How to Copy Projects in Project Web App for Office 365 [closed] - project

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Once a Project is uploaded/Created in Project Web App on Office 365, how can that project be duplicated or copied, and renamed to form a new and separate project?
Or does a brand new file have to be uploaded to Sharepoint if we want to start a new project from an existing template?
Thanks!

In Talking to Microsoft Tech Support over the phone, we learned that it is impossible to duplicate or rename a Project from within Project web app for Office 365.
The only option is to Start a new project from scratch, or import one from a PC that has Project Professional installed locally.
Sorry Mac users - MS Project doesn't exist for mac, so you have to rely on your PC toting peers to upload new documents for you - This is dumb, since most of our team uses Macs. We originally planned to use Project Web App to make our Project files for 300+ Clients. Knowing now that we can't just Upload a single template Project and Save as new... Now we have to rely on a single PC user to upload the same template 300+ times, so that we can each pick a specific template instance and edit it :(

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How to recover a files which are encrypted by ransomware [closed]

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As I'm using a windows 7.We are configured public ip to access our apache server. After a Remote desktop connection via Anydesk Ended. All the Files in System are encrypted with .deep extension. Every Folder Contains Text files that has id and mrdeep#protonmail.com and bitcoin donate information and also system already has K7 AntiSecurity(Licensed but about to end).But after affected, K7 automatically vanished. Hence can anyone help me to recover those files and also guide me to escape from such viruses in future..
it looks that this is Scarab ransomware new version. Scarab has decryption tool developed by Dr. Web. You should try that, it may work for this .deep extension or just use anti-malware tools, clean everything. Then maybe Data Recovery Pro will help with data decryption. Keep your anti-virus and anti-malware up-to-date so you can avoid this nasty virus. These most commonly come from infected spam email attachments. so clean that box more often and scan your system more frequently. Good luck!

How to run Clipper Application [closed]

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I have a legacy code base written in CLIPPER. I don't have any idea of CLIPPER programming language.
How do I get started with it and deploy this application? Is it a scripting language OR some sort of OOPS language any study reference will be helpful
Thanks in Advance
Kaushik
Clipper is 16-bit compiler for character-based (not GUI) applications running on MS-DOS platform. There are, however, 3rd-party tools that will allow to produce 16-bit Windows GUI applications.
It's still owned by Computer Associates but all future development and support was delegated to GrafX long time ago.
The last released version was 5.3 but many developers stayed with 5.2e. The last update was around Y2K.
There are Harbour and xHarbour open source projects that developed their own compilers for this language (which in the beginning was similar to dBase III).
You can find information about the language and some 3-rd party libs in a Clipper section of this web-site.
Native Clipper compiles all its code into a single executable that runs on user desktops. Its data and index files are usually placed on a network share. Executable itself can also be placed on a share with user desktops having a short-cut to it.
Native Clipper applications (16-bit) will not run under 64-bit Windows. There are emulators (like DosBox) that allow to overcome such limitation.
Clipper related questions can be asked on comp.lang.clipper newsgroup.
If you have more questions add them as comments here.
Another good resource is Norton Guides for Windows, you can download it from a great site with lot of information about Clipper:
Download NGW from www.the-oasis.net.
I was unable to find the .NG files on that site, but you can see them online here if you want or try to found the files googling them.

Handling free & paid versions of Windows Phone 8 apps? [closed]

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I'm currently finishing up my very first Windows Phone 8 app. Right now, I'm including ads, and I am planning on selling it for free in the Store. I'm wondering though, what is the best way to go about also including an ad-free, paid version of the app?
Is it better to have two versions in the Store, or have one paid version that has a "trial" version which includes the ads?
For either option, does anyone know of a tutorial or good approach to using the same code base for each version? For example, using the same code for both versions but have the code programmatically determine (based on that version) whether or not to include ads?
SOLUTION:
I went with the answer by #DVD below to use an in app purchase system. I found an excelling tutorial for how to do this (which includes testing in the emulator) here:
http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj681689(v=vs.105).aspx#IAP_MockLibrary
For windows phone 8 I think the best solution is using in-app purchases to remove the ads.
If you use two different versions of the app you are splitting your users, reviews and downloads with 2 apps, remember that reviews and downloads are used to calculate the app rank .
I only recommend this system if you are publishing for the WP7 market as well, because this one doesn't support in app purchases.
Still if you want to use this system, a possible solution is using pre compilation statements.
#if PAID_VERSION
(paid version code)
#else
(free version code)
#endif
Creating a new Solution Configuration, you can copy Release options and atribute a new name to it, after that you just need to add the symbols on the projects properties in build tab.
After this you select witch solution config you want to deploy and you are done.

Titanium accounts, costs and releasing an app [closed]

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This is my very first post in Stackoverflow, but I've found this site very useful.
Here is my first question.
I've been searching the web for an answer for a while now. I've contacted Titanium and no luck.
Why should users have an account with Titanium?
Do you have to buy another account than "FREE" to be able to use full Titanium functionality?
Do you have to buy an account to be able to release your app?
Thanks in advance.
The Titanium framework is free and open source. You do not need to be a premium user to build apps with the Titanium framework and/or distribute the apps.
The only reason you may want to be a Titanium premium user is for dedicated support and the Ti+ Modules. There is a forum where you can get support and of course stackoverflow (all for free)! The Ti+ modules extend the core functionality of Titanium with for example in-app payments. You can of course write your own module if you know a little Objective-C to get around this.
Bottom line is, i've found it more than superb for building a large majority of apps I've had to build and i'm not a premium user. The documentation is sound. And for in-app payments I've rolled my own module, which I am going to open source in the next few weeks.
Leon from what I've been told a Titanium account is for fast support. A recent tweet from the team suggest they are not getting the number of sales they'd like due to current high pricing. I haven't personally distributed an app but I can't imagine an account would be required especially since you can build for the device straight from xCode or command line if needed using the build/ folder. I'm sure some other people here will have some better advice then me in this category but I hope this helps.

Looking for a skeleton application for a native macosx application (w/ installer script, notify icon, user preferences) [closed]

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I have a relatively simple application which I need to make native Mac OSX version of. I find it's easiest to learn from examples and I have never setup/developed/packaged a product on Mac yet. So, I was hoping to start from a project which has basic packaging scripts and includes as many components listed below as possible:
Installer build script which installs the program and makes the program run on startup.
Notify Icon (or whatever the Mac equivalent of a System Tray Icon is called) w/ a context menu
User Preference Storage (.Net equivalent of Settings files)
Anyone know of a say an open source project with those characteristics?
I'm going to go out on a limb and say you're out of luck. In the few years I've been surfing the web for Cocoa-related stuff, I've rarely come across skeleton applications. Lots of sample projects, but not skeletons.
For your three requirements, you've happened to list them in order from most difficult to least.
Installer build script - running on login happens one of a couple ways. Either the application can be added to the user's Login Items or you can load a launchctl script to run the application as a LaunchAgent. The first option would be much simpler and the 'proper' way to do it.
That's called an NSStatusItem, and examples abound on the internet.
There's a handy class called NSUserDefaults that's used for saving application settings. You can easily set and read objects into this hash-table-like object, and it will handle saving them to disk for you.
Typical Mac applications don't use an installer. You distribute them on a DMG (disk image) or in a zip, the user (or the browser) mounts the DMG or unpacks the zip and the user copies the application to their Applications folder.