How to write SRS for a particular task/enhancement in an application [closed] - requirements

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I need to prepare a Software Requirements Specification Document for a small enhancement within an JAVA application.
I have tried goggling for the same but found the samples for whole application whereas I am preparing SRS for a small enhancement within an application.
Can anybody suggest the links or suggestions for preparing the SRS.

As you realized by yourself what you're asked isn't a Requirements Specification, which usually covers the whole set of requirements for a software.
What you've been asked is a Change Request, and it must be merged in the existing SRS. However something tells me that there's no SRS for the software you're dealing with, as your management doesn't know the difference between both...

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Is sharing the same database between two programming languages possible? [closed]

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Program A is good at collecting data while Program B, in another language, is good at creating REST APIs. Is it possible to connect these two with a single database that A and B will read and write to? Performance for database operations is not really an issue in my case.
Sure this is possible. Databases typically can handle multiple connections from different programs/clients. A database does not really care which language the tool that is making the connection is written in.
Short edit:
Also most databases support "transactions". Which are used to cover that different connected clients do not break consistency of your application data while reading and writing in parallel.

How to start making a game engine in C# [closed]

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How would i go about making a game engine from scratch, i know that this is a very hard task and the final engine will not be able to compete with an engine like Unreal or Unity.
I only plan to use this to get better at programming and if it helps i'm using C#.
Check: http://www.gamefromscratch.com/post/2013/06/14/A-tutorial-series-on-building-a-game-engine-from-scratch-almost-literally.aspx
You may also want to check more interactive tutorials such as those on
Udemy, which cost some money but offer a much more interactive environment. I'm sure you will be able to find a C# game engine guide on there.

Non-functional requirement reliability measurement? [closed]

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What is the measurement of the application's reliability as a non-functional requirement?
You cannot measure reliability as it is linked to a bunch of different factors. Uptime can be one of them, for web apps. For other software, it can be something like the prevention of data loss under any circumstances.
You'll have to define it more exactly by breaking it down into your detailed expectations, then you can quantify values to measure against.
It is a core problem with nonfunctional requirements that you cannot measure them easily. You'll have to work around that as described above.

Documentation - Describing the Flow [closed]

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I have various documents some are large some are small, we have to draw up some form of model that would describe how a user interacts with each document when following them for a build. For example, a user might.
Follow Document 1 to Section 10 then be pointed to Document 2 to complete then return back to Section 10 in document 1 etc.
Has anyone ever drawn up some sort of chart to demonstrate this kind of thing for documentation, it is fairly standard for systems but i have never done it regarding documentation and I am just wondering if there is a formal method of doing this for documentation and is there any examples or standard guides to follow.
I think I would use an Activity diagram with Swimlanes for each document.
An alternative would be an IDEF0 diagram(may be appropriate if there are instructions for completing each document, and/or different roles for different steps)

While preparing a gantt chart, which things we should take care? [closed]

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In software developement project..
While preparing a gantt chart, which things we should take care?
A very vague question, kind of like "What is the meaning of life?".
Things that occur to me:
Knowing what you will build
the order in which things have to be build,
resources required,
when things have to be finished,
who will have to check the build items,
when are people and resources available.
The WBS 100% rule (see this)
Where relevant, use abstract time units in the chart and scale to meet a fixed release date.
Don't overuse. Use it for what it's good for. For example, avoid showing too many dependencies: Draw out a separate dependency tree
If you have several tasks which are proving difficult to estimate then try to have them run in parallel. That way you reduce the overall risk should one or more of them overrun.