Swift programming in xcode - xcode6

When i open Xcode6 beta3 am getting this error. Can anyone tel the solution fa this.. Am using os x version 10.9.5.
Error:"Xcode 6-Beta 3 cannot be opened because the identity of the developer cannot be confirmed".

Related

Will Mac application developed in latest XCode work in old OS-X?

I have MacOS-X - 10.7 and Xcode - 4.6.2 and made a Mac application. The client side machine is also MacOS-X - 10.7. But in my mac application there was a small error with NSNumberFormatter which when I was changing, Xcode was crashing. So I edited the code in latest Xcode and OSX. And then I made the binary of it and run in MacOS-x - 10.7, its working fine. But the source code is no more opening in Xcode - 4.6.2. Its asking for the latest version of Xcode. My question is will the binary will work fine in older version of OS-X even if it is developed in latest Xcode?
The version of OS X which your application will run on is dictated by the OS X Deployment Target in the project settings. If that is set to support 10.7, then it doesn't matter which version of OS X you built it on: the built application will work on 10.7 and later.
This setting will also set the minimum allowed OS in the Info.plist, so people trying to run the build on earlier OSes will see an alert instead of the app just crashing.
More information on setting the deployment target and building for different OS versions with SDKs is available in the Apple documentation:
https://developer.apple.com/library/mac/documentation/DeveloperTools/Conceptual/cross_development/Configuring/configuring.html

XCode version can use it on OSX 10.5.8? [duplicate]

This question already has answers here:
Can I get Xcode for Leopard still?
(3 answers)
Closed 8 years ago.
I have OSX 10.5.8 on mac Power Mac G5 , and I'm taking a C programming class right now
I download the version xcode 5.1 but its not working in my machine what's the xcode i can instal in my mac ?
Review this wiki link here you can find all the details about Xcode versions with Mac OS X required means Versions compare table as per your OSX 10.5.8 and you can go to the developer site for download the xcode
Xcode Version Release Date and Mac OS X requied and iOS Version

Failed to build the worklight project in xcode

I am new to Worklight and trying out various examples hosted on IBM worklight website for better understanding.
I have installed Eclipse Juno and IBM Worklight Studio kit on Mac OS X 10.6.8
I already had xcode 4.2 installed on Mac OS X 10.6.8
I had downloaded HelloWorklight example from http://www.ibm.com/developerworks/mobile/worklight/getting-started.html#basics and following http://public.dhe.ibm.com/software/mobile-solutions/worklight/docs/v506/02_02_Previewing_your_application_on_iOS.pdf for guidlines.
The example is successfully build in Eclipse and deployed to Worklight Server, it can be previewed on Worklight Console as well. Now I tried to Run as Xcode from Eclipse, example was successfully exported to Xcode but when I say Run in xcode, build fails. I see 2 issues under CordovaLib in Xcode, CDVLocation.m with Alert(Implicit conversion from enumeration type 'UIDeviceOrientation' to different enumeration type 'UIInterfaceOrientation') and CDVAccelerometer.m with Error(Receiver type 'CDVAccelerometer' for instance message does not declare a method with selector 'returnAccelInfo').
Please help me with above issues. If I am correct then it seems that library packaged by Worklight fails to compile in xcode.
Any kind of help would be appreciated.
Thanks
Worklight supports OS X 10.7 and above, and Xcode 4.5 and above; At the very least make sure your Xcode version is up to date and try again with Worklight 5.0.6 and fresh sample applications that match this Worklight version.

Compatibility issues with package developed on OS X10.6.4 on older OS X

I am using Os X 10.6.4 and X code Version 3.2.3 for developing some simple app files and using PackageMaker to distribute these app files. But when trying to run the package on some other mac I am getting error that the package is not compatible with the Os X its running and file would not be installed.
Is this a problem with X code or package maker. Any idea or solution about it?
thank you for your help in advance.
Go to Project Settings and change your base SDK from 10.6 to 10.4 or 10.5.

Xcode app version not compatible with Mac OS X version

am using Os X 10.6.4 and X code Version 3.2.3 for developing some simple app files and using PackageMaker to distribute these app files. But when trying to run the package on some other mac I am getting error that the package is not compatible with the Os X its running and file would not be installed. Is this a problem with X code or package maker. sorry for reposting it but although I tried changing base SDK to 10.5, it was getting compiled and ran well on mac I am using for development (Mac OS X 10.6.4) but when installed on mac running OS X 10.5 the .app files were grayed out and message poped up saying 'you cannot use this version of application with this version of Mac'. Any idea why is this happening? Also as mentioned earlier I am using IBOutlet for accepting user date from form and then writing that into a text file. Any idea or solution about it?
Do you have anything set in your Info.plist for the LSMinimumSystemVersion key? This is one place the system looks.
When I was brand new I had trouble figuring this out...
Make sure that your Base SDK and deployment target are 10.5 and that you have the right compiler on(GCG4.0/4.2), also make sure that when you change these settings you change it for both Release and Debug, I once made this mistake of changing it only on debug, and when I built for release it only worked on 10.6 because I didn't change those settings.