftwareAssets
Thanks for the assistance.
If you're part of multiple teams, and you need to upload an app to iTunes Connect that's using another Apple ID than your own, you will have to add the Apple ID of the concerning iTunes Connect Account to Xcode.
Go to Preferences in Xcode
Go to Accounts
Add account by clicking the + sign
Add Apple ID of the iTunes Connect account you're trying to upload to
When you now upload your binary, you have to choose the team and Apple ID.
You may see the same team twice in the dropdown, but you will see that they relate to different Apple IDs.
Make sure to choose the team that is related to the iTunes Connect Apple ID and your upload will go through.
I don't know if it's the new intended behaviour or just a bug. But for me uploading only worked when i was registered as a apple developer AND itunesconnect User with the same AppleId.
This Answer XCode6 GoldMaster submitting build failed with error of Chris helped me, but unfortunately didn't do the whole trick.
I'm a member of different Developer Teams with my single AppleId. Uploading apps only worked for me to the team where i was registered in itunesconnect with the same appleId (Unfortunately you can be a member of different developer teams, but only be a single itunesconnect user with one apple id). Adding the different itunesconnect accounts as described in the linked answer didn't work for me.
So i created a new apple id and added it as a developer and as an itunesconnect user, then everything worked smoothly.
For people who can't have their iTunes Connect and Apple Developer emails match (member of multiple programs, etc) the solution is to click "Export" in Xcode instead of "Submit" which will generate a signed ipa file, then use Application Loader (link is available in iTunes Connect) to log in with your iTC ID and you can upload it there. Hopefully Apple will fix this issue soon where we can link our iTunes and Developer accounts/emails together, but until then this will have to do.
Bocaxica is correct. I also face same issue while I tried submitting my app. After I selected again my different apple account which had same iTunes id for two accounts, everything went well and app submitted successfully. 👍👍

Error during rate app

In my app
http://apps.microsoft.com/windows/app/1rm/d8639e5b-93ae-4d34-a575-d84e205c134d
I get an error message when users press submit after rating.
Get error c101a006.
Not sure why this happens, open store but not able to submit review
As far as I can see no rating can be submitted due to error, at least not on Windows 8 machines running more than one account. How can I verify rating works now on machines running one account?
It is ZEST_E_INTERNAL_SERVER_ERROR, an error that tells you that the Store server suffered a heart-attack when trying to process the submission. The rating page itself is displayed by the Store app on your machine. I had no trouble myself submitting a rating for your app.
So this has nothing to do with your app itself. Web server errors happen, they can take a few days to get resolved. At least from my test it is clear that the server can no longer be the problem. If you still have trouble then there's something wrong with your Microsoft account. Login on this web page and double-check that your birthdate and home country have been entered.
Without any code it's difficult to say.
Anyway searching googling the error code I went to Microsoft support site That says it's a server error, for example when account data are not completed. It's hard to do more with only these informations.
My friend was getting the same error since he was from Siberia and this is how Microsoft responded to him. Its mainly caused when one tries to rate an app while the app marketplace aint supported in that region.
Go to settings > region and language > change the phones region to a supported country > restart the phone (change to UK preferably)
Go to http://support.xbox.com/en-US/billing-and-subscriptions/account-management/change-region and click on Account migration
Sign in with your xbox account (in some cases they will send you verification code on email address which you added before)
Finish account migration to UK (in my case). Please keep in mind that they allow you to do this only ONCE per 3 months
Problem solved. Try to download free apps or games and everything will work.
Solution for application which requires payments:
1. Go to settings > region and language > change the phones region to a supported country > restart the phone
2. Go on store. Find some game or application for payment.
3. Add payment option which you wish
Enjoy and cheers :)
Note 1: I suggest you to complete account migration on Xbox from other device (PC/Mac)
Note 2: Xbox region restriction was cause of this error

Creating a QBOE Time Entry App for Win 8

My company uses Quick Books Online for its accounting, and that's where we go to log our time against projects. In an effort to make time entry easier, and a way to learn how to write a Windows 8 Metro app, I thought it would be a useful project that simplified time tracking, application that could automatically submit my time to QB. The thought would be users would use their own QBO logins so it would be able to see their time entries.
I have been looking around the api for QBOE and can't seem to tell if its possible to connect to a QBOE account with non admin credentials. Is what I am thinking even possible?
No, this is not possible. You will need something in the middle to talk between QB and your application.
There are a number of different timesheet apps on appcenter that you might look at. https://appcenter.intuit.com/category/time-tracking

Confusion in Subscription(In App purchase) of Newsstand App

I am new to Newsstand App. I have gone through many references of the same. But I have some doubts. Here is my confusions :
1) Consider a user installs a newsstand app on the month October. But the same application have issues on the months from JAN to SEP also. So when the user installs the app, do need to alert him of the previous issues of the publisher? or just the issue of current month only? Or when the user installs app, do need to list all the issues available with the Publisher and all are locked? or the issues will be listed only if he subscribed for any particular period?
2) Regarding the In App purchase, where should give the purchase section in the app, like in a separate page or along with listed issues. For ex:- When the user install app, it contains many issues listed and do need to give a purchase icon in each cell of the tableview list, if the issue is not purchased? Otherwise do need to show the purchase icon in another view? eg:- 1 Month Subscription or 1 Year Subscription
3) How restoring of issues can be handled? eg:- User may subscribed to 1 month subscription on the months AUG and SEP and the app was deleted from the device. Then again he installed, how this situation can be handled? How the client device will identify whether the user already purchased a few issues in the previous month? Does Store Kit provides any help or do need to handle all the purchase info in the web server or with apple server?
Thanks in advance
1) & 2) are up to you & your personal design choices.
3) Subscriptions use the standard IAP restore StoreKit functions, found in Apple's documentation.