ERROR ITMS - 90167 No. app bundles found in the package on macOS Sierra - app-store-connect

I am using Xcode 7.3.1 on macOS Sierra which I just updated yesterday.
Since I updated, I can't upload any more builds to Testflight; I always get this error message.
ERROR ITMS - 90167 No. app bundles found in the package
I see from research that this problem only happens in the macOS Sierra beta, but I worry it's going to continue through the final release

After a deep search and investigation, I finally decided that there is nothing wrong with our build. There was a problem when uploading our build with Apple iTunes Connect, which is that server denied uploading our build on Xcode 7.3.1 on macOS Sierra. But, uploading with Xcode 8 is working just fine. Just use the Application Loader from Xcode 8 if you are not ready for Migration to Xcode 8, or if some of your project's third party libraries don't support Swift 2.3.
So, how do I pass this?
Simply, just install two version on Xcode: one to continue your development.And one for uploading the submit.
Here is how : https://blogs.oracle.com/mobile/entry/how_to_install_multiple_xcodes
Create an archive from your Xcode 7.3.1 and export an .ipa with with your production profile. Then upload that .ipa via the Xcode 8 Application Loader. This is inside the Xcode app bundle: Xcode.app/Contents/Applications/Application Loader.app
You can also get to it inside of Xcode:
Xcode menu > Open Developer Tools > Application Loader
This is the only solution until Apple fixes it, believe me.

Related

Attempt to update Xcode ends in endless wait

I am on MacBook Pro using High Sierra (10.13.4)
My installed version of Xcode is 8.2 (8C38) and I am trying to update to 9.3.1 but I end up in endless waiting.
it turns out that
(a) Newest XCode (9.3.1) required High Sierra MacOS
(b) And even you upgrade to HighSierra, you still have the same issue
So, I did following to resolve this
I updated my OS from El Capitan to High Sierra as I found out that in order to get latest XCode v. 9.3.1, you need High Sierra - this went smothless
Once updated to High Sierra, I went to app launcher and uninstalled XCode,
Next, I went to this link https://developer.apple.com/download/more/ and downloaded XCode 9.3.1 xip file
Once downloaded, unzip it using Archiver app
Once unzipped, just drag the XCode app to Applications folder
Start it to complete installation
Maybe #Apple should talk to their QA
Had the same problem. Deleted Xcode via Application menu. Reinstalled from App Store. Worked for me.

Crash while running old project on iOS 11

I have code which was initially developed on Xcode 3.2. It was then later update to become compatible with ios 7. But now when I run that code with Xcode 9 GM, it run alright on any iOS 10.x device.
But crash on iOS 11 device with following error detail:
Plus: When i open this project with Xcode 9 GM, Xcode doesn't show iPhone X simulator.
I think you have some old static libraries. iOS 11 supports only 64-bit libraries.
And also you can check Deployment target of your app. Maybe it's too low (I think ios7 deployment target is not supported now).
I think your app is running on 32-bit
As a reminder, new iOS apps and updates submitted to the App Store must support 64-bit. Support for 32-bit apps is not available in iOS 11 and all 32-bit apps previously installed on a user’s device will not launch
64-bit Apps on iOS 11
I don't know what is you exact scenario but possibilities of crash with payload could be following. Hope anyone of below all will work for you.
Please Try Following.
Disable "Enable guard Malloc" from diagnostics.
OR
You Can do Following:
delete all certificates from keychain.
Quit xcode
Delete xcode derivedData and delete all provison profiles
Restart mechine
Download latest certifcates and provison profile from Member Center
Click on certifcate i will install in keychain access.your key chain access should like this
OR
if you are using custom framworks, you need to put it inside the Embedded Binaries section located in the Xcode project under the tab Target / General.

Installing Xcode 8 on pre-installed Xcode 7.3.1 [Using multiple version]

Hi I am currently using Xcode 7.3.1 on macOS Sierra. Due to the issue ERROR ITMS 90167. I can't upload my archive using Xcode 7.3.1. So, It's time to upgrade Xcode 8.
But, unfortunately, I can't use Xcode 8 to Develop application due to migration problem on my previous project which was big. All I want is built in Application Loader from Xcode 8. And I need to do some migration on Xcode 8 while I am developing my current app from 7.3.1
And I did download Xcode 8 from Developer Program => Xcode8.xip
Before I install this version, I changed my previous Xcode 7.3.1 to
//Application/Xcode7.3.1.app
inorder to protect overwriting this version.
When I paste Xcode 8(Xcode.app) which i extract from .xip to Application Folder, I open it after its done installing after passing "Installing Component".
Then I open it,it worked (Xcode.app) = Xcode 8.
Then when I open my 7.3.1(Xcode7.3.1.app), it stop working means can't open and show me crash message every time I opened it until I changed my Xcode 8 app title to
//Application/Xcode8.app
So, there will be two Xcode Version on Application Folder. Then when I open Xcode 8(Xcode8.app), it won't let me open and show me error alert again.But, Xcode 7.3.1(Xcode7.3.1.app) come back to live and prompt me to install .git Command Line Tools then I can work back using Xcode 7.3.1.
But then, my problem is I can't open or use Xcode 8 anymore even I change my Xcode app name to different name.Was it "Command Line Tools" causing the problem?
I really need solution to solve this case because I want to use both Xcode Version on my mac.Any Help?
Download Xcode DMG files. I have Xcode 7.3.1 in my Applications folder and Xcode 8.0 in my Desktop folder. I use both Xcode very often.
If you already have two Xcode delete one, delete Xcode 8.0. Or delete both of them if you want. And you can download Xcode 8.0 from developer portal or update to macOS Sierra and download the AppStore version of Xcode 8.0. But then you can't download Xcode 7.3.1, you will not get the DMG, I don't think that you can download the DMG from developer portal for Xcode 7.3.1.
So in my opinion the best option is that. delete Xcode 8.0 from your Applications folder. And download Xcode 8.0 DMG from developer portal and put in some other folder not in Applications folder.
I have both the versions of Xcode 7.3 and 8.0. I have installed Xcode 8.0 from dmg file without changing anything in the applications folder for Xcode 7.3.1.
After installation of Xcode 8.0, I observed application folder has only one Xcode version so to open projects in different version I do something like in the image
This works just fine.

unable to connect ios 9.1 device to xcode 7.1

I am trying to run application in a device with iOS 9.1 from xcode 7.1. xcode is keep crashing. I am unable to install the application in any ios 9.1 devices. I have tried 3 different devices and getting the same problem. My code is in objective-c.
I have uninstalled the xcode and then installed xcode 7.2 again. It solved my issue.
I think you should do something for fix it, maybe it's just some stupid errors from xcode.
Try to clean then build again.
Add a devices for development then test again.
Report to Apple.
Check your iOS Target Deployment first.
Also try following steps
Also try reinstalling Xcode 7 and while installing close Xcode.
Check in Xcode Preferences whether Simulator for iOS9 is installed or not.
also check whether your itunes open when plugin device.

Xcode 6 beta 5 won't build Swift with iOS 7.1 SDK

Despite the release notes stating this is supported and previous version of Xcode 6 working ok, I have a rather verbose error message when trying to build with 7.1 SDK.
"iOS targets using Swift cannot be built against an SDK older than 8.0, but the effective SDK is 7.1."
Has anyone else seen this?
I just had this issue, but with the app store build of Xcode 6.0.1 (6A317).
The issue was that I had copied old SDK's (7.0, 7.1) into the Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs directory. This was causing Xcode to use the wrong SDK for building.
Deleting them solved this problem for me. That'll teach me for mucking around with Xcode.

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