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How would i go about making a game engine from scratch, i know that this is a very hard task and the final engine will not be able to compete with an engine like Unreal or Unity.
I only plan to use this to get better at programming and if it helps i'm using C#.
Check: http://www.gamefromscratch.com/post/2013/06/14/A-tutorial-series-on-building-a-game-engine-from-scratch-almost-literally.aspx
You may also want to check more interactive tutorials such as those on
Udemy, which cost some money but offer a much more interactive environment. I'm sure you will be able to find a C# game engine guide on there.
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For the last couple of weeks i'v been trying to replicate the method in which Id Technologies used to hide hidden messages inside their own songs. For reference: https://youtu.be/yzFit0nldf4 .
I'm not sure if this was made by solely a software or a very smart use of heavy musical instruments, but that's what im trying to find out.
Using softwares like coagula might do a similar thing, but the brilliancy was how the coded sound was hidden. If you attempt to hear rendedered output it would sound obvious and aweful...
So, my question is: does anyone know how they did it?
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So I was thinking of making a weather app with a hidden twist but I'm not quite sure where to start. How does it work can you buy the data from a weather company if anyone knows any good tutorials it would also be helpful. Thanks in advance.
There are commercial services like Weather Underground, and free services like National Weather Service. Look around at the options, read the terms of service and pricing, and pick one that suits your needs.
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I want to create a Module in OpenERP but I don't know what should I know ?
I'm a .net developer with 2 years experience.
my question is :
besides Python what should I learn ?
and how can I start being productive ASAP ?
thank you for your response :)
You just need to know basic python, To learn Python you can use byte of python book
Training is best option I suppose but if you want yo learn by your self then you can
download OpenERP technical Memento. which will help you get kick start.
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I often heard about CryEngine, Unreal Engine, etc., but it is hard to imagine what it is about and why some are more powerful than others.
Can I say it is a high level library?
Can I say it is a high level library ?
I would say no, because game engines are typically more like operating systems than they are libraries.
Fabien Sanglard's code reviews of some famous older games are exceptional, and give some great insight into modern game engines. I especially recommend the Quake source code review; in many ways Carmack's Quake engine is the precursor to almost every current-gen 3D engine:
http://fabiensanglard.net/quakeSource/index.php
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I need to prepare a Software Requirements Specification Document for a small enhancement within an JAVA application.
I have tried goggling for the same but found the samples for whole application whereas I am preparing SRS for a small enhancement within an application.
Can anybody suggest the links or suggestions for preparing the SRS.
As you realized by yourself what you're asked isn't a Requirements Specification, which usually covers the whole set of requirements for a software.
What you've been asked is a Change Request, and it must be merged in the existing SRS. However something tells me that there's no SRS for the software you're dealing with, as your management doesn't know the difference between both...