I uploaded my app to the iTunesConnect via Application Loader then I hit the "Submit for Review" button and I got this error: "ITC.apps.validation.pre release build missing". What is this exactly? And how can I fix this?
I just had the same thing - I tried re-uploading the app via xcode but it led to an error saying the binary already exists. I logged out and logged back in to itunes connect. After that I discovered a "+" button within the "Build" section. After clicking the "+" I was able to select the uploaded app, which then removed this error message.
Maybe it helps...
Go on the same page to the section "Build" and select your uploaded app. Click on "Save" and then on "Submit for Review" This is new on itunes connect.
Related
How do I remove the highlighted link?
I saw this post: delete pending app 'New Version' in iTunes connect. The UI seems different from what we have now.
Finally figured it out. Go to "My Apps" then click on your app and make sure the "App Store" tab is selected. Under "Pricing and Availability" there will be a section: "Last Compatible Version Settings". There you can deselect previous versions that you don't want users to be able to download.
Although I can upload successfully new versions of my app to iTunes Connect, I can't see them nor the previous ones under the "Prerelease" section in the app's page. Instead, I get a message saying "Upload your builds with Xcode 5.1.1 or later, or with Application Loader 3.0 or later". In the "Versions" tab, under "Builds", when I press the "+" button, I get an error saying my request couldn't be processed. Am I missing some needed configuration?
It looks like this is an issue with iTunes Connect, not something you did. There are a bunch of tweets right now of others experiencing the same issue.
What you'll see right now if you look at the itunesconnect hastag on Twitter:
Our list of pre releases in #itunesconnect disappeared for no
reason... /cc #APPLEOFFIClAL 0 retweets 0 favorites 38m ago
Weird…all of my app builds have disappeared from iTunes Connect
itunesconnect 1h ago
itunesconnect: (slow / misbehavin') for everyone or just me (dot tumblr dot com) 2hours ago
itunesconnect - no earlier uploaded binaries are seen in any application. Seems like a bug. Fix it Apple, I have to deliver to customers.
Unfortunately, the official system status says everything is green. It's not clear how you're supposed to report an issue.
Indeed it was an apple bug. After two hours, the prerelease builds appeared again.
Last week I posted a question here where I explained why my Xcode is crashing when I press the refresh button. This question however got closed for being off topic but I dont really get why. (Stackoverflow should provide more information on this subject)
But I still got this problem and I cant get my app running with push notification because I think I'm using old provisioning profiles and I CANT refresh them without Xcode crashing!
I've created multiple apps with push notifications so I know the procedure but keep getting the error:
did Fail To Register For Remote Notifications With Error: Error Domain=NSCocoaErrorDomain Code=3000 "no valid 'aps-environment' entitlement string found for application" UserInfo=0x2340a0 {NSLocalizedDescription=no valid 'aps-environment' entitlement string found for application}
Does anybody know why my Xcode is crashing and how I can fix this?
Thanks.
And please post a comment if you're thinking of closing this question so I know why this question is closed.
Ravi is right. Here's Apple's official workaround:
Run /Applications/Utilities/Terminal.app and execute the following statement:
mkdir ~/Library/Developer/Xcode/OldPortalDBs; mv ~/Library/Developer/Xcode/connect1.apple.com* ~/Library/Developer/Xcode/OldPortalDBs
See: Xcode 4.6.1 crashing while interacting with the developer portal
It works for me if I removed this file "~/Library/Developer/Xcode/connect1.apple.com 4.6.1.db" before running XCode 4.6.1.
After some restarts and project cleans (and manually download!) it suddenly worked with push notifications. Xcode still crashes on refreshing and bug is reported.
I don't know what has happened to my Xcode, but since I deleted my app from the device, and tried to rerun it on my iPhone, I get this message coming from the top of the screen:
No such file or directory (/Users/spazm/Library/Developer/Xcode/DerivedData/newProject-cfjhjgezzcapwoadaivpptyywptu/Build/Products/Debug-iphoneos/proj.app/proj)
In addition, where you can select the "active scheme" (iPhone / iPhone Simulator / iPad Simulator), I used to have "iOS device", and right after plugging my device in, I would get my phone's name and everything would go sweet.
Now, I only see "iOS device" (after plugging in), and I need to select my phone manually, which seems like something went wrong here. I am not sure what.
In the xcode organizer delete "derived data"
Alternatively you can open "~/Library/Developer/Xcode/DerivedData" folder and delete derived data folders associated with your application. You also should make a clean/build.
For the second problem, again in the organizer window under devices find your device and click "use for development"
Edit: Today I have experienced again, deleting derived data did not solved the error this time. After deleting data, making a clean build, deleting the app from my device, I needed to close & reopen xcode, which finally fixed the error.
The problem was in the project file itself. Used my backup to load the old project, then manually added all the files from the bad-new-project.
Must have been some setting.
Try checking the Deployment Target for the app. I was getting this same error when trying to deploy an app that required iOS 6.0 to a device that had 5.1 installed.
I'm trying to distribute a beta version of an app OTA. I'm using team provisioning profile and through Xcode it runs fine on my iPhone. When I click the download link it shows me the usual popup and the app starts downloading but before the progress bar makes any progress I get "Unable to download application at this time". Console shows absolutely nothing.
Verify that the bundle-identifier key is the same as the one which you have used to build the ipa file. Also bundle-version key should be the same as the one in the ipa