i basically have a problem with my Qlik sense i cant seem to display the legends for one of the graph due to its being small.
is there a way to display the legend permanetly without it being moved around?
Thanks!
I don't believe so, one of the trade offs with Qlik Sense is that for the dynamic resizing to each screen is that controls over appearance are not as stringent.
Related
Does anyone know how to make a Horizontal Population Pyramid like the one in the header image located in this article? I want Yes to go up vertically and No to go down vertically.. https://www.elastic.co/blog/from-tableau-to-elastic-how-samtec-streamlined-business-intelligence-and-analytics
Was this created with vega or classical kibana visualizations?
I doubt that graph was made with Vega, simply because most likely I would have been asked for help in building it :). That said, Vega allows you to build things like that, e.g. see this graph. Also, while I haven't tried it, I suspect that example can be substantially reduced in the size by using a single rect mark inside a single group, but I wouldn't know for sure until I try to refactor it.
Good morning!
I'm currently trying to create a view similar to this mockup.
I have put down 3 different screen sizes so you can see the issue.
I have a header background image (grey box) with an angled bottom. On the right I want to display an image, which obviously needs to be positioned.
Positioning it horizontally is no issue but how can I position the image vertically? I have it positioned fixed for one screen size but obviously need to make it flexible.
Any ideas? Help would be much appreciated!
David
You can definitely use measure as #rajesh pointed out, or you can use Dimensions. As far as getting the layout consistent across devices, using position absolute and measuring the device height should allow you to get consistency across these devices.
Check out this example I set up, it should be a good starting point at least.
https://rnplay.org/apps/pSzCKg
I am using WinRTXamlToolkit to create a histogram in UWP.
I'd like to hide almost all elements in the chart, but displaying only the columns, is that possible?
EDIT:
Is it hard to hide only the confusing numbers displays along x Axis
I second Chris's suggestion that you'll need some serious retemplating. IMHO it would make more sense to simply build your own chart with a few bottom-aligned rectangles. It will be easier, it will perform better and be more satisfying to accomplish than chipping at the full chart control to trim it down to what is essentially - a few bottom-aligned rectangles. Bonus points for doing it in Win2D or other Direct2D way that should allow you to get real-time update performance.
See sample Win2D chart rendering implementation at https://github.com/xyzzer/Win2DChartSample
I have this plot as part of a PySide program;
And there are two problems I have with it. The first is the ugly grey border. I know I can can get rid of it using the toolbar option, but I can't find a way to it programatically, or make it default to that when it plots...
The second issue, is that it is drawing the grid lines on top of the surface, which I would rather it didn't do... How do I get the grid lines to be drawn underneath the surface?
EDIT:
i'm using version 1.1.1;
this doesn't happen for all plot types - i.e.
that is fine.
If i try and plot multiple objects, then it can be a problem;
but i understand that's a limitation of mplot3d not being a try 3D engine, just a set of 3D images with a Z-Ordering, so the order of objects drawn becomes orientation dependant. (same graph - different angle: enter link description here).
The grid lines should surely always be at the bottom of the drawing though, no? Is there a way to force them to be?
Will.
I want to create an omnidirectional scrollview that works pretty much like the one in the "Wall of Sound" app. As in, the user should be able to pull into any direction and never get to an end. I want to keep the move to be smooth (and not see the pages change as you would in a standard scrollview). Does anyone know how that can be done? Or would I need OpenGL for that?
Create a 3x3 grid of views, each the size of the viewport. As the scrollview moves into another section, rearrange the views to constantly put the viewport in the center. In most cases 3x3 is sufficient, but if redrawing the views is expensive, you may want to use a larger grid (5x5 for instance). This requires that you have some mechanism for splitting up your full view into tiles.
You can implement the same thing using CALayer if you like. If you go that way, you should consider instead using CATiledLayer. See Matt Long's quick introduction on CIMGF.