Lost all my iOS simulators and Genymotion after upgrading SDK from continuous builds - titanium

Lost all my iOS simulators and Genymotion after upgrading SDK from continuous builds.
I tried to delete the new SDK and revert to an older SDK but those simulators are gone. Even after plugging my devices in they won't show up as options to build to either
Anyone have any idea how I can get my simulators back? Totally dead in the water now :(
Thanks!!

Praise google.
Heres the answer for anyone else freaking out like I just did.
1) Open terminal
2) titanium sdk select stable

Related

unable to connect ios 9.1 device to xcode 7.1

I am trying to run application in a device with iOS 9.1 from xcode 7.1. xcode is keep crashing. I am unable to install the application in any ios 9.1 devices. I have tried 3 different devices and getting the same problem. My code is in objective-c.
I have uninstalled the xcode and then installed xcode 7.2 again. It solved my issue.
I think you should do something for fix it, maybe it's just some stupid errors from xcode.
Try to clean then build again.
Add a devices for development then test again.
Report to Apple.
Check your iOS Target Deployment first.
Also try following steps
Also try reinstalling Xcode 7 and while installing close Xcode.
Check in Xcode Preferences whether Simulator for iOS9 is installed or not.
also check whether your itunes open when plugin device.

Xcode 6 with iOS 8 SDK can't run UI Automation in Instruments

I'm trying to capture UI Automation script with a sample project. I use Xcode 6 on OS X 10.9.3 and iOS 8 SDK, trying to capture script on iOS 8 simulator, but getting following error:
Script capture is not available on this device
SDK is still in beta, so maybe that's a common bug there. Did anyone else face this bug? Or maybe there's a workaround available?
When I try to do the same things with Xcode 5 / iOS SDK 7.1 everything goes fine.
You should enable UI Automation in the device settings: Settings -> Developer -> Enable UI Automation.
It works for me.
It's a known issue to apple and that they need to fix this which surely they will...
Check this out... Bug has been filed
http://openradar.appspot.com/radar?id=6099734162833408

Titanium Studio on Mac Android device not found

I'm on OS 10.9, Titanium 3.1.3.201309132423, Latest and greatest SDK - Nexus 4 on 4.3 with UBS Debugging checked, Unknown sources allowed. If I plug in the device Titanium does not see the device, however under Eclips I can install/debug on the device just fine. I have Googled to my hearts end with no luck... Sooo, any ideas what I could be doing wrong in Titanium?
Titanium Studio needs to be properly configured to use Android SDK. Check if you have correct paths set in preferences. You can find more details in Appcelerator documentation.

Where can I find an iPhone simulator for Xcode 3.1.4

My kids want to learn to write apps on their MacBook which currently runs OS version 10.5.8.
I have downloaded Xcode 3.1.4 but it doesn't seem to have the iPhone Simulator.
Does anyone know where I can find this?
(And are their better tags I should use for this question?)
Thanks.
(UPDATE: I down loaded the " xcode 3.2.6 & ios sdk 4.3" dmg file from Apple in the hopes of accessing just the "iPhone simulator" but repeated attempts to open the .dmg file on my OS10.5.8 Macbook result in a complete, "blackscreen" crash.)
I am really very sorry because this is not straight to your question. But if I were you, I'd like to encourage them to start with Android. To me, an open-platform is more preferred. Beside that, Java is a strong/ dynamic language when comparing to C/C++.
Android developer site
Eclipse IDE
Android SDK
ADT plugin for Eclipse
API guides
Training videos
Hope they will like :-)
Are you sure the simulator was not included? One thing to remember is it won't be shown with xcode in your applications folder.
To use the simulator you have to launch it from xcode by pressing the play button in the top left corner of the interface. If you have already used xcode with an iPhone/iPod/iPad make sure you select simulator from the drop down next the play and stop buttons(press and hold to change what is selected).
If you want to make sure you can access the simulator without xcode, launch the simulator as described above and then right click(or ctrl click) the icon for the simulator and select keep in dock from the options menu.
Hopefully the above helps you with your problem. If xcode truly did not come with the simulator your best option is to uninstall xcode(after backing up any projects) and trying a fresh install. Also try checking Apples dev center (https://developer.apple.com/devcenter/ios/index.action) for information about xcode and the simulator.

Testing on pre-IOS4

I have a problem with an app that works perfect on my iPhone 4, and on my 3Gs but both are on iOS 4. BUT, when a colleague installed it on his 3G with 3.1.2 on it... it crashes on startup.
Is there someway I can test to install the app in a 3.1.2 simulator of some kind?
He didn't send me his crash logs yet.
Best regards,
Paul Peelen
I haven't done this for the simulator, but you can find links for the old SDKs here:
http://chris-fletcher.com/2010/08/28/howto-install-iphone-sdk-2-0-3-1-for-xcode-3-2/
You should be able to install the old simulator SDKs and have them show up in the simulator menu.
Dealing with multiple SDKs has proved to be extremely painful in my experience. If you end up installing an old SDK, I'd recommend you install it in a separate "Developer" folder.
In my opinion, the best way to deal with 3.x debugging is to get your hand on an old iPod touch with 3.x installed. You can get one for pretty cheap from a local classified ads site and it really makes 3.x debugging a lot easier.