Can the Kinect 360 + adapter be used in the same way? - kinect

I am trying to decide between a Kinect 360 + an adapter or a Kinect for Windows v1 for my project.
Can the Kinect 360 be used in the same way as Kinect for Windows through the SDK?
I will be mainly working with websockets for a web app.

Yes the kinect 360 can be accessed through the v1.8 SDK. The difference is that you aren't allowed to use the kinect 360 in a commercial project.

Related

Xbox 360 Kinect only detected as Generic USB Hub

I got a Kinect from Xbox 360 and I bought an adaptor to plug it to my laptop. The problem is, I already installed 1.8 SDK and developer tools but when I run Kinect Explorer it says 'kinect sensor required'. So I look the device manager I couldn't find Microsoft Kinect, there's only Generic USB Hub. I tried to use the older version, 1.7, but it makes no different. What should I do to get this Kinect works?
I had the same problem when connected Kinect through an external USB hub. When I plugged it directly into the PC USB port everything was OK.

Xbox 360 Kinect use with MS Teams as webcam camera driver runtime recognizing device only as audio

So instead of buying another webcam I decided to try out the Xbox 360 Kinect stored away in our storage. I successfully paired it to my cMP 5,1 running OSX Mojave and windows 10 in bootcamp. I bought the adapter to connect the kinect to USB from amazon, $12 ("JETEHO 1 Pc Xbox 360 Kinect Sensor USB AV Adapter"). Now with Kinect for Windows Runtime v1.8 installed, the devices that show up when the Kinect is connected are as follows:
Kinect for Windows recognizes the kinect as a camera, this is not what Teams recognizes though
So the camera there is recognized by the computer, but my problem is that when I open MS Teams this does not get recognized as one of the devices. The tricky thing is that MS teams recognized the Kinect as an audio device, but I need it to be recognized as a video device.
MS teams recognized the Kinect as a USB audio device
Kinect as a usb audio device can also be seen in the device manager:
Kinect is recognized as a usb audio device, but I need it to be video as well so I can use it as a webcam in MS Teams
Below is a snip of the MS teams settings not showing the camera as being there: Settings in MS teams showing no camera detected
So, I wanted to know could there be something that I am missing, a driver perhaps of some sort? I have the KinectCam.ax file installed as well and registered, again with no change.
I've tried installing the various SDK's from Microsoft website including v1.8 and v2.0 and even tried installing the most recent runtime from Microsoft for Kinect v2.2 with no avail. The machine still doesn't recognize the kinect as a video or camera device in the device controllers and its driving me bonkers! I have OpenNI virtual cam v0.9.5.0 installed and it recognized the Kinect. The SDKs I've installed also recognize the camera from the Kinect but not MS Teams and that is what I was hoping to use as a webcam device. Any solutions I will try at this point. Also, this website proved somewhat useful, but for some reason I am not getting the same results as them.
https://answers.microsoft.com/en-us/msoffice/forum/all/using-a-kinect-in-teams/3891a30a-2d4e-4d22-8d92-aa7b3ffd779c
GammalSkinka found the solution by using virtual cam for Teams to recognize the device, but I'm not getting the same results as well as cbscript_chris.
working with runtime installed, and w/o sdk, but not for me =(
Again, any help would be greatly appreciated!

Web Cam support in Hololens Emulator

Can laptop's web camera used in the latest Hololens emulator ?
I'm following this tutorial https://learn.microsoft.com/en-us/windows/mixed-reality/mr-azure-302 to integrate MS Computer Vision API into Hololens.
I want to test this in the Hololens emulator before moving to the device. So, Will I be able to enable Web Cam for recognizing objects using vision API.I'm using Hololens Emulator 10.0 version.
The simple answer is No. HL has own cameras, not compatible with a webcam.
Update. For the case, I would recommend creating video processing library and test it in simple desktop application.

Access to IR / iris scanner / windows hello device in windows 10 mobile

Just wondering if anyone knows if there is an SDK or something to access the device used in the new lumia 950 for windows hello - something like the kinect API for 3D detection?
Check out the Windows.Devices.Perception namespace.
https://blogs.windows.com/buildingapps/2015/06/30/windows-10-sdk-preview-build-10158-released/
This flight of Windows introduces two new related sets of APIs in the Windows.Devices.Perception and Windows.Devices.Perception.Providers namespaces. The Providers APIs allow IHVs and OEMs to expose depth, infrared, and color cameras (and related metadata) for computer vision into UWP, and to designate a camera as participating in Windows Hello face authentication. The Windows.Devices.Perception namespace contains the client APIs that allow a UWP application to access the color, depth, or infrared data of computer vision cameras.

Seting up kinect and sample apps in windows 8

I am trying to setup kinect on my windows 8 system.Is there any easy tutorial or sample applications to test simple gestures and all with kinect