videojs v4.7.2 support for vast 3 - video.js

We're using videojs v4.5.2 to show a preroll/postroll/midroll video. vast 2 is works well with video js 3.2.0 but not work with 4.5.2
Does videojs v4.5.2 has support for VAST 3?

VAST support depends on which plugins you use, as advertising isn't part of the core player itself. Try using Google's IMA plugin.
https://github.com/googleads/videojs-ima

Related

Looking for a HLS/MPEG-DASH Quality selector that works with for videojs 7.5

I'm trying to find a quality selector for Videojs 7.5 that automatically lists the available bandwidth versions in a HLS and MPEG-DASH manifest. A bit like YouTube where you can select a quality, but without having to manually place resolutions in the embedding code.
I tried several options listed in https://videojs.com/plugins/ but they all seem to be made for much older versions.
Anybody an idea?
I found it. https://www.npmjs.com/package/videojs-http-source-selector does the trick.
It fills in all resolutions retrieved from the manifest and it works with videojs 7.5.0
You need to install videojs-contrib-quality-levels.js as well.
With other quality level plugins, you have to fill in all resolutions yourself (dynamic), which I liked to avoid.
Use these libs. It automatically picks up the qualities. Works smoothly with dash or hls link.
<!-- Brightcove quality picker -->
<link href="//players.brightcove.net/videojs-quality-menu/1/videojs-quality-menu.css" rel="stylesheet">
<script src="//players.brightcove.net/videojs-quality-menu/1/videojs-quality-menu.min.js"></script>
Demo player here: https://sahilkashyap64.github.io/hls/index5.html

React-Native need airplay and chrome cast feature

I'm eager to know is there any way to integrate google's chrome cast and apple's airplay in react native app ?
After researching a lot on internet, I found this library is worth. It has both SDKs included in its core components with great examples.

Does Quickblox javascript sdk works in nativescript?

I understand that Quickblox javascript sdk uses jquery and nodejs modules. So does it work with nativescript?
In NativeScript you can use node modules, which don't have platform dependecies.
Quickblox JavaScript sdk depends on jQuery, which uses the DOM. This means that it is not possible to use it. However Quickblox also has also iOS and Android sdk, which you can use. To do that you will have to wrap them in plugins. More information about it could be found in the {N} documentation.
Yes, now QuickBlox supports NativeScript (QuickBlox on-boarding advisor here).
Quoting from our blog post:
Start your integration today – go to QuickBlox Javascript main hub and connect JS SDK 2.8 and above. With this update you do not need to change anything in your code – the same Javascript API is supported under NativeScript, Browser and Node.js
https://github.com/QuickBlox/quickblox-javascript-sdk/releases/tag/2.8.0

Cannot test the social framework on a device lower than IOS6

I am working with the social framework. On iPads with IOS6 it works fine.
But when I test it on a device with IOS 5 I get the following error.
dyld: Library not loaded: /System/Library/Frameworks/Social.framework/Social
Referenced from: /var/mobile/Applications/3A3020E0-09D7-49DD-96E2-2E0F20C098D2/RacingGenk.app/RacingGenk
Reason: image not found
Can anybody help ?
Kind regards.
Stef
The social framework isn't available before iOS 6, which explains the problems you're having.
What you need to do is weak link the social framework, which will let you use it on iOS 6 but won't cause pre iOS 6 devices to try to load it. To weak link a library you should select your application's target in XCode, go to the Build Phases tab, and under Link Binary with Libraries make sure that the 'Social.framework' entry is set to Optional rather than Required.
The social framework was introduced in iOS 6, but if you want you have sharing ability for facebook, twitter and many other social networks / sites on devices running versions of iOS before 6.0 then feel free to explore sharekit:
http://getsharekit.com/
Its really easy to use and works for both iOS 6 apps and apps running on previous versions of iOS.
That is because the Facebook integration is only available on iOS6. You can however still use facebook using the original Facebook API for < IOS6 devices.

Multi touch applications using tidesdk

i need to develop a desktop multitouch application using HTML5 (Javascript & CSS3) because i can not make an adobe air application as i can not develop in actionscript am looking for tutorial using Tidesdk or titanium.
If you are doing html5 app, you will probably need to wait for the 1.3.0 release (which is coming very soon) as it will have an updated version of webkit. Keep an eye on tidesdk.org or follow tidesdk on twitter.