I use Xcode 8GM for build & upload app to iTunes Connect (Testflight). No error messages, no warnings, no e-mails from apple team but after 'Processing' status on iTunes connect I see red badge with exclamation point as status of my build. Third-party libraries are: Google Maps, Google plus, VK-, FB- SDKs. No bit code enabled, no private API used.
The only message that I can see on iTunes Connect is 'There was an error importing this build.'
Someone faced with such a situation the last 3-4 days? Can I see where a reason for rejection of my application?
TNX
Related
I´m trying to test my app, but in the iOS tab, it shows me the versions but none inside it (see image). Is it normal?
I can´t find a way to test it.
If you have the email of developer account apple search emails. If you up to itunesconnect an ipa and you can´t see in 5 min Apple always send a mail with the problem some times bad missing icons on app problems with push notifications disabled ...
Is the same issue than this reply:
https://stackoverflow.com/a/40246412/4693765
I try to upload my game developed with Starling to the appstore but the "Application loader" stuck on "Sending API usage to iTunes Connect", 10 days ago the upload was successful, the new version have only a different line of code then the way to compile is same.
Somebody have this problem?
Somebody have a solution?
I try with this but no work for me:
Can't Submit App to App Store: "Sending API Usage to iTunes Connect" either times out or loses connection
Application Loader (Apple) stuck on "Sending API usage to iTunes Connect"
This is common issue for most of the developer. You may go with Application loader to upload build or you need to restart your wifi or mac. and then it will work. I faced this issue many times there is no specific reason for this.
My app was rejected. There was no Delete App button in iTunes Connect. I uploaded the binary again, rejected it, and there is still no "Delete App" button under "Transfer App."
How do I delete this app altogether?
I don't have enough points to post an image, but you can see a screen shot here:
The iTunes Connect Developer Guide states:
You can delete your app when its status is one of the following:
Prepare for Upload
Waiting for Upload
Invalid Binary
Developer Rejected
Rejected
Metadata Rejected
Developer Removed from Sale
Removed from Sale"
So why can't I delete an app? I even tried with another app. Same problem.
I had a similar problem and contacted iTunes Connect support.
They replied with this:
I believe the reason that you are unable to delete this app is that it does not have one delivered and approved version. Apps must have at least one approved version before they can be deleted; if your app has never had an approved binary delivered, you will be unable to delete it.
Basically, you're unable to delete an app that was rejected and never approved.
I've searched a lot for this but I couldn't find the right answer.
I want to log in on the iTunes Connect Mobile app, but if I try to log in to the app, there comes an alert which says:
"Authentication Error"
"No data found for your request (206)"
I really have to use the app, but this error blocks me. Is there a solution?
Is it a bug in iTC mobile or is my account the problem??
It happened with me also, then realized Apple is doing a maintenance upgrade so no data is available to end users during that time.
I am trying to submit my first application to the Mac App Store. I have setup the signing certificates on my computer, as well as setting up the application in iTunes connect. Xcode allows me to produce an archive of my app, and even export a signed pkg file. Both Application Loader and Xcode say that my binary passes "validation", but shortly after uploading my app to iTunes connect it is reported to have an "Invalid Binary." I read on Apple's iTunes Approval Process page some reasons why this might happen:
Appears when a binary is received through Application Loader, has been processed, but your binary is invalid. Examples of an invalid binary are: your binary icon does not meet our requirements, you have placed the payload directory at the wrong level in the .app wrapper, you attempted to use a non-increasing CFBundleVersion, etc.
Unfortunately I am not receiving an email when this error occurs, and nothing is telling me what the problem is. I am kind of hoping that Xcode would tell me if I signed my binary wrong in the "Validate" stage, but I may be wrong.
My question here is: why might iTunes connect be reporting an "Invalid Binary" and how on earth can I fix it?
EDIT: I have taken some screenshots of my project's configuration settings, and of iTunes connect:
iTunes connect app page
Application in the Archive list
Entitlements plist
Code signing settings
Info.plist
Build settings (architectures, etc).
You most likely are trying to submit a build that has the same version number as an earlier build. All builds that you upload to iTunes connect must have different version numbers. For example: Joe submits his first build of his app to iTunes connect as version 1.0, next time he submits he must change the version to 1.1 or any other higher value.