I am working with the social framework. On iPads with IOS6 it works fine.
But when I test it on a device with IOS 5 I get the following error.
dyld: Library not loaded: /System/Library/Frameworks/Social.framework/Social
Referenced from: /var/mobile/Applications/3A3020E0-09D7-49DD-96E2-2E0F20C098D2/RacingGenk.app/RacingGenk
Reason: image not found
Can anybody help ?
Kind regards.
Stef
The social framework isn't available before iOS 6, which explains the problems you're having.
What you need to do is weak link the social framework, which will let you use it on iOS 6 but won't cause pre iOS 6 devices to try to load it. To weak link a library you should select your application's target in XCode, go to the Build Phases tab, and under Link Binary with Libraries make sure that the 'Social.framework' entry is set to Optional rather than Required.
The social framework was introduced in iOS 6, but if you want you have sharing ability for facebook, twitter and many other social networks / sites on devices running versions of iOS before 6.0 then feel free to explore sharekit:
http://getsharekit.com/
Its really easy to use and works for both iOS 6 apps and apps running on previous versions of iOS.
That is because the Facebook integration is only available on iOS6. You can however still use facebook using the original Facebook API for < IOS6 devices.
Related
I am developing an ionic-4 app, Ionic provides cross platform apps but I am a bit confused and my confusion is can I use a single ionic-4 application for mobiles(e.g. Android and IOS) and desktops browsers(Chrome, firefox etc.) as website. Is it possible by using ionic version 4.
Yes, Ionic 4 provides a single code for the execution of multiple platforms.
Ionic Doc
here is help for you. You can check everything.
Yes, you can use Ionic for Android, IOS and Browser. Once the coding is done, you can add any platform to make its build. For example, if you add Android platform then you can take an Android build(APK).Before that you need to setup an environment for that . For example, you need Android studio for taking Android build and Xcode for taking IOS build. It's all depends on the platform that you use.
Please go through Ionic documentation and Youtube tutorials to get a correct picture.
Thank you
My question is that i have embedded deep linking in my ios application. It is successfully opening my ios app from facebook app on iPhone 5c but it is not working on iPhone 6 plus,it is just redirecting to app store while my app is installed in the device.
Can someone tell me why there is difference of behaviour of deep linking on different devices.
Both the devices have same version 9.3.2
Thanks in advance
If you are using Universal Links for this, it's possible you inadvertently disabled them on one of the devices. Try pasting the link into your default iOS Notes app, long-pressing on it, and selecting Open in [app]
I am doing iphone project, in that am using ODataProtocol, but i can't able to find the Odatagen library for iOS 6, in OData Upto iOS 4.3 libraries.. how can i use that Odata in my app for iOS 6.
I'm not 100% positive what the O.P. is looking for, but I'm guessing it's Microsoft's Open Data Protocol. I found an "ODataForObjC" project on github.
This SDK hasn't been updated in almost a year, but I just built the "crimeData" sample app that comes from that project in Xcode 5 with no hassles except tons of "deprecated" warnings and the actual service it's trying to connect to is throwing a "403" error.
How can I integrate maps in iOS 6. Will it be supported in earlier iOS versions?
I want to display a map in an app which has to support iOS 5 and newer. How could I do this? In the earlier versions iOS uses Google Maps and in the latest version it uses its own map.
Will anybody help me out?
I don't think there ever was a Google Maps API kit.
Every time a map from Google showed up in an iPhone app, it was through the iOS MapKit API. I think Google was only the maps provider. What they did in iOS 6 was changing their map provider for themselves. So I think upgrading to MapKit in iOS 6 will just require a little maintenance, and not a full rewrite. I'm guessing most of it will run fine on iOS 5.
Note : this is just my own guess, I haven't looked into developing for iOS 6 yet.
For all I've seen MapKit is essentially the same. Under iOS 5 the default map provider will be Google, under iOS 6 it will be Apple. If you specify a custom map provider that will be used in either. Just be sure to test properly in iOS 5.0, 5.1 & 6.
There are some differences on the versions of the framework for iOS 6 and for below iOS 6. I've noticed that the offset value of the annotations is different from
I am currently working on app which is supposed to have Twitter integration. The app should also be built so it can be used on iOS 4.3 devices. We'd like to use the built in Twitter Framework on iOS 5 and possibly drop twitter support for iOS 4 devices (not sure about that yet).
The question is: Is this possible? As far as I can tell I can only link statically on iOS builds, which would mean an App built with the Twitter framework can not be run on an iOS 4 device. If this is possible, how would I got about linking the Twitter framework so I can get the app running on iOS 5 with built in Twitter support and ignore the Framework on iOS 4.
It is possible. Apple has introduced weak linking of frameworks that are not supported on older versions. You can get more details regarding weak linking here.
See one more similar question regarding weak linking here.
Hope this solves your problem.